Merge topic 'unity_explicit_groups'

9f4eb352fe Unity Builds: Support explicit specification of sources to groups
b00585adcc Unity: Refactor implementation to make it easier to extend

Acked-by: Kitware Robot <kwrobot@kitware.com>
Merge-request: !4716
This commit is contained in:
Brad King
2020-05-11 14:07:56 +00:00
committed by Kitware Robot
27 changed files with 581 additions and 46 deletions
+2
View File
@@ -346,6 +346,7 @@ Properties on Targets
/prop_tgt/UNITY_BUILD_BATCH_SIZE
/prop_tgt/UNITY_BUILD_CODE_AFTER_INCLUDE
/prop_tgt/UNITY_BUILD_CODE_BEFORE_INCLUDE
/prop_tgt/UNITY_BUILD_MODE
/prop_tgt/VERSION
/prop_tgt/VISIBILITY_INLINES_HIDDEN
/prop_tgt/VS_CONFIGURATION_TYPE
@@ -484,6 +485,7 @@ Properties on Source Files
/prop_sf/Swift_DEPENDENCIES_FILE
/prop_sf/Swift_DIAGNOSTICS_FILE
/prop_sf/SYMBOLIC
/prop_sf/UNITY_GROUP
/prop_sf/VS_COPY_TO_OUT_DIR
/prop_sf/VS_CSHARP_tagname
/prop_sf/VS_DEPLOYMENT_CONTENT
+5
View File
@@ -0,0 +1,5 @@
UNITY_GROUP
-----------
This property controls which *bucket* the source will be part of when
the :prop_tgt:`UNITY_BUILD_MODE` is set to ``GROUP``.
+22 -2
View File
@@ -5,8 +5,28 @@ When this property is set to true, the target source files will be combined
into batches for faster compilation. This is done by creating a (set of)
unity sources which ``#include`` the original sources, then compiling these
unity sources instead of the originals. This is known as a *Unity* or *Jumbo*
build. The :prop_tgt:`UNITY_BUILD_BATCH_SIZE` property controls the upper
limit on how many sources can be combined per unity source file.
build.
CMake provides different algorithms for selecting which sources are grouped
together into a *bucket*. Algorithm selection is decided by the
:prop_tgt:`UNITY_BUILD_MODE` target property, which has the following acceptable
values:
* ``BATCH``
When in this mode CMake determines which files are grouped together.
The :prop_tgt:`UNITY_BUILD_BATCH_SIZE` property controls the upper limit on
how many sources can be combined per unity source file.
* ``GROUP``
When in this mode each target explicitly specifies how to group
source files. Each source file that has the same
:prop_sf:`UNITY_GROUP` value will be grouped together. Any sources
that don't have this property will be compiled individually. The
:prop_tgt:`UNITY_BUILD_BATCH_SIZE` property is ignored when using
this mode.
If no explicit :prop_tgt:`UNITY_BUILD_MODE` has been specified, CMake will
default to ``BATCH``.
Unity builds are not currently supported for all languages. CMake version
|release| supports combining ``C`` and ``CXX`` source files. For targets that
+22
View File
@@ -0,0 +1,22 @@
UNITY_BUILD_MODE
----------------
CMake provides different algorithms for selecting which sources are grouped
together into a *bucket*. Selection is decided by this property,
which has the following acceptable values:
* ``BATCH``
When in this mode CMake determines which files are grouped together.
The :prop_tgt:`UNITY_BUILD_BATCH_SIZE` property controls the upper limit on
how many sources can be combined per unity source file.
* ``GROUP``
When in this mode each target explicitly specifies how to group
source files. Each source file that has the same
:prop_sf:`UNITY_GROUP` value will be grouped together. Any sources
that don't have this property will be compiled individually. The
:prop_tgt:`UNITY_BUILD_BATCH_SIZE` property is ignored when using
this mode.
If no explicit :prop_tgt:`UNITY_BUILD_MODE` has been specified, CMake will
default to ``BATCH``.
