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Merge topic 'cuda_unity'
b90ae10ddaAdd support for unity builds with CUDA sourcesc99ff40b21Unity: refactor unity extension logic to single function Acked-by: Kitware Robot <kwrobot@kitware.com> Acked-by: buildbot <buildbot@kitware.com> Merge-request: !9655
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@@ -3163,6 +3163,25 @@ void cmLocalGenerator::WriteUnitySourceInclude(
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unity_file << "\n";
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}
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namespace {
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std::string unity_file_extension(std::string const& lang)
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{
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std::string extension;
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if (lang == "C") {
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extension = "_c.c";
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} else if (lang == "CXX") {
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extension = "_cxx.cxx";
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} else if (lang == "CUDA") {
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extension = "_cu.cu";
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} else if (lang == "OBJC") {
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extension = "_m.m";
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} else if (lang == "OBJCXX") {
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extension = "_mm.mm";
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}
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return extension;
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}
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}
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std::vector<cmLocalGenerator::UnitySource>
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cmLocalGenerator::AddUnityFilesModeAuto(
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cmGeneratorTarget* target, std::string const& lang,
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@@ -3181,17 +3200,8 @@ cmLocalGenerator::AddUnityFilesModeAuto(
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chunk = std::min(itemsLeft, batchSize);
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std::string extension;
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if (lang == "C") {
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extension = "_c.c";
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} else if (lang == "CXX") {
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extension = "_cxx.cxx";
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} else if (lang == "OBJC") {
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extension = "_m.m";
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} else if (lang == "OBJCXX") {
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extension = "_mm.mm";
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}
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std::string filename = cmStrCat(filename_base, "unity_", batch, extension);
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std::string filename =
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cmStrCat(filename_base, "unity_", batch, unity_file_extension(lang));
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auto const begin = filtered_sources.begin() + batch * batchSize;
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auto const end = begin + chunk;
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unity_files.emplace_back(this->WriteUnitySource(
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@@ -3229,8 +3239,8 @@ cmLocalGenerator::AddUnityFilesModeGroup(
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for (auto const& item : explicit_mapping) {
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auto const& name = item.first;
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std::string filename = cmStrCat(filename_base, "unity_", name,
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(lang == "C") ? "_c.c" : "_cxx.cxx");
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std::string filename =
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cmStrCat(filename_base, "unity_", name, unity_file_extension(lang));
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unity_files.emplace_back(this->WriteUnitySource(
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target, configs, cmMakeRange(item.second), beforeInclude, afterInclude,
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std::move(filename)));
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@@ -3292,7 +3302,7 @@ void cmLocalGenerator::AddUnityBuild(cmGeneratorTarget* target)
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cmValue afterInclude = target->GetProperty("UNITY_BUILD_CODE_AFTER_INCLUDE");
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cmValue unityMode = target->GetProperty("UNITY_BUILD_MODE");
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for (std::string lang : { "C", "CXX", "OBJC", "OBJCXX" }) {
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for (std::string lang : { "C", "CXX", "OBJC", "OBJCXX", "CUDA" }) {
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std::vector<UnityBatchedSource> filtered_sources;
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std::copy_if(unitySources.begin(), unitySources.end(),
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std::back_inserter(filtered_sources),
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@@ -2686,6 +2686,12 @@ void cmVisualStudio10TargetGenerator::WriteAllSources(Elem& e0)
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}
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}
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}
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if (haveUnityBuild && strcmp(tool, "CudaCompile") == 0 &&
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si.Source->GetProperty("UNITY_SOURCE_FILE")) {
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if (!si.Source->GetPropertyAsBool("SKIP_UNITY_BUILD_INCLUSION")) {
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exclude_configs = all_configs;
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}
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}
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if (si.Kind == cmGeneratorTarget::SourceKindObjectSource ||
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si.Kind == cmGeneratorTarget::SourceKindUnityBatched) {
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