cmUVJobServerClient: Add libuv-based job server integration client

This commit is contained in:
Brad King
2023-11-01 14:59:44 -04:00
parent 714a946781
commit 5396f4a9a3
5 changed files with 797 additions and 0 deletions

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@@ -1091,6 +1091,9 @@ add_library(
CTest/cmCTestP4.cxx
CTest/cmCTestP4.h
CTest/cmUVJobServerClient.cxx
CTest/cmUVJobServerClient.h
LexerParser/cmCTestResourceGroupsLexer.cxx
LexerParser/cmCTestResourceGroupsLexer.h
LexerParser/cmCTestResourceGroupsLexer.in.l

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@@ -0,0 +1,518 @@
/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
file Copyright.txt or https://cmake.org/licensing for details. */
#include "cmUVJobServerClient.h"
#include <cassert>
#include <utility>
#ifndef _WIN32
# include <cstdio>
# include <string>
# include <vector>
# include <fcntl.h>
# include <unistd.h>
#endif
#include <cm/memory>
#include <cm/optional>
#include <cm/string_view>
#include "cmRange.h"
#include "cmStringAlgorithms.h"
#include "cmSystemTools.h"
#include "cmUVHandlePtr.h"
class cmUVJobServerClient::Impl
{
public:
uv_loop_t& Loop;
cm::uv_idle_ptr ImplicitToken;
std::function<void()> OnToken;
std::function<void(int)> OnDisconnect;
// The number of tokens held by this client.
unsigned int HeldTokens = 0;
// The number of tokens we need to receive from the job server.
unsigned int NeedTokens = 0;
Impl(uv_loop_t& loop);
virtual ~Impl();
virtual void SendToken() = 0;
virtual void StartReceivingTokens() = 0;
virtual void StopReceivingTokens() = 0;
void RequestToken();
void ReleaseToken();
void RequestExplicitToken();
void DecrementNeedTokens();
void HoldToken();
void RequestImplicitToken();
void ReleaseImplicitToken();
void ReceivedToken();
void Disconnected(int status);
};
cmUVJobServerClient::Impl::Impl(uv_loop_t& loop)
: Loop(loop)
{
this->ImplicitToken.init(this->Loop, this);
}
cmUVJobServerClient::Impl::~Impl() = default;
void cmUVJobServerClient::Impl::RequestToken()
{
if (this->HeldTokens == 0 && !uv_is_active(this->ImplicitToken)) {
this->RequestImplicitToken();
} else {
this->RequestExplicitToken();
}
}
void cmUVJobServerClient::Impl::ReleaseToken()
{
assert(this->HeldTokens > 0);
--this->HeldTokens;
if (this->HeldTokens == 0) {
// This was the token implicitly owned by our process.
this->ReleaseImplicitToken();
} else {
// This was a token we received from the job server. Send it back.
this->SendToken();
}
}
void cmUVJobServerClient::Impl::RequestExplicitToken()
{
++this->NeedTokens;
this->StartReceivingTokens();
}
void cmUVJobServerClient::Impl::DecrementNeedTokens()
{
assert(this->NeedTokens > 0);
--this->NeedTokens;
if (this->NeedTokens == 0) {
this->StopReceivingTokens();
}
}
void cmUVJobServerClient::Impl::HoldToken()
{
++this->HeldTokens;
if (this->OnToken) {
this->OnToken();
} else {
this->ReleaseToken();
}
}
void cmUVJobServerClient::Impl::RequestImplicitToken()
{
assert(this->HeldTokens == 0);
this->ImplicitToken.start([](uv_idle_t* handle) {
uv_idle_stop(handle);
auto* self = static_cast<Impl*>(handle->data);
self->HoldToken();
});
}
void cmUVJobServerClient::Impl::ReleaseImplicitToken()
{
assert(this->HeldTokens == 0);
// Use the implicit token in place of receiving one from the job server.
if (this->NeedTokens > 0) {
this->DecrementNeedTokens();
this->RequestImplicitToken();
}
}
void cmUVJobServerClient::Impl::ReceivedToken()
{
this->DecrementNeedTokens();
this->HoldToken();
}
void cmUVJobServerClient::Impl::Disconnected(int status)
{
if (this->OnDisconnect) {
this->OnDisconnect(status);
}
}
//---------------------------------------------------------------------------
// Implementation on POSIX platforms.
