Xcode: Set CODE_SIGN_IDENTITY during compiler identification

If `CMAKE_XCODE_ATTRIBUTE_CODE_SIGN_IDENTITY` is set then propagate
it to the compiler id test project too.

Fixes: #18292
This commit is contained in:
Rafal Parzych
2018-08-16 20:49:16 +02:00
committed by Brad King
parent ba122ad2a4
commit c68b358ce3
2 changed files with 7 additions and 0 deletions
+6
View File
@@ -355,6 +355,12 @@ Id flags: ${testflags} ${CMAKE_${lang}_COMPILER_ID_FLAGS_ALWAYS}
else() else()
set(id_development_team "") set(id_development_team "")
endif() endif()
if(DEFINED CMAKE_XCODE_ATTRIBUTE_CODE_SIGN_IDENTITY)
set(id_code_sign_identity
"CODE_SIGN_IDENTITY = \"${CMAKE_XCODE_ATTRIBUTE_CODE_SIGN_IDENTITY}\";")
else()
set(id_code_sign_identity "")
endif()
configure_file(${CMAKE_ROOT}/Modules/CompilerId/Xcode-3.pbxproj.in configure_file(${CMAKE_ROOT}/Modules/CompilerId/Xcode-3.pbxproj.in
${id_dir}/CompilerId${lang}.xcodeproj/project.pbxproj @ONLY) ${id_dir}/CompilerId${lang}.xcodeproj/project.pbxproj @ONLY)
unset(_ENV_MACOSX_DEPLOYMENT_TARGET) unset(_ENV_MACOSX_DEPLOYMENT_TARGET)
+1
View File
@@ -73,6 +73,7 @@
isa = XCBuildConfiguration; isa = XCBuildConfiguration;
buildSettings = { buildSettings = {
@id_development_team@ @id_development_team@
@id_code_sign_identity@
PRODUCT_NAME = CompilerId@id_lang@; PRODUCT_NAME = CompilerId@id_lang@;
}; };
name = Debug; name = Debug;