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Add a SYSTEM parameter to target_include_directories (#14180)
This is similar to the include_directories(SYSTEM) signature in that it allows telling the compiler to ignore warnings from such headers.
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@@ -48,8 +48,20 @@ bool cmTargetPropCommandBase
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return false;
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}
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bool system = false;
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unsigned int argIndex = 1;
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if ((flags & PROCESS_SYSTEM) && args[argIndex] == "SYSTEM")
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{
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if (args.size() < 4)
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{
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this->SetError("called with incorrect number of arguments");
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return false;
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}
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system = true;
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++argIndex;
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}
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bool prepend = false;
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if ((flags & PROCESS_BEFORE) && args[argIndex] == "BEFORE")
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{
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@@ -66,7 +78,7 @@ bool cmTargetPropCommandBase
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while (argIndex < args.size())
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{
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if (!this->ProcessContentArgs(args, argIndex, prepend))
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if (!this->ProcessContentArgs(args, argIndex, prepend, system))
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{
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return false;
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}
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@@ -77,7 +89,7 @@ bool cmTargetPropCommandBase
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//----------------------------------------------------------------------------
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bool cmTargetPropCommandBase
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::ProcessContentArgs(std::vector<std::string> const& args,
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unsigned int &argIndex, bool prepend)
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unsigned int &argIndex, bool prepend, bool system)
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{
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const std::string scope = args[argIndex];
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@@ -105,12 +117,12 @@ bool cmTargetPropCommandBase
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|| args[i] == "PRIVATE"
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|| args[i] == "INTERFACE" )
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{
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this->PopulateTargetProperies(scope, content, prepend);
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this->PopulateTargetProperies(scope, content, prepend, system);
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return true;
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}
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content.push_back(args[i]);
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}
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this->PopulateTargetProperies(scope, content, prepend);
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this->PopulateTargetProperies(scope, content, prepend, system);
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return true;
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}
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@@ -118,22 +130,22 @@ bool cmTargetPropCommandBase
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void cmTargetPropCommandBase
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::PopulateTargetProperies(const std::string &scope,
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const std::vector<std::string> &content,
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bool prepend)
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bool prepend, bool system)
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{
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if (scope == "PRIVATE" || scope == "PUBLIC")
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{
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this->HandleDirectContent(this->Target, content, prepend);
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this->HandleDirectContent(this->Target, content, prepend, system);
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}
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if (scope == "INTERFACE" || scope == "PUBLIC")
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{
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this->HandleInterfaceContent(this->Target, content, prepend);
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this->HandleInterfaceContent(this->Target, content, prepend, system);
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}
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}
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//----------------------------------------------------------------------------
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void cmTargetPropCommandBase::HandleInterfaceContent(cmTarget *tgt,
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const std::vector<std::string> &content,
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bool prepend)
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bool prepend, bool)
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{
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if (prepend)
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{
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