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Refactor: Eliminate one-time-used variables
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@@ -33,25 +33,19 @@ bool cmProjectCommand::InitialPass(std::vector<std::string> const& args,
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this->Makefile->SetProjectName(projectName);
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std::string bindir = projectName;
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bindir += "_BINARY_DIR";
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std::string srcdir = projectName;
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srcdir += "_SOURCE_DIR";
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this->Makefile->AddCacheDefinition(
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bindir, this->Makefile->GetCurrentBinaryDirectory().c_str(),
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projectName + "_BINARY_DIR",
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this->Makefile->GetCurrentBinaryDirectory().c_str(),
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"Value Computed by CMake", cmStateEnums::STATIC);
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this->Makefile->AddCacheDefinition(
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srcdir, this->Makefile->GetCurrentSourceDirectory().c_str(),
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projectName + "_SOURCE_DIR",
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this->Makefile->GetCurrentSourceDirectory().c_str(),
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"Value Computed by CMake", cmStateEnums::STATIC);
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bindir = "PROJECT_BINARY_DIR";
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srcdir = "PROJECT_SOURCE_DIR";
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this->Makefile->AddDefinition(
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bindir, this->Makefile->GetCurrentBinaryDirectory().c_str());
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"PROJECT_BINARY_DIR", this->Makefile->GetCurrentBinaryDirectory().c_str());
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this->Makefile->AddDefinition(
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srcdir, this->Makefile->GetCurrentSourceDirectory().c_str());
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"PROJECT_SOURCE_DIR", this->Makefile->GetCurrentSourceDirectory().c_str());
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this->Makefile->AddDefinition("PROJECT_NAME", projectName.c_str());
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