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17 lines
605 B
C++
17 lines
605 B
C++
#include "NjRailActivatorsServer.h"
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#include "QuickBuildComponent.h"
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void NjRailActivatorsServer::OnUse(Entity* self, Entity* user) {
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const auto flag = self->GetVar<int32_t>(u"RailFlagNum");
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auto* quickBuildComponent = self->GetComponent<QuickBuildComponent>();
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// Only allow use if this is not a quick build or the quick build is built
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if (quickBuildComponent == nullptr || quickBuildComponent->GetState() == eQuickBuildState::COMPLETED) {
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GameMessages::SetFlag setFlag{};
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setFlag.target = user->GetObjectID();
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setFlag.iFlagId = flag;
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setFlag.bFlag = true;
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SEND_ENTITY_MSG(setFlag);
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}
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}
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