From a5ff93351dea4e19c0c4121db0c532f22719690a Mon Sep 17 00:00:00 2001 From: Aaron Kimbre Date: Mon, 3 Apr 2023 08:25:47 -0500 Subject: [PATCH] remove empty line remove undeeded header --- dGame/dBehaviors/ChangeOrientationBehavior.cpp | 1 - dGame/dBehaviors/ChangeOrientationBehavior.h | 1 - 2 files changed, 2 deletions(-) diff --git a/dGame/dBehaviors/ChangeOrientationBehavior.cpp b/dGame/dBehaviors/ChangeOrientationBehavior.cpp index a7dc838..398e9e3 100644 --- a/dGame/dBehaviors/ChangeOrientationBehavior.cpp +++ b/dGame/dBehaviors/ChangeOrientationBehavior.cpp @@ -9,7 +9,6 @@ void ChangeOrientationBehavior::Calculate(BehaviorContext* context, RakNet::BitS else sourceEntity = EntityManager::Instance()->GetEntity(branch.target); if (!sourceEntity) return; - if (this->m_toTarget) { Entity* destinationEntity; if (this->m_orientCaster) destinationEntity = EntityManager::Instance()->GetEntity(branch.target); diff --git a/dGame/dBehaviors/ChangeOrientationBehavior.h b/dGame/dBehaviors/ChangeOrientationBehavior.h index 46d471a..22c92bb 100644 --- a/dGame/dBehaviors/ChangeOrientationBehavior.h +++ b/dGame/dBehaviors/ChangeOrientationBehavior.h @@ -1,7 +1,6 @@ #pragma once #include "Behavior.h" -#include class ChangeOrientationBehavior final : public Behavior { public: