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FetchContent: Relative SOURCE_DIR override cannot be a hard error
Fixes: #21624
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@@ -1053,7 +1053,14 @@ function(FetchContent_Populate contentName)
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# so no population is required. The build directory may still be specified
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# by the declared details though.
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if(NOT EXISTS "${FETCHCONTENT_SOURCE_DIR_${contentNameUpper}}")
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if(NOT IS_ABSOLUTE "${FETCHCONTENT_SOURCE_DIR_${contentNameUpper}}")
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# Don't check this directory because we don't know what location it is
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# expected to be relative to. We can't make this a hard error for backward
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# compatibility reasons.
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message(WARNING "Relative source directory specified. This is not safe, "
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"as it depends on the calling directory scope.\n"
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" FETCHCONTENT_SOURCE_DIR_${contentNameUpper} --> ${FETCHCONTENT_SOURCE_DIR_${contentNameUpper}}")
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elseif(NOT EXISTS "${FETCHCONTENT_SOURCE_DIR_${contentNameUpper}}")
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message(FATAL_ERROR "Manually specified source directory is missing:\n"
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" FETCHCONTENT_SOURCE_DIR_${contentNameUpper} --> ${FETCHCONTENT_SOURCE_DIR_${contentNameUpper}}")
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endif()
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