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Brad King
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Help/guide/tutorial/A Basic Starting Point.rst
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135
Help/guide/tutorial/A Basic Starting Point.rst
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Step 1: A Basic Starting Point
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==============================
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The most basic project is an executable built from source code files.
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For simple projects, a three line ``CMakeLists.txt`` file is all that is
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required. This will be the starting point for our tutorial. Create a
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``CMakeLists.txt`` file in the ``Step1`` directory that looks like:
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.. code-block:: cmake
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cmake_minimum_required(VERSION 3.10)
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# set the project name
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project(Tutorial)
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# add the executable
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add_executable(Tutorial tutorial.cxx)
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Note that this example uses lower case commands in the ``CMakeLists.txt`` file.
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Upper, lower, and mixed case commands are supported by CMake. The source
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code for ``tutorial.cxx`` is provided in the ``Step1`` directory and can be
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used to compute the square root of a number.
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Adding a Version Number and Configured Header File
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--------------------------------------------------
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The first feature we will add is to provide our executable and project with a
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version number. While we could do this exclusively in the source code, using
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``CMakeLists.txt`` provides more flexibility.
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First, modify the ``CMakeLists.txt`` file to use the :command:`project` command
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to set the project name and version number.
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.. literalinclude:: Step2/CMakeLists.txt
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:language: cmake
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:end-before: # specify the C++ standard
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Then, configure a header file to pass the version number to the source
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code:
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.. literalinclude:: Step2/CMakeLists.txt
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:language: cmake
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:start-after: # to the source code
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:end-before: # add the executable
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Since the configured file will be written into the binary tree, we
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must add that directory to the list of paths to search for include
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files. Add the following lines to the end of the ``CMakeLists.txt`` file:
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.. literalinclude:: Step2/CMakeLists.txt
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:language: cmake
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:start-after: # so that we will find TutorialConfig.h
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Using your favorite editor, create ``TutorialConfig.h.in`` in the source
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directory with the following contents:
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.. literalinclude:: Step2/TutorialConfig.h.in
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:language: cmake
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When CMake configures this header file the values for
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``@Tutorial_VERSION_MAJOR@`` and ``@Tutorial_VERSION_MINOR@`` will be
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replaced.
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Next modify ``tutorial.cxx`` to include the configured header file,
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``TutorialConfig.h``.
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Finally, let's print out the executable name and version number by updating
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``tutorial.cxx`` as follows:
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.. literalinclude:: Step2/tutorial.cxx
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:language: c++
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:start-after: {
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:end-before: // convert input to double
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Specify the C++ Standard
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-------------------------
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Next let's add some C++11 features to our project by replacing ``atof`` with
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``std::stod`` in ``tutorial.cxx``. At the same time, remove
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``#include <cstdlib>``.
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.. literalinclude:: Step2/tutorial.cxx
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:language: c++
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:start-after: // convert input to double
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:end-before: // calculate square root
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We will need to explicitly state in the CMake code that it should use the
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correct flags. The easiest way to enable support for a specific C++ standard
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in CMake is by using the :variable:`CMAKE_CXX_STANDARD` variable. For this
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tutorial, set the :variable:`CMAKE_CXX_STANDARD` variable in the
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``CMakeLists.txt`` file to 11 and :variable:`CMAKE_CXX_STANDARD_REQUIRED` to
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True. Make sure to add the ``CMAKE_CXX_STANDARD`` declarations above the call
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to ``add_executable``.
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.. literalinclude:: Step2/CMakeLists.txt
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:language: cmake
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:end-before: # configure a header file to pass some of the CMake settings
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Build and Test
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--------------
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Run the :manual:`cmake <cmake(1)>` executable or the
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:manual:`cmake-gui <cmake-gui(1)>` to configure the project and then build it
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with your chosen build tool.
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For example, from the command line we could navigate to the
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``Help/guide/tutorial`` directory of the CMake source code tree and create a
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build directory:
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.. code-block:: console
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mkdir Step1_build
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Next, navigate to the build directory and run CMake to configure the project
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and generate a native build system:
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.. code-block:: console
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cd Step1_build
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cmake ../Step1
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Then call that build system to actually compile/link the project:
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.. code-block:: console
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cmake --build .
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Finally, try to use the newly built ``Tutorial`` with these commands:
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.. code-block:: console
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Tutorial 4294967296
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Tutorial 10
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Tutorial
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88
Help/guide/tutorial/Adding Export Configuration.rst
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88
Help/guide/tutorial/Adding Export Configuration.rst
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Step 11: Adding Export Configuration
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====================================
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During `Installing and Testing (Step 4)`_ of the tutorial we added the ability
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for CMake to install the library and headers of the project. During
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`Building an Installer (Step 7)`_ we added the ability to package up this
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information so it could be distributed to other people.
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The next step is to add the necessary information so that other CMake projects
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can use our project, be it from a build directory, a local install or when
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packaged.
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The first step is to update our :command:`install(TARGETS)` commands to not
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only specify a ``DESTINATION`` but also an ``EXPORT``. The ``EXPORT`` keyword
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generates and installs a CMake file containing code to import all targets
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listed in the install command from the installation tree. So let's go ahead and
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explicitly ``EXPORT`` the MathFunctions library by updating the ``install``
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command in ``MathFunctions/CMakeLists.txt`` to look like:
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.. literalinclude:: Complete/MathFunctions/CMakeLists.txt
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:language: cmake
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:start-after: # install rules
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Now that we have MathFunctions being exported, we also need to explicitly
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install the generated ``MathFunctionsTargets.cmake`` file. This is done by
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adding the following to the bottom of the top-level ``CMakeLists.txt``:
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.. literalinclude:: Complete/CMakeLists.txt
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:language: cmake
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:start-after: # install the configuration targets
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:end-before: include(CMakePackageConfigHelpers)
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At this point you should try and run CMake. If everything is setup properly
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you will see that CMake will generate an error that looks like:
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.. code-block:: console
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Target "MathFunctions" INTERFACE_INCLUDE_DIRECTORIES property contains
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path:
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"/Users/robert/Documents/CMakeClass/Tutorial/Step11/MathFunctions"
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which is prefixed in the source directory.
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What CMake is trying to say is that during generating the export information
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it will export a path that is intrinsically tied to the current machine and
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will not be valid on other machines. The solution to this is to update the
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MathFunctions :command:`target_include_directories` to understand that it needs
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different ``INTERFACE`` locations when being used from within the build
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directory and from an install / package. This means converting the
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:command:`target_include_directories` call for MathFunctions to look like:
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.. literalinclude:: Step12/MathFunctions/CMakeLists.txt
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:language: cmake
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:start-after: # to find MathFunctions.h, while we don't.
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:end-before: # should we use our own math functions
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Once this has been updated, we can re-run CMake and verify that it doesn't
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warn anymore.
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At this point, we have CMake properly packaging the target information that is
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required but we will still need to generate a ``MathFunctionsConfig.cmake`` so
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that the CMake :command:`find_package` command can find our project. So let's go
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ahead and add a new file to the top-level of the project called
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``Config.cmake.in`` with the following contents:
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.. literalinclude:: Step12/Config.cmake.in
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Then, to properly configure and install that file, add the following to the
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bottom of the top-level ``CMakeLists.txt``:
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.. literalinclude:: Step12/CMakeLists.txt
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:language: cmake
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:start-after: # install the configuration targets
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:end-before: # generate the export
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At this point, we have generated a relocatable CMake Configuration for our
|
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project that can be used after the project has been installed or packaged. If
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we want our project to also be used from a build directory we only have to add
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the following to the bottom of the top level ``CMakeLists.txt``:
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.. literalinclude:: Step12/CMakeLists.txt
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:language: cmake
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:start-after: # needs to be after the install(TARGETS ) command
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With this export call we now generate a ``Targets.cmake``, allowing the
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configured ``MathFunctionsConfig.cmake`` in the build directory to be used by
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other projects, without needing it to be installed.
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69
Help/guide/tutorial/Adding Generator Expressions.rst
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69
Help/guide/tutorial/Adding Generator Expressions.rst
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Step 10: Adding Generator Expressions
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=====================================
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:manual:`Generator expressions <cmake-generator-expressions(7)>` are evaluated
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during build system generation to produce information specific to each build
|
||||
configuration.
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||||
|
||||
:manual:`Generator expressions <cmake-generator-expressions(7)>` are allowed in
|
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the context of many target properties, such as :prop_tgt:`LINK_LIBRARIES`,
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:prop_tgt:`INCLUDE_DIRECTORIES`, :prop_tgt:`COMPILE_DEFINITIONS` and others.
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They may also be used when using commands to populate those properties, such as
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:command:`target_link_libraries`, :command:`target_include_directories`,
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:command:`target_compile_definitions` and others.
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:manual:`Generator expressions <cmake-generator-expressions(7)>` may be used
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to enable conditional linking, conditional definitions used when compiling,
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conditional include directories and more. The conditions may be based on the
|
||||
build configuration, target properties, platform information or any other
|
||||
queryable information.
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||||
|
||||
There are different types of
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:manual:`generator expressions <cmake-generator-expressions(7)>` including
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||||
Logical, Informational, and Output expressions.
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|
||||
Logical expressions are used to create conditional output. The basic
|
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expressions are the 0 and 1 expressions. A ``$<0:...>`` results in the empty
|
||||
string, and ``<1:...>`` results in the content of "...". They can also be
|
||||
nested.
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||||
|
||||
A common usage of
|
||||
:manual:`generator expressions <cmake-generator-expressions(7)>` is to
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conditionally add compiler flags, such as those for language levels or
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||||
warnings. A nice pattern is to associate this information to an ``INTERFACE``
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||||
target allowing this information to propagate. Let's start by constructing an
|
||||
``INTERFACE`` target and specifying the required C++ standard level of ``11``
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instead of using :variable:`CMAKE_CXX_STANDARD`.
