From 268155fc98d05a0ed7012b4ad6dbacbf8805a620 Mon Sep 17 00:00:00 2001 From: David Markowitz <39972741+EmosewaMC@users.noreply.github.com> Date: Tue, 11 Apr 2023 00:42:12 -0700 Subject: [PATCH] Fix more invisible enemy issues (#1052) --- dGame/dBehaviors/AttackDelayBehavior.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/dGame/dBehaviors/AttackDelayBehavior.cpp b/dGame/dBehaviors/AttackDelayBehavior.cpp index af33aad..3f12f66 100644 --- a/dGame/dBehaviors/AttackDelayBehavior.cpp +++ b/dGame/dBehaviors/AttackDelayBehavior.cpp @@ -13,7 +13,7 @@ void AttackDelayBehavior::Handle(BehaviorContext* context, RakNet::BitStream* bi }; for (auto i = 0u; i < this->m_numIntervals; ++i) { - context->RegisterSyncBehavior(handle, this, branch, m_ignoreInterrupts, this->m_delay * i); + context->RegisterSyncBehavior(handle, this, branch, this->m_delay * i, m_ignoreInterrupts); } }