@@ -0,0 +1,6 @@
grouped-unity-build-mode
------------------------
* The :prop_tgt:`UNITY_BUILD_MODE` target property was added to tell
generators which algorithm to use for grouping included source
files.
+134 -44
View File
@@ -2758,6 +2758,120 @@ void cmLocalGenerator::AddPchDependencies(cmGeneratorTarget* target)
}
}
namespace {
inline void RegisterUnitySources(cmGeneratorTarget* target, cmSourceFile* sf,
std::string const& filename)
{
target->AddSourceFileToUnityBatch(sf->ResolveFullPath());
sf->SetProperty("UNITY_SOURCE_FILE", filename.c_str());
}
inline void IncludeFileInUnitySources(cmGeneratedFileStream& unity_file,
std::string const& sf_full_path,
cmProp beforeInclude,
cmProp afterInclude)
{
if (beforeInclude) {
unity_file << *beforeInclude << "\n";
}
unity_file << "#include \"" << sf_full_path << "\"\n";
if (afterInclude) {
unity_file << *afterInclude << "\n";
}
}
std::vector<std::string> AddUnityFilesModeAuto(
cmGeneratorTarget* target, std::string const& lang,
std::vector<cmSourceFile*> const& filtered_sources, cmProp beforeInclude,
cmProp afterInclude, std::string const& filename_base, size_t batchSize)
{
if (batchSize == 0) {
batchSize = filtered_sources.size();
}
std::vector<std::string> unity_files;
for (size_t itemsLeft = filtered_sources.size(), chunk, batch = 0;
itemsLeft > 0; itemsLeft -= chunk, ++batch) {
chunk = std::min(itemsLeft, batchSize);
std::string filename = cmStrCat(filename_base, "unity_", batch,
(lang == "C") ? "_c.c" : "_cxx.cxx");
const std::string filename_tmp = cmStrCat(filename, ".tmp");
{
size_t begin = batch * batchSize;
size_t end = begin + chunk;
cmGeneratedFileStream file(
filename_tmp, false,
target->GetGlobalGenerator()->GetMakefileEncoding());
file << "/* generated by CMake */\n\n";
for (; begin != end; ++begin) {
cmSourceFile* sf = filtered_sources[begin];
RegisterUnitySources(target, sf, filename);
IncludeFileInUnitySources(file, sf->ResolveFullPath(), beforeInclude,
afterInclude);
}
}
cmSystemTools::MoveFileIfDifferent(filename_tmp, filename);
unity_files.emplace_back(std::move(filename));
}
return unity_files;
}
std::vector<std::string> AddUnityFilesModeGroup(
cmGeneratorTarget* target, std::string const& lang,
std::vector<cmSourceFile*> const& filtered_sources, cmProp beforeInclude,
cmProp afterInclude, std::string const& filename_base)
{
std::vector<std::string> unity_files;
// sources organized by group name. Drop any source
// without a group
std::unordered_map<std::string, std::vector<cmSourceFile*>> explicit_mapping;
for (cmSourceFile* sf : filtered_sources) {
if (cmProp value = sf->GetProperty("UNITY_GROUP")) {
auto i = explicit_mapping.find(*value);
if (i == explicit_mapping.end()) {
std::vector<cmSourceFile*> sources{ sf };
explicit_mapping.emplace(*value, sources);
} else {
i->second.emplace_back(sf);
}
}
}
for (auto const& item : explicit_mapping) {
auto const& name = item.first;
std::string filename = cmStrCat(filename_base, "unity_", name,
(lang == "C") ? "_c.c" : "_cxx.cxx");
const std::string filename_tmp = cmStrCat(filename, ".tmp");
