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Fix typos identified using codespell
See https://github.com/codespell-project/codespell#readme The following command was used: ``` codespell -q6 --skip="\ .git,\ *.json,\ ./Copyright.txt,\ ./Help/command/foreach.rst,\ ./Help/prop_test/REQUIRED_FILES.rst,\ ./Help/variable/CTEST_COVERAGE_COMMAND.rst,\ ./Modules/CMakeCheckCompilerFlagCommonPatterns.cmake,\ ./Modules/CMakeRCInformation.cmake,\ ./Modules/Internal/CPack/NSIS.template.in,\ ./Modules/FindMatlab.cmake,\ ./Modules/MatlabTestsRedirect.cmake,\ ./Modules/Platform/Windows-Clang.cmake,\ ./Modules/Platform/Windows-Intel-Fortran.cmake,\ ./Modules/Platform/Windows-MSVC.cmake,\ ./Source/CMakeVersion.cmake,\ ./Source/cmConvertMSBuildXMLToJSON.py,\ ./Source/cmCreateTestSourceList.cxx,\ ./Source/cmGlobalVisualStudio10Generator.cxx,\ ./Source/cmExportBuildFileGenerator.cxx,\ ./Source/cmExportInstallAndroidMKGenerator.cxx,\ ./Source/cmExportInstallFileGenerator.cxx,\ ./Source/cmExportSet.cxx,\ ./Source/cmExportTryCompileFileGenerator.cxx,\ ./Source/cmFindPackageCommand.cxx,\ ./Source/cmInstallCommand.cxx,\ ./Source/cmGeneratorExpressionLexer.cxx,\ ./Source/cmLocalVisualStudio7Generator.cxx,\ ./Source/cmOrderDirectories.cxx,\ ./Source/cmTarget.cxx,\ ./Source/kwsys/*,\ ./Source/QtDialog/CMakeSetupDialog.ui,\ ./Source/CPack/WiX/cmWIXRichTextFormatWriter.cxx,\ ./Source/CTest/cmParseCoberturaCoverage.h,\ ./Tests/CMakeTests/ImplicitLinkInfoTest.cmake.in,\ ./Tests/RunCMake/CPack/tests/DMG_SLA/English.license.rtf,\ ./Tests/RunCMake/CPack/tests/DMG_SLA/German.license.txt,\ ./Tests/RunCMake/CPack/tests/DMG_SLA/German.menu.txt,\ ./Tests/RunCMake/GoogleTest/xml_output.cpp,\ ./Tests/RunCMake/Make/TargetMessages*,\ ./Utilities/*,\ " \ -L "\ dependees,\ endwhile,\ fo,\ filetest,\ helpfull,\ nd,\ objext,\ stoll,\ supercedes,\ superceded,\ vas,\ varn,\ " ```
This commit is contained in:
committed by
Brad King
parent
c8706cf165
commit
207373802e
@@ -2293,7 +2293,7 @@ void cmVisualStudio10TargetGenerator::WriteAllSources(Elem& e0)
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e2.Attribute("UnityFilesDirectory", unityDir);
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} else {
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// Visual Studio versions prior to 2017 15.8 do not know about unity
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// builds, thus we exclude the files alredy part of unity sources.
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// builds, thus we exclude the files already part of unity sources.
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if (!si.Source->GetPropertyAsBool("SKIP_UNITY_BUILD_INCLUSION")) {
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exclude_configs = si.Configs;
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}
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