// https://www.gnu.org/software/make/manual/html_node/POSIX-Jobserver.html
#ifndef _WIN32
namespace {
class ImplPosix : public cmUVJobServerClient::Impl
{
public:
enum class Connection
{
None,
FDs,
FIFO,
};
Connection Conn = Connection::None;
cm::uv_pipe_ptr ConnRead;
cm::uv_pipe_ptr ConnWrite;
cm::uv_pipe_ptr ConnFIFO;
std::shared_ptr<std::function<void(int)>> OnWrite;
void Connect();
void ConnectFDs(int rfd, int wfd);
void ConnectFIFO(const char* path);
void Disconnect(int status);
cm::uv_pipe_ptr OpenFD(int fd);
uv_stream_t* GetWriter() const;
uv_stream_t* GetReader() const;
static void OnAllocateCB(uv_handle_t* handle, size_t suggested_size,
uv_buf_t* buf);
static void OnReadCB(uv_stream_t* stream, ssize_t nread,
const uv_buf_t* buf);
void OnAllocate(size_t suggested_size, uv_buf_t* buf);
void OnRead(ssize_t nread, const uv_buf_t* buf);
char ReadBuf = '.';
bool ReceivingTokens = false;
bool IsConnected() const;
void SendToken() override;
void StartReceivingTokens() override;
void StopReceivingTokens() override;
ImplPosix(uv_loop_t& loop);
~ImplPosix() override;
};
ImplPosix::ImplPosix(uv_loop_t& loop)
: Impl(loop)
, OnWrite(std::make_shared<std::function<void(int)>>([this](int status) {
if (status != 0) {
this->Disconnect(status);
}
}))
{
this->Connect();
}
ImplPosix::~ImplPosix()
{
this->Disconnect(0);
}
void ImplPosix::Connect()
{
// --jobserver-auth= for gnu make versions >= 4.2
// --jobserver-fds= for gnu make versions < 4.2
// -J for bsd make
static const std::vector<cm::string_view> prefixes = {
"--jobserver-auth=", "--jobserver-fds=", "-J"
};
cm::optional<std::string> makeflags = cmSystemTools::GetEnvVar("MAKEFLAGS");
if (!makeflags) {
return;
}
// Look for the *last* occurrence of jobserver flags.
cm::optional<std::string> auth;
std::vector<std::string> args;
cmSystemTools::ParseUnixCommandLine(makeflags->c_str(), args);
for (cm::string_view arg : cmReverseRange(args)) {
for (cm::string_view prefix : prefixes) {
if (cmHasPrefix(arg, prefix)) {
auth = cmTrimWhitespace(arg.substr(prefix.length()));
break;
}
}
if (auth) {
break;
}
}
if (!auth) {
return;
}
// fifo:PATH
if (cmHasLiteralPrefix(*auth, "fifo:")) {
ConnectFIFO(auth->substr(cmStrLen("fifo:")).c_str());
return;
}
// reader,writer
int reader;
int writer;
if (std::sscanf(auth->c_str(), "%d,%d", &reader, &writer) == 2) {
ConnectFDs(reader, writer);
}
}
cm::uv_pipe_ptr ImplPosix::OpenFD(int fd)
{
// Create a CLOEXEC duplicate so `uv_pipe_ptr` can close it
// without closing the original file descriptor, which our
// child processes might want to use too.
cm::uv_pipe_ptr p;
int fd_dup = dup(fd);
if (fd_dup < 0) {
return p;
}
if (fcntl(fd_dup, F_SETFD, FD_CLOEXEC) == -1) {
close(fd_dup);
return p;
}
p.init(this->Loop, 0, this);
if (uv_pipe_open(p, fd_dup) < 0) {
close(fd_dup);
}
return p;
}
void ImplPosix::ConnectFDs(int rfd, int wfd)
{
cm::uv_pipe_ptr connRead = this->OpenFD(rfd);
cm::uv_pipe_ptr connWrite = this->OpenFD(wfd);
// Verify that the read end is readable and the write end is writable.
if (!connRead || !uv_is_readable(connRead) || //
!connWrite || !uv_is_writable(connWrite)) {
return;
}
this->ConnRead = std::move(connRead);
this->ConnWrite = std::move(connWrite);
this->Conn = Connection::FDs;
}
void ImplPosix::ConnectFIFO(const char* path)
{
int fd = open(path, O_RDWR);
if (fd < 0) {
return;
}
cm::uv_pipe_ptr connFIFO;
connFIFO.init(this->Loop, 0, this);
if (uv_pipe_open(connFIFO, fd) != 0) {
close(fd);
return;
}
// Verify that the fifo is both readable and writable.