{
cmGeneratedFileStream file(
filename_tmp, false,
target->GetGlobalGenerator()->GetMakefileEncoding());
file << "/* generated by CMake */\n\n";
for (cmSourceFile* sf : item.second) {
RegisterUnitySources(target, sf, filename);
IncludeFileInUnitySources(file, sf->ResolveFullPath(), beforeInclude,
afterInclude);
}
}
cmSystemTools::MoveFileIfDifferent(filename_tmp, filename);
unity_files.emplace_back(std::move(filename));
}
return unity_files;
}
}
void cmLocalGenerator::AddUnityBuild(cmGeneratorTarget* target)
{
if (!target->GetPropertyAsBool("UNITY_BUILD")) {
@@ -2786,6 +2900,7 @@ void cmLocalGenerator::AddUnityBuild(cmGeneratorTarget* target)
cmProp beforeInclude =
target->GetProperty("UNITY_BUILD_CODE_BEFORE_INCLUDE");
cmProp afterInclude = target->GetProperty("UNITY_BUILD_CODE_AFTER_INCLUDE");
cmProp unityMode = target->GetProperty("UNITY_BUILD_MODE");
for (std::string lang : { "C", "CXX" }) {
std::vector<cmSourceFile*> filtered_sources;
@@ -2800,53 +2915,28 @@ void cmLocalGenerator::AddUnityBuild(cmGeneratorTarget* target)
!sf->GetProperty("INCLUDE_DIRECTORIES");
});
size_t batchSize = unityBatchSize;
if (unityBatchSize == 0) {
batchSize = filtered_sources.size();
std::vector<std::string> unity_files;
if (!unityMode || *unityMode == "BATCH") {
unity_files =
AddUnityFilesModeAuto(target, lang, filtered_sources, beforeInclude,
afterInclude, filename_base, unityBatchSize);
} else if (unityMode && *unityMode == "GROUP") {
unity_files =
AddUnityFilesModeGroup(target, lang, filtered_sources, beforeInclude,
afterInclude, filename_base);
} else {
// unity mode is set to an unsupported value
std::string e("Invalid UNITY_BUILD_MODE value of " + *unityMode +
" assigned to target " + target->GetName() +
". Acceptable values are BATCH and GROUP.");
this->IssueMessage(MessageType::FATAL_ERROR, e);
}
for (size_t itemsLeft = filtered_sources.size(), chunk, batch = 0;
itemsLeft > 0; itemsLeft -= chunk, ++batch) {
chunk = std::min(itemsLeft, batchSize);
std::string filename = cmStrCat(filename_base, "unity_", batch,
(lang == "C") ? "_c.c" : "_cxx.cxx");
const std::string filename_tmp = cmStrCat(filename, ".tmp");
{
size_t begin = batch * batchSize;
size_t end = begin + chunk;
cmGeneratedFileStream file(
filename_tmp, false,
this->GetGlobalGenerator()->GetMakefileEncoding());
file << "/* generated by CMake */\n\n";
for (; begin != end; ++begin) {
cmSourceFile* sf = filtered_sources[begin];
target->AddSourceFileToUnityBatch(sf->ResolveFullPath());
sf->SetProperty("UNITY_SOURCE_FILE", filename.c_str());
if (beforeInclude) {
file << *beforeInclude << "\n";
}
file << "#include \"" << sf->ResolveFullPath() << "\"\n";
if (afterInclude) {
file << *afterInclude << "\n";
}
}
}
cmSystemTools::MoveFileIfDifferent(filename_tmp, filename);
target->AddSource(filename, true);
auto unity = this->Makefile->GetOrCreateSource(filename);
for (auto const& file : unity_files) {
auto unity = this->GetMakefile()->GetOrCreateSource(file);
target->AddSource(file, true);
