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Add a SYSTEM parameter to target_include_directories (#14180)
This is similar to the include_directories(SYSTEM) signature in that it allows telling the compiler to ignore warnings from such headers.
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@@ -25,7 +25,8 @@ public:
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enum ArgumentFlags {
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NO_FLAGS = 0,
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PROCESS_BEFORE = 1
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PROCESS_BEFORE = 1,
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PROCESS_SYSTEM = 2
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};
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bool HandleArguments(std::vector<std::string> const& args,
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@@ -38,21 +39,22 @@ protected:
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virtual void HandleInterfaceContent(cmTarget *tgt,
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const std::vector<std::string> &content,
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bool prepend);
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bool prepend, bool system);
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private:
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virtual void HandleImportedTarget(const std::string &tgt) = 0;
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virtual void HandleMissingTarget(const std::string &name) = 0;
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virtual void HandleDirectContent(cmTarget *tgt,
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const std::vector<std::string> &content,
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bool prepend) = 0;
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bool prepend, bool system) = 0;
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virtual std::string Join(const std::vector<std::string> &content) = 0;
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bool ProcessContentArgs(std::vector<std::string> const& args,
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unsigned int &argIndex, bool prepend);
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unsigned int &argIndex, bool prepend, bool system);
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void PopulateTargetProperies(const std::string &scope,
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const std::vector<std::string> &content,
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bool prepend);
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bool prepend, bool system);
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};
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#endif
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