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Makefiles: Introduce local RelativePath method
This makes it easier to remove directory-specific state from cmOutputConverter where it doesn't belong. Of course, this just relocates the problem to the makefiles generator for now, but that's better than affecting the core.
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@@ -130,16 +130,16 @@ void cmMakefileExecutableTargetGenerator::WriteExecutableRule(bool relink)
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targetFullPathPDB, cmOutputConverter::SHELL);
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// Convert to the output path to use in constructing commands.
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std::string targetOutPath = this->LocalGenerator->ConvertToOutputFormat(
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this->LocalGenerator->ConvertToRelativePath(
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this->LocalGenerator->MaybeConvertToRelativePath(
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this->LocalGenerator->GetCurrentBinaryDirectory(), targetFullPath),
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cmOutputConverter::SHELL);
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std::string targetOutPathReal = this->LocalGenerator->ConvertToOutputFormat(
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this->LocalGenerator->ConvertToRelativePath(
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this->LocalGenerator->MaybeConvertToRelativePath(
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this->LocalGenerator->GetCurrentBinaryDirectory(), targetFullPathReal),
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cmOutputConverter::SHELL);
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std::string targetOutPathImport =
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this->LocalGenerator->ConvertToOutputFormat(
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this->LocalGenerator->ConvertToRelativePath(
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this->LocalGenerator->MaybeConvertToRelativePath(
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this->LocalGenerator->GetCurrentBinaryDirectory(),
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targetFullPathImport),
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cmOutputConverter::SHELL);
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@@ -215,27 +215,27 @@ void cmMakefileExecutableTargetGenerator::WriteExecutableRule(bool relink)
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// Construct a list of files associated with this executable that
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// may need to be cleaned.
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std::vector<std::string> exeCleanFiles;
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exeCleanFiles.push_back(this->LocalGenerator->ConvertToRelativePath(
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exeCleanFiles.push_back(this->LocalGenerator->MaybeConvertToRelativePath(
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this->LocalGenerator->GetCurrentBinaryDirectory(), targetFullPath));
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#ifdef _WIN32
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// There may be a manifest file for this target. Add it to the
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// clean set just in case.
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exeCleanFiles.push_back(this->LocalGenerator->ConvertToRelativePath(
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exeCleanFiles.push_back(this->LocalGenerator->MaybeConvertToRelativePath(
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this->LocalGenerator->GetCurrentBinaryDirectory(),
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(targetFullPath + ".manifest").c_str()));
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#endif
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if (targetNameReal != targetName) {
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exeCleanFiles.push_back(this->LocalGenerator->ConvertToRelativePath(
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exeCleanFiles.push_back(this->LocalGenerator->MaybeConvertToRelativePath(
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this->LocalGenerator->GetCurrentBinaryDirectory(), targetFullPathReal));
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}
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if (!targetNameImport.empty()) {
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exeCleanFiles.push_back(this->LocalGenerator->ConvertToRelativePath(
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exeCleanFiles.push_back(this->LocalGenerator->MaybeConvertToRelativePath(
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this->LocalGenerator->GetCurrentBinaryDirectory(),
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targetFullPathImport));
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std::string implib;
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if (this->GeneratorTarget->GetImplibGNUtoMS(targetFullPathImport,
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implib)) {
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exeCleanFiles.push_back(this->LocalGenerator->ConvertToRelativePath(
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exeCleanFiles.push_back(this->LocalGenerator->MaybeConvertToRelativePath(
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this->LocalGenerator->GetCurrentBinaryDirectory(), implib));
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}
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}
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@@ -243,7 +243,7 @@ void cmMakefileExecutableTargetGenerator::WriteExecutableRule(bool relink)
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// List the PDB for cleaning only when the whole target is
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// cleaned. We do not want to delete the .pdb file just before
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// linking the target.
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this->CleanFiles.push_back(this->LocalGenerator->ConvertToRelativePath(
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this->CleanFiles.push_back(this->LocalGenerator->MaybeConvertToRelativePath(
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this->LocalGenerator->GetCurrentBinaryDirectory(), targetFullPathPDB));
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// Add the pre-build and pre-link rules building but not when relinking.
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@@ -318,7 +318,7 @@ void cmMakefileExecutableTargetGenerator::WriteExecutableRule(bool relink)
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std::string objectDir = this->GeneratorTarget->GetSupportDirectory();
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objectDir = this->LocalGenerator->ConvertToOutputFormat(
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this->LocalGenerator->ConvertToRelativePath(
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this->LocalGenerator->MaybeConvertToRelativePath(
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this->LocalGenerator->GetCurrentBinaryDirectory(), objectDir),
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cmOutputConverter::SHELL);
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vars.ObjectDir = objectDir.c_str();
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@@ -326,7 +326,7 @@ void cmMakefileExecutableTargetGenerator::WriteExecutableRule(bool relink)
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? cmOutputConverter::WATCOMQUOTE
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: cmOutputConverter::SHELL;
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std::string target = this->LocalGenerator->ConvertToOutputFormat(
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this->LocalGenerator->ConvertToRelativePath(
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this->LocalGenerator->MaybeConvertToRelativePath(
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this->LocalGenerator->GetCurrentBinaryDirectory(), targetFullPathReal),
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output);
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vars.Target = target.c_str();
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