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Public release of the DLU server code!
Have fun!
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#pragma once
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#include "NtFactionSpyServer.h"
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class NtOverbuildServer : public NtFactionSpyServer {
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void SetVariables(Entity *self) override;
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const std::u16string m_OtherEntitiesGroupVariable = u"SpyConvo2Group";
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};
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