Merge branch 'upstream-jsoncpp' into update-jsoncpp

* upstream-jsoncpp:
  jsoncpp 2017-08-27 (4cfae897)
This commit is contained in:
Brad King
2017-08-28 11:33:06 -04:00
19 changed files with 3438 additions and 2293 deletions

View File

@@ -1,121 +0,0 @@
// Copyright 2007-2010 Baptiste Lepilleur
// Distributed under MIT license, or public domain if desired and
// recognized in your jurisdiction.
// See file LICENSE for detail or copy at http://jsoncpp.sourceforge.net/LICENSE
#ifndef JSONCPP_BATCHALLOCATOR_H_INCLUDED
#define JSONCPP_BATCHALLOCATOR_H_INCLUDED
#include <stdlib.h>
#include <assert.h>
#ifndef JSONCPP_DOC_EXCLUDE_IMPLEMENTATION
namespace Json {
/* Fast memory allocator.
*
* This memory allocator allocates memory for a batch of object (specified by
* the page size, the number of object in each page).
*
* It does not allow the destruction of a single object. All the allocated
* objects can be destroyed at once. The memory can be either released or reused
* for future allocation.
*
* The in-place new operator must be used to construct the object using the
* pointer returned by allocate.
*/
template <typename AllocatedType, const unsigned int objectPerAllocation>
class BatchAllocator {
public:
BatchAllocator(unsigned int objectsPerPage = 255)
: freeHead_(0), objectsPerPage_(objectsPerPage) {
// printf( "Size: %d => %s\n", sizeof(AllocatedType),
// typeid(AllocatedType).name() );
assert(sizeof(AllocatedType) * objectPerAllocation >=
sizeof(AllocatedType*)); // We must be able to store a slist in the
// object free space.
assert(objectsPerPage >= 16);
batches_ = allocateBatch(0); // allocated a dummy page
currentBatch_ = batches_;
}
~BatchAllocator() {
for (BatchInfo* batch = batches_; batch;) {
BatchInfo* nextBatch = batch->next_;
free(batch);
batch = nextBatch;
}
}
/// allocate space for an array of objectPerAllocation object.
/// @warning it is the responsability of the caller to call objects
/// constructors.
AllocatedType* allocate() {
if (freeHead_) // returns node from free list.
{
AllocatedType* object = freeHead_;
freeHead_ = *(AllocatedType**)object;
return object;
}
if (currentBatch_->used_ == currentBatch_->end_) {
currentBatch_ = currentBatch_->next_;
while (currentBatch_ && currentBatch_->used_ == currentBatch_->end_)
currentBatch_ = currentBatch_->next_;
if (!currentBatch_) // no free batch found, allocate a new one
{
currentBatch_ = allocateBatch(objectsPerPage_);
currentBatch_->next_ = batches_; // insert at the head of the list
batches_ = currentBatch_;
}
}
AllocatedType* allocated = currentBatch_->used_;
currentBatch_->used_ += objectPerAllocation;
return allocated;
}
/// Release the object.
/// @warning it is the responsability of the caller to actually destruct the
/// object.
void release(AllocatedType* object) {
assert(object != 0);
*(AllocatedType**)object = freeHead_;
freeHead_ = object;
}
private:
struct BatchInfo {
BatchInfo* next_;
AllocatedType* used_;
AllocatedType* end_;
AllocatedType buffer_[objectPerAllocation];
};
// disabled copy constructor and assignement operator.
BatchAllocator(const BatchAllocator&);
void operator=(const BatchAllocator&);
static BatchInfo* allocateBatch(unsigned int objectsPerPage) {
const unsigned int mallocSize =
sizeof(BatchInfo) - sizeof(AllocatedType) * objectPerAllocation +
sizeof(AllocatedType) * objectPerAllocation * objectsPerPage;
BatchInfo* batch = static_cast<BatchInfo*>(malloc(mallocSize));
batch->next_ = 0;
batch->used_ = batch->buffer_;
batch->end_ = batch->buffer_ + objectsPerPage;
return batch;
}
BatchInfo* batches_;
BatchInfo* currentBatch_;
/// Head of a single linked list within the allocated space of freeed object
AllocatedType* freeHead_;
unsigned int objectsPerPage_;
};
} // namespace Json
#endif // ifndef JSONCPP_DOC_INCLUDE_IMPLEMENTATION
#endif // JSONCPP_BATCHALLOCATOR_H_INCLUDED

View File

@@ -1,360 +0,0 @@
// Copyright 2007-2010 Baptiste Lepilleur
// Distributed under MIT license, or public domain if desired and
// recognized in your jurisdiction.
