mirror of
https://github.com/Kitware/CMake.git
synced 2026-01-01 03:11:08 -06:00
cmWorkerPool: Factor our worker thread class (internals)
This moves the `cmWorkerPoolInternal::WorkerT` class to `cmWorkerPoolWorker` and changes the thread start interface to make it independent of the `cmWorkerPoolInternal` type.
This commit is contained in:
@@ -370,88 +370,144 @@ void cmUVReadOnlyProcess::UVTryFinish()
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FinishedCallback_();
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}
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/**
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* @brief Worker pool worker thread
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*/
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class cmWorkerPoolWorker
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{
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public:
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cmWorkerPoolWorker(uv_loop_t& uvLoop);
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~cmWorkerPoolWorker();
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cmWorkerPoolWorker(cmWorkerPoolWorker const&) = delete;
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cmWorkerPoolWorker& operator=(cmWorkerPoolWorker const&) = delete;
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/**
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* Set the internal thread
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*/
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void SetThread(std::thread&& aThread) { Thread_ = std::move(aThread); }
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/**
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* Run an external process
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*/
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bool RunProcess(cmWorkerPool::ProcessResultT& result,
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std::vector<std::string> const& command,
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std::string const& workingDirectory);
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private:
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// -- Libuv callbacks
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static void UVProcessStart(uv_async_t* handle);
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void UVProcessFinished();
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private:
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// -- Process management
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struct
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{
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std::mutex Mutex;
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cm::uv_async_ptr Request;
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std::condition_variable Condition;
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std::unique_ptr<cmUVReadOnlyProcess> ROP;
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} Proc_;
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// -- System thread
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std::thread Thread_;
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};
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cmWorkerPoolWorker::cmWorkerPoolWorker(uv_loop_t& uvLoop)
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{
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Proc_.Request.init(uvLoop, &cmWorkerPoolWorker::UVProcessStart, this);
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}
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cmWorkerPoolWorker::~cmWorkerPoolWorker()
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{
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if (Thread_.joinable()) {
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Thread_.join();
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}
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}
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bool cmWorkerPoolWorker::RunProcess(cmWorkerPool::ProcessResultT& result,
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std::vector<std::string> const& command,
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std::string const& workingDirectory)
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{
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if (command.empty()) {
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return false;
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}
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// Create process instance
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{
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std::lock_guard<std::mutex> lock(Proc_.Mutex);
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Proc_.ROP = cm::make_unique<cmUVReadOnlyProcess>();
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Proc_.ROP->setup(&result, true, command, workingDirectory);
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}
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// Send asynchronous process start request to libuv loop
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Proc_.Request.send();
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// Wait until the process has been finished and destroyed
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{
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std::unique_lock<std::mutex> ulock(Proc_.Mutex);
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while (Proc_.ROP) {
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Proc_.Condition.wait(ulock);
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}
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}
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return !result.error();
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}
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void cmWorkerPoolWorker::UVProcessStart(uv_async_t* handle)
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{
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auto* wrk = reinterpret_cast<cmWorkerPoolWorker*>(handle->data);
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bool startFailed = false;
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{
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auto& Proc = wrk->Proc_;
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std::lock_guard<std::mutex> lock(Proc.Mutex);
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if (Proc.ROP && !Proc.ROP->IsStarted()) {
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startFailed =
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!Proc.ROP->start(handle->loop, [wrk] { wrk->UVProcessFinished(); });
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}
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}
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// Clean up if starting of the process failed
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if (startFailed) {
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wrk->UVProcessFinished();
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}
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}
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void cmWorkerPoolWorker::UVProcessFinished()
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{
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{
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std::lock_guard<std::mutex> lock(Proc_.Mutex);
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if (Proc_.ROP && (Proc_.ROP->IsFinished() || !Proc_.ROP->IsStarted())) {
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Proc_.ROP.reset();
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}
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}
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// Notify idling thread
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Proc_.Condition.notify_one();
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}
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/**
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* @brief Private worker pool internals
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*/
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class cmWorkerPoolInternal
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{
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public:
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// -- Types
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/**
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* @brief Worker thread
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*/
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class WorkerT
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{
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public:
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WorkerT(unsigned int index);
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~WorkerT();
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WorkerT(WorkerT const&) = delete;
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WorkerT& operator=(WorkerT const&) = delete;
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/**
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* Start the thread
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*/
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void Start(cmWorkerPoolInternal* internal);
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/**
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* @brief Run an external process
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*/
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bool RunProcess(cmWorkerPool::ProcessResultT& result,
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std::vector<std::string> const& command,
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std::string const& workingDirectory);
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// -- Accessors
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unsigned int Index() const { return Index_; }
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cmWorkerPool::JobHandleT& JobHandle() { return JobHandle_; }
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private:
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// -- Libuv callbacks
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static void UVProcessStart(uv_async_t* handle);
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void UVProcessFinished();
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private:
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//! @brief Job handle
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cmWorkerPool::JobHandleT JobHandle_;
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//! @brief Worker index
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unsigned int Index_;
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// -- Process management
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struct
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{
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std::mutex Mutex;
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cm::uv_async_ptr Request;
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std::condition_variable Condition;
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std::unique_ptr<cmUVReadOnlyProcess> ROP;
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} Proc_;
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// -- System thread
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std::thread Thread_;
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};
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public:
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// -- Constructors
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cmWorkerPoolInternal(cmWorkerPool* pool);
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~cmWorkerPoolInternal();
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/**
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* @brief Runs the libuv loop
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* Runs the libuv loop.