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||||
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||||
So the following code:
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||||
|
||||
.. literalinclude:: Step10/CMakeLists.txt
|
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:language: cmake
|
||||
:start-after: project(Tutorial VERSION 1.0)
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:end-before: # control where the static and shared libraries are built so that on windows
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|
||||
Would be replaced with:
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||||
|
||||
.. literalinclude:: Step11/CMakeLists.txt
|
||||
:language: cmake
|
||||
:start-after: project(Tutorial VERSION 1.0)
|
||||
:end-before: # add compiler warning flags just when building this project via
|
||||
|
||||
|
||||
Next we add the desired compiler warning flags that we want for our project. As
|
||||
warning flags vary based on the compiler we use the ``COMPILE_LANG_AND_ID``
|
||||
generator expression to control which flags to apply given a language and a set
|
||||
of compiler ids as seen below:
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||||
|
||||
.. literalinclude:: Step11/CMakeLists.txt
|
||||
:language: cmake
|
||||
:start-after: # the BUILD_INTERFACE genex
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||||
:end-before: # control where the static and shared libraries are built so that on windows
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||||
|
||||
Looking at this we see that the warning flags are encapsulated inside a
|
||||
``BUILD_INTERFACE`` condition. This is done so that consumers of our installed
|
||||
project will not inherit our warning flags.
|
||||
|
||||
|
||||
**Exercise**: Modify ``MathFunctions/CMakeLists.txt`` so that all targets have
|
||||
a :command:`target_link_libraries` call to ``tutorial_compiler_flags``.
|
||||
@@ -0,0 +1,51 @@
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Step 8: Adding Support for a Testing Dashboard
|
||||
==============================================
|
||||
|
||||
Adding support for submitting our test results to a dashboard is simple. We
|
||||
already defined a number of tests for our project in `Testing Support`_. Now we
|
||||
just have to run those tests and submit them to a dashboard. To include support
|
||||
for dashboards we include the :module:`CTest` module in our top-level
|
||||
``CMakeLists.txt``.
|
||||
|
||||
Replace:
|
||||
|
||||
.. code-block:: cmake
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||||
|
||||
# enable testing
|
||||
enable_testing()
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||||
|
||||
With:
|
||||
|
||||
.. code-block:: cmake
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||||
|
||||
# enable dashboard scripting
|
||||
include(CTest)
|
||||
|
||||
The :module:`CTest` module will automatically call ``enable_testing()``, so we
|
||||
can remove it from our CMake files.
|
||||
|
||||
We will also need to create a ``CTestConfig.cmake`` file in the top-level
|
||||
directory where we can specify the name of the project and where to submit the
|
||||
dashboard.
|
||||
|
||||
.. literalinclude:: Step9/CTestConfig.cmake
|
||||
:language: cmake
|
||||
|
||||
The :manual:`ctest <ctest(1)>` executable will read in this file when it runs.
|
||||
To create a simple dashboard you can run the :manual:`cmake <cmake(1)>`
|
||||
executable or the :manual:`cmake-gui <cmake-gui(1)>` to configure the project,
|
||||
but do not build it yet. Instead, change directory to the binary tree, and then
|
||||
run:
|
||||
|
||||
ctest [-VV] -D Experimental
|
||||
|
||||
Remember, for multi-config generators (e.g. Visual Studio), the configuration
|
||||
type must be specified::
|
||||
|
||||
ctest [-VV] -C Debug -D Experimental
|
||||
|
||||
Or, from an IDE, build the ``Experimental`` target.
|
||||
|
||||
The :manual:`ctest <ctest(1)>` executable will build and test the project and
|
||||
submit the results to Kitware's public dashboard:
|
||||
https://my.cdash.org/index.php?project=CMakeTutorial.
|
||||
50
Help/guide/tutorial/Adding System Introspection.rst
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50
Help/guide/tutorial/Adding System Introspection.rst
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Step 5: Adding System Introspection
|
||||
===================================
|
||||
|
||||
Let us consider adding some code to our project that depends on features the
|
||||
target platform may not have. For this example, we will add some code that
|
||||
depends on whether or not the target platform has the ``log`` and ``exp``
|
||||
functions. Of course almost every platform has these functions but for this
|
||||
tutorial assume that they are not common.
|
||||
|
||||
If the platform has ``log`` and ``exp`` then we will use them to compute the
|
||||
square root in the ``mysqrt`` function. We first test for the availability of
|
||||
these functions using the :module:`CheckSymbolExists` module in
|
||||
``MathFunctions/CMakeLists.txt``. On some platforms, we will need to link to
|
||||
the m library. If ``log`` and ``exp`` are not initially found, require the m
|
||||
library and try again.
|
||||
|
||||
.. literalinclude:: Step6/MathFunctions/CMakeLists.txt
|
||||
:language: cmake
|
||||
:start-after: # does this system provide the log and exp functions?
|
||||
:end-before: # add compile definitions
|
||||
|
||||
If available, use :command:`target_compile_definitions` to specify
|
||||
``HAVE_LOG`` and ``HAVE_EXP`` as ``PRIVATE`` compile definitions.
|
||||
|
||||
.. literalinclude:: Step6/MathFunctions/CMakeLists.txt
|
||||
:language: cmake
|
||||
:start-after: # add compile definitions
|
||||
:end-before: # install rules
|
||||
|
||||
If ``log`` and ``exp`` are available on the system, then we will use them to
|
||||
compute the square root in the ``mysqrt`` function. Add the following code to
|
||||
the ``mysqrt`` function in ``MathFunctions/mysqrt.cxx`` (don't forget the
|
||||
``#endif`` before returning the result!):
|
||||
|
||||
.. literalinclude:: Step6/MathFunctions/mysqrt.cxx
|
||||
:language: c++
|
||||
:start-after: // if we have both log and exp then use them
|
||||
:end-before: // do ten iterations
|
||||
|
||||
We will also need to modify ``mysqrt.cxx`` to include ``cmath``.
|
||||
|
||||
.. literalinclude:: Step6/MathFunctions/mysqrt.cxx
|
||||
:language: c++
|
||||
:end-before: #include <iostream>
|
||||
|
||||
Run the :manual:`cmake <cmake(1)>` executable or the
|
||||
:manual:`cmake-gui <cmake-gui(1)>` to configure the project and then build it
|
||||
with your chosen build tool and run the Tutorial executable.
|
||||
|
||||
Which function gives better results now, sqrt or mysqrt?
|
||||
@@ -0,0 +1,46 @@
|
||||
Step 3: Adding Usage Requirements for a Library
|
||||
===============================================
|
||||
|
||||
Usage requirements allow for far better control over a library or executable's
|
||||
link and include line while also giving more control over the transitive
|
||||
property of targets inside CMake. The primary commands that leverage usage
|
||||
requirements are:
|
||||
|
||||
- :command:`target_compile_definitions`
|
||||
- :command:`target_compile_options`
|
||||
- :command:`target_include_directories`
|
||||
- :command:`target_link_libraries`
|
||||
|
||||
Let's refactor our code from `Adding a Library (Step 2)`_ to use the modern
|
||||
CMake approach of usage requirements. We first state that anybody linking to
|
||||
MathFunctions needs to include the current source directory, while
|
||||
MathFunctions itself doesn't. So this can become an ``INTERFACE`` usage
|
||||
requirement.
|
||||
|
||||
Remember ``INTERFACE`` means things that consumers require but the producer
|
||||
doesn't. Add the following lines to the end of
|
||||
``MathFunctions/CMakeLists.txt``:
|
||||
|
||||
.. literalinclude:: Step4/MathFunctions/CMakeLists.txt
|
||||
:language: cmake
|
||||
:start-after: # to find MathFunctions.h
|
||||
|
||||
Now that we've specified usage requirements for MathFunctions we can safely
|
||||
remove our uses of the ``EXTRA_INCLUDES`` variable from the top-level
|
||||
``CMakeLists.txt``, here:
|
||||
|
||||
.. literalinclude:: Step4/CMakeLists.txt
|
||||
:language: cmake
|
||||
:start-after: # add the MathFunctions library
|
||||
:end-before: # add the executable
|
||||
|
||||
And here:
|
||||
|
||||
.. literalinclude:: Step4/CMakeLists.txt
|
||||
:language: cmake
|
||||
:start-after: # so that we will find TutorialConfig.h
|
||||
|
||||
Once this is done, run the :manual:`cmake <cmake(1)>` executable or the
|
||||
:manual:`cmake-gui <cmake-gui(1)>` to configure the project and then build it
|
||||
with your chosen build tool or by using ``cmake --build .`` from the build
|
||||
directory.
|
||||
@@ -0,0 +1,75 @@
|
||||
Step 6: Adding a Custom Command and Generated File
|
||||
==================================================
|
||||
|
||||
Suppose, for the purpose of this tutorial, we decide that we never want to use
|
||||
the platform ``log`` and ``exp`` functions and instead would like to
|
||||
generate a table of precomputed values to use in the ``mysqrt`` function.
|
||||
In this section, we will create the table as part of the build process,
|
||||
and then compile that table into our application.
|
||||
|
||||
First, let's remove the check for the ``log`` and ``exp`` functions in
|
||||
``MathFunctions/CMakeLists.txt``. Then remove the check for ``HAVE_LOG`` and
|
||||
``HAVE_EXP`` from ``mysqrt.cxx``. At the same time, we can remove
|
||||
:code:`#include <cmath>`.
|
||||
|
||||
In the ``MathFunctions`` subdirectory, a new source file named
|
||||
``MakeTable.cxx`` has been provided to generate the table.
|
||||
|
||||
After reviewing the file, we can see that the table is produced as valid C++
|
||||
code and that the output filename is passed in as an argument.
|
||||
|
||||
The next step is to add the appropriate commands to the
|
||||
``MathFunctions/CMakeLists.txt`` file to build the MakeTable executable and
|
||||
then run it as part of the build process. A few commands are needed to
|
||||
accomplish this.
|
||||
|
||||
First, at the top of ``MathFunctions/CMakeLists.txt``, the executable for
|
||||
``MakeTable`` is added as any other executable would be added.
|
||||
|
||||
.. literalinclude:: Step7/MathFunctions/CMakeLists.txt
|
||||
:language: cmake
|
||||
:start-after: # first we add the executable that generates the table
|
||||
:end-before: # add the command to generate the source code
|
||||
|
||||
Then we add a custom command that specifies how to produce ``Table.h``
|
||||
by running MakeTable.
|
||||
|
||||
.. literalinclude:: Step7/MathFunctions/CMakeLists.txt
|
||||
:language: cmake
|
||||
:start-after: # add the command to generate the source code
|
||||
:end-before: # add the main library
|
||||
|
||||
Next we have to let CMake know that ``mysqrt.cxx`` depends on the generated
|
||||
file ``Table.h``. This is done by adding the generated ``Table.h`` to the list
|
||||
of sources for the library MathFunctions.
|
||||
|
||||
.. literalinclude:: Step7/MathFunctions/CMakeLists.txt
|
||||
:language: cmake
|
||||
:start-after: # add the main library
|
||||
:end-before: # state that anybody linking
|
||||
|
||||
We also have to add the current binary directory to the list of include
|
||||
directories so that ``Table.h`` can be found and included by ``mysqrt.cxx``.
|
||||
|
||||
.. literalinclude:: Step7/MathFunctions/CMakeLists.txt
|
||||
:language: cmake
|
||||
:start-after: # state that we depend on our bin
|
||||
:end-before: # install rules
|
||||
|
||||
Now let's use the generated table. First, modify ``mysqrt.cxx`` to include
|
||||
``Table.h``. Next, we can rewrite the mysqrt function to use the table:
|
||||
|
||||
.. literalinclude:: Step7/MathFunctions/mysqrt.cxx
|
||||
:language: c++
|
||||
:start-after: // a hack square root calculation using simple operations
|
||||
|
||||
Run the :manual:`cmake <cmake(1)>` executable or the
|
||||
:manual:`cmake-gui <cmake-gui(1)>` to configure the project and then build it
|
||||
with your chosen build tool.