unity->SetProperty("SKIP_UNITY_BUILD_INCLUSION", "ON");
unity->SetProperty("UNITY_SOURCE_FILE", filename.c_str());
unity->SetProperty("UNITY_SOURCE_FILE", file.c_str());
}
}
}
+1
View File
@@ -372,6 +372,7 @@ cmTarget::cmTarget(std::string const& name, cmStateEnums::TargetType type,
initProp("DISABLE_PRECOMPILE_HEADERS");
initProp("UNITY_BUILD");
initPropValue("UNITY_BUILD_BATCH_SIZE", "8");
initPropValue("UNITY_BUILD_MODE", "BATCH");
initPropValue("PCH_WARN_INVALID", "ON");
#ifdef __APPLE__
if (this->GetGlobalGenerator()->IsXcode()) {
@@ -1,14 +1,20 @@
include(RunCMake)
run_cmake(unitybuild_c)
run_cmake(unitybuild_c_batch)
run_cmake(unitybuild_c_group)
run_cmake(unitybuild_cxx)
run_cmake(unitybuild_cxx_group)
run_cmake(unitybuild_c_and_cxx)
run_cmake(unitybuild_c_and_cxx_group)
run_cmake(unitybuild_batchsize)
run_cmake(unitybuild_default_batchsize)
run_cmake(unitybuild_skip)
run_cmake(unitybuild_code_before_and_after_include)
run_cmake(unitybuild_c_no_unity_build)
run_cmake(unitybuild_c_no_unity_build_group)
run_cmake(unitybuild_order)
run_cmake(unitybuild_invalid_mode)
function(run_test name)
set(RunCMake_TEST_BINARY_DIR ${RunCMake_BINARY_DIR}/${name}-build)
+5
View File
@@ -0,0 +1,5 @@
int f(int x)
{
(void)x;
return 0;
}
@@ -0,0 +1,42 @@
set(unitybuild_a_c "${RunCMake_TEST_BINARY_DIR}/CMakeFiles/tgt.dir/Unity/unity_a_c.c")
if(NOT EXISTS "${unitybuild_a_c}")
set(RunCMake_TEST_FAILED "Generated unity source files ${unitybuild_a_c} does not exist.")
return()
else()
#verify that the 4 c file is part of this grouping and therefore UNITY_BUILD_BATCH_SIZE
#was ignored
file(STRINGS ${unitybuild_a_c} unitybuild_a_c_strings)
string(REGEX MATCH ".*#include.*s1.c.*#include.*s2.c.*#include.*s3.c.*#include.*s4.c.*" matched_code ${unitybuild_a_c_strings})
if(NOT matched_code)
set(RunCMake_TEST_FAILED "Generated unity file doesn't include expected source files")
return()
endif()
endif()
set(unitybuild_b_c "${RunCMake_TEST_BINARY_DIR}/CMakeFiles/tgt.dir/Unity/unity_b_c.c")
if(NOT EXISTS "${unitybuild_b_c}")
set(RunCMake_TEST_FAILED "Generated unity source files ${unitybuild_b_c} does not exist.")
return()
endif()
set(unitybuild_a_cxx "${RunCMake_TEST_BINARY_DIR}/CMakeFiles/tgt.dir/Unity/unity_a_cxx.cxx")
if(NOT EXISTS "${unitybuild_a_cxx}")
set(RunCMake_TEST_FAILED "Generated unity source files ${unitybuild_a_cxx} does not exist.")
return()
else()
#verify that the 4 cxx file are part of this grouping and therefore UNITY_BUILD_BATCH_SIZE
#was ignored
file(STRINGS ${unitybuild_a_cxx} unitybuild_a_cxx_strings)
string(REGEX MATCH ".*#include.*s1.cxx.*#include.*s2.cxx.*#include.*s3.cxx.*#include.*s4.cxx.*" matched_code ${unitybuild_a_cxx_strings})
if(NOT matched_code)
set(RunCMake_TEST_FAILED "Generated unity file doesn't include expected source files")
return()
endif()
endif()
set(unitybuild_b_cxx "${RunCMake_TEST_BINARY_DIR}/CMakeFiles/tgt.dir/Unity/unity_b_cxx.cxx")
if(NOT EXISTS "${unitybuild_b_cxx}")
set(RunCMake_TEST_FAILED "Generated unity source files ${unitybuild_b_cxx} does not exist.")
