Help: Revise docs on Scripting Commands

Revise docs for all "Scripting Commands", except four find_XXX
that use a macro suite of their own.

* Take full advantage of the improved syntax highlighting.
* Make consequential use of <..> placeholders.
* Clarify things here and there in the text.

Specific improvements to some command docs:

* "math": Correct description of novel hexadecimal capability.
* "if", "foreach", "while": Provide link to "endif" etc
* "foreach", "while": Mention "break" and "continue".
* "foreach": Simplify explanation of ``RANGE`` and ``IN`` signatures;
   advise against negative arguments or reverse ranges (compare issue #18461)
* "endif", "endfunction" etc: Explain that the argument is optional and
   maintained for compatibility only
This commit is contained in:
Joachim Wuttke (l)
2018-10-16 21:50:48 +02:00
committed by Joachim Wuttke (o)
parent 7053dd301c
commit c2efb3efcd
41 changed files with 478 additions and 325 deletions

View File

@@ -1,27 +1,29 @@
macro
-----
Start recording a macro for later invocation as a command::
Start recording a macro for later invocation as a command
macro(<name> [arg1 [arg2 [arg3 ...]]])
COMMAND1(ARGS ...)
COMMAND2(ARGS ...)
...
.. code-block:: cmake
macro(<name> [<arg1> ...])
<commands>
endmacro(<name>)
Define a macro named ``<name>`` that takes arguments named ``arg1``,
``arg2``, ``arg3``, (...).
Defines a macro named ``<name>`` that takes arguments
named ``<arg1>``, ...
Commands listed after macro, but before the matching
:command:`endmacro()`, are not invoked until the macro is invoked.
When it is invoked, the commands recorded in the macro are first
modified by replacing formal parameters (``${arg1}``) with the arguments
passed, and then invoked as normal commands.
modified by replacing formal parameters (``${arg1}``, ...)
with the arguments passed, and then invoked as normal commands.
In addition to referencing the formal parameters you can reference the
values ``${ARGC}`` which will be set to the number of arguments passed
into the function as well as ``${ARGV0}``, ``${ARGV1}``, ``${ARGV2}``,
... which will have the actual values of the arguments passed in.
This facilitates creating macros with optional arguments.
Additionally ``${ARGV}`` holds the list of all arguments given to the
Furthermore, ``${ARGV}`` holds the list of all arguments given to the
macro and ``${ARGN}`` holds the list of arguments past the last expected
argument.
Referencing to ``${ARGV#}`` arguments beyond ``${ARGC}`` have undefined
@@ -38,7 +40,9 @@ Macro Argument Caveats
Note that the parameters to a macro and values such as ``ARGN`` are
not variables in the usual CMake sense. They are string
replacements much like the C preprocessor would do with a macro.
Therefore you will NOT be able to use commands like::
Therefore you will NOT be able to use commands like
.. code-block:: cmake
if(ARGV1) # ARGV1 is not a variable
if(DEFINED ARGV2) # ARGV2 is not a variable
@@ -50,18 +54,22 @@ In the second and third case, the proper way to check if an optional
variable was passed to the macro is to use ``if(${ARGC} GREATER 2)``.
In the last case, you can use ``foreach(loop_var ${ARGN})`` but this
will skip empty arguments.
If you need to include them, you can use::
If you need to include them, you can use
.. code-block:: cmake
set(list_var "${ARGN}")
foreach(loop_var IN LISTS list_var)
Note that if you have a variable with the same name in the scope from
which the macro is called, using unreferenced names will use the
existing variable instead of the arguments. For example::
existing variable instead of the arguments. For example:
.. code-block:: cmake
macro(_BAR)
foreach(arg IN LISTS ARGN)
[...]
<commands>
endforeach()
endmacro()