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Help: Convert remaining modules to block-style comments
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committed by
Kyle Edwards
parent
7115aa6c22
commit
df4ed1e9ff
@@ -1,44 +1,45 @@
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# Distributed under the OSI-approved BSD 3-Clause License. See accompanying
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# file Copyright.txt or https://cmake.org/licensing for details.
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#.rst:
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# FindThreads
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# -----------
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#
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# This module determines the thread library of the system.
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#
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# The following variables are set
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#
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# ::
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#
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# CMAKE_THREAD_LIBS_INIT - the thread library
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# CMAKE_USE_SPROC_INIT - are we using sproc?
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# CMAKE_USE_WIN32_THREADS_INIT - using WIN32 threads?
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# CMAKE_USE_PTHREADS_INIT - are we using pthreads
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# CMAKE_HP_PTHREADS_INIT - are we using hp pthreads
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#
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# The following import target is created
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#
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# ::
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#
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# Threads::Threads
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#
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# For systems with multiple thread libraries, caller can set
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#
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# ::
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#
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# CMAKE_THREAD_PREFER_PTHREAD
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#
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# If the use of the -pthread compiler and linker flag is preferred then the
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# caller can set
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#
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# ::
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#
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# THREADS_PREFER_PTHREAD_FLAG
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#
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# Please note that the compiler flag can only be used with the imported
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# target. Use of both the imported target as well as this switch is highly
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# recommended for new code.
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#[=======================================================================[.rst:
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FindThreads
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-----------
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This module determines the thread library of the system.
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The following variables are set
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::
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CMAKE_THREAD_LIBS_INIT - the thread library
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CMAKE_USE_SPROC_INIT - are we using sproc?
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CMAKE_USE_WIN32_THREADS_INIT - using WIN32 threads?
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CMAKE_USE_PTHREADS_INIT - are we using pthreads
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CMAKE_HP_PTHREADS_INIT - are we using hp pthreads
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The following import target is created
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::
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Threads::Threads
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For systems with multiple thread libraries, caller can set
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::
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CMAKE_THREAD_PREFER_PTHREAD
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If the use of the -pthread compiler and linker flag is preferred then the
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caller can set
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::
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THREADS_PREFER_PTHREAD_FLAG
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Please note that the compiler flag can only be used with the imported
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target. Use of both the imported target as well as this switch is highly
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recommended for new code.
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#]=======================================================================]
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include (CheckLibraryExists)
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include (CheckSymbolExists)
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