PCH: No repeated path for internal generated PCH files (MSVC case)

Fixes: #19952
This commit is contained in:
Cristian Adam
2020-01-16 17:05:05 +01:00
parent 3b3f2474da
commit 07fe1bcd4e

View File

@@ -3167,7 +3167,8 @@ std::string cmLocalGenerator::GetObjectFileNameWithoutTarget(
// CMakeFiles/<target>.dir/CMakeFiles/<target>.dir/generated_source_file.obj
const char* unitySourceFile = source.GetProperty("UNITY_SOURCE_FILE");
const char* pchExtension = source.GetProperty("PCH_EXTENSION");
if (unitySourceFile || pchExtension) {
const bool isPchObject = objectName.find("cmake_pch") != std::string::npos;
if (unitySourceFile || pchExtension || isPchObject) {
if (pchExtension) {
customOutputExtension = pchExtension;
}