<objects>
	<!--Pet Cove Brick Vendor-->
	<object lot="20088">
		<locations>
			<location zone="1201" x="67.200" y="176.419" z="37.150" rw="0.437076" rx="0.00" ry="0.899425" rz="0.00" />
		</locations>
	</object>
	
	<!--Pet Cove Mailbox-->
	<object lot="3964">
		<locations>
			<location zone="1201" x="122.000656" y="173.867813" z="60.823181" rw="0.981356" rx="0.00" ry="0.192200" rz="0.00" />
		</locations>
	</object>
	
	<!--NS Frostburgh Launchpad-->
	<object lot="12442">
		<config>
			<key>CheckPrecondition=0:47</key>
			<key>GMLevel=1:0</key>
			<key>playSummary=7:1</key>
			<key>playerAnim=0:launch-property</key>
			<key>rocketAltLandingPrecondition=0:</key>
			<key>rocketAltLandingSpawnName=0:</key>
			<key>rocketLaunchMusic=13:</key>
			<key>rocketLaunchPreCondition=0:47</key>
			<key>rocketLaunchUseDBDefaults=7:0</key>
			<key>rocketUseAltLandingPrecondition=7:0</key>
			<key>rocketUseLaunchPrecondition=7:1</key>
			<key>summaryCamera=0:CP_Summary</key>
			<key>targetScene=0:</key>
			<key>targetZone=1:1260</key>
		</config>
		<locations>
			<location zone="1200" x="246.72" y="289.35" z="248.96" rw="0.9994786381721497" rx="0.00" ry="0.03228670358657837" rz="0.00" />
		</locations>
	</object>
	
	<!--NS Frostburgh Launchpad Audio-->
	<object lot="6368">
		<config>
			<key>NDAEG=13:</key>
			<key>NDAudioEventGUID=13:{3d37c6fb-0ac6-4a86-92f2-970347a0759d}</key>
		</config>
		<locations>
			<location zone="1200" x="246.72" y="289.35" z="248.96" rw="1.00" rx="0.00" ry="0.00" rz="0.00" />
		</locations>
	</object>
	
	<!--GF Mermaid Comb pet dig-->
	<object lot="176">
		<config>
			<key>CheckPrecondition=0:</key>
			<key>NDAEG=13:</key>
			<key>SmashableDoesNotCutNavmesh=7:0</key>
			<key>add_to_navmesh=7:1</key>
			<key>camBehaviorDirectional=7:0</key>
			<key>camBehaviorPitch=7:0</key>
			<key>camBehaviorYaw=7:0</key>
			<key>camGradSnap=7:0</key>
			<key>camPitchAngleDown=3:120</key>
			<key>camPitchAngleUp=3:60</key>
			<key>camPrefersToFadeObject=7:0</key>
			<key>cancelBehaviorMovement=7:0</key>
			<key>carver_only=7:0</key>
			<key>create_physics=7:1</key>
			<key>custom_config_names=0:</key>
			<key>explode_factor=3:1</key>
			<key>fxpriority=1:0</key>
			<key>gravFactor=3:1</key>
			<key>grpNameQBShowBricks=0:</key>
			<key>ignoreCameraCollision=7:0</key>
			<key>interaction_distance=3:16</key>
			<key>is_smashable=7:0</key>
			<key>loadOnClientOnly=7:0</key>
			<key>max_to_spawn=1:-1</key>
			<key>navmesh_carver=7:0</key>
			<key>no_auto_spawn=7:1</key>
			<key>no_timed_spawn=7:1</key>
			<key>override_faction=7:0</key>
			<key>radius=3:0</key>
			<key>renderAnimLODSkew=3:1</key>
			<key>renderCullingGroup=5:0</key>
			<key>renderOffscreenAnimEnabled=7:0</key>
			<key>respawn=5:20000</key>
			<key>respawnVol=7:0</key>
			<key>respawnVolName=0:</key>
			<key>sceneIDOverride=1:255</key>
			<key>sceneIDOverrideEnabled=7:0</key>
			<key>sceneLayerIDOverride=5:0</key>
			<key>set_faction=13:29 </key>
			<key>smashable_loot_matrix=1:30043</key>
			<key>smashable_loot_matrix_set=7:0</key>
			<key>spawner_active_on_load=7:1</key>
			<key>spawntemplate=1:30043</key>
			<key>startsQBActivator=7:0</key>
			<key>template=1:-1</key>
		</config>
		<locations>
			<location zone="1300" x="368.3927001953125" y="259.22943115234375" z="-17.090299606323242" rw="0.27311599254608154" rx="0.00" ry="0.9619811773300171" rz="0.00" />
		</locations>
	</object>
	
	<!--Crux Prime loot drop physics hack-->
	<object lot="30025">
		<config>
			<key>noGhosting=7:1</key>
		</config>
		<locations>
			<location zone="1800" x="0.00" y="0.00" z="0.00" rw="1.00" rx="0.00" ry="0.00" rz="0.00" />
		</locations>
	</object>
</objects>