return()
endif()
@@ -0,0 +1,39 @@
project(unitybuild_c_and_cxx C CXX)
set(srcs f.c)
foreach(s RANGE 1 8)
set(src_c "${CMAKE_CURRENT_BINARY_DIR}/s${s}.c")
file(WRITE "${src_c}" "
int f(int);\n
int s${s}(void) { return f(${s}); }\n"
)
set(src_cxx "${CMAKE_CURRENT_BINARY_DIR}/s${s}.cxx")
file(WRITE "${src_cxx}" "
extern \"C\" { \n
int f(int); \n
}\n
int s${s}(void) { return f(${s}); }\n"
)
list(APPEND srcs "${src_c}")
list(APPEND srcs "${src_cxx}")
endforeach()
add_library(tgt SHARED ${srcs})
set_target_properties(tgt PROPERTIES UNITY_BUILD ON
UNITY_BUILD_MODE GROUP
#UNITY_BUILD_BATCH_SIZE will be ignored
UNITY_BUILD_BATCH_SIZE 2)
set_source_files_properties(s1.c s2.c s3.c s4.c
s1.cxx s2.cxx s3.cxx s4.cxx
PROPERTIES UNITY_GROUP "a"
)
set_source_files_properties(s5.c s6.c s7.c s8.c
s5.cxx s6.cxx s7.cxx s8.cxx
PROPERTIES UNITY_GROUP "b"
)
@@ -0,0 +1,5 @@
set(unitybuild_c "${RunCMake_TEST_BINARY_DIR}/CMakeFiles/tgt.dir/Unity/unity_0_c.c")
if(NOT EXISTS "${unitybuild_c}")
set(RunCMake_TEST_FAILED "Generated unity source files ${unitybuild_c} does not exist.")
return()
endif()
@@ -0,0 +1,15 @@
project(unitybuild_c C)
set(srcs "")
foreach(s RANGE 1 8)
set(src "${CMAKE_CURRENT_BINARY_DIR}/s${s}.c")
file(WRITE "${src}" "int s${s}(void) { return 0; }\n")
list(APPEND srcs "${src}")
endforeach()
add_library(tgt SHARED ${srcs})
set_target_properties(tgt PROPERTIES
UNITY_BUILD ON
UNITY_BUILD_MODE BATCH
)
@@ -0,0 +1,11 @@
set(unitybuild_a_c "${RunCMake_TEST_BINARY_DIR}/CMakeFiles/tgt.dir/Unity/unity_a_c.c")
if(NOT EXISTS "${unitybuild_a_c}")
set(RunCMake_TEST_FAILED "Generated unity source files ${unitybuild_a_c} does not exist.")
return()
endif()
set(unitybuild_b_c "${RunCMake_TEST_BINARY_DIR}/CMakeFiles/tgt.dir/Unity/unity_b_c.c")
if(NOT EXISTS "${unitybuild_b_c}")
set(RunCMake_TEST_FAILED "Generated unity source files ${unitybuild_b_c} does not exist.")
return()
endif()
@@ -0,0 +1,17 @@
project(unitybuild_c C)
set(srcs "")
foreach(s RANGE 1 8)
set(src "${CMAKE_CURRENT_BINARY_DIR}/s${s}.c")
file(WRITE "${src}" "int s${s}(void) { return 0; }\n")
list(APPEND srcs "${src}")
endforeach()
add_library(tgt SHARED ${srcs})
set_target_properties(tgt PROPERTIES UNITY_BUILD ON
UNITY_BUILD_MODE GROUP)
set_source_files_properties(s1.c PROPERTIES UNITY_GROUP "a")
set_source_files_properties(s2.c PROPERTIES UNITY_GROUP "a")
set_source_files_properties(s3.c s4.c PROPERTIES UNITY_GROUP "b")
@@ -0,0 +1,5 @@
set(unitybuild_c "${RunCMake_TEST_BINARY_DIR}/CMakeFiles/tgt.dir/Unity/unity_a_c.c")
if(EXISTS "${unitybuild_c}")
set(RunCMake_TEST_FAILED "Generated unity source files ${unitybuild_c} should not exist.")
