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ENH: make sure command depends on fluid
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@@ -63,6 +63,7 @@ bool cmFLTKWrapUICommand::InitialPass(std::vector<std::string> const& args)
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// add starting depends
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std::vector<std::string> depends;
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depends.push_back(origname);
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depends.push_back(fluid_exe);
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std::string cxxres = outputDirectory.c_str();
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cxxres += "/" + srcName;
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cxxres += ".cxx";
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