if (!connFIFO || !uv_is_readable(connFIFO) || !uv_is_writable(connFIFO)) {
return;
}
this->ConnFIFO = std::move(connFIFO);
this->Conn = Connection::FIFO;
}
void ImplPosix::Disconnect(int status)
{
if (this->Conn == Connection::None) {
return;
}
this->StopReceivingTokens();
switch (this->Conn) {
case Connection::FDs:
this->ConnRead.reset();
this->ConnWrite.reset();
break;
case Connection::FIFO:
this->ConnFIFO.reset();
break;
default:
break;
}
this->Conn = Connection::None;
if (status != 0) {
this->Disconnected(status);
}
}
uv_stream_t* ImplPosix::GetWriter() const
{
switch (this->Conn) {
case Connection::FDs:
return this->ConnWrite;
case Connection::FIFO:
return this->ConnFIFO;
default:
return nullptr;
}
}
uv_stream_t* ImplPosix::GetReader() const
{
switch (this->Conn) {
case Connection::FDs:
return this->ConnRead;
case Connection::FIFO:
return this->ConnFIFO;
default:
return nullptr;
}
}
void ImplPosix::OnAllocateCB(uv_handle_t* handle, size_t suggested_size,
uv_buf_t* buf)
{
auto* self = static_cast<ImplPosix*>(handle->data);
self->OnAllocate(suggested_size, buf);
}
void ImplPosix::OnReadCB(uv_stream_t* stream, ssize_t nread,
const uv_buf_t* buf)
{
auto* self = static_cast<ImplPosix*>(stream->data);
self->OnRead(nread, buf);
}
void ImplPosix::OnAllocate(size_t /*suggested_size*/, uv_buf_t* buf)
{
*buf = uv_buf_init(&this->ReadBuf, 1);
}
void ImplPosix::OnRead(ssize_t nread, const uv_buf_t* /*buf*/)
{
if (nread == 0) {
return;
}
if (nread < 0) {
auto status = static_cast<int>(nread);
this->Disconnect(status);
return;
}
assert(nread == 1);
this->ReceivedToken();
}
bool ImplPosix::IsConnected() const
{
return this->Conn != Connection::None;
}
void ImplPosix::SendToken()
{
if (this->Conn == Connection::None) {
return;
}
static char token = '.';
uv_buf_t const buf = uv_buf_init(&token, sizeof(token));
int status = cm::uv_write(this->GetWriter(), &buf, 1, this->OnWrite);
if (status != 0) {
this->Disconnect(status);
}
}
void ImplPosix::StartReceivingTokens()
{
if (this->Conn == Connection::None) {
return;
}
if (this->ReceivingTokens) {
return;
}
int status = uv_read_start(this->GetReader(), &ImplPosix::OnAllocateCB,
&ImplPosix::OnReadCB);
if (status != 0) {
this->Disconnect(status);
return;
}
this->ReceivingTokens = true;
}
void ImplPosix::StopReceivingTokens()
{
if (this->Conn == Connection::None) {
return;
}
if (!this->ReceivingTokens) {
return;
}
this->ReceivingTokens = false;
uv_read_stop(this->GetReader());
}
}
#endif
//---------------------------------------------------------------------------
// Implementation of public interface.
cmUVJobServerClient::cmUVJobServerClient(std::unique_ptr<Impl> impl)
: Impl_(std::move(impl))
{
}
cmUVJobServerClient::~cmUVJobServerClient() = default;
cmUVJobServerClient::cmUVJobServerClient(cmUVJobServerClient&&) noexcept =
default;
cmUVJobServerClient& cmUVJobServerClient::operator=(
cmUVJobServerClient&&) noexcept = default;
void cmUVJobServerClient::RequestToken()
{
this->Impl_->RequestToken();
}
void cmUVJobServerClient::ReleaseToken()
{
this->Impl_->ReleaseToken();
}
int cmUVJobServerClient::GetHeldTokens() const
{
return this->Impl_->HeldTokens;
}
int cmUVJobServerClient::GetNeedTokens() const
{
return this->Impl_->NeedTokens;
}
cm::optional<cmUVJobServerClient> cmUVJobServerClient::Connect(
uv_loop_t& loop, std::function<void()> onToken,
std::function<void(int)> onDisconnect)
{
#if defined(_WIN32)
// FIXME: Windows job server client not yet implemented.