// See file LICENSE for detail or copy at http://jsoncpp.sourceforge.net/LICENSE
// included by json_value.cpp
namespace Json {
// //////////////////////////////////////////////////////////////////
// //////////////////////////////////////////////////////////////////
// //////////////////////////////////////////////////////////////////
// class ValueInternalArray
// //////////////////////////////////////////////////////////////////
// //////////////////////////////////////////////////////////////////
// //////////////////////////////////////////////////////////////////
ValueArrayAllocator::~ValueArrayAllocator() {}
// //////////////////////////////////////////////////////////////////
// class DefaultValueArrayAllocator
// //////////////////////////////////////////////////////////////////
#ifdef JSON_USE_SIMPLE_INTERNAL_ALLOCATOR
class DefaultValueArrayAllocator : public ValueArrayAllocator {
public: // overridden from ValueArrayAllocator
virtual ~DefaultValueArrayAllocator() {}
virtual ValueInternalArray* newArray() { return new ValueInternalArray(); }
virtual ValueInternalArray* newArrayCopy(const ValueInternalArray& other) {
return new ValueInternalArray(other);
}
virtual void destructArray(ValueInternalArray* array) { delete array; }
virtual void
reallocateArrayPageIndex(Value**& indexes,
ValueInternalArray::PageIndex& indexCount,
ValueInternalArray::PageIndex minNewIndexCount) {
ValueInternalArray::PageIndex newIndexCount = (indexCount * 3) / 2 + 1;
if (minNewIndexCount > newIndexCount)
newIndexCount = minNewIndexCount;
void* newIndexes = realloc(indexes, sizeof(Value*) * newIndexCount);
JSON_ASSERT_MESSAGE(newIndexes, "Couldn't realloc.");
indexCount = newIndexCount;
indexes = static_cast<Value**>(newIndexes);
}
virtual void releaseArrayPageIndex(Value** indexes,
ValueInternalArray::PageIndex indexCount) {
if (indexes)
free(indexes);
}
virtual Value* allocateArrayPage() {
return static_cast<Value*>(
malloc(sizeof(Value) * ValueInternalArray::itemsPerPage));
}
virtual void releaseArrayPage(Value* value) {
if (value)
free(value);
}
};
#else // #ifdef JSON_USE_SIMPLE_INTERNAL_ALLOCATOR
/// @todo make this thread-safe (lock when accessign batch allocator)
class DefaultValueArrayAllocator : public ValueArrayAllocator {
public: // overridden from ValueArrayAllocator
virtual ~DefaultValueArrayAllocator() {}
virtual ValueInternalArray* newArray() {
ValueInternalArray* array = arraysAllocator_.allocate();
new (array) ValueInternalArray(); // placement new
return array;
}
virtual ValueInternalArray* newArrayCopy(const ValueInternalArray& other) {
ValueInternalArray* array = arraysAllocator_.allocate();
new (array) ValueInternalArray(other); // placement new
return array;
}
virtual void destructArray(ValueInternalArray* array) {
if (array) {
array->~ValueInternalArray();
arraysAllocator_.release(array);
}
}
virtual void
reallocateArrayPageIndex(Value**& indexes,
ValueInternalArray::PageIndex& indexCount,
ValueInternalArray::PageIndex minNewIndexCount) {
ValueInternalArray::PageIndex newIndexCount = (indexCount * 3) / 2 + 1;
if (minNewIndexCount > newIndexCount)
newIndexCount = minNewIndexCount;
void* newIndexes = realloc(indexes, sizeof(Value*) * newIndexCount);
