mark functions with CM_OVERRIDE

This commit is contained in:
Daniel Pfeifer
2016-06-27 21:25:27 +02:00
parent 9e2d6f0c4d
commit a7a9239096
216 changed files with 1124 additions and 1033 deletions
+7 -7
View File
@@ -37,12 +37,12 @@ public:
}
///! clean up any memory allocated by the plugin
~cmLoadedCommand();
~cmLoadedCommand() CM_OVERRIDE;
/**
* This is a virtual constructor for the command.
*/
virtual cmCommand* Clone()
cmCommand* Clone() CM_OVERRIDE
{
cmLoadedCommand* newC = new cmLoadedCommand;
// we must copy when we clone
@@ -54,8 +54,8 @@ public:
* This is called when the command is first encountered in
* the CMakeLists.txt file.
*/
virtual bool InitialPass(std::vector<std::string> const& args,
cmExecutionStatus&);
bool InitialPass(std::vector<std::string> const& args,
cmExecutionStatus&) CM_OVERRIDE;
/**
* This is called at the end after all the information
@@ -63,8 +63,8 @@ public:
* not implement this method. At this point, reading and
* writing to the cache can be done.
*/
virtual void FinalPass();
virtual bool HasFinalPass() const
void FinalPass() CM_OVERRIDE;
bool HasFinalPass() const CM_OVERRIDE
{
return this->info.FinalPass ? true : false;
}
@@ -72,7 +72,7 @@ public:
/**
* The name of the command as specified in CMakeList.txt.
*/
virtual std::string GetName() const { return info.Name; }
std::string GetName() const CM_OVERRIDE { return info.Name; }
static const char* LastName;
static void TrapsForSignals(int sig)