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cmCustomCommand: Return std::string from GetWorkingDirectory
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@@ -1023,9 +1023,9 @@ cmLocalUnixMakefileGenerator3
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}
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// if the command specified a working directory use it.
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const char* dir = this->Makefile->GetStartOutputDirectory();
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const char* workingDir = cc.GetWorkingDirectory();
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if(workingDir)
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std::string dir = this->Makefile->GetStartOutputDirectory();
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std::string workingDir = cc.GetWorkingDirectory();
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if(!workingDir.empty())
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{
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dir = workingDir;
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}
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@@ -1066,7 +1066,7 @@ cmLocalUnixMakefileGenerator3
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// Convert the command to a relative path only if the current
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// working directory will be the start-output directory.
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bool had_slash = cmd.find("/") != cmd.npos;
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if(!workingDir)
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if(workingDir.empty())
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{
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cmd = this->Convert(cmd,START_OUTPUT);
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}
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@@ -1079,7 +1079,8 @@ cmLocalUnixMakefileGenerator3
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cmd = "./" + cmd;
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}
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std::string launcher =
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this->MakeLauncher(cc, target, workingDir? NONE : START_OUTPUT);
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this->MakeLauncher(cc, target,
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workingDir.empty()? START_OUTPUT : NONE);
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cmd = launcher + this->ConvertShellCommand(cmd, NONE);
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ccg.AppendArguments(c, cmd);
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@@ -1125,7 +1126,7 @@ cmLocalUnixMakefileGenerator3
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}
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// Setup the proper working directory for the commands.
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this->CreateCDCommand(commands1, dir, relative);
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this->CreateCDCommand(commands1, dir.c_str(), relative);
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// push back the custom commands
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commands.insert(commands.end(), commands1.begin(), commands1.end());
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