JSON_ASSERT_MESSAGE(newIndexes, "Couldn't realloc.");
indexCount = newIndexCount;
indexes = static_cast<Value**>(newIndexes);
}
virtual void releaseArrayPageIndex(Value** indexes,
ValueInternalArray::PageIndex indexCount) {
if (indexes)
free(indexes);
}
virtual Value* allocateArrayPage() {
return static_cast<Value*>(pagesAllocator_.allocate());
}
virtual void releaseArrayPage(Value* value) {
if (value)
pagesAllocator_.release(value);
}
private:
BatchAllocator<ValueInternalArray, 1> arraysAllocator_;
BatchAllocator<Value, ValueInternalArray::itemsPerPage> pagesAllocator_;
};
#endif // #ifdef JSON_USE_SIMPLE_INTERNAL_ALLOCATOR
static ValueArrayAllocator*& arrayAllocator() {
static DefaultValueArrayAllocator defaultAllocator;
static ValueArrayAllocator* arrayAllocator = &defaultAllocator;
return arrayAllocator;
}
static struct DummyArrayAllocatorInitializer {
DummyArrayAllocatorInitializer() {
arrayAllocator(); // ensure arrayAllocator() statics are initialized before
// main().
}
} dummyArrayAllocatorInitializer;
// //////////////////////////////////////////////////////////////////
// class ValueInternalArray
// //////////////////////////////////////////////////////////////////
bool ValueInternalArray::equals(const IteratorState& x,
const IteratorState& other) {
return x.array_ == other.array_ &&
x.currentItemIndex_ == other.currentItemIndex_ &&
x.currentPageIndex_ == other.currentPageIndex_;
}
void ValueInternalArray::increment(IteratorState& it) {
JSON_ASSERT_MESSAGE(
it.array_ && (it.currentPageIndex_ - it.array_->pages_) * itemsPerPage +
it.currentItemIndex_ !=
it.array_->size_,
"ValueInternalArray::increment(): moving iterator beyond end");
++(it.currentItemIndex_);
if (it.currentItemIndex_ == itemsPerPage) {
it.currentItemIndex_ = 0;
++(it.currentPageIndex_);
}
}
void ValueInternalArray::decrement(IteratorState& it) {
JSON_ASSERT_MESSAGE(
it.array_ && it.currentPageIndex_ == it.array_->pages_ &&
it.currentItemIndex_ == 0,
"ValueInternalArray::decrement(): moving iterator beyond end");
if (it.currentItemIndex_ == 0) {
it.currentItemIndex_ = itemsPerPage - 1;
--(it.currentPageIndex_);
} else {
--(it.currentItemIndex_);
}
}
Value& ValueInternalArray::unsafeDereference(const IteratorState& it) {
return (*(it.currentPageIndex_))[it.currentItemIndex_];
}
Value& ValueInternalArray::dereference(const IteratorState& it) {
JSON_ASSERT_MESSAGE(
it.array_ && (it.currentPageIndex_ - it.array_->pages_) * itemsPerPage +
it.currentItemIndex_ <
it.array_->size_,
"ValueInternalArray::dereference(): dereferencing invalid iterator");
return unsafeDereference(it);
}
void ValueInternalArray::makeBeginIterator(IteratorState& it) const {
it.array_ = const_cast<ValueInternalArray*>(this);
it.currentItemIndex_ = 0;
it.currentPageIndex_ = pages_;
}
void ValueInternalArray::makeIterator(IteratorState& it,
ArrayIndex index) const {
it.array_ = const_cast<ValueInternalArray*>(this);
it.currentItemIndex_ = index % itemsPerPage;
it.currentPageIndex_ = pages_ + index / itemsPerPage;
}
void ValueInternalArray::makeEndIterator(IteratorState& it) const {
makeIterator(it, size_);
}
ValueInternalArray::ValueInternalArray() : pages_(0), size_(0), pageCount_(0) {}
ValueInternalArray::ValueInternalArray(const ValueInternalArray& other)