|
||||
|
||||
When this project is built it will first build the ``MakeTable`` executable.
|
||||
It will then run ``MakeTable`` to produce ``Table.h``. Finally, it will
|
||||
compile ``mysqrt.cxx`` which includes ``Table.h`` to produce the MathFunctions
|
||||
library.
|
||||
|
||||
Run the Tutorial executable and verify that it is using the table.
|
||||
116
Help/guide/tutorial/Adding a Library.rst
Normal file
116
Help/guide/tutorial/Adding a Library.rst
Normal file
@@ -0,0 +1,116 @@
|
||||
Step 2: Adding a Library
|
||||
========================
|
||||
|
||||
Now we will add a library to our project. This library will contain our own
|
||||
implementation for computing the square root of a number. The executable can
|
||||
then use this library instead of the standard square root function provided by
|
||||
the compiler.
|
||||
|
||||
For this tutorial we will put the library into a subdirectory
|
||||
called ``MathFunctions``. This directory already contains a header file,
|
||||
``MathFunctions.h``, and a source file ``mysqrt.cxx``. The source file has one
|
||||
function called ``mysqrt`` that provides similar functionality to the
|
||||
compiler's ``sqrt`` function.
|
||||
|
||||
Add the following one line ``CMakeLists.txt`` file to the ``MathFunctions``
|
||||
directory:
|
||||
|
||||
.. literalinclude:: Step3/MathFunctions/CMakeLists.txt
|
||||
:language: cmake
|
||||
|
||||
To make use of the new library we will add an :command:`add_subdirectory`
|
||||
call in the top-level ``CMakeLists.txt`` file so that the library will get
|
||||
built. We add the new library to the executable, and add ``MathFunctions`` as
|
||||
an include directory so that the ``mysqrt.h`` header file can be found. The
|
||||
last few lines of the top-level ``CMakeLists.txt`` file should now look like:
|
||||
|
||||
.. code-block:: cmake
|
||||
|
||||
# add the MathFunctions library
|
||||
add_subdirectory(MathFunctions)
|
||||
|
||||
# add the executable
|
||||
add_executable(Tutorial tutorial.cxx)
|
||||
|
||||
target_link_libraries(Tutorial PUBLIC MathFunctions)
|
||||
|
||||
# add the binary tree to the search path for include files
|
||||
# so that we will find TutorialConfig.h
|
||||
target_include_directories(Tutorial PUBLIC
|
||||
"${PROJECT_BINARY_DIR}"
|
||||
"${PROJECT_SOURCE_DIR}/MathFunctions"
|
||||
)
|
||||
|
||||
Now let us make the MathFunctions library optional. While for the tutorial
|
||||
there really isn't any need to do so, for larger projects this is a common
|
||||
occurrence. The first step is to add an option to the top-level
|
||||
``CMakeLists.txt`` file.
|
||||
|
||||
.. literalinclude:: Step3/CMakeLists.txt
|
||||
:language: cmake
|
||||
:start-after: # should we use our own math functions
|
||||
:end-before: # add the MathFunctions library
|
||||
|
||||
This option will be displayed in the :manual:`cmake-gui <cmake-gui(1)>` and
|
||||
:manual:`ccmake <ccmake(1)>`
|
||||
with a default value of ON that can be changed by the user. This setting will
|
||||
be stored in the cache so that the user does not need to set the value each
|
||||
time they run CMake on a build directory.
|
||||
|
||||
The next change is to make building and linking the MathFunctions library
|
||||
conditional. To do this we change the end of the top-level ``CMakeLists.txt``
|
||||
file to look like the following:
|
||||
|
||||
.. literalinclude:: Step3/CMakeLists.txt
|
||||
:language: cmake
|
||||
:start-after: # add the MathFunctions library
|
||||
|
||||
Note the use of the variable ``EXTRA_LIBS`` to collect up any optional
|
||||
libraries to later be linked into the executable. The variable
|
||||
``EXTRA_INCLUDES`` is used similarly for optional header files. This is a
|
||||
classic approach when dealing with many optional components, we will cover
|
||||
the modern approach in the next step.
|
||||
|
||||
The corresponding changes to the source code are fairly straightforward.
|
||||
First, in ``tutorial.cxx``, include the ``MathFunctions.h`` header if we
|
||||
need it:
|
||||
|
||||
.. literalinclude:: Step3/tutorial.cxx
|
||||
:language: c++
|
||||
:start-after: // should we include the MathFunctions header
|
||||
:end-before: int main
|
||||
|
||||
Then, in the same file, make ``USE_MYMATH`` control which square root
|
||||
function is used:
|
||||
|
||||
.. literalinclude:: Step3/tutorial.cxx
|
||||
:language: c++
|
||||
:start-after: // which square root function should we use?
|
||||
:end-before: std::cout << "The square root of
|
||||
|
||||
Since the source code now requires ``USE_MYMATH`` we can add it to
|
||||
``TutorialConfig.h.in`` with the following line:
|
||||
|
||||
.. literalinclude:: Step3/TutorialConfig.h.in
|
||||
:language: c
|
||||
:lines: 4
|
||||
|
||||
**Exercise**: Why is it important that we configure ``TutorialConfig.h.in``
|
||||
after the option for ``USE_MYMATH``? What would happen if we inverted the two?
|
||||
|
||||
Run the :manual:`cmake <cmake(1)>` executable or the
|
||||
:manual:`cmake-gui <cmake-gui(1)>` to configure the project and then build it
|
||||
with your chosen build tool. Then run the built Tutorial executable.
|
||||
|
||||
Now let's update the value of ``USE_MYMATH``. The easiest way is to use the
|
||||
:manual:`cmake-gui <cmake-gui(1)>` or :manual:`ccmake <ccmake(1)>` if you're
|
||||
in the terminal. Or, alternatively, if you want to change the option from the
|
||||
command-line, try:
|
||||
|
||||
.. code-block:: console
|
||||
|
||||
cmake ../Step2 -DUSE_MYMATH=OFF
|
||||
|
||||
Rebuild and run the tutorial again.
|
||||
|
||||
Which function gives better results, sqrt or mysqrt?
|
||||
85
Help/guide/tutorial/Installing and Testing.rst
Normal file
85
Help/guide/tutorial/Installing and Testing.rst
Normal file
@@ -0,0 +1,85 @@
|
||||
Step 4: Installing and Testing
|
||||
==============================
|
||||
|
||||
Now we can start adding install rules and testing support to our project.
|
||||
|
||||
Install Rules
|
||||
-------------
|
||||
|
||||
The install rules are fairly simple: for MathFunctions we want to install the
|
||||
library and header file and for the application we want to install the
|
||||
executable and configured header.
|
||||
|
||||
So to the end of ``MathFunctions/CMakeLists.txt`` we add:
|
||||
|
||||
.. literalinclude:: Step5/MathFunctions/CMakeLists.txt
|
||||
:language: cmake
|
||||
:start-after: # install rules
|
||||
|
||||
And to the end of the top-level ``CMakeLists.txt`` we add:
|
||||
|
||||
.. literalinclude:: Step5/CMakeLists.txt
|
||||
:language: cmake
|
||||
:start-after: # add the install targets
|
||||
:end-before: # enable testing
|
||||
|
||||
That is all that is needed to create a basic local install of the tutorial.
|
||||
|
||||
Now run the :manual:`cmake <cmake(1)>` executable or the
|
||||
:manual:`cmake-gui <cmake-gui(1)>` to configure the project and then build it
|
||||
with your chosen build tool.
|
||||
|
||||
Then run the install step by using the ``install`` option of the
|
||||
:manual:`cmake <cmake(1)>` command (introduced in 3.15, older versions of
|
||||
CMake must use ``make install``) from the command line. For
|
||||
multi-configuration tools, don't forget to use the ``--config`` argument to
|
||||
specify the configuration. If using an IDE, simply build the ``INSTALL``
|
||||
target. This step will install the appropriate header files, libraries, and
|
||||
executables. For example:
|
||||
|
||||
.. code-block:: console
|
||||
|
||||
cmake --install .
|
||||
|
||||
The CMake variable :variable:`CMAKE_INSTALL_PREFIX` is used to determine the
|
||||
root of where the files will be installed. If using the ``cmake --install``
|
||||
command, the installation prefix can be overridden via the ``--prefix``
|
||||
argument. For example:
|
||||
|
||||
.. code-block:: console
|
||||
|
||||
cmake --install . --prefix "/home/myuser/installdir"
|
||||
|
||||
Navigate to the install directory and verify that the installed Tutorial runs.
|
||||
|
||||
Testing Support
|
||||
---------------
|
||||
|
||||
Next let's test our application. At the end of the top-level ``CMakeLists.txt``
|
||||
file we can enable testing and then add a number of basic tests to verify that
|
||||
the application is working correctly.
|
||||
|
||||
.. literalinclude:: Step5/CMakeLists.txt
|
||||
:language: cmake
|
||||
:start-after: # enable testing
|
||||
|
||||
The first test simply verifies that the application runs, does not segfault or
|
||||
otherwise crash, and has a zero return value. This is the basic form of a
|
||||
CTest test.
|
||||
|
||||
The next test makes use of the :prop_test:`PASS_REGULAR_EXPRESSION` test
|
||||
property to verify that the output of the test contains certain strings. In
|
||||
this case, verifying that the usage message is printed when an incorrect number
|
||||
of arguments are provided.
|
||||
|
||||
Lastly, we have a function called ``do_test`` that runs the application and
|
||||
verifies that the computed square root is correct for given input. For each
|
||||
invocation of ``do_test``, another test is added to the project with a name,
|
||||
input, and expected results based on the passed arguments.
|
||||
|
||||
Rebuild the application and then cd to the binary directory and run the
|
||||
:manual:`ctest <ctest(1)>` executable: ``ctest -N`` and ``ctest -VV``. For
|
||||
multi-config generators (e.g. Visual Studio), the configuration type must be
|
||||
specified. To run tests in Debug mode, for example, use ``ctest -C Debug -VV``
|
||||
from the build directory (not the Debug subdirectory!). Alternatively, build
|
||||
the ``RUN_TESTS`` target from the IDE.
|
||||
78
Help/guide/tutorial/Packaging Debug and Release.rst
Normal file
78
Help/guide/tutorial/Packaging Debug and Release.rst
Normal file
@@ -0,0 +1,78 @@
|
||||
Step 12: Packaging Debug and Release
|
||||
====================================
|
||||
|
||||
**Note:** This example is valid for single-configuration generators and will
|
||||
not work for multi-configuration generators (e.g. Visual Studio).