static_cast<void>(loop);
static_cast<void>(onToken);
static_cast<void>(onDisconnect);
#else
auto impl = cm::make_unique<ImplPosix>(loop);
if (impl && impl->IsConnected()) {
impl->OnToken = std::move(onToken);
impl->OnDisconnect = std::move(onDisconnect);
return cmUVJobServerClient(std::move(impl));
}
#endif
return cm::nullopt;
}

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@@ -0,0 +1,96 @@
/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
file Copyright.txt or https://cmake.org/licensing for details. */
#pragma once
#include "cmConfigure.h" // IWYU pragma: keep
#include <functional>
#include <memory>
#include <cm/optional>
#include <cm3p/uv.h>
/** \class cmUVJobServerClient
* \brief Job server client that can integrate with a libuv event loop.
*
* Use the \a Connect method to connect to an ambient job server as
* described by the MAKEFLAGS environment variable, if any. Request
* a token using the \a RequestToken method. The \a onToken callback
* will be invoked asynchronously when the token is received. Act
* on the token, and then use \a ReleaseToken to release it.
*
* The job server protocol states that a client process implicitly
* has one free token available, corresponding to the token its
* parent used to start it. \a cmUVJobServerClient will use the
* implicit token whenever it is available instead of requesting
* an explicit token from the job server. However, clients of
* this class must still request and receive the token before
* acting on it, and cannot assume that it is always held.
*
* If the job server connection breaks, \a onDisconnect will be
* called with the libuv error. No further tokens can be received
* from the job server, but progress can still be made serially
* using the implicit token.
*/
class cmUVJobServerClient
{
public:
class Impl;
private:
std::unique_ptr<Impl> Impl_;
cmUVJobServerClient(std::unique_ptr<Impl> impl);
public:
/**
* Disconnect from the job server.
*/
~cmUVJobServerClient();
cmUVJobServerClient(cmUVJobServerClient&&) noexcept;
cmUVJobServerClient(cmUVJobServerClient const&) = delete;
cmUVJobServerClient& operator=(cmUVJobServerClient&&) noexcept;
cmUVJobServerClient& operator=(cmUVJobServerClient const&) = delete;
/**
* Request a token from the job server.
* When the token is held, the \a onToken callback will be invoked.
*/
void RequestToken();
/**
* Release a token to the job server.
* This may be called only after a corresponding \a onToken callback.
*/
void ReleaseToken();
/**
* Get the number of implicit and explicit tokens currently held.
* This is the number of times \a onToken has been called but not
* yet followed by a call to \a ReleaseToken.
* This is meant for testing and debugging.
*/
int GetHeldTokens() const;
/**
* Get the number of explicit tokens currently requested from the
* job server but not yet received. If the implicit token becomes
* available, it is used in place of a requested token, and this
* is decremented without receiving an explicit token.
* This is meant for testing and debugging.
*/
int GetNeedTokens() const;
/**
* Connect to an ambient job server, if any.
* \param loop The libuv event loop on which to schedule events.
* \param onToken Function to call when a new token is held.
* \param onDisconnect Function to call on disconnect, with libuv error.
* \returns Connected instance, or cm::nullopt.
