format codebase

This commit is contained in:
2022-07-28 08:39:57 -05:00
parent 4f7aa11067
commit 19e77a38d8
881 changed files with 34700 additions and 38689 deletions
+33 -38
View File
@@ -7,54 +7,49 @@
#include "MissionComponent.h"
#include "SkillComponent.h"
void RaceImagineCrateServer::OnDie(Entity* self, Entity* killer)
{
if (self->GetVar<bool>(u"bIsDead"))
{
return;
}
void RaceImagineCrateServer::OnDie(Entity* self, Entity* killer) {
if (self->GetVar<bool>(u"bIsDead")) {
return;
}
self->SetVar<bool>(u"bIsDead", true);
self->SetVar<bool>(u"bIsDead", true);
if (killer == nullptr)
{
return;
}
if (killer == nullptr) {
return;
}
auto* skillComponent = killer->GetComponent<SkillComponent>();
auto* skillComponent = killer->GetComponent<SkillComponent>();
if (skillComponent == nullptr)
{
return;
}
if (skillComponent == nullptr) {
return;
}
auto* destroyableComponent = killer->GetComponent<DestroyableComponent>();
auto* destroyableComponent = killer->GetComponent<DestroyableComponent>();
if (destroyableComponent != nullptr)
{
destroyableComponent->SetImagination(60);
if (destroyableComponent != nullptr) {
destroyableComponent->SetImagination(60);
EntityManager::Instance()->SerializeEntity(killer);
}
EntityManager::Instance()->SerializeEntity(killer);
}
// Find possessor of race car to progress missions and update stats.
auto* possessableComponent = killer->GetComponent<PossessableComponent>();
if (possessableComponent != nullptr) {
// Find possessor of race car to progress missions and update stats.
auto* possessableComponent = killer->GetComponent<PossessableComponent>();
if (possessableComponent != nullptr) {
auto* possessor = EntityManager::Instance()->GetEntity(possessableComponent->GetPossessor());
if (possessor != nullptr) {
auto* possessor = EntityManager::Instance()->GetEntity(possessableComponent->GetPossessor());
if (possessor != nullptr) {
auto* missionComponent = possessor->GetComponent<MissionComponent>();
auto* characterComponent = possessor->GetComponent<CharacterComponent>();
auto* missionComponent = possessor->GetComponent<MissionComponent>();
auto* characterComponent = possessor->GetComponent<CharacterComponent>();
if (characterComponent != nullptr) {
characterComponent->UpdatePlayerStatistic(RacingImaginationCratesSmashed);
characterComponent->UpdatePlayerStatistic(RacingSmashablesSmashed);
}
if (characterComponent != nullptr) {
characterComponent->UpdatePlayerStatistic(RacingImaginationCratesSmashed);
characterComponent->UpdatePlayerStatistic(RacingSmashablesSmashed);
}
// Progress racing smashable missions
if(missionComponent == nullptr) return;
missionComponent->Progress(MissionTaskType::MISSION_TASK_TYPE_RACING, 0, (LWOOBJID)RacingTaskParam::RACING_TASK_PARAM_SMASHABLES);
}
}
// Progress racing smashable missions
if (missionComponent == nullptr) return;
missionComponent->Progress(MissionTaskType::MISSION_TASK_TYPE_RACING, 0, (LWOOBJID)RacingTaskParam::RACING_TASK_PARAM_SMASHABLES);
}
}
}