|
||||
|
||||
By default, CMake's model is that a build directory only contains a single
|
||||
configuration, be it Debug, Release, MinSizeRel, or RelWithDebInfo. It is
|
||||
possible, however, to setup CPack to bundle multiple build directories and
|
||||
construct a package that contains multiple configurations of the same project.
|
||||
|
||||
First, we want to ensure that the debug and release builds use different names
|
||||
for the executables and libraries that will be installed. Let's use `d` as the
|
||||
postfix for the debug executable and libraries.
|
||||
|
||||
Set :variable:`CMAKE_DEBUG_POSTFIX` near the beginning of the top-level
|
||||
``CMakeLists.txt`` file:
|
||||
|
||||
.. literalinclude:: Complete/CMakeLists.txt
|
||||
:language: cmake
|
||||
:start-after: project(Tutorial VERSION 1.0)
|
||||
:end-before: target_compile_features(tutorial_compiler_flags
|
||||
|
||||
And the :prop_tgt:`DEBUG_POSTFIX` property on the tutorial executable:
|
||||
|
||||
.. literalinclude:: Complete/CMakeLists.txt
|
||||
:language: cmake
|
||||
:start-after: # add the executable
|
||||
:end-before: # add the binary tree to the search path for include files
|
||||
|
||||
Let's also add version numbering to the MathFunctions library. In
|
||||
``MathFunctions/CMakeLists.txt``, set the :prop_tgt:`VERSION` and
|
||||
:prop_tgt:`SOVERSION` properties:
|
||||
|
||||
.. literalinclude:: Complete/MathFunctions/CMakeLists.txt
|
||||
:language: cmake
|
||||
:start-after: # setup the version numbering
|
||||
:end-before: # install rules
|
||||
|
||||
From the ``Step12`` directory, create ``debug`` and ``release``
|
||||
subbdirectories. The layout will look like:
|
||||
|
||||
.. code-block:: none
|
||||
|
||||
- Step12
|
||||
- debug
|
||||
- release
|
||||
|
||||
Now we need to setup debug and release builds. We can use
|
||||
:variable:`CMAKE_BUILD_TYPE` to set the configuration type:
|
||||
|
||||
.. code-block:: console
|
||||
|
||||
cd debug
|
||||
cmake -DCMAKE_BUILD_TYPE=Debug ..
|
||||
cmake --build .
|
||||
cd ../release
|
||||
cmake -DCMAKE_BUILD_TYPE=Release ..
|
||||
cmake --build .
|
||||
|
||||
Now that both the debug and release builds are complete, we can use a custom
|
||||
configuration file to package both builds into a single release. In the
|
||||
``Step12`` directory, create a file called ``MultiCPackConfig.cmake``. In this
|
||||
file, first include the default configuration file that was created by the
|
||||
:manual:`cmake <cmake(1)>` executable.
|
||||
|
||||
Next, use the ``CPACK_INSTALL_CMAKE_PROJECTS`` variable to specify which
|
||||
projects to install. In this case, we want to install both debug and release.
|
||||
|
||||
.. literalinclude:: Complete/MultiCPackConfig.cmake
|
||||
:language: cmake
|
||||
|
||||
From the ``Step12`` directory, run :manual:`cpack <cpack(1)>` specifying our
|
||||
custom configuration file with the ``config`` option:
|
||||
|
||||
.. code-block:: console
|
||||
|
||||
cpack --config MultiCPackConfig.cmake
|
||||
55
Help/guide/tutorial/Packaging an Installer.rst
Normal file
55
Help/guide/tutorial/Packaging an Installer.rst
Normal file
@@ -0,0 +1,55 @@
|
||||
Step 7: Packaging an Installer
|
||||
==============================
|
||||
|
||||
Next suppose that we want to distribute our project to other people so that
|
||||
they can use it. We want to provide both binary and source distributions on a
|
||||
variety of platforms. This is a little different from the install we did
|
||||
previously in `Installing and Testing (Step 4)`_ , where we were
|
||||
installing the binaries that we had built from the source code. In this
|
||||
example we will be building installation packages that support binary
|
||||
installations and package management features. To accomplish this we will use
|
||||
CPack to create platform specific installers. Specifically we need to add a
|
||||
few lines to the bottom of our top-level ``CMakeLists.txt`` file.
|
||||
|
||||
.. literalinclude:: Step8/CMakeLists.txt
|
||||
:language: cmake
|
||||
:start-after: # setup installer
|
||||
|
||||
That is all there is to it. We start by including
|
||||
:module:`InstallRequiredSystemLibraries`. This module will include any runtime
|
||||
libraries that are needed by the project for the current platform. Next we set
|
||||
some CPack variables to where we have stored the license and version
|
||||
information for this project. The version information was set earlier in this
|
||||
tutorial and the ``license.txt`` has been included in the top-level source
|
||||
directory for this step.
|
||||
|
||||
Finally we include the :module:`CPack module <CPack>` which will use these
|
||||
variables and some other properties of the current system to setup an
|
||||
installer.
|
||||
|
||||
The next step is to build the project in the usual manner and then run the
|
||||
:manual:`cpack <cpack(1)>` executable. To build a binary distribution, from the
|
||||
binary directory run:
|
||||
|
||||
.. code-block:: console
|
||||
|
||||
cpack
|
||||
|
||||
To specify the generator, use the ``-G`` option. For multi-config builds, use
|
||||
``-C`` to specify the configuration. For example:
|
||||
|
||||
.. code-block:: console
|
||||
|
||||
cpack -G ZIP -C Debug
|
||||
|
||||
To create a source distribution you would type:
|
||||
|
||||
.. code-block:: console
|
||||
|
||||
cpack --config CPackSourceConfig.cmake
|
||||
|
||||
Alternatively, run ``make package`` or right click the ``Package`` target and
|
||||
``Build Project`` from an IDE.
|
||||
|
||||
Run the installer found in the binary directory. Then run the installed
|
||||
executable and verify that it works.
|
||||
66
Help/guide/tutorial/Selecting Static or Shared Libraries.rst
Normal file
66
Help/guide/tutorial/Selecting Static or Shared Libraries.rst
Normal file
@@ -0,0 +1,66 @@
|
||||
Step 9: Selecting Static or Shared Libraries
|
||||
============================================
|
||||
|
||||
In this section we will show how the :variable:`BUILD_SHARED_LIBS` variable can
|
||||
be used to control the default behavior of :command:`add_library`,
|
||||
and allow control over how libraries without an explicit type (``STATIC``,
|
||||
``SHARED``, ``MODULE`` or ``OBJECT``) are built.
|
||||
|
||||
To accomplish this we need to add :variable:`BUILD_SHARED_LIBS` to the
|
||||
top-level ``CMakeLists.txt``. We use the :command:`option` command as it allows
|
||||
users to optionally select if the value should be ON or OFF.
|
||||
|
||||
Next we are going to refactor MathFunctions to become a real library that
|
||||
encapsulates using ``mysqrt`` or ``sqrt``, instead of requiring the calling
|
||||
code to do this logic. This will also mean that ``USE_MYMATH`` will not control
|
||||
building MathFunctions, but instead will control the behavior of this library.
|
||||
|
||||
The first step is to update the starting section of the top-level
|
||||
``CMakeLists.txt`` to look like:
|
||||
|
||||
.. literalinclude:: Step10/CMakeLists.txt
|
||||
:language: cmake
|
||||
:end-before: # add the binary tree
|
||||
|
||||
Now that we have made MathFunctions always be used, we will need to update
|
||||
the logic of that library. So, in ``MathFunctions/CMakeLists.txt`` we need to
|
||||
create a SqrtLibrary that will conditionally be built and installed when
|
||||
``USE_MYMATH`` is enabled. Now, since this is a tutorial, we are going to
|
||||
explicitly require that SqrtLibrary is built statically.
|
||||
|
||||
The end result is that ``MathFunctions/CMakeLists.txt`` should look like:
|
||||
|
||||
.. literalinclude:: Step10/MathFunctions/CMakeLists.txt
|
||||
:language: cmake
|
||||
:lines: 1-36,42-
|
||||
|
||||
Next, update ``MathFunctions/mysqrt.cxx`` to use the ``mathfunctions`` and
|
||||
``detail`` namespaces:
|
||||
|
||||
.. literalinclude:: Step10/MathFunctions/mysqrt.cxx
|
||||
:language: c++
|
||||
|
||||
We also need to make some changes in ``tutorial.cxx``, so that it no longer
|
||||
uses ``USE_MYMATH``:
|
||||
|
||||
#. Always include ``MathFunctions.h``
|
||||
#. Always use ``mathfunctions::sqrt``
|
||||
#. Don't include cmath
|
||||
|
||||
Finally, update ``MathFunctions/MathFunctions.h`` to use dll export defines:
|
||||
|
||||
.. literalinclude:: Step10/MathFunctions/MathFunctions.h
|
||||
:language: c++
|
||||
|
||||
At this point, if you build everything, you may notice that linking fails
|
||||
as we are combining a static library without position independent code with a
|
||||
library that has position independent code. The solution to this is to
|
||||
explicitly set the :prop_tgt:`POSITION_INDEPENDENT_CODE` target property of
|
||||
SqrtLibrary to be True no matter the build type.
|
||||
|
||||
.. literalinclude:: Step10/MathFunctions/CMakeLists.txt
|
||||
:language: cmake
|
||||
:lines: 37-42
|
||||
|
||||
**Exercise**: We modified ``MathFunctions.h`` to use dll export defines.
|
||||
Using CMake documentation can you find a helper module to simplify this?
|
||||
@@ -1,10 +1,6 @@
|
||||
CMake Tutorial
|
||||
**************
|
||||
|
||||
.. only:: html
|
||||
|
||||
.. contents::
|
||||
|
||||
Introduction
|
||||
============
|
||||
|
||||
@@ -12,936 +8,27 @@ The CMake tutorial provides a step-by-step guide that covers common build
|
||||
system issues that CMake helps address. Seeing how various topics all
|
||||
work together in an example project can be very helpful.
|
||||
|
||||
Steps
|
||||
=====
|
||||
|
||||
The tutorial documentation and source code for examples can be found in
|
||||
the ``Help/guide/tutorial`` directory of the CMake source code tree.
|
||||
Each step has its own subdirectory containing code that may be used as a
|
||||
starting point. The tutorial examples are progressive so that each step
|
||||
provides the complete solution for the previous step.
|
||||
|
||||
A Basic Starting Point (Step 1)
|
||||
===============================
|
||||
|
||||
The most basic project is an executable built from source code files.
