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Public release of the DLU server code!
Have fun!
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#ifndef PACKETUTILS_H
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#define PACKETUTILS_H
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#include <BitStream.h>
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#include <string>
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namespace PacketUtils {
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void WriteHeader(RakNet::BitStream& bitStream, uint16_t connectionType, uint32_t internalPacketID);
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uint16_t ReadPacketU16(uint32_t startLoc, Packet * packet);
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uint32_t ReadPacketU32(uint32_t startLoc, Packet * packet);
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uint64_t ReadPacketU64(uint32_t startLoc, Packet * packet);
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int64_t ReadPacketS64(uint32_t startLoc, Packet * packet);
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std::string ReadString(uint32_t startLoc, Packet * packet, bool wide);
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void WritePacketString(const std::string& string, uint32_t maxSize, RakNet::BitStream * bitStream);
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void WriteString(RakNet::BitStream& bitStream, const std::string& s, uint32_t maxSize);
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void WriteWString(RakNet::BitStream& bitStream, const std::string& string, uint32_t maxSize);
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void WriteWString(RakNet::BitStream& bitStream, const std::u16string& string, uint32_t maxSize);
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void WritePacketWString(const std::string& string, uint32_t maxSize, RakNet::BitStream * bitStream);
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void SavePacket(const std::string& filename, const char * data, size_t length);
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};
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#endif // PACKETUTILS_H
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