return()
endif()
@@ -0,0 +1,16 @@
project(unitybuild_c_no_unity_build C)
set(srcs "")
foreach(s RANGE 1 8)
set(src "${CMAKE_CURRENT_BINARY_DIR}/s${s}.c")
file(WRITE "${src}" "int s${s}(void) { return 0; }\n")
list(APPEND srcs "${src}")
endforeach()
add_library(tgt SHARED ${srcs})
#These should be ignored as UNITY_BUILD is off
set_target_properties(tgt PROPERTIES UNITY_BUILD_MODE GROUP)
set_source_files_properties(s1.c s2.c s3.c s4.c s5.c s6.c s7.c s8.c
PROPERTIES UNITY_GROUP "a"
)
@@ -0,0 +1,27 @@
set(unitybuild_a_cxx "${RunCMake_TEST_BINARY_DIR}/CMakeFiles/tgt.dir/Unity/unity_a_cxx.cxx")
if(NOT EXISTS "${unitybuild_a_cxx}")
set(RunCMake_TEST_FAILED "Generated unity source files ${unitybuild_a_cxx} does not exist.")
return()
else()
#verify that odr2 is not part of this source set
file(STRINGS ${unitybuild_a_cxx} unitybuild_a_cxx_strings)
string(REGEX MATCH ".*#include.*odr2.cxx" matched_code ${unitybuild_a_cxx_strings})
if(matched_code)
set(RunCMake_TEST_FAILED "Generated unity file includes un-expected ord2.cxx source file")
return()
endif()
endif()
set(unitybuild_b_cxx "${RunCMake_TEST_BINARY_DIR}/CMakeFiles/tgt.dir/Unity/unity_b_cxx.cxx")
if(NOT EXISTS "${unitybuild_b_cxx}")
set(RunCMake_TEST_FAILED "Generated unity source files ${unitybuild_b_cxx} does not exist.")
return()
else()
#verify that odr1 is not part of this source set
file(STRINGS ${unitybuild_b_cxx} unitybuild_b_cxx_strings)
string(REGEX MATCH ".*#include.*odr1.cxx" matched_code ${unitybuild_b_cxx_strings})
if(matched_code)
set(RunCMake_TEST_FAILED "Generated unity file includes un-expected ord1.cxx source file")
return()
endif()
endif()
@@ -0,0 +1,27 @@
project(unitybuild_cxx CXX)
set(srcs "")
foreach(s RANGE 1 4)
set(src "${CMAKE_CURRENT_BINARY_DIR}/s${s}.cxx")
file(WRITE "${src}" "int s${s}(void) { return 0; }\n")
list(APPEND srcs "${src}")
endforeach()
foreach(s RANGE 1 2)
set(src "${CMAKE_CURRENT_BINARY_DIR}/odr${s}.cxx")
file(WRITE "${src}" "namespace odr { int s${s}(void) { return 0; } }\n")
list(APPEND srcs "${src}")
endforeach()
add_library(tgt SHARED ${srcs})
set_target_properties(tgt PROPERTIES UNITY_BUILD ON
UNITY_BUILD_MODE GROUP
)
set_source_files_properties(s1.cxx s2.cxx odr1.cxx
PROPERTIES UNITY_GROUP "a"
)
set_source_files_properties(s3.cxx s4.cxx odr2.cxx
PROPERTIES UNITY_GROUP "b"
)
@@ -0,0 +1 @@
1
@@ -0,0 +1,5 @@
^CMake Error in CMakeLists.txt:
Invalid UNITY_BUILD_MODE value of INVALID assigned to target tgt\.
Acceptable values are BATCH and GROUP\.