|
||||
For simple projects, a three line ``CMakeLists.txt`` file is all that is
|
||||
required. This will be the starting point for our tutorial. Create a
|
||||
``CMakeLists.txt`` file in the ``Step1`` directory that looks like:
|
||||
|
||||
.. code-block:: cmake
|
||||
|
||||
cmake_minimum_required(VERSION 3.10)
|
||||
|
||||
# set the project name
|
||||
project(Tutorial)
|
||||
|
||||
# add the executable
|
||||
add_executable(Tutorial tutorial.cxx)
|
||||
|
||||
|
||||
Note that this example uses lower case commands in the ``CMakeLists.txt`` file.
|
||||
Upper, lower, and mixed case commands are supported by CMake. The source
|
||||
code for ``tutorial.cxx`` is provided in the ``Step1`` directory and can be
|
||||
used to compute the square root of a number.
|
||||
|
||||
Adding a Version Number and Configured Header File
|
||||
--------------------------------------------------
|
||||
|
||||
The first feature we will add is to provide our executable and project with a
|
||||
version number. While we could do this exclusively in the source code, using
|
||||
``CMakeLists.txt`` provides more flexibility.
|
||||
|
||||
First, modify the ``CMakeLists.txt`` file to use the :command:`project` command
|
||||
to set the project name and version number.
|
||||
|
||||
.. literalinclude:: Step2/CMakeLists.txt
|
||||
:language: cmake
|
||||
:end-before: # specify the C++ standard
|
||||
|
||||
Then, configure a header file to pass the version number to the source
|
||||
code:
|
||||
|
||||
.. literalinclude:: Step2/CMakeLists.txt
|
||||
:language: cmake
|
||||
:start-after: # to the source code
|
||||
:end-before: # add the executable
|
||||
|
||||
Since the configured file will be written into the binary tree, we
|
||||
must add that directory to the list of paths to search for include
|
||||
files. Add the following lines to the end of the ``CMakeLists.txt`` file:
|
||||
|
||||
.. literalinclude:: Step2/CMakeLists.txt
|
||||
:language: cmake
|
||||
:start-after: # so that we will find TutorialConfig.h
|
||||
|
||||
Using your favorite editor, create ``TutorialConfig.h.in`` in the source
|
||||
directory with the following contents:
|
||||
|
||||
.. literalinclude:: Step2/TutorialConfig.h.in
|
||||
:language: cmake
|
||||
|
||||
When CMake configures this header file the values for
|
||||
``@Tutorial_VERSION_MAJOR@`` and ``@Tutorial_VERSION_MINOR@`` will be
|
||||
replaced.
|
||||
|
||||
Next modify ``tutorial.cxx`` to include the configured header file,
|
||||
``TutorialConfig.h``.
|
||||
|
||||
Finally, let's print out the executable name and version number by updating
|
||||
``tutorial.cxx`` as follows:
|
||||
|
||||
.. literalinclude:: Step2/tutorial.cxx
|
||||
:language: c++
|
||||
:start-after: {
|
||||
:end-before: // convert input to double
|
||||
|
||||
Specify the C++ Standard
|
||||
-------------------------
|
||||
|
||||
Next let's add some C++11 features to our project by replacing ``atof`` with
|
||||
``std::stod`` in ``tutorial.cxx``. At the same time, remove
|
||||
``#include <cstdlib>``.
|
||||
|
||||
.. literalinclude:: Step2/tutorial.cxx
|
||||
:language: c++
|
||||
:start-after: // convert input to double
|
||||
:end-before: // calculate square root
|
||||
|
||||
We will need to explicitly state in the CMake code that it should use the
|
||||
correct flags. The easiest way to enable support for a specific C++ standard
|
||||
in CMake is by using the :variable:`CMAKE_CXX_STANDARD` variable. For this
|
||||
tutorial, set the :variable:`CMAKE_CXX_STANDARD` variable in the
|
||||
``CMakeLists.txt`` file to 11 and :variable:`CMAKE_CXX_STANDARD_REQUIRED` to
|
||||
True. Make sure to add the ``CMAKE_CXX_STANDARD`` declarations above the call
|
||||
to ``add_executable``.
|
||||
|
||||
.. literalinclude:: Step2/CMakeLists.txt
|
||||
:language: cmake
|
||||
:end-before: # configure a header file to pass some of the CMake settings
|
||||
|
||||
Build and Test
|
||||
--------------
|
||||
|
||||
Run the :manual:`cmake <cmake(1)>` executable or the
|
||||
:manual:`cmake-gui <cmake-gui(1)>` to configure the project and then build it
|
||||
with your chosen build tool.
|
||||
|
||||
For example, from the command line we could navigate to the
|
||||
``Help/guide/tutorial`` directory of the CMake source code tree and create a
|
||||
build directory:
|
||||
|
||||
.. code-block:: console
|
||||
|
||||
mkdir Step1_build
|
||||
|
||||
Next, navigate to the build directory and run CMake to configure the project
|
||||
and generate a native build system:
|
||||
|
||||
.. code-block:: console
|
||||
|
||||
cd Step1_build
|
||||
cmake ../Step1
|
||||
|
||||
Then call that build system to actually compile/link the project:
|
||||
|
||||
.. code-block:: console
|
||||
|
||||
cmake --build .
|
||||
|
||||
Finally, try to use the newly built ``Tutorial`` with these commands:
|
||||
|
||||
.. code-block:: console
|
||||
|
||||
Tutorial 4294967296
|
||||
Tutorial 10
|
||||
Tutorial
|
||||
|
||||
Adding a Library (Step 2)
|
||||
=========================
|
||||
|
||||
Now we will add a library to our project. This library will contain our own
|
||||
implementation for computing the square root of a number. The executable can
|
||||
then use this library instead of the standard square root function provided by
|
||||
the compiler.
|
||||
|
||||
For this tutorial we will put the library into a subdirectory
|
||||
called ``MathFunctions``. This directory already contains a header file,
|
||||
``MathFunctions.h``, and a source file ``mysqrt.cxx``. The source file has one
|
||||
function called ``mysqrt`` that provides similar functionality to the
|
||||
compiler's ``sqrt`` function.
|
||||
|
||||
Add the following one line ``CMakeLists.txt`` file to the ``MathFunctions``
|
||||
directory:
|
||||
|
||||
.. literalinclude:: Step3/MathFunctions/CMakeLists.txt
|
||||
:language: cmake
|
||||
|
||||
To make use of the new library we will add an :command:`add_subdirectory`
|
||||
call in the top-level ``CMakeLists.txt`` file so that the library will get
|
||||
built. We add the new library to the executable, and add ``MathFunctions`` as
|
||||
an include directory so that the ``mysqrt.h`` header file can be found. The
|
||||
last few lines of the top-level ``CMakeLists.txt`` file should now look like:
|
||||
|
||||
.. code-block:: cmake
|
||||
|
||||
# add the MathFunctions library
|
||||
add_subdirectory(MathFunctions)
|
||||
|
||||
# add the executable
|
||||
add_executable(Tutorial tutorial.cxx)
|
||||
|
||||
target_link_libraries(Tutorial PUBLIC MathFunctions)
|
||||
|
||||
# add the binary tree to the search path for include files
|
||||
# so that we will find TutorialConfig.h
|
||||
target_include_directories(Tutorial PUBLIC
|
||||
"${PROJECT_BINARY_DIR}"
|
||||
"${PROJECT_SOURCE_DIR}/MathFunctions"
|
||||
)
|
||||
|
||||
Now let us make the MathFunctions library optional. While for the tutorial
|
||||
there really isn't any need to do so, for larger projects this is a common
|
||||
occurrence. The first step is to add an option to the top-level
|
||||
``CMakeLists.txt`` file.
|
||||
|
||||
.. literalinclude:: Step3/CMakeLists.txt
|
||||
:language: cmake
|
||||
:start-after: # should we use our own math functions
|
||||
:end-before: # add the MathFunctions library
|
||||
|
||||
This option will be displayed in the :manual:`cmake-gui <cmake-gui(1)>` and
|
||||
:manual:`ccmake <ccmake(1)>`
|
||||
with a default value of ON that can be changed by the user. This setting will
|
||||
be stored in the cache so that the user does not need to set the value each
|
||||
time they run CMake on a build directory.
|
||||
|
||||
The next change is to make building and linking the MathFunctions library
|
||||
conditional. To do this we change the end of the top-level ``CMakeLists.txt``
|
||||
file to look like the following:
|
||||
|
||||
.. literalinclude:: Step3/CMakeLists.txt
|
||||
:language: cmake
|
||||
:start-after: # add the MathFunctions library
|
||||
|
||||
Note the use of the variable ``EXTRA_LIBS`` to collect up any optional
|
||||
libraries to later be linked into the executable. The variable
|
||||
``EXTRA_INCLUDES`` is used similarly for optional header files. This is a
|
||||
classic approach when dealing with many optional components, we will cover
|
||||
the modern approach in the next step.
|
||||
|
||||
The corresponding changes to the source code are fairly straightforward.
|
||||
First, in ``tutorial.cxx``, include the ``MathFunctions.h`` header if we
|
||||
need it:
|
||||
|
||||
.. literalinclude:: Step3/tutorial.cxx
|
||||
:language: c++
|
||||
:start-after: // should we include the MathFunctions header
|
||||
:end-before: int main
|
||||
|
||||
Then, in the same file, make ``USE_MYMATH`` control which square root
|
||||
function is used:
|
||||
|
||||
.. literalinclude:: Step3/tutorial.cxx
|
||||
:language: c++
|
||||
:start-after: // which square root function should we use?
|
||||
:end-before: std::cout << "The square root of
|
||||
|
||||
Since the source code now requires ``USE_MYMATH`` we can add it to
|
||||
``TutorialConfig.h.in`` with the following line:
|
||||
|
||||
.. literalinclude:: Step3/TutorialConfig.h.in
|
||||
:language: c
|
||||
:lines: 4
|
||||
|
||||
**Exercise**: Why is it important that we configure ``TutorialConfig.h.in``
|
||||
after the option for ``USE_MYMATH``? What would happen if we inverted the two?
|
||||
|
||||
Run the :manual:`cmake <cmake(1)>` executable or the
|
||||
:manual:`cmake-gui <cmake-gui(1)>` to configure the project and then build it
|
||||
with your chosen build tool. Then run the built Tutorial executable.
|
||||
|
||||
Now let's update the value of ``USE_MYMATH``. The easiest way is to use the
|
||||
:manual:`cmake-gui <cmake-gui(1)>` or :manual:`ccmake <ccmake(1)>` if you're
|
||||
in the terminal. Or, alternatively, if you want to change the option from the
|
||||
command-line, try:
|
||||
|
||||
.. code-block:: console
|
||||
|
||||
cmake ../Step2 -DUSE_MYMATH=OFF
|
||||
|
||||
Rebuild and run the tutorial again.
|
||||
|
||||
Which function gives better results, sqrt or mysqrt?
