diff --git a/dGame/dComponents/VendorComponent.cpp b/dGame/dComponents/VendorComponent.cpp index d2df1ef..3955877 100644 --- a/dGame/dComponents/VendorComponent.cpp +++ b/dGame/dComponents/VendorComponent.cpp @@ -14,8 +14,8 @@ VendorComponent::~VendorComponent() = default; void VendorComponent::Serialize(RakNet::BitStream* outBitStream, bool bIsInitialUpdate, unsigned int& flags) { outBitStream->Write1(); - outBitStream->Write1(); - outBitStream->Write(HasCraftingStation()); + outBitStream->Write1(); // Has standard items (Required for vendors with missions.) + outBitStream->Write(HasCraftingStation()); // Has multi use items } void VendorComponent::OnUse(Entity* originator) {