Help: Convert remaining modules to block-style comments

This commit is contained in:
Kitware Robot
2018-10-22 10:31:08 -04:00
committed by Kyle Edwards
parent 7115aa6c22
commit df4ed1e9ff
202 changed files with 10078 additions and 9868 deletions
+31 -30
View File
@@ -1,36 +1,37 @@
# Distributed under the OSI-approved BSD 3-Clause License. See accompanying
# file Copyright.txt or https://cmake.org/licensing for details.
#.rst:
# FindosgText
# -----------
#
#
#
# This is part of the Findosg* suite used to find OpenSceneGraph
# components. Each component is separate and you must opt in to each
# module. You must also opt into OpenGL and OpenThreads (and Producer
# if needed) as these modules won't do it for you. This is to allow you
# control over your own system piece by piece in case you need to opt
# out of certain components or change the Find behavior for a particular
# module (perhaps because the default FindOpenGL.cmake module doesn't
# work with your system as an example). If you want to use a more
# convenient module that includes everything, use the
# FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules.
#
# Locate osgText This module defines
#
# OSGTEXT_FOUND - Was osgText found? OSGTEXT_INCLUDE_DIR - Where to find
# the headers OSGTEXT_LIBRARIES - The libraries to link for osgText (use
# this)
#
# OSGTEXT_LIBRARY - The osgText library OSGTEXT_LIBRARY_DEBUG - The
# osgText debug library
#
# $OSGDIR is an environment variable that would correspond to the
# ./configure --prefix=$OSGDIR used in building osg.
#
# Created by Eric Wing.
#[=======================================================================[.rst:
FindosgText
-----------
This is part of the Findosg* suite used to find OpenSceneGraph
components. Each component is separate and you must opt in to each
module. You must also opt into OpenGL and OpenThreads (and Producer
if needed) as these modules won't do it for you. This is to allow you
control over your own system piece by piece in case you need to opt
out of certain components or change the Find behavior for a particular
module (perhaps because the default FindOpenGL.cmake module doesn't
work with your system as an example). If you want to use a more
convenient module that includes everything, use the
FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules.
Locate osgText This module defines
OSGTEXT_FOUND - Was osgText found? OSGTEXT_INCLUDE_DIR - Where to find
the headers OSGTEXT_LIBRARIES - The libraries to link for osgText (use
this)
OSGTEXT_LIBRARY - The osgText library OSGTEXT_LIBRARY_DEBUG - The
osgText debug library
$OSGDIR is an environment variable that would correspond to the
./configure --prefix=$OSGDIR used in building osg.
Created by Eric Wing.
#]=======================================================================]
# Header files are presumed to be included like
# #include <osg/PositionAttitudeTransform>