|
||||
|
||||
Adding Usage Requirements for Library (Step 3)
|
||||
==============================================
|
||||
|
||||
Usage requirements allow for far better control over a library or executable's
|
||||
link and include line while also giving more control over the transitive
|
||||
property of targets inside CMake. The primary commands that leverage usage
|
||||
requirements are:
|
||||
|
||||
- :command:`target_compile_definitions`
|
||||
- :command:`target_compile_options`
|
||||
- :command:`target_include_directories`
|
||||
- :command:`target_link_libraries`
|
||||
|
||||
Let's refactor our code from `Adding a Library (Step 2)`_ to use the modern
|
||||
CMake approach of usage requirements. We first state that anybody linking to
|
||||
MathFunctions needs to include the current source directory, while
|
||||
MathFunctions itself doesn't. So this can become an ``INTERFACE`` usage
|
||||
requirement.
|
||||
|
||||
Remember ``INTERFACE`` means things that consumers require but the producer
|
||||
doesn't. Add the following lines to the end of
|
||||
``MathFunctions/CMakeLists.txt``:
|
||||
|
||||
.. literalinclude:: Step4/MathFunctions/CMakeLists.txt
|
||||
:language: cmake
|
||||
:start-after: # to find MathFunctions.h
|
||||
|
||||
Now that we've specified usage requirements for MathFunctions we can safely
|
||||
remove our uses of the ``EXTRA_INCLUDES`` variable from the top-level
|
||||
``CMakeLists.txt``, here:
|
||||
|
||||
.. literalinclude:: Step4/CMakeLists.txt
|
||||
:language: cmake
|
||||
:start-after: # add the MathFunctions library
|
||||
:end-before: # add the executable
|
||||
|
||||
And here:
|
||||
|
||||
.. literalinclude:: Step4/CMakeLists.txt
|
||||
:language: cmake
|
||||
:start-after: # so that we will find TutorialConfig.h
|
||||
|
||||
Once this is done, run the :manual:`cmake <cmake(1)>` executable or the
|
||||
:manual:`cmake-gui <cmake-gui(1)>` to configure the project and then build it
|
||||
with your chosen build tool or by using ``cmake --build .`` from the build
|
||||
directory.
|
||||
|
||||
Installing and Testing (Step 4)
|
||||
===============================
|
||||
|
||||
Now we can start adding install rules and testing support to our project.
|
||||
|
||||
Install Rules
|
||||
-------------
|
||||
|
||||
The install rules are fairly simple: for MathFunctions we want to install the
|
||||
library and header file and for the application we want to install the
|
||||
executable and configured header.
|
||||
|
||||
So to the end of ``MathFunctions/CMakeLists.txt`` we add:
|
||||
|
||||
.. literalinclude:: Step5/MathFunctions/CMakeLists.txt
|
||||
:language: cmake
|
||||
:start-after: # install rules
|
||||
|
||||
And to the end of the top-level ``CMakeLists.txt`` we add:
|
||||
|
||||
.. literalinclude:: Step5/CMakeLists.txt
|
||||
:language: cmake
|
||||
:start-after: # add the install targets
|
||||
:end-before: # enable testing
|
||||
|
||||
That is all that is needed to create a basic local install of the tutorial.
|
||||
|
||||
Now run the :manual:`cmake <cmake(1)>` executable or the
|
||||
:manual:`cmake-gui <cmake-gui(1)>` to configure the project and then build it
|
||||
with your chosen build tool.
|
||||
|
||||
Then run the install step by using the ``install`` option of the
|
||||
:manual:`cmake <cmake(1)>` command (introduced in 3.15, older versions of
|
||||
CMake must use ``make install``) from the command line. For
|
||||
multi-configuration tools, don't forget to use the ``--config`` argument to
|
||||
specify the configuration. If using an IDE, simply build the ``INSTALL``
|
||||
target. This step will install the appropriate header files, libraries, and
|
||||
executables. For example:
|
||||
|
||||
.. code-block:: console
|
||||
|
||||
cmake --install .
|
||||
|
||||
The CMake variable :variable:`CMAKE_INSTALL_PREFIX` is used to determine the
|
||||
root of where the files will be installed. If using the ``cmake --install``
|
||||
command, the installation prefix can be overridden via the ``--prefix``
|
||||
argument. For example:
|
||||
|
||||
.. code-block:: console
|
||||
|
||||
cmake --install . --prefix "/home/myuser/installdir"
|
||||
|
||||
Navigate to the install directory and verify that the installed Tutorial runs.
|
||||
|
||||
Testing Support
|
||||
---------------
|
||||
|
||||
Next let's test our application. At the end of the top-level ``CMakeLists.txt``
|
||||
file we can enable testing and then add a number of basic tests to verify that
|
||||
the application is working correctly.
|
||||
|
||||
.. literalinclude:: Step5/CMakeLists.txt
|
||||
:language: cmake
|
||||
:start-after: # enable testing
|
||||
|
||||
The first test simply verifies that the application runs, does not segfault or
|
||||
otherwise crash, and has a zero return value. This is the basic form of a
|
||||
CTest test.
|
||||
|
||||
The next test makes use of the :prop_test:`PASS_REGULAR_EXPRESSION` test
|
||||
property to verify that the output of the test contains certain strings. In
|
||||
this case, verifying that the usage message is printed when an incorrect number
|
||||
of arguments are provided.
|
||||
|
||||
Lastly, we have a function called ``do_test`` that runs the application and
|
||||
verifies that the computed square root is correct for given input. For each
|
||||
invocation of ``do_test``, another test is added to the project with a name,
|
||||
input, and expected results based on the passed arguments.
|
||||
|
||||
Rebuild the application and then cd to the binary directory and run the
|
||||
:manual:`ctest <ctest(1)>` executable: ``ctest -N`` and ``ctest -VV``. For
|
||||
multi-config generators (e.g. Visual Studio), the configuration type must be
|
||||
specified. To run tests in Debug mode, for example, use ``ctest -C Debug -VV``
|
||||
from the build directory (not the Debug subdirectory!). Alternatively, build
|
||||
the ``RUN_TESTS`` target from the IDE.
|
||||
|
||||
Adding System Introspection (Step 5)
|
||||
====================================
|
||||
|
||||
Let us consider adding some code to our project that depends on features the
|
||||
target platform may not have. For this example, we will add some code that
|
||||
depends on whether or not the target platform has the ``log`` and ``exp``
|
||||
functions. Of course almost every platform has these functions but for this
|
||||
tutorial assume that they are not common.
|
||||
|
||||
If the platform has ``log`` and ``exp`` then we will use them to compute the
|
||||
square root in the ``mysqrt`` function. We first test for the availability of
|
||||
these functions using the :module:`CheckSymbolExists` module in
|
||||
``MathFunctions/CMakeLists.txt``. On some platforms, we will need to link to
|
||||
the m library. If ``log`` and ``exp`` are not initially found, require the m
|
||||
library and try again.
|
||||
|
||||
.. literalinclude:: Step6/MathFunctions/CMakeLists.txt
|
||||
:language: cmake
|
||||
:start-after: # does this system provide the log and exp functions?
|
||||
:end-before: # add compile definitions
|
||||
|
||||
If available, use :command:`target_compile_definitions` to specify
|
||||
``HAVE_LOG`` and ``HAVE_EXP`` as ``PRIVATE`` compile definitions.
|
||||
|
||||
.. literalinclude:: Step6/MathFunctions/CMakeLists.txt
|
||||
:language: cmake
|
||||
:start-after: # add compile definitions
|
||||
:end-before: # install rules
|
||||
|
||||
If ``log`` and ``exp`` are available on the system, then we will use them to
|
||||
compute the square root in the ``mysqrt`` function. Add the following code to
|
||||
the ``mysqrt`` function in ``MathFunctions/mysqrt.cxx`` (don't forget the
|
||||
``#endif`` before returning the result!):
|
||||
|
||||
.. literalinclude:: Step6/MathFunctions/mysqrt.cxx
|
||||
:language: c++
|
||||
:start-after: // if we have both log and exp then use them
|
||||
:end-before: // do ten iterations
|
||||
|
||||
We will also need to modify ``mysqrt.cxx`` to include ``cmath``.
|
||||
|
||||
.. literalinclude:: Step6/MathFunctions/mysqrt.cxx
|
||||
:language: c++
|
||||
:end-before: #include <iostream>
|
||||
|
||||
Run the :manual:`cmake <cmake(1)>` executable or the
|
||||
:manual:`cmake-gui <cmake-gui(1)>` to configure the project and then build it
|
||||
with your chosen build tool and run the Tutorial executable.
|
||||
|
||||
Which function gives better results now, sqrt or mysqrt?
|
||||
|
||||
Adding a Custom Command and Generated File (Step 6)
|
||||
===================================================
|
||||
|
||||
Suppose, for the purpose of this tutorial, we decide that we never want to use
|
||||
the platform ``log`` and ``exp`` functions and instead would like to
|
||||
generate a table of precomputed values to use in the ``mysqrt`` function.
|
||||
In this section, we will create the table as part of the build process,
|
||||
and then compile that table into our application.
|
||||
|
||||
First, let's remove the check for the ``log`` and ``exp`` functions in
|
||||
``MathFunctions/CMakeLists.txt``. Then remove the check for ``HAVE_LOG`` and
|
||||
``HAVE_EXP`` from ``mysqrt.cxx``. At the same time, we can remove
|
||||
:code:`#include <cmath>`.
|
||||
|
||||
In the ``MathFunctions`` subdirectory, a new source file named
|
||||
``MakeTable.cxx`` has been provided to generate the table.
|
||||
|
||||
After reviewing the file, we can see that the table is produced as valid C++
|
||||
code and that the output filename is passed in as an argument.
|
||||
|
||||
The next step is to add the appropriate commands to the
|
||||
``MathFunctions/CMakeLists.txt`` file to build the MakeTable executable and
|
||||
then run it as part of the build process. A few commands are needed to
|
||||
accomplish this.
|
||||
|
||||
First, at the top of ``MathFunctions/CMakeLists.txt``, the executable for
|
||||
``MakeTable`` is added as any other executable would be added.
|
||||
|
||||
.. literalinclude:: Step7/MathFunctions/CMakeLists.txt
|
||||
:language: cmake
|
||||
:start-after: # first we add the executable that generates the table
|
||||
:end-before: # add the command to generate the source code
|
||||
|
||||
Then we add a custom command that specifies how to produce ``Table.h``
|
||||
by running MakeTable.
|
||||
|
||||
.. literalinclude:: Step7/MathFunctions/CMakeLists.txt
|
||||
:language: cmake
|
||||
:start-after: # add the command to generate the source code
|
||||
:end-before: # add the main library
|
||||
|
||||
Next we have to let CMake know that ``mysqrt.cxx`` depends on the generated
|
||||
file ``Table.h``. This is done by adding the generated ``Table.h`` to the list
|
||||
of sources for the library MathFunctions.