.*
CMake Generate step failed\. Build files cannot be regenerated correctly\.$
@@ -0,0 +1,12 @@
project(unitybuild_c C)
set(srcs "")
foreach(s RANGE 1 8)
set(src "${CMAKE_CURRENT_BINARY_DIR}/s${s}.c")
file(WRITE "${src}" "int s${s}(void) { return 0; }\n")
list(APPEND srcs "${src}")
endforeach()
add_library(tgt SHARED ${srcs})
set_target_properties(tgt PROPERTIES UNITY_BUILD ON UNITY_BUILD_MODE INVALID)
@@ -56,6 +56,7 @@ if (RunCMake_GENERATOR MATCHES "Visual Studio 1[0-4] 201[0-5]" OR
run_cmake(UnityBuildPre2017)
else()
run_cmake(UnityBuildNative)
run_cmake(UnityBuildNativeGrouped)
endif()
run_cmake(VsDotnetTargetFramework)
@@ -0,0 +1,56 @@
set(unitybuild_c0 "${RunCMake_TEST_BINARY_DIR}/CMakeFiles/tgt.dir/Unity/unity_poolA_c.c")
if(NOT EXISTS "${unitybuild_c0}")
set(RunCMake_TEST_FAILED "Generated unity source files ${unitybuild_c0} does not exist.")
return()
endif()
set(unitybuild_c1 "${RunCMake_TEST_BINARY_DIR}/CMakeFiles/tgt.dir/Unity/unity_poolB_c.c")
if(NOT EXISTS "${unitybuild_c1}")
set(RunCMake_TEST_FAILED "Generated unity source files ${unitybuild_c1} does not exist.")
return()
endif()
set(tgt_project "${RunCMake_TEST_BINARY_DIR}/tgt.vcxproj")
if (NOT EXISTS "${tgt_project}")
set(RunCMake_TEST_FAILED "Generated project file ${tgt_project} doesn't exist.")
return()
endif()
file(STRINGS ${tgt_project} tgt_projects_strings)
foreach(line IN LISTS tgt_projects_strings)
if (line MATCHES "<EnableUnitySupport>true</EnableUnitySupport>")
set(have_unity_support ON)
endif()
if (line MATCHES "<ClCompile Include=.*IncludeInUnityFile=\"false\" CustomUnityFile=\"true\"")
list(APPEND unity_source_lines ${line})
endif()
if (line MATCHES "<ClCompile Include=.*IncludeInUnityFile=\"true\" CustomUnityFile=\"true\"")
list(APPEND sources_list ${line})
endif()
endforeach()
if (NOT have_unity_support)
set(RunCMake_TEST_FAILED "Generated project should include the <EnableUnitySupport> block.")
return()
endif()
string(REPLACE "\\" "/" unity_source_lines "${unity_source_lines}")
string(FIND "${unity_source_lines}" "CMakeFiles/tgt.dir/Unity/unity_poolA_c.c" unity_source_file_position)
if (unity_source_file_position EQUAL "-1")
set(RunCMake_TEST_FAILED "Generated project should include the generated unity source file 'poolA'.")
return()
endif()
string(FIND "${unity_source_lines}" "CMakeFiles/tgt.dir/Unity/unity_poolB_c.c" unity_source_file_position)
if (unity_source_file_position EQUAL "-1")
set(RunCMake_TEST_FAILED "Generated project should include the generated unity source file 'poolB'.")
return()
endif()
list(LENGTH sources_list number_of_sources)
if(NOT number_of_sources EQUAL 7)
set(RunCMake_TEST_FAILED "Generated project doesn't include the expect number of files.")
