mirror of
https://github.com/Kitware/CMake.git
synced 2026-01-09 15:20:56 -06:00
codecvt: Add class for encoding conversion
Add a `codecvt` class that can be used as facet for locale so that it's possible to convert from internal UTF-8 encoding to other encodings such as Windows ANSI codepage.
This commit is contained in:
@@ -384,6 +384,8 @@ set(SRCS
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cm_sha2.c
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cm_utf8.h
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cm_utf8.c
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cm_codecvt.hxx
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cm_codecvt.cxx
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)
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set(COMMAND_INCLUDES "#include \"cmTargetPropCommandBase.cxx\"\n")
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215
Source/cm_codecvt.cxx
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215
Source/cm_codecvt.cxx
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@@ -0,0 +1,215 @@
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/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
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file Copyright.txt or https://cmake.org/licensing for details. */
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#include "cm_codecvt.hxx"
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#include <limits>
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#if defined(_WIN32)
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#include <windows.h>
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#undef max
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#include <cmsys/Encoding.hxx>
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#endif
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codecvt::codecvt(Encoding e)
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: m_lastState(0)
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#if defined(_WIN32)
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, m_codepage(0)
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#endif
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{
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switch (e) {
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case codecvt::ANSI:
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#if defined(_WIN32)
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m_noconv = false;
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m_codepage = CP_ACP;
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break;
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#endif
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// We don't know which ANSI encoding to use for other platforms than
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// Windows so we don't do any conversion there
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case codecvt::UTF8:
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// Assume internal encoding is UTF-8
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case codecvt::None:
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// No encoding
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default:
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m_noconv = true;
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}
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}
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codecvt::~codecvt(){};
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bool codecvt::do_always_noconv() const throw()
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{
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return m_noconv;
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};
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std::codecvt_base::result codecvt::do_out(mbstate_t& state, const char* from,
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const char* from_end,
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const char*& from_next, char* to,
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char* to_end, char*& to_next) const
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{
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if (m_noconv) {
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return noconv;
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}
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std::codecvt_base::result res = error;
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#if defined(_WIN32)
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from_next = from;
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to_next = to;
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bool convert = true;
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size_t count = from_end - from;
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const char* data = from;
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unsigned int& stateId = reinterpret_cast<unsigned int&>(state);
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if (count == 0) {
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return codecvt::ok;
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} else if (count == 1) {
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if (stateId == 0) {
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// decode first byte for UTF-8
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if ((*from & 0xF8) == 0xF0 || // 1111 0xxx; 4 bytes for codepoint
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(*from & 0xF0) == 0xE0 || // 1110 xxxx; 3 bytes for codepoint
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(*from & 0xE0) == 0xC0) // 110x xxxx; 2 bytes for codepoint
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{
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stateId = findStateId();
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codecvt::State& s = m_states.at(stateId - 1);
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s.bytes[0] = *from;
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convert = false;
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if ((*from & 0xF8) == 0xF0) {
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s.totalBytes = 4;
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} else if ((*from & 0xF0) == 0xE0) {
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s.totalBytes = 3;
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} else if ((*from & 0xE0) == 0xC0) {
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s.totalBytes = 2;
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}
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s.bytesLeft = s.totalBytes - 1;
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};
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// else 1 byte for codepoint
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} else {
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codecvt::State& s = m_states.at(stateId - 1);
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s.bytes[s.totalBytes - s.bytesLeft] = *from;
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s.bytesLeft--;
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data = s.bytes;
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count = s.totalBytes - s.bytesLeft;
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if ((*from & 0xC0) == 0x80) { // 10xx xxxx
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convert = s.bytesLeft == 0;
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} else {
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// invalid multi-byte
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convert = true;
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}
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if (convert) {
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s.used = false;
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if (stateId == m_lastState) {
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m_lastState--;
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}
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stateId = 0;
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}
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}
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if (convert) {
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std::wstring wide = cmsys::Encoding::ToWide(std::string(data, count));
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int r = WideCharToMultiByte(m_codepage, 0, wide.c_str(),
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static_cast<int>(wide.size()), to,
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to_end - to, NULL, NULL);
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if (r > 0) {
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from_next = from_end;
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to_next = to + r;
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res = ok;
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}
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} else {
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res = partial;
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from_next = from_end;
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to_next = to;
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}
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}
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#else
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static_cast<void>(state);
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static_cast<void>(from);
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static_cast<void>(from_end);
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static_cast<void>(from_next);
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static_cast<void>(to);
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static_cast<void>(to_end);
