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Fix #12342: Add APPEND_STRING option to set_property()
set_property() has APPEND, which creates a list. E.g. when appending to COMPILE_FLAGS a string is needed, not a list. With the APPEND_STRING option the value is append as string, not as list. Alex
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@@ -41,7 +41,8 @@ private:
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cmPropertyMap Properties;
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const char* GetProperty(const char*) const;
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void SetProperty(const char* property, const char* value);
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void AppendProperty(const char* property, const char* value);
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void AppendProperty(const char* property, const char* value,
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bool asString=false);
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bool Initialized;
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CacheEntry() : Value(""), Type(UNINITIALIZED), Initialized(false)
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{}
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@@ -61,7 +62,8 @@ public:
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bool GetPropertyAsBool(const char*) const ;
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bool PropertyExists(const char*) const;
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void SetProperty(const char* property, const char* value);
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void AppendProperty(const char* property, const char* value);
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void AppendProperty(const char* property, const char* value,
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bool asString=false);
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void SetProperty(const char* property, bool value);
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const char* GetValue() const { return this->GetEntry().Value.c_str(); }
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bool GetValueAsBool() const;
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