VS: Add VS_SHADER_OBJECT_FILE_NAME source file property

This commit is contained in:
Jeremiah van Oosten
2018-04-23 15:04:10 +02:00
committed by Brad King
parent 1f372ac4e5
commit 8d1ccbc693
4 changed files with 21 additions and 0 deletions
+1
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@@ -405,6 +405,7 @@ Properties on Source Files
/prop_sf/VS_SHADER_ENTRYPOINT
/prop_sf/VS_SHADER_FLAGS
/prop_sf/VS_SHADER_MODEL
/prop_sf/VS_SHADER_OBJECT_FILE_NAME
/prop_sf/VS_SHADER_OUTPUT_HEADER_FILE
/prop_sf/VS_SHADER_TYPE
/prop_sf/VS_SHADER_VARIABLE_NAME
@@ -0,0 +1,6 @@
VS_SHADER_OBJECT_FILE_NAME
--------------------------
Specifies a file name for the compiled shader object file for an ``.hlsl``
source file. This adds the ``-Fo`` flag to the command line for the FxCompiler
tool.
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@@ -0,0 +1,6 @@
vs-hlsl-object-name
-------------------
* HLSL source file property :prop_sf:`VS_SHADER_OBJECT_FILE_NAME` has been
added to the :ref:`Visual Studio Generators` for VS 2010 and above.
The property specifies the file name of the compiled shader object.