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static_cast<void>(to_next);
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res = codecvt::noconv;
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#endif
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return res;
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};
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std::codecvt_base::result codecvt::do_unshift(mbstate_t& state, char* to,
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char* to_end,
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char*& to_next) const
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{
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std::codecvt_base::result res = error;
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to_next = to;
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#if defined(_WIN32)
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unsigned int& stateId = reinterpret_cast<unsigned int&>(state);
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if (stateId > 0) {
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codecvt::State& s = m_states.at(stateId - 1);
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s.used = false;
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if (stateId == m_lastState) {
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m_lastState--;
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}
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stateId = 0;
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std::wstring wide = cmsys::Encoding::ToWide(
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std::string(s.bytes, s.totalBytes - s.bytesLeft));
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int r = WideCharToMultiByte(m_codepage, 0, wide.c_str(),
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static_cast<int>(wide.size()), to, to_end - to,
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NULL, NULL);
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if (r > 0) {
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to_next = to + r;
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res = ok;
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}
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} else {
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res = ok;
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}
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#else
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static_cast<void>(state);
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static_cast<void>(to_end);
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res = ok;
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#endif
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return res;
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};
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int codecvt::do_max_length() const throw()
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{
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return 4;
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};
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int codecvt::do_encoding() const throw()
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{
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return 0;
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};
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unsigned int codecvt::findStateId() const
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{
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unsigned int stateId = 0;
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bool add = false;
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const unsigned int maxSize = std::numeric_limits<unsigned int>::max();
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if (m_lastState >= maxSize) {
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m_lastState = 0;
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}
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if (m_states.size() <= m_lastState) {
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add = true;
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} else {
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unsigned int i = m_lastState;
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while (i < maxSize) {
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codecvt::State& s = m_states.at(i);
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i++;
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if (!s.used) {
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m_lastState = i;
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stateId = m_lastState;
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s.used = true;
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s.totalBytes = 0;
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s.bytesLeft = 0;
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break;
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}
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if (i >= m_states.size()) {
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i = 0;
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}
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if (i == m_lastState) {
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add = true;
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break;
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}
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}
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};
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if (add) {
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codecvt::State s = { true, 0, 0, { 0, 0, 0, 0 } };
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m_states.push_back(s);
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m_lastState = (unsigned int)m_states.size();
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stateId = m_lastState;
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}
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return stateId;
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};
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57
Source/cm_codecvt.hxx
Normal file
57
Source/cm_codecvt.hxx
Normal file
@@ -0,0 +1,57 @@
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/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
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file Copyright.txt or https://cmake.org/licensing for details. */
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#ifndef cm_codecvt_hxx
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#define cm_codecvt_hxx
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#include <cmConfigure.h> // IWYU pragma: keep
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#include <locale>
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#include <vector>
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class codecvt : public std::codecvt<char, char, mbstate_t>
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{
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public:
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enum Encoding
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{
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None,
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UTF8,
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ANSI
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};
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#ifdef CMAKE_BUILD_WITH_CMAKE
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codecvt(Encoding e);
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protected:
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~codecvt() CM_OVERRIDE;
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bool do_always_noconv() const throw() CM_OVERRIDE;
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result do_out(mbstate_t& state, const char* from, const char* from_end,
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const char*& from_next, char* to, char* to_end,
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char*& to_next) const CM_OVERRIDE;
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result do_unshift(mbstate_t& state, char* to, char*,
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char*& to_next) const CM_OVERRIDE;
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int do_max_length() const throw() CM_OVERRIDE;
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int do_encoding() const throw() CM_OVERRIDE;
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private:
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typedef struct
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{
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bool used;
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unsigned char totalBytes;
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unsigned char bytesLeft;
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char bytes[4];
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} State;
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unsigned int findStateId() const;
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bool m_noconv;
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mutable std::vector<State> m_states;
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mutable unsigned int m_lastState;
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#if defined(_WIN32)
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unsigned int m_codepage;
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#endif
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#endif
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};
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#endif
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