|
||||
|
||||
.. literalinclude:: Step7/MathFunctions/CMakeLists.txt
|
||||
:language: cmake
|
||||
:start-after: # add the main library
|
||||
:end-before: # state that anybody linking
|
||||
|
||||
We also have to add the current binary directory to the list of include
|
||||
directories so that ``Table.h`` can be found and included by ``mysqrt.cxx``.
|
||||
|
||||
.. literalinclude:: Step7/MathFunctions/CMakeLists.txt
|
||||
:language: cmake
|
||||
:start-after: # state that we depend on our bin
|
||||
:end-before: # install rules
|
||||
|
||||
Now let's use the generated table. First, modify ``mysqrt.cxx`` to include
|
||||
``Table.h``. Next, we can rewrite the mysqrt function to use the table:
|
||||
|
||||
.. literalinclude:: Step7/MathFunctions/mysqrt.cxx
|
||||
:language: c++
|
||||
:start-after: // a hack square root calculation using simple operations
|
||||
|
||||
Run the :manual:`cmake <cmake(1)>` executable or the
|
||||
:manual:`cmake-gui <cmake-gui(1)>` to configure the project and then build it
|
||||
with your chosen build tool.
|
||||
|
||||
When this project is built it will first build the ``MakeTable`` executable.
|
||||
It will then run ``MakeTable`` to produce ``Table.h``. Finally, it will
|
||||
compile ``mysqrt.cxx`` which includes ``Table.h`` to produce the MathFunctions
|
||||
library.
|
||||
|
||||
Run the Tutorial executable and verify that it is using the table.
|
||||
|
||||
Building an Installer (Step 7)
|
||||
==============================
|
||||
|
||||
Next suppose that we want to distribute our project to other people so that
|
||||
they can use it. We want to provide both binary and source distributions on a
|
||||
variety of platforms. This is a little different from the install we did
|
||||
previously in `Installing and Testing (Step 4)`_ , where we were
|
||||
installing the binaries that we had built from the source code. In this
|
||||
example we will be building installation packages that support binary
|
||||
installations and package management features. To accomplish this we will use
|
||||
CPack to create platform specific installers. Specifically we need to add a
|
||||
few lines to the bottom of our top-level ``CMakeLists.txt`` file.
|
||||
|
||||
.. literalinclude:: Step8/CMakeLists.txt
|
||||
:language: cmake
|
||||
:start-after: # setup installer
|
||||
|
||||
That is all there is to it. We start by including
|
||||
:module:`InstallRequiredSystemLibraries`. This module will include any runtime
|
||||
libraries that are needed by the project for the current platform. Next we set
|
||||
some CPack variables to where we have stored the license and version
|
||||
information for this project. The version information was set earlier in this
|
||||
tutorial and the ``license.txt`` has been included in the top-level source
|
||||
directory for this step.
|
||||
|
||||
Finally we include the :module:`CPack module <CPack>` which will use these
|
||||
variables and some other properties of the current system to setup an
|
||||
installer.
|
||||
|
||||
The next step is to build the project in the usual manner and then run the
|
||||
:manual:`cpack <cpack(1)>` executable. To build a binary distribution, from the
|
||||
binary directory run:
|
||||
|
||||
.. code-block:: console
|
||||
|
||||
cpack
|
||||
|
||||
To specify the generator, use the ``-G`` option. For multi-config builds, use
|
||||
``-C`` to specify the configuration. For example:
|
||||
|
||||
.. code-block:: console
|
||||
|
||||
cpack -G ZIP -C Debug
|
||||
|
||||
To create a source distribution you would type:
|
||||
|
||||
.. code-block:: console
|
||||
|
||||
cpack --config CPackSourceConfig.cmake
|
||||
|
||||
Alternatively, run ``make package`` or right click the ``Package`` target and
|
||||
``Build Project`` from an IDE.
|
||||
|
||||
Run the installer found in the binary directory. Then run the installed
|
||||
executable and verify that it works.
|
||||
|
||||
Adding Support for a Dashboard (Step 8)
|
||||
=======================================
|
||||
|
||||
Adding support for submitting our test results to a dashboard is simple. We
|
||||
already defined a number of tests for our project in `Testing Support`_. Now we
|
||||
just have to run those tests and submit them to a dashboard. To include support
|
||||
for dashboards we include the :module:`CTest` module in our top-level
|
||||
``CMakeLists.txt``.
|
||||
|
||||
Replace:
|
||||
|
||||
.. code-block:: cmake
|
||||
|
||||
# enable testing
|
||||
enable_testing()
|
||||
|
||||
With:
|
||||
|
||||
.. code-block:: cmake
|
||||
|
||||
# enable dashboard scripting
|
||||
include(CTest)
|
||||
|
||||
The :module:`CTest` module will automatically call ``enable_testing()``, so we
|
||||
can remove it from our CMake files.
|
||||
|
||||
We will also need to create a ``CTestConfig.cmake`` file in the top-level
|
||||
directory where we can specify the name of the project and where to submit the
|
||||
dashboard.
|
||||
|
||||
.. literalinclude:: Step9/CTestConfig.cmake
|
||||
:language: cmake
|
||||
|
||||
The :manual:`ctest <ctest(1)>` executable will read in this file when it runs.
|
||||
To create a simple dashboard you can run the :manual:`cmake <cmake(1)>`
|
||||
executable or the :manual:`cmake-gui <cmake-gui(1)>` to configure the project,
|
||||
but do not build it yet. Instead, change directory to the binary tree, and then
|
||||
run:
|
||||
|
||||
ctest [-VV] -D Experimental
|
||||
|
||||
Remember, for multi-config generators (e.g. Visual Studio), the configuration
|
||||
type must be specified::
|
||||
|
||||
ctest [-VV] -C Debug -D Experimental
|
||||
|
||||
Or, from an IDE, build the ``Experimental`` target.
|
||||
|
||||
The :manual:`ctest <ctest(1)>` executable will build and test the project and
|
||||
submit the results to Kitware's public dashboard:
|
||||
https://my.cdash.org/index.php?project=CMakeTutorial.
|
||||
|
||||
Mixing Static and Shared (Step 9)
|
||||
=================================
|
||||
|
||||
In this section we will show how the :variable:`BUILD_SHARED_LIBS` variable can
|
||||
be used to control the default behavior of :command:`add_library`,
|
||||
and allow control over how libraries without an explicit type (``STATIC``,
|
||||
``SHARED``, ``MODULE`` or ``OBJECT``) are built.
|
||||
|
||||
To accomplish this we need to add :variable:`BUILD_SHARED_LIBS` to the
|
||||
top-level ``CMakeLists.txt``. We use the :command:`option` command as it allows
|
||||
users to optionally select if the value should be ON or OFF.
|
||||
|
||||
Next we are going to refactor MathFunctions to become a real library that
|
||||
encapsulates using ``mysqrt`` or ``sqrt``, instead of requiring the calling
|
||||
code to do this logic. This will also mean that ``USE_MYMATH`` will not control
|
||||
building MathFunctions, but instead will control the behavior of this library.
|
||||
|
||||
The first step is to update the starting section of the top-level
|
||||
``CMakeLists.txt`` to look like:
|
||||
|
||||
.. literalinclude:: Step10/CMakeLists.txt
|
||||
:language: cmake
|
||||
:end-before: # add the binary tree
|
||||
|
||||
Now that we have made MathFunctions always be used, we will need to update
|
||||
the logic of that library. So, in ``MathFunctions/CMakeLists.txt`` we need to
|
||||
create a SqrtLibrary that will conditionally be built and installed when
|
||||
``USE_MYMATH`` is enabled. Now, since this is a tutorial, we are going to
|
||||
explicitly require that SqrtLibrary is built statically.
|
||||
|
||||
The end result is that ``MathFunctions/CMakeLists.txt`` should look like:
|
||||
|
||||
.. literalinclude:: Step10/MathFunctions/CMakeLists.txt
|
||||
:language: cmake
|
||||
:lines: 1-36,42-
|
||||
|
||||
Next, update ``MathFunctions/mysqrt.cxx`` to use the ``mathfunctions`` and
|
||||
``detail`` namespaces:
|
||||
|
||||
.. literalinclude:: Step10/MathFunctions/mysqrt.cxx
|
||||
:language: c++
|
||||
|
||||
We also need to make some changes in ``tutorial.cxx``, so that it no longer
|
||||
uses ``USE_MYMATH``:
|
||||
|
||||
#. Always include ``MathFunctions.h``
|
||||
#. Always use ``mathfunctions::sqrt``
|
||||
#. Don't include cmath
|
||||
|
||||
Finally, update ``MathFunctions/MathFunctions.h`` to use dll export defines:
|
||||
|
||||
.. literalinclude:: Step10/MathFunctions/MathFunctions.h
|
||||
:language: c++
|
||||
|
||||
At this point, if you build everything, you may notice that linking fails
|
||||
as we are combining a static library without position independent code with a
|
||||
library that has position independent code. The solution to this is to
|
||||
explicitly set the :prop_tgt:`POSITION_INDEPENDENT_CODE` target property of
|
||||
SqrtLibrary to be True no matter the build type.
|
||||
|
||||
.. literalinclude:: Step10/MathFunctions/CMakeLists.txt
|
||||
:language: cmake
|
||||
:lines: 37-42
|
||||
|
||||
**Exercise**: We modified ``MathFunctions.h`` to use dll export defines.
|
||||
Using CMake documentation can you find a helper module to simplify this?
|
||||
|
||||
|
||||
Adding Generator Expressions (Step 10)
|
||||
======================================
|
||||
|
||||
:manual:`Generator expressions <cmake-generator-expressions(7)>` are evaluated
|
||||
during build system generation to produce information specific to each build
|
||||
configuration.
|
||||
|
||||
:manual:`Generator expressions <cmake-generator-expressions(7)>` are allowed in
|
||||
the context of many target properties, such as :prop_tgt:`LINK_LIBRARIES`,
|
||||
:prop_tgt:`INCLUDE_DIRECTORIES`, :prop_tgt:`COMPILE_DEFINITIONS` and others.
|
||||
They may also be used when using commands to populate those properties, such as
|
||||
:command:`target_link_libraries`, :command:`target_include_directories`,
|
||||
:command:`target_compile_definitions` and others.
|
||||
|
||||
:manual:`Generator expressions <cmake-generator-expressions(7)>` may be used
|
||||
to enable conditional linking, conditional definitions used when compiling,
|
||||
conditional include directories and more. The conditions may be based on the
|
||||
build configuration, target properties, platform information or any other
|
||||
queryable information.
|
||||
|
||||
There are different types of
|
||||
:manual:`generator expressions <cmake-generator-expressions(7)>` including
|
||||
Logical, Informational, and Output expressions.
