mirror of
https://github.com/Kitware/CMake.git
synced 2026-01-02 11:49:55 -06:00
Unity: Refactor implementation to make it easier to extend
This commit is contained in:
@@ -2756,6 +2756,73 @@ void cmLocalGenerator::AddPchDependencies(cmGeneratorTarget* target)
|
||||
}
|
||||
}
|
||||
|
||||
namespace {
|
||||
|
||||
inline void RegisterUnitySources(cmGeneratorTarget* target, cmSourceFile* sf,
|
||||
std::string const& filename)
|
||||
{
|
||||
target->AddSourceFileToUnityBatch(sf->ResolveFullPath());
|
||||
sf->SetProperty("UNITY_SOURCE_FILE", filename.c_str());
|
||||
}
|
||||
|
||||
inline void IncludeFileInUnitySources(cmGeneratedFileStream& unity_file,
|
||||
std::string const& sf_full_path,
|
||||
cmProp beforeInclude,
|
||||
cmProp afterInclude)
|
||||
{
|
||||
if (beforeInclude) {
|
||||
unity_file << *beforeInclude << "\n";
|
||||
}
|
||||
|
||||
unity_file << "#include \"" << sf_full_path << "\"\n";
|
||||
|
||||
if (afterInclude) {
|
||||
unity_file << *afterInclude << "\n";
|
||||
}
|
||||
}
|
||||
|
||||
std::vector<std::string> AddUnityFilesModeAuto(
|
||||
cmGeneratorTarget* target, std::string const& lang,
|
||||
std::vector<cmSourceFile*> const& filtered_sources, cmProp beforeInclude,
|
||||
cmProp afterInclude, std::string const& filename_base, size_t batchSize)
|
||||
{
|
||||
if (batchSize == 0) {
|
||||
batchSize = filtered_sources.size();
|
||||
}
|
||||
|
||||
std::vector<std::string> unity_files;
|
||||
for (size_t itemsLeft = filtered_sources.size(), chunk, batch = 0;
|
||||
itemsLeft > 0; itemsLeft -= chunk, ++batch) {
|
||||
|
||||
chunk = std::min(itemsLeft, batchSize);
|
||||
|
||||
std::string filename = cmStrCat(filename_base, "unity_", batch,
|
||||
(lang == "C") ? "_c.c" : "_cxx.cxx");
|
||||
|
||||
const std::string filename_tmp = cmStrCat(filename, ".tmp");
|
||||
{
|
||||
size_t begin = batch * batchSize;
|
||||
size_t end = begin + chunk;
|
||||
|
||||
cmGeneratedFileStream file(
|
||||
filename_tmp, false,
|
||||
target->GetGlobalGenerator()->GetMakefileEncoding());
|
||||
file << "/* generated by CMake */\n\n";
|
||||
|
||||
for (; begin != end; ++begin) {
|
||||
cmSourceFile* sf = filtered_sources[begin];
|
||||
RegisterUnitySources(target, sf, filename);
|
||||
IncludeFileInUnitySources(file, sf->ResolveFullPath(), beforeInclude,
|
||||
afterInclude);
|
||||
}
|
||||
}
|
||||
cmSystemTools::MoveFileIfDifferent(filename_tmp, filename);
|
||||
unity_files.emplace_back(std::move(filename));
|
||||
}
|
||||
return unity_files;
|
||||
}
|
||||
}
|
||||
|
||||
void cmLocalGenerator::AddUnityBuild(cmGeneratorTarget* target)
|
||||
{
|
||||
if (!target->GetPropertyAsBool("UNITY_BUILD")) {
|
||||
@@ -2798,53 +2865,15 @@ void cmLocalGenerator::AddUnityBuild(cmGeneratorTarget* target)
|
||||
!sf->GetProperty("INCLUDE_DIRECTORIES");
|
||||
});
|
||||
|
||||
size_t batchSize = unityBatchSize;
|
||||
if (unityBatchSize == 0) {
|
||||
batchSize = filtered_sources.size();
|
||||
}
|
||||
std::vector<std::string> unity_files =
|
||||
AddUnityFilesModeAuto(target, lang, filtered_sources, beforeInclude,
|
||||
afterInclude, filename_base, unityBatchSize);
|
||||
|
||||
for (size_t itemsLeft = filtered_sources.size(), chunk, batch = 0;
|
||||
itemsLeft > 0; itemsLeft -= chunk, ++batch) {
|
||||
|
||||
chunk = std::min(itemsLeft, batchSize);
|
||||
|
||||
std::string filename = cmStrCat(filename_base, "unity_", batch,
|
||||
(lang == "C") ? "_c.c" : "_cxx.cxx");
|
||||
|
||||
const std::string filename_tmp = cmStrCat(filename, ".tmp");
|
||||
{
|
||||
size_t begin = batch * batchSize;
|
||||
size_t end = begin + chunk;
|
||||
|
||||
cmGeneratedFileStream file(
|
||||
filename_tmp, false,
|
||||
this->GetGlobalGenerator()->GetMakefileEncoding());
|
||||
file << "/* generated by CMake */\n\n";
|
||||
|
||||
for (; begin != end; ++begin) {
|
||||
cmSourceFile* sf = filtered_sources[begin];
|
||||
|
||||
target->AddSourceFileToUnityBatch(sf->ResolveFullPath());
|
||||
sf->SetProperty("UNITY_SOURCE_FILE", filename.c_str());
|
||||
|
||||
if (beforeInclude) {
|
||||
file << *beforeInclude << "\n";
|
||||
}
|
||||
|
||||
file << "#include \"" << sf->ResolveFullPath() << "\"\n";
|
||||
|
||||
if (afterInclude) {
|
||||
file << *afterInclude << "\n";
|
||||
}
|
||||
}
|
||||
}
|
||||
cmSystemTools::MoveFileIfDifferent(filename_tmp, filename);
|
||||
|
||||
target->AddSource(filename, true);
|
||||
|
||||
auto unity = this->Makefile->GetOrCreateSource(filename);
|
||||
for (auto const& file : unity_files) {
|
||||
auto unity = this->GetMakefile()->GetOrCreateSource(file);
|
||||
target->AddSource(file, true);
|
||||
unity->SetProperty("SKIP_UNITY_BUILD_INCLUSION", "ON");
|
||||
unity->SetProperty("UNITY_SOURCE_FILE", filename.c_str());
|
||||
unity->SetProperty("UNITY_SOURCE_FILE", file.c_str());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user