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Public release of the DLU server code!
Have fun!
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dScripts/NpcEpsilonServer.cpp
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10
dScripts/NpcEpsilonServer.cpp
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#include "NpcEpsilonServer.h"
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#include "GameMessages.h"
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void NpcEpsilonServer::OnMissionDialogueOK(Entity* self, Entity* target, int missionID, MissionState missionState) {
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//If we are completing the Nexus Force join mission, play the celebration for it:
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if (missionID == 1851) {
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GameMessages::SendStartCelebrationEffect(target, target->GetSystemAddress(), 22);
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}
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}
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