diff --git a/dGame/dComponents/CharacterComponent.cpp b/dGame/dComponents/CharacterComponent.cpp index a1eb3c62..c7078f42 100644 --- a/dGame/dComponents/CharacterComponent.cpp +++ b/dGame/dComponents/CharacterComponent.cpp @@ -79,7 +79,6 @@ CharacterComponent::~CharacterComponent() { } void CharacterComponent::Serialize(RakNet::BitStream* outBitStream, bool bIsInitialUpdate, unsigned int& flags) { - outBitStream->Write0(); if (bIsInitialUpdate) { outBitStream->Write0(); diff --git a/dGame/dComponents/PlayerForcedMovementComponent.h b/dGame/dComponents/PlayerForcedMovementComponent.h index 5745a42f..d023155c 100644 --- a/dGame/dComponents/PlayerForcedMovementComponent.h +++ b/dGame/dComponents/PlayerForcedMovementComponent.h @@ -1,7 +1,6 @@ #pragma once #include "Entity.h" -#include "GameMessages.h" #include "Component.h" /**