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feat: achievement vendor and vendor feedback (#1461)
* Groundwork * movie buying logic out of gm handler make transaction result more useful * Full implementation Cleanup and fix some calls in gamemessages * Load the component in the entity Patch Auth * new line at eof * cache lookups * remove sort * fix includes
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@@ -1,4 +1,5 @@
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set(DGAME_DCOMPONENTS_SOURCES
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"AchievementVendorComponent.cpp"
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"ActivityComponent.cpp"
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"BaseCombatAIComponent.cpp"
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"BouncerComponent.cpp"
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