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FindSDL_*: Drop module history from public documentation
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@@ -31,10 +31,6 @@ For backward compatibility the following variables are also set:
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$SDLDIR is an environment variable that would correspond to the
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./configure --prefix=$SDLDIR used in building SDL.
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Created by Eric Wing. This was influenced by the FindSDL.cmake
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module, but with modifications to recognize OS X frameworks and
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additional Unix paths (FreeBSD, etc).
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#]=======================================================================]
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if(NOT SDL_IMAGE_INCLUDE_DIR AND SDLIMAGE_INCLUDE_DIR)
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@@ -31,10 +31,6 @@ For backward compatibility the following variables are also set:
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$SDLDIR is an environment variable that would correspond to the
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./configure --prefix=$SDLDIR used in building SDL.
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Created by Eric Wing. This was influenced by the FindSDL.cmake
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module, but with modifications to recognize OS X frameworks and
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additional Unix paths (FreeBSD, etc).
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#]=======================================================================]
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if(NOT SDL_MIXER_INCLUDE_DIR AND SDLMIXER_INCLUDE_DIR)
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@@ -30,10 +30,6 @@ For backward compatibility the following variables are also set:
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$SDLDIR is an environment variable that would correspond to the
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./configure --prefix=$SDLDIR used in building SDL.
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Created by Eric Wing. This was influenced by the FindSDL.cmake
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module, but with modifications to recognize OS X frameworks and
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additional Unix paths (FreeBSD, etc).
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#]=======================================================================]
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if(NOT SDL_NET_INCLUDE_DIR AND SDLNET_INCLUDE_DIR)
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@@ -54,7 +54,19 @@ Typically, you should not use these variables directly, and you should
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use SDL_SOUND_LIBRARIES which contains SDL_SOUND_LIBRARY and the other
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audio libraries (if needed) to successfully compile on your system.
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Created by Eric Wing. This module is a bit more complicated than the
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Responds to the $SDLDIR and $SDLSOUNDDIR environmental variable that
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would correspond to the ./configure --prefix=$SDLDIR used in building
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SDL.
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On OSX, this will prefer the Framework version (if found) over others.
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People will have to manually change the cache values of SDL_LIBRARY to
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override this selectionor set the CMake environment CMAKE_INCLUDE_PATH
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to modify the search paths.
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#]=======================================================================]
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#[[
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This module is a bit more complicated than the
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other FindSDL* family modules. The reason is that SDL_sound can be
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compiled in a large variety of different ways which are independent of
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platform. SDL_sound may dynamically link against other 3rd party
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@@ -70,16 +82,7 @@ This module uses a brute force approach to create a test program that
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uses SDL_sound, and then tries to build it. If the build fails, it
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parses the error output for known symbol names to figure out which
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libraries are needed.
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Responds to the $SDLDIR and $SDLSOUNDDIR environmental variable that
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would correspond to the ./configure --prefix=$SDLDIR used in building
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SDL.
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On OSX, this will prefer the Framework version (if found) over others.
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People will have to manually change the cache values of SDL_LIBRARY to
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override this selectionor set the CMake environment CMAKE_INCLUDE_PATH
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to modify the search paths.
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#]=======================================================================]
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#]]
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set(SDL_SOUND_EXTRAS "" CACHE STRING "SDL_sound extra flags")
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mark_as_advanced(SDL_SOUND_EXTRAS)
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@@ -30,10 +30,6 @@ For backward compatibility the following variables are also set:
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$SDLDIR is an environment variable that would correspond to the
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./configure --prefix=$SDLDIR used in building SDL.
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Created by Eric Wing. This was influenced by the FindSDL.cmake
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module, but with modifications to recognize OS X frameworks and
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additional Unix paths (FreeBSD, etc).
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#]=======================================================================]
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if(NOT SDL_TTF_INCLUDE_DIR AND SDLTTF_INCLUDE_DIR)
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