#pragma once #ifndef __EMISSIONTASKTYPE__H__ #define __EMISSIONTASKTYPE__H__ enum class eMissionTaskType : int { UNKNOWN = -1, SMASH, SCRIPT, ACTIVITY, COLLECTION, TALK_TO_NPC, EMOTE, SHASH_CHAIN, BUY, SELL, USE_ITEM, USE_SKILL, GATHER, EXPLORE, DELIVERY, PERFORM_ACTIVITY, INTERACT, META, EARN_REPUTATION, VOTING, SHOWCASE_DELIVERY, REVIECE_CAST, POWERUP, PET_TAMING, RACING, PLAYER_FLAG, PLACE_MODEL, REMOVE_MODEL, ADD_BEHAVIOR, REMOVE_BEHAVIOR, CLAIM_PROPERTY, VISIT_PROPERTY, TIME_PLAYED, DONATION }; #endif //!__EMISSIONTASKTYPE__H__