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removed debug logs
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@@ -284,7 +284,6 @@ void InventoryComponent::AddItem(
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continue;
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}
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Game::logger->Log("InventoryComponent", "new item with source %i\n", lootSourceType);
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auto* item = new Item(lot, inventory, slot, size, {}, parent, showFlyingLoot, isModMoveAndEquip, subKey, false, lootSourceType);
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isModMoveAndEquip = false;
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