return()
endif()
@@ -0,0 +1,20 @@
project(unitybuild_c C)
set(srcs "")
foreach(s RANGE 1 8)
set(src "${CMAKE_CURRENT_BINARY_DIR}/s${s}.c")
file(WRITE "${src}" "int s${s}(void) { return 0; }\n")
list(APPEND srcs "${src}")
endforeach()
add_library(tgt SHARED ${srcs})
set_target_properties(tgt PROPERTIES UNITY_BUILD ON UNITY_BUILD_MODE GROUP)
set_source_files_properties(s1.c s2.c s3.c s4.c
PROPERTIES UNITY_GROUP "poolA"
)
set_source_files_properties(s5.c s6.c s7.c
PROPERTIES UNITY_GROUP "poolB"
)
@@ -0,0 +1,59 @@
set(unitybuild_c0 "${RunCMake_TEST_BINARY_DIR}/CMakeFiles/tgt.dir/Unity/unity_poolA.c")
if(NOT EXISTS "${unitybuild_c0}")
set(RunCMake_TEST_FAILED "Generated unity source files ${unitybuild_c0} does not exist.")
return()
endif()
set(unitybuild_c1 "${RunCMake_TEST_BINARY_DIR}/CMakeFiles/tgt.dir/Unity/unity_poolB.c")
if(NOT EXISTS "${unitybuild_c1}")
set(RunCMake_TEST_FAILED "Generated unity source files ${unitybuild_c1} does not exist.")
return()
endif()
set(tgt_project "${RunCMake_TEST_BINARY_DIR}/tgt.vcxproj")
if (NOT EXISTS "${tgt_project}")
set(RunCMake_TEST_FAILED "Generated project file ${tgt_project} doesn't exist.")
return()
endif()
file(STRINGS ${tgt_project} tgt_projects_strings)
foreach(line IN LISTS tgt_projects_strings)
if (line MATCHES "<ClCompile Include=.*/>")
set(unity_source_line ${line})
endif()
if (line MATCHES "<ClCompile Include=\"[^\"]*\">")
string(REGEX MATCH "<ClCompile Include=\"([^\"]*)\">" source_file ${line})
list(APPEND sources_list ${source_file})
endif()
if (line MATCHES "<ExcludedFromBuild.*</ExcludedFromBuild>")
list(APPEND excluded_sources_list ${source_file})
endif()
endforeach()
string(REPLACE "\\" "/" unity_source_line ${unity_source_line})
string(FIND "${unity_source_line}" "CMakeFiles/tgt.dir/Unity/unity_poolA.c" unity_source_file_position)
if (unity_source_file_position EQUAL "-1")
set(RunCMake_TEST_FAILED "Generated project should include the generated unity source file.")
return()
endif()
string(FIND "${unity_source_line}" "CMakeFiles/tgt.dir/Unity/unity_poolB.c" unity_source_file_position)
if (unity_source_file_position EQUAL "-1")
set(RunCMake_TEST_FAILED "Generated project should include the generated unity source file.")
return()
endif()
list(LENGTH sources_list number_of_sources)
if(NOT number_of_sources EQUAL 7)
set(RunCMake_TEST_FAILED "Generated project doesn't include the expect number of files.")
return()
endif()
# Exclusions for Debug|Release|MinSizeRel|RelWithDebInfo
list(LENGTH excluded_sources_list number_of_excluded_sources)
if(NOT number_of_excluded_sources EQUAL 28)
set(RunCMake_TEST_FAILED "Generated project doesn't exclude the source files for all configurations.")
return()
endif()
@@ -0,0 +1,20 @@
project(unitybuild_c C)
set(srcs "")
foreach(s RANGE 1 8)
set(src "${CMAKE_CURRENT_BINARY_DIR}/s${s}.c")
file(WRITE "${src}" "int s${s}(void) { return 0; }\n")
list(APPEND srcs "${src}")
endforeach()
add_library(tgt SHARED ${srcs})
set_target_properties(tgt PROPERTIES UNITY_BUILD ON UNITY_BUILD_MODE GROUP)
set_source_files_properties(s1.c s2.c s3.c s4.c
PROPERTIES UNITY_GROUP "poolA"
)
set_source_files_properties(s5.c s6.c s7.c
PROPERTIES UNITY_GROUP "poolB"
)