FindVulkan: Support for finding glslc

The GLSL SPIR-V compiler is part of the Vulkan SDK and may be used
by projects for compiling shaders as part of the build process.
This is not strictly required to build a Vulkan application, which
is why the variable is not part of the REQUIRED_VARs for the module.
This commit is contained in:
Ryan Kawicki
2020-06-25 22:14:55 -05:00
parent aae35feea2
commit 467509d767
5 changed files with 67 additions and 6 deletions

View File

@@ -0,0 +1,10 @@
FindVulkan-glslc
----------------
* The :module:`FindVulkan` module gained a new output variable
``Vulkan_GLSLC_EXECUTABLE`` which contains the path to the
GLSL SPIR-V compiler.
* The :module:`FindVulkan` module gained a new target
``Vulkan::glslc`` which contains the path to the
GLSL SPIR-V compiler.

View File

@@ -14,6 +14,9 @@ IMPORTED Targets
This module defines :prop_tgt:`IMPORTED` target ``Vulkan::Vulkan``, if
Vulkan has been found.
This module defines :prop_tgt:`IMPORTED` target ``Vulkan::glslc``, if
Vulkan and the GLSLC SPIR-V compiler has been found.
Result Variables
^^^^^^^^^^^^^^^^
@@ -23,10 +26,11 @@ This module defines the following variables::
Vulkan_INCLUDE_DIRS - include directories for Vulkan
Vulkan_LIBRARIES - link against this library to use Vulkan
The module will also define two cache variables::
The module will also define three cache variables::
Vulkan_INCLUDE_DIR - the Vulkan include directory
Vulkan_LIBRARY - the path to the Vulkan library
Vulkan_INCLUDE_DIR - the Vulkan include directory
Vulkan_LIBRARY - the path to the Vulkan library
Vulkan_GLSLC_EXECUTABLE - the path to the GLSL SPIR-V compiler
Hints
^^^^^
@@ -53,6 +57,11 @@ if(WIN32)
"$ENV{VULKAN_SDK}/Lib"
"$ENV{VULKAN_SDK}/Bin"
)
find_program(Vulkan_GLSLC_EXECUTABLE
NAMES glslc
HINTS
"$ENV{VULKAN_SDK}/Bin"
)
elseif(CMAKE_SIZEOF_VOID_P EQUAL 4)
find_library(Vulkan_LIBRARY
NAMES vulkan-1
@@ -60,6 +69,11 @@ if(WIN32)
"$ENV{VULKAN_SDK}/Lib32"
"$ENV{VULKAN_SDK}/Bin32"
)
find_program(Vulkan_GLSLC_EXECUTABLE
NAMES glslc
HINTS
"$ENV{VULKAN_SDK}/Bin32"
)
endif()
else()
find_path(Vulkan_INCLUDE_DIR
@@ -68,6 +82,9 @@ else()
find_library(Vulkan_LIBRARY
NAMES vulkan
HINTS "$ENV{VULKAN_SDK}/lib")
find_program(Vulkan_GLSLC_EXECUTABLE
NAMES glslc
HINTS "$ENV{VULKAN_SDK}/bin")
endif()
set(Vulkan_LIBRARIES ${Vulkan_LIBRARY})
@@ -78,7 +95,7 @@ find_package_handle_standard_args(Vulkan
DEFAULT_MSG
Vulkan_LIBRARY Vulkan_INCLUDE_DIR)
mark_as_advanced(Vulkan_INCLUDE_DIR Vulkan_LIBRARY)
mark_as_advanced(Vulkan_INCLUDE_DIR Vulkan_LIBRARY Vulkan_GLSLC_EXECUTABLE)
if(Vulkan_FOUND AND NOT TARGET Vulkan::Vulkan)
add_library(Vulkan::Vulkan UNKNOWN IMPORTED)
@@ -86,3 +103,8 @@ if(Vulkan_FOUND AND NOT TARGET Vulkan::Vulkan)
IMPORTED_LOCATION "${Vulkan_LIBRARIES}"
INTERFACE_INCLUDE_DIRECTORIES "${Vulkan_INCLUDE_DIRS}")
endif()
if(Vulkan_FOUND AND Vulkan_GLSLC_EXECUTABLE AND NOT TARGET Vulkan::glslc)
add_executable(Vulkan::glslc IMPORTED)
set_property(TARGET Vulkan::glslc PROPERTY IMPORTED_LOCATION "${Vulkan_GLSLC_EXECUTABLE}")
endif()

View File

@@ -13,3 +13,12 @@ add_executable(test_var main.c)
target_include_directories(test_var PRIVATE ${Vulkan_INCLUDE_DIRS})
target_link_libraries(test_var PRIVATE ${Vulkan_LIBRARIES})
add_test(NAME test_var COMMAND test_var)
if(Vulkan_GLSLC_EXECUTABLE)
add_test(NAME test_glslc
COMMAND ${CMAKE_COMMAND}
"-DVULKAN_GLSLC_EXECUTABLE=${Vulkan_GLSLC_EXECUTABLE}"
"-DVULKAN_GLSLC_EXECUTABLE_TARGET=$<TARGET_FILE:Vulkan::glslc>"
-P "${CMAKE_CURRENT_LIST_DIR}/Run-glslc.cmake"
)
endif()

View File

@@ -0,0 +1,20 @@
cmake_minimum_required(VERSION 3.12)
function(run_glslc exe exe_display)
execute_process(COMMAND ${exe} --help
OUTPUT_VARIABLE output
OUTPUT_STRIP_TRAILING_WHITESPACE
RESULT_VARIABLE result
)
if(NOT result EQUAL 0)
message(SEND_ERROR "Result of ${exe_display} --help is ${result}, should be 0")
endif()
if(NOT output MATCHES "^glslc - Compile shaders into SPIR-V")
message(SEND_ERROR "Output of ${exe_display} --help is \"${output}\", should begin with \"glslc - Compile shaders into SPIR-V\"")
endif()
endfunction()
run_glslc("${VULKAN_GLSLC_EXECUTABLE}" "\${VULKAN_GLSLC_EXECUTABLE}")
run_glslc("${VULKAN_GLSLC_EXECUTABLE_TARGET}" "Vulkan::glslc")

View File

@@ -2,10 +2,10 @@
int main()
{
VkInstanceCreateInfo instanceCreateInfo = {};
VkInstanceCreateInfo instanceCreateInfo = { 0 };
instanceCreateInfo.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
VkApplicationInfo applicationInfo = {};
VkApplicationInfo applicationInfo = { 0 };
applicationInfo.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO;
applicationInfo.apiVersion = VK_API_VERSION_1_0;
applicationInfo.applicationVersion = VK_MAKE_VERSION(1, 0, 0);