diff --git a/Tests/RunCMake/VS10Project/RunCMakeTest.cmake b/Tests/RunCMake/VS10Project/RunCMakeTest.cmake index 37f780c786..ac3d2b2474 100644 --- a/Tests/RunCMake/VS10Project/RunCMakeTest.cmake +++ b/Tests/RunCMake/VS10Project/RunCMakeTest.cmake @@ -52,9 +52,10 @@ run_cmake(VsToolOverride) run_cmake(VsWinRTByDefault) -set(RunCMake_GENERATOR_TOOLSET "VCTargetsPath=$(VCTargetsPath)") -run_cmake(VsVCTargetsPath) -unset(RunCMake_GENERATOR_TOOLSET) +block() + set(RunCMake_GENERATOR_TOOLSET "VCTargetsPath=$(VCTargetsPath)") + run_cmake(VsVCTargetsPath) +endblock() if(CMAKE_C_COMPILER_ID STREQUAL "MSVC" AND CMAKE_C_COMPILER_VERSION VERSION_GREATER_EQUAL 19.05) run_cmake(VsJustMyCode) @@ -65,9 +66,8 @@ if(CMAKE_C_COMPILER_ID STREQUAL "MSVC" AND CMAKE_C_COMPILER_VERSION VERSION_GREA endif() # Visual Studio 2017 has toolset version 141 -string(REPLACE "v" "" generator_toolset "${RunCMake_GENERATOR_TOOLSET}") if (RunCMake_GENERATOR MATCHES "Visual Studio 1[0-4] 201[0-5]" OR - (RunCMake_GENERATOR_TOOLSET AND generator_toolset VERSION_LESS "141")) + (RunCMake_GENERATOR_TOOLSET MATCHES "^v([0-9]+)" AND CMAKE_MATCH_1 LESS 141)) run_cmake(UnityBuildPre2017) else() run_cmake(UnityBuildNative)