Help: Convert remaining modules to block-style comments

This commit is contained in:
Kitware Robot
2018-10-22 10:31:08 -04:00
committed by Kyle Edwards
parent 7115aa6c22
commit df4ed1e9ff
202 changed files with 10078 additions and 9868 deletions

View File

@@ -1,44 +1,45 @@
# Distributed under the OSI-approved BSD 3-Clause License. See accompanying
# file Copyright.txt or https://cmake.org/licensing for details.
#.rst:
# FindThreads
# -----------
#
# This module determines the thread library of the system.
#
# The following variables are set
#
# ::
#
# CMAKE_THREAD_LIBS_INIT - the thread library
# CMAKE_USE_SPROC_INIT - are we using sproc?
# CMAKE_USE_WIN32_THREADS_INIT - using WIN32 threads?
# CMAKE_USE_PTHREADS_INIT - are we using pthreads
# CMAKE_HP_PTHREADS_INIT - are we using hp pthreads
#
# The following import target is created
#
# ::
#
# Threads::Threads
#
# For systems with multiple thread libraries, caller can set
#
# ::
#
# CMAKE_THREAD_PREFER_PTHREAD
#
# If the use of the -pthread compiler and linker flag is preferred then the
# caller can set
#
# ::
#
# THREADS_PREFER_PTHREAD_FLAG
#
# Please note that the compiler flag can only be used with the imported
# target. Use of both the imported target as well as this switch is highly
# recommended for new code.
#[=======================================================================[.rst:
FindThreads
-----------
This module determines the thread library of the system.
The following variables are set
::
CMAKE_THREAD_LIBS_INIT - the thread library
CMAKE_USE_SPROC_INIT - are we using sproc?
CMAKE_USE_WIN32_THREADS_INIT - using WIN32 threads?
CMAKE_USE_PTHREADS_INIT - are we using pthreads
CMAKE_HP_PTHREADS_INIT - are we using hp pthreads
The following import target is created
::
Threads::Threads
For systems with multiple thread libraries, caller can set
::
CMAKE_THREAD_PREFER_PTHREAD
If the use of the -pthread compiler and linker flag is preferred then the
caller can set
::
THREADS_PREFER_PTHREAD_FLAG
Please note that the compiler flag can only be used with the imported
target. Use of both the imported target as well as this switch is highly
recommended for new code.
#]=======================================================================]
include (CheckLibraryExists)
include (CheckSymbolExists)