Remove trailing whitespace from most CMake and C/C++ code

Our Git commit hooks disallow modification or addition of lines with
trailing whitespace.  Wipe out all remnants of trailing whitespace
everywhere except third-party code.

Run the following shell code:

git ls-files -z -- \
 bootstrap doxygen.config '*.readme' \
 '*.c' '*.cmake' '*.cpp' '*.cxx' \
 '*.el' '*.f' '*.f90' '*.h' '*.in' '*.in.l' '*.java' \
 '*.mm' '*.pike' '*.py' '*.txt' '*.vim' |
egrep -z -v '^(Utilities/cm|Source/(kwsys|CursesDialog/form)/)' |
egrep -z -v '^(Modules/CPack\..*\.in)' |
xargs -0 sed -i 's/ \+$//'
This commit is contained in:
Kitware Robot
2012-08-13 13:42:58 -04:00
committed by Brad King
parent be9db98946
commit 7bbaa4283d
614 changed files with 3951 additions and 3951 deletions
+20 -20
View File
@@ -81,7 +81,7 @@ bool cmFindProgramCommand
result.c_str(),
this->VariableDocumentation.c_str(),
cmCacheManager::FILEPATH);
return true;
}
this->Makefile->AddCacheDefinition(this->VariableName.c_str(),
@@ -117,21 +117,21 @@ std::string cmFindProgramCommand
for(std::vector<std::string>::const_iterator name = names.begin();
name != names.end() ; ++name)
{
std::string appName = *name + std::string(".app");
std::string appPath = cmSystemTools::FindDirectory(appName.c_str(),
this->SearchPaths,
std::string appPath = cmSystemTools::FindDirectory(appName.c_str(),
this->SearchPaths,
true);
if ( !appPath.empty() )
{
std::string executable = GetBundleExecutable(appPath);
if (!executable.empty())
if (!executable.empty())
{
return cmSystemTools::CollapseFullPath(executable.c_str());
}
}
}
}
}
// Couldn't find app bundle
return "";
@@ -142,44 +142,44 @@ std::string cmFindProgramCommand::GetBundleExecutable(std::string bundlePath)
std::string executable = "";
(void)bundlePath;
#if defined(__APPLE__)
// Started with an example on developer.apple.com about finding bundles
// Started with an example on developer.apple.com about finding bundles
// and modified from that.
// Get a CFString of the app bundle path
// XXX - Is it safe to assume everything is in UTF8?
CFStringRef bundlePathCFS =
CFStringCreateWithCString(kCFAllocatorDefault ,
CFStringRef bundlePathCFS =
CFStringCreateWithCString(kCFAllocatorDefault ,
bundlePath.c_str(), kCFStringEncodingUTF8 );
// Make a CFURLRef from the CFString representation of the
// bundles path.
CFURLRef bundleURL = CFURLCreateWithFileSystemPath(kCFAllocatorDefault,
CFURLRef bundleURL = CFURLCreateWithFileSystemPath(kCFAllocatorDefault,
bundlePathCFS,
kCFURLPOSIXPathStyle,
true );
// Make a bundle instance using the URLRef.
CFBundleRef appBundle = CFBundleCreate( kCFAllocatorDefault, bundleURL );
// returned executableURL is relative to <appbundle>/Contents/MacOS/
CFURLRef executableURL = CFBundleCopyExecutableURL(appBundle);
if (executableURL != NULL)
{
const int MAX_OSX_PATH_SIZE = 1024;
char buffer[MAX_OSX_PATH_SIZE];
// Convert the CFString to a C string
CFStringGetCString( CFURLGetString(executableURL), buffer,
CFStringGetCString( CFURLGetString(executableURL), buffer,
MAX_OSX_PATH_SIZE, kCFStringEncodingUTF8 );
// And finally to a c++ string
executable = bundlePath + "/Contents/MacOS/" + std::string(buffer);
// Only release CFURLRef if it's not null
CFRelease( executableURL );
}
// Any CF objects returned from functions with "create" or
// Any CF objects returned from functions with "create" or
// "copy" in their names must be released by us!
CFRelease( bundlePathCFS );
CFRelease( bundleURL );