*/
static cm::optional<cmUVJobServerClient> Connect(
uv_loop_t& loop, std::function<void()> onToken,
std::function<void(int)> onDisconnect);
};

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@@ -26,6 +26,7 @@ set(CMakeLib_TESTS
testXMLSafe.cxx
testFindPackageCommand.cxx
testUVHandlePtr.cxx
testUVJobServerClient.cxx
testUVProcessChain.cxx
testUVRAII.cxx
testUVStreambuf.cxx

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@@ -0,0 +1,179 @@
#include <cassert>
#include <cstddef>
#include <deque>
#include <iostream>
#include <vector>
#include <cm/optional>
#include <cm3p/uv.h>
#ifndef _WIN32
# include <unistd.h>
#endif
#include "cmGetPipes.h"
#include "cmStringAlgorithms.h"
#include "cmSystemTools.h"
#include "cmUVHandlePtr.h"
#include "cmUVJobServerClient.h"
namespace {
const std::size_t kTOTAL_JOBS = 10;
const std::size_t kTOTAL_TOKENS = 3;
struct Job
{
cm::uv_timer_ptr Timer;
};
struct JobRunner
{
cm::uv_loop_ptr Loop;
cm::optional<cmUVJobServerClient> JSC;
std::vector<Job> Jobs;
std::size_t NextJobIndex = 0;
std::size_t ActiveJobs = 0;
std::deque<std::size_t> Queue;
bool Okay = true;
JobRunner()
: Jobs(kTOTAL_JOBS)
{
this->Loop.init(nullptr);
this->JSC = cmUVJobServerClient::Connect(
*this->Loop, [this]() { this->StartQueuedJob(); }, nullptr);
if (!this->JSC) {
std::cerr << "Failed to connect to job server.\n";
this->Okay = false;
}
}
~JobRunner() {}
bool Run()
{
if (this->Okay) {
this->QueueNextJobs();
uv_run(this->Loop, UV_RUN_DEFAULT);
std::cerr << "HeldTokens: " << this->JSC->GetHeldTokens() << '\n';
std::cerr << "NeedTokens: " << this->JSC->GetNeedTokens() << '\n';
}
#ifdef _WIN32
// FIXME: Windows job server client not yet implemented.
return true;
#else
return this->Okay;
#endif
}
void QueueNextJobs()
{
std::cerr << "QueueNextJobs()\n";
std::size_t queued = 0;
while (queued < 2 && this->NextJobIndex < this->Jobs.size()) {
this->QueueJob(this->NextJobIndex);
++this->NextJobIndex;
++queued;
}
std::cerr << "QueueNextJobs done\n";
}
void StartQueuedJob()
{
std::cerr << "StartQueuedJob()\n";
assert(!this->Queue.empty());
std::size_t index = this->Queue.front();
this->Queue.pop_front();
this->StartJob(index);
std::cerr << "StartQueuedJob done\n";
}
void StartJob(std::size_t index)
{
cm::uv_timer_ptr& job = this->Jobs[index].Timer;
job.init(*this->Loop, this);
uv_timer_start(
job,
[](uv_timer_t* handle) {
uv_timer_stop(handle);
auto self = static_cast<JobRunner*>(handle->data);
self->FinishJob();
},
/*timeout_ms=*/10 * (1 + (index % 3)), /*repeat_ms=*/0);
++this->ActiveJobs;
std::cerr << " StartJob(" << index
<< "): Active jobs: " << this->ActiveJobs << '\n';
if (this->ActiveJobs > kTOTAL_TOKENS) {
std::cerr << "Started more than " << kTOTAL_TOKENS << " jobs at once!\n";
this->Okay = false;
return;
}
}
void QueueJob(std::size_t index)
{
this->JSC->RequestToken();
this->Queue.push_back(index);
std::cerr << " QueueJob(" << index
<< "): Queue length: " << this->Queue.size() << '\n';
}
void FinishJob()
{
--this->ActiveJobs;
std::cerr << "FinishJob: Active jobs: " << this->ActiveJobs << '\n';
this->JSC->ReleaseToken();
this->QueueNextJobs();
}
};
bool testJobServer()
{
#ifdef _WIN32
// FIXME: Windows job server client not yet implemented.
#else
// Create a job server pipe.
int jobServerPipe[2];
if (cmGetPipes(jobServerPipe) < 0) {
std::cerr << "Failed to create job server pipe\n";
return false;
}
// Write N-1 tokens to the pipe.
std::vector<char> jobServerInit(kTOTAL_TOKENS - 1, '.');
if (write(jobServerPipe[1], jobServerInit.data(), jobServerInit.size()) !=
kTOTAL_TOKENS - 1) {
std::cerr << "Failed to initialize job server pipe\n";
return false;
}
// Establish the job server client context.
// Add a bogus server spec to verify we use the last spec.
cmSystemTools::PutEnv(cmStrCat("MAKEFLAGS=--flags-before"
" --jobserver-auth=bogus"
" --flags-between"
" --jobserver-fds=",
jobServerPipe[0], ',', jobServerPipe[1],
" --flags-after"));
#endif
JobRunner jobRunner;
return jobRunner.Run();
}
}
int testUVJobServerClient(int, char** const)
{
bool passed = true;
passed = testJobServer() && passed;
return passed ? 0 : -1;
}