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*/
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bool Process();
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/**
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* @brief Clear queue and abort threads
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* Clear queue and abort threads.
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*/
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void Abort();
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/**
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* @brief Push a job to the queue and notify a worker
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* Push a job to the queue and notify a worker.
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*/
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bool PushJob(cmWorkerPool::JobHandleT&& jobHandle);
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/**
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* @brief Worker thread main loop method
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* Worker thread main loop method.
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*/
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void Work(WorkerT* worker);
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void Work(unsigned int workerIndex);
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// -- Request slots
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static void UVSlotBegin(uv_async_t* handle);
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@@ -476,85 +532,12 @@ public:
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unsigned int JobsProcessing = 0;
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std::deque<cmWorkerPool::JobHandleT> Queue;
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std::condition_variable Condition;
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std::vector<std::unique_ptr<WorkerT>> Workers;
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std::vector<std::unique_ptr<cmWorkerPoolWorker>> Workers;
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// -- References
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cmWorkerPool* Pool = nullptr;
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};
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cmWorkerPoolInternal::WorkerT::WorkerT(unsigned int index)
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: Index_(index)
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{
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}
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cmWorkerPoolInternal::WorkerT::~WorkerT()
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{
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if (Thread_.joinable()) {
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Thread_.join();
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}
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}
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void cmWorkerPoolInternal::WorkerT::Start(cmWorkerPoolInternal* internal)
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{
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Proc_.Request.init(*(internal->UVLoop), &WorkerT::UVProcessStart, this);
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Thread_ = std::thread(&cmWorkerPoolInternal::Work, internal, this);
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}
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bool cmWorkerPoolInternal::WorkerT::RunProcess(
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cmWorkerPool::ProcessResultT& result,
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std::vector<std::string> const& command, std::string const& workingDirectory)
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{
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if (command.empty()) {
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return false;
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}
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// Create process instance
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{
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std::lock_guard<std::mutex> lock(Proc_.Mutex);
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Proc_.ROP = cm::make_unique<cmUVReadOnlyProcess>();
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Proc_.ROP->setup(&result, true, command, workingDirectory);
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}
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// Send asynchronous process start request to libuv loop
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Proc_.Request.send();
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// Wait until the process has been finished and destroyed
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{
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std::unique_lock<std::mutex> ulock(Proc_.Mutex);
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while (Proc_.ROP) {
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Proc_.Condition.wait(ulock);
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}
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}
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return !result.error();
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}
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void cmWorkerPoolInternal::WorkerT::UVProcessStart(uv_async_t* handle)
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{
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auto* wrk = reinterpret_cast<WorkerT*>(handle->data);
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bool startFailed = false;
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{
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auto& Proc = wrk->Proc_;
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std::lock_guard<std::mutex> lock(Proc.Mutex);
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if (Proc.ROP && !Proc.ROP->IsStarted()) {
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startFailed =
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!Proc.ROP->start(handle->loop, [wrk] { wrk->UVProcessFinished(); });
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}
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}
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// Clean up if starting of the process failed
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if (startFailed) {
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wrk->UVProcessFinished();
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}
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}
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void cmWorkerPoolInternal::WorkerT::UVProcessFinished()
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{
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{
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std::lock_guard<std::mutex> lock(Proc_.Mutex);
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if (Proc_.ROP && (Proc_.ROP->IsFinished() || !Proc_.ROP->IsStarted())) {
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Proc_.ROP.reset();
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}
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}
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// Notify idling thread
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Proc_.Condition.notify_one();
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}
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void cmWorkerPool::ProcessResultT::reset()
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{
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ExitStatus = 0;
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@@ -652,11 +635,13 @@ void cmWorkerPoolInternal::UVSlotBegin(uv_async_t* handle)
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// Create workers
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gint.Workers.reserve(num);
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for (unsigned int ii = 0; ii != num; ++ii) {
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gint.Workers.emplace_back(cm::make_unique<WorkerT>(ii));
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gint.Workers.emplace_back(
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cm::make_unique<cmWorkerPoolWorker>(*gint.UVLoop));
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}
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// Start workers
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for (auto& wrk : gint.Workers) {
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wrk->Start(&gint);
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// Start worker threads
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for (unsigned int ii = 0; ii != num; ++ii) {
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gint.Workers[ii]->SetThread(
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std::thread(&cmWorkerPoolInternal::Work, &gint, ii));
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}
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}
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// Destroy begin request
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@@ -672,8 +657,9 @@ void cmWorkerPoolInternal::UVSlotEnd(uv_async_t* handle)
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gint.UVRequestEnd.reset();
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}
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void cmWorkerPoolInternal::Work(WorkerT* worker)
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void cmWorkerPoolInternal::Work(unsigned int workerIndex)
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{
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cmWorkerPool::JobHandleT jobHandle;
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std::unique_lock<std::mutex> uLock(Mutex);
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// Increment running workers count
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++WorkersRunning;
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@@ -702,15 +688,15 @@ void cmWorkerPoolInternal::Work(WorkerT* worker)
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}
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// Pop next job from queue
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worker->JobHandle() = std::move(Queue.front());
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jobHandle = std::move(Queue.front());
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Queue.pop_front();
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// Unlocked scope for job processing
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++JobsProcessing;
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{
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uLock.unlock();
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worker->JobHandle()->Work(Pool, worker->Index()); // Process job
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worker->JobHandle().reset(); // Destroy job
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jobHandle->Work(Pool, workerIndex); // Process job
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jobHandle.reset(); // Destroy job
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uLock.lock();
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}
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--JobsProcessing;
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