From 426a84daf98e2edf4657b8b9c43536a65ff91795 Mon Sep 17 00:00:00 2001 From: David Markowitz <39972741+EmosewaMC@users.noreply.github.com> Date: Mon, 3 Apr 2023 09:37:29 -0700 Subject: [PATCH] Update InterruptBehavior.cpp --- dGame/dBehaviors/InterruptBehavior.cpp | 4 ---- 1 file changed, 4 deletions(-) diff --git a/dGame/dBehaviors/InterruptBehavior.cpp b/dGame/dBehaviors/InterruptBehavior.cpp index 96cba1b1..9035c092 100644 --- a/dGame/dBehaviors/InterruptBehavior.cpp +++ b/dGame/dBehaviors/InterruptBehavior.cpp @@ -46,8 +46,6 @@ void InterruptBehavior::Handle(BehaviorContext* context, RakNet::BitStream* bitS if (target == nullptr) return; - if (target->GetLOT() == 1) return; - auto* skillComponent = target->GetComponent(); if (skillComponent == nullptr) return; @@ -73,8 +71,6 @@ void InterruptBehavior::Calculate(BehaviorContext* context, RakNet::BitStream* b if (target == nullptr) return; - if (target->GetLOT() == 1) return; - auto* skillComponent = target->GetComponent(); if (skillComponent == nullptr) return;