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VS: Add VS_SHADER_OBJECT_FILE_NAME source file property
This commit is contained in:
committed by
Brad King
parent
1f372ac4e5
commit
8d1ccbc693
@@ -405,6 +405,7 @@ Properties on Source Files
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/prop_sf/VS_SHADER_ENTRYPOINT
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/prop_sf/VS_SHADER_FLAGS
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/prop_sf/VS_SHADER_MODEL
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/prop_sf/VS_SHADER_OBJECT_FILE_NAME
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/prop_sf/VS_SHADER_OUTPUT_HEADER_FILE
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/prop_sf/VS_SHADER_TYPE
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/prop_sf/VS_SHADER_VARIABLE_NAME
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@@ -0,0 +1,6 @@
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VS_SHADER_OBJECT_FILE_NAME
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--------------------------
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Specifies a file name for the compiled shader object file for an ``.hlsl``
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source file. This adds the ``-Fo`` flag to the command line for the FxCompiler
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tool.
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@@ -0,0 +1,6 @@
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vs-hlsl-object-name
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-------------------
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* HLSL source file property :prop_sf:`VS_SHADER_OBJECT_FILE_NAME` has been
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added to the :ref:`Visual Studio Generators` for VS 2010 and above.
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The property specifies the file name of the compiled shader object.
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