UnityBuild: Resolve full paths of unity source includes

Issue: 19927
This commit is contained in:
Daniel Eiband
2019-11-11 13:05:31 +01:00
parent ec2f130aa9
commit 48d1456b3d

View File

@@ -2488,7 +2488,7 @@ void cmLocalGenerator::AddUnityBuild(cmGeneratorTarget* target)
file << beforeInclude << "\n";
}
file << "#include \"" << sf->GetFullPath() << "\"\n";
file << "#include \"" << sf->ResolveFullPath() << "\"\n";
if (afterInclude) {
file << afterInclude << "\n";