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Add Delete Inventory Slash Command (#865)
* moving branch * Add deleteinven slash command * Change name of BRICKS_IN_BBB * Use string_view instead of strcmp * Remove GameConfig * Revert "Remove GameConfig" This reverts commit cef5cdeea2282e3fc09a118dbecb0009d851b95f.
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@@ -14,9 +14,7 @@
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#include "CharacterComponent.h"
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#include "eItemType.h"
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#include "AssetManager.h"
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class Inventory;
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#include "InventoryComponent.h"
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Item::Item(const LWOOBJID id, const LOT lot, Inventory* inventory, const uint32_t slot, const uint32_t count, const bool bound, const std::vector<LDFBaseData*>& config, const LWOOBJID parent, LWOOBJID subKey, eLootSourceType lootSourceType) {
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if (!Inventory::IsValidItem(lot)) {
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