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Source: Delete unused prototypes
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@@ -185,9 +185,6 @@ protected:
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VSDependMap VSTargetDepends;
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void ComputeVSTargetDepends(cmGeneratorTarget*);
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bool CheckTargetLinks(cmGeneratorTarget& target, const std::string& name);
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std::string GetUtilityForTarget(cmGeneratorTarget& target,
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const std::string&);
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virtual std::string WriteUtilityDepend(cmGeneratorTarget const*) = 0;
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std::string GetUtilityDepend(const cmGeneratorTarget* target);
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using UtilityDependsMap = std::map<cmGeneratorTarget const*, std::string>;
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@@ -153,9 +153,6 @@ public:
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std::string GetObjectLibrary() const;
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private:
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template <typename ValueType>
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void StoreProperty(const std::string& prop, ValueType value);
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cmSourceFileLocation Location;
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cmPropertyMap Properties;
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std::unique_ptr<cmCustomCommand> CustomCommand;
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@@ -76,10 +76,6 @@ public:
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void AddImportedTargetName(std::string const& name);
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private:
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template <typename ValueType>
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void StoreProperty(const std::string& prop, ValueType value,
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cmListFileBacktrace const& lfbt);
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cmLinkedTree<cmStateDetail::BuildsystemDirectoryStateType>::iterator
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DirectoryState;
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cmStateSnapshot Snapshot_;
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@@ -336,9 +336,6 @@ public:
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bool HasFileSets() const;
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private:
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template <typename ValueType>
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void StoreProperty(const std::string& prop, ValueType value);
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// Internal representation details.
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friend class cmGeneratorTarget;
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