|
||||
|
||||
Logical expressions are used to create conditional output. The basic
|
||||
expressions are the 0 and 1 expressions. A ``$<0:...>`` results in the empty
|
||||
string, and ``<1:...>`` results in the content of "...". They can also be
|
||||
nested.
|
||||
|
||||
A common usage of
|
||||
:manual:`generator expressions <cmake-generator-expressions(7)>` is to
|
||||
conditionally add compiler flags, such as those for language levels or
|
||||
warnings. A nice pattern is to associate this information to an ``INTERFACE``
|
||||
target allowing this information to propagate. Let's start by constructing an
|
||||
``INTERFACE`` target and specifying the required C++ standard level of ``11``
|
||||
instead of using :variable:`CMAKE_CXX_STANDARD`.
|
||||
|
||||
So the following code:
|
||||
|
||||
.. literalinclude:: Step10/CMakeLists.txt
|
||||
:language: cmake
|
||||
:start-after: project(Tutorial VERSION 1.0)
|
||||
:end-before: # control where the static and shared libraries are built so that on windows
|
||||
|
||||
Would be replaced with:
|
||||
|
||||
.. literalinclude:: Step11/CMakeLists.txt
|
||||
:language: cmake
|
||||
:start-after: project(Tutorial VERSION 1.0)
|
||||
:end-before: # add compiler warning flags just when building this project via
|
||||
|
||||
|
||||
Next we add the desired compiler warning flags that we want for our project. As
|
||||
warning flags vary based on the compiler we use the ``COMPILE_LANG_AND_ID``
|
||||
generator expression to control which flags to apply given a language and a set
|
||||
of compiler ids as seen below:
|
||||
|
||||
.. literalinclude:: Step11/CMakeLists.txt
|
||||
:language: cmake
|
||||
:start-after: # the BUILD_INTERFACE genex
|
||||
:end-before: # control where the static and shared libraries are built so that on windows
|
||||
|
||||
Looking at this we see that the warning flags are encapsulated inside a
|
||||
``BUILD_INTERFACE`` condition. This is done so that consumers of our installed
|
||||
project will not inherit our warning flags.
|
||||
|
||||
|
||||
**Exercise**: Modify ``MathFunctions/CMakeLists.txt`` so that all targets have
|
||||
a :command:`target_link_libraries` call to ``tutorial_compiler_flags``.
|
||||
|
||||
|
||||
Adding Export Configuration (Step 11)
|
||||
=====================================
|
||||
|
||||
During `Installing and Testing (Step 4)`_ of the tutorial we added the ability
|
||||
for CMake to install the library and headers of the project. During
|
||||
`Building an Installer (Step 7)`_ we added the ability to package up this
|
||||
information so it could be distributed to other people.
|
||||
|
||||
The next step is to add the necessary information so that other CMake projects
|
||||
can use our project, be it from a build directory, a local install or when
|
||||
packaged.
|
||||
|
||||
The first step is to update our :command:`install(TARGETS)` commands to not
|
||||
only specify a ``DESTINATION`` but also an ``EXPORT``. The ``EXPORT`` keyword
|
||||
generates and installs a CMake file containing code to import all targets
|
||||
listed in the install command from the installation tree. So let's go ahead and
|
||||
explicitly ``EXPORT`` the MathFunctions library by updating the ``install``
|
||||
command in ``MathFunctions/CMakeLists.txt`` to look like:
|
||||
|
||||
.. literalinclude:: Complete/MathFunctions/CMakeLists.txt
|
||||
:language: cmake
|
||||
:start-after: # install rules
|
||||
|
||||
Now that we have MathFunctions being exported, we also need to explicitly
|
||||
install the generated ``MathFunctionsTargets.cmake`` file. This is done by
|
||||
adding the following to the bottom of the top-level ``CMakeLists.txt``:
|
||||
|
||||
.. literalinclude:: Complete/CMakeLists.txt
|
||||
:language: cmake
|
||||
:start-after: # install the configuration targets
|
||||
:end-before: include(CMakePackageConfigHelpers)
|
||||
|
||||
At this point you should try and run CMake. If everything is setup properly
|
||||
you will see that CMake will generate an error that looks like:
|
||||
|
||||
.. code-block:: console
|
||||
|
||||
Target "MathFunctions" INTERFACE_INCLUDE_DIRECTORIES property contains
|
||||
path:
|
||||
|
||||
"/Users/robert/Documents/CMakeClass/Tutorial/Step11/MathFunctions"
|
||||
|
||||
which is prefixed in the source directory.
|
||||
|
||||
What CMake is trying to say is that during generating the export information
|
||||
it will export a path that is intrinsically tied to the current machine and
|
||||
will not be valid on other machines. The solution to this is to update the
|
||||
MathFunctions :command:`target_include_directories` to understand that it needs
|
||||
different ``INTERFACE`` locations when being used from within the build
|
||||
directory and from an install / package. This means converting the
|
||||
:command:`target_include_directories` call for MathFunctions to look like:
|
||||
|
||||
.. literalinclude:: Step12/MathFunctions/CMakeLists.txt
|
||||
:language: cmake
|
||||
:start-after: # to find MathFunctions.h, while we don't.
|
||||
:end-before: # should we use our own math functions
|
||||
|
||||
Once this has been updated, we can re-run CMake and verify that it doesn't
|
||||
warn anymore.
|
||||
|
||||
At this point, we have CMake properly packaging the target information that is
|
||||
required but we will still need to generate a ``MathFunctionsConfig.cmake`` so
|
||||
that the CMake :command:`find_package` command can find our project. So let's go
|
||||
ahead and add a new file to the top-level of the project called
|
||||
``Config.cmake.in`` with the following contents:
|
||||
|
||||
.. literalinclude:: Step12/Config.cmake.in
|
||||
|
||||
Then, to properly configure and install that file, add the following to the
|
||||
bottom of the top-level ``CMakeLists.txt``:
|
||||
|
||||
.. literalinclude:: Step12/CMakeLists.txt
|
||||
:language: cmake
|
||||
:start-after: # install the configuration targets
|
||||
:end-before: # generate the export
|
||||
|
||||
At this point, we have generated a relocatable CMake Configuration for our
|
||||
project that can be used after the project has been installed or packaged. If
|
||||
we want our project to also be used from a build directory we only have to add
|
||||
the following to the bottom of the top level ``CMakeLists.txt``:
|
||||
|
||||
.. literalinclude:: Step12/CMakeLists.txt
|
||||
:language: cmake
|
||||
:start-after: # needs to be after the install(TARGETS ) command
|
||||
|
||||
With this export call we now generate a ``Targets.cmake``, allowing the
|
||||
configured ``MathFunctionsConfig.cmake`` in the build directory to be used by
|
||||
other projects, without needing it to be installed.
|
||||
|
||||
Packaging Debug and Release (Step 12)
|
||||
=====================================
|
||||
|
||||
**Note:** This example is valid for single-configuration generators and will
|
||||
not work for multi-configuration generators (e.g. Visual Studio).
|
||||
|
||||
By default, CMake's model is that a build directory only contains a single
|
||||
configuration, be it Debug, Release, MinSizeRel, or RelWithDebInfo. It is
|
||||
possible, however, to setup CPack to bundle multiple build directories and
|
||||
construct a package that contains multiple configurations of the same project.
|
||||
|
||||
First, we want to ensure that the debug and release builds use different names
|
||||
for the executables and libraries that will be installed. Let's use `d` as the
|
||||
postfix for the debug executable and libraries.
|
||||
|
||||
Set :variable:`CMAKE_DEBUG_POSTFIX` near the beginning of the top-level
|
||||
``CMakeLists.txt`` file:
|
||||
|
||||
.. literalinclude:: Complete/CMakeLists.txt
|
||||
:language: cmake
|
||||
:start-after: project(Tutorial VERSION 1.0)
|
||||
:end-before: target_compile_features(tutorial_compiler_flags
|
||||
|
||||
And the :prop_tgt:`DEBUG_POSTFIX` property on the tutorial executable:
|
||||
|
||||
.. literalinclude:: Complete/CMakeLists.txt
|
||||
:language: cmake
|
||||
:start-after: # add the executable
|
||||
:end-before: # add the binary tree to the search path for include files
|
||||
|
||||
Let's also add version numbering to the MathFunctions library. In
|
||||
``MathFunctions/CMakeLists.txt``, set the :prop_tgt:`VERSION` and
|
||||
:prop_tgt:`SOVERSION` properties:
|
||||
|
||||
.. literalinclude:: Complete/MathFunctions/CMakeLists.txt
|
||||
:language: cmake
|
||||
:start-after: # setup the version numbering
|
||||
:end-before: # install rules
|
||||
|
||||
From the ``Step12`` directory, create ``debug`` and ``release``
|
||||
subbdirectories. The layout will look like:
|
||||
|
||||
.. code-block:: none
|
||||
|
||||
- Step12
|
||||
- debug
|
||||
- release
|
||||
|
||||
Now we need to setup debug and release builds. We can use
|
||||
:variable:`CMAKE_BUILD_TYPE` to set the configuration type:
|
||||
|
||||
.. code-block:: console
|
||||
|
||||
cd debug
|
||||
cmake -DCMAKE_BUILD_TYPE=Debug ..
|
||||
cmake --build .
|
||||
cd ../release
|
||||
cmake -DCMAKE_BUILD_TYPE=Release ..
|
||||
cmake --build .
|
||||
|
||||
Now that both the debug and release builds are complete, we can use a custom
|
||||
configuration file to package both builds into a single release. In the
|
||||
``Step12`` directory, create a file called ``MultiCPackConfig.cmake``. In this
|
||||
file, first include the default configuration file that was created by the
|
||||
:manual:`cmake <cmake(1)>` executable.
|
||||
|
||||
Next, use the ``CPACK_INSTALL_CMAKE_PROJECTS`` variable to specify which
|
||||
projects to install. In this case, we want to install both debug and release.
|
||||
|
||||
.. literalinclude:: Complete/MultiCPackConfig.cmake
|
||||
:language: cmake
|
||||
|
||||
From the ``Step12`` directory, run :manual:`cpack <cpack(1)>` specifying our
|
||||
custom configuration file with the ``config`` option:
|
||||
|
||||
.. code-block:: console
|
||||
|
||||
cpack --config MultiCPackConfig.cmake
|
||||
.. toctree::
|
||||
:maxdepth: 2
|
||||
|
||||
A Basic Starting Point
|
||||
Adding a Library
|
||||
Adding Usage Requirements for a Library
|
||||
Installing and Testing
|
||||
Adding System Introspection
|
||||
Adding a Custom Command and Generated File
|
||||
Packaging an Installer
|
||||
Adding Support for a Testing Dashboard
|
||||
Selecting Static or Shared Libraries
|
||||
Adding Generator Expressions
|
||||
Adding Export Configuration
|
||||
Packaging Debug and Release
|
||||
|
||||
Reference in New Issue
Block a user