: pages_(0), size_(other.size_), pageCount_(0) {
PageIndex minNewPages = other.size_ / itemsPerPage;
arrayAllocator()->reallocateArrayPageIndex(pages_, pageCount_, minNewPages);
JSON_ASSERT_MESSAGE(pageCount_ >= minNewPages,
"ValueInternalArray::reserve(): bad reallocation");
IteratorState itOther;
other.makeBeginIterator(itOther);
Value* value;
for (ArrayIndex index = 0; index < size_; ++index, increment(itOther)) {
if (index % itemsPerPage == 0) {
PageIndex pageIndex = index / itemsPerPage;
value = arrayAllocator()->allocateArrayPage();
pages_[pageIndex] = value;
}
new (value) Value(dereference(itOther));
}
}
ValueInternalArray& ValueInternalArray::operator=(ValueInternalArray other) {
swap(other);
return *this;
}
ValueInternalArray::~ValueInternalArray() {
// destroy all constructed items
IteratorState it;
IteratorState itEnd;
makeBeginIterator(it);
makeEndIterator(itEnd);
for (; !equals(it, itEnd); increment(it)) {
Value* value = &dereference(it);
value->~Value();
}
// release all pages
PageIndex lastPageIndex = size_ / itemsPerPage;
for (PageIndex pageIndex = 0; pageIndex < lastPageIndex; ++pageIndex)
arrayAllocator()->releaseArrayPage(pages_[pageIndex]);
// release pages index
arrayAllocator()->releaseArrayPageIndex(pages_, pageCount_);
}
void ValueInternalArray::swap(ValueInternalArray& other) {
Value** tempPages = pages_;
pages_ = other.pages_;
other.pages_ = tempPages;
ArrayIndex tempSize = size_;
size_ = other.size_;
other.size_ = tempSize;
PageIndex tempPageCount = pageCount_;
pageCount_ = other.pageCount_;
other.pageCount_ = tempPageCount;
}
void ValueInternalArray::clear() {
ValueInternalArray dummy;
swap(dummy);
}
void ValueInternalArray::resize(ArrayIndex newSize) {
if (newSize == 0)
clear();
else if (newSize < size_) {
IteratorState it;
IteratorState itEnd;
makeIterator(it, newSize);
makeIterator(itEnd, size_);
for (; !equals(it, itEnd); increment(it)) {
Value* value = &dereference(it);
value->~Value();
}
PageIndex pageIndex = (newSize + itemsPerPage - 1) / itemsPerPage;
PageIndex lastPageIndex = size_ / itemsPerPage;
for (; pageIndex < lastPageIndex; ++pageIndex)
arrayAllocator()->releaseArrayPage(pages_[pageIndex]);
size_ = newSize;
} else if (newSize > size_)
resolveReference(newSize);
}
void ValueInternalArray::makeIndexValid(ArrayIndex index) {
// Need to enlarge page index ?
if (index >= pageCount_ * itemsPerPage) {
PageIndex minNewPages = (index + 1) / itemsPerPage;
arrayAllocator()->reallocateArrayPageIndex(pages_, pageCount_, minNewPages);
JSON_ASSERT_MESSAGE(pageCount_ >= minNewPages,
"ValueInternalArray::reserve(): bad reallocation");
}
// Need to allocate new pages ?
ArrayIndex nextPageIndex = (size_ % itemsPerPage) != 0
? size_ - (size_ % itemsPerPage) + itemsPerPage
: size_;
if (nextPageIndex <= index) {
PageIndex pageIndex = nextPageIndex / itemsPerPage;
PageIndex pageToAllocate = (index - nextPageIndex) / itemsPerPage + 1;
for (; pageToAllocate-- > 0; ++pageIndex)
pages_[pageIndex] = arrayAllocator()->allocateArrayPage();
}
// Initialize all new entries
IteratorState it;
IteratorState itEnd;
makeIterator(it, size_);
size_ = index + 1;
makeIterator(itEnd, size_);
for (; !equals(it, itEnd); increment(it)) {
Value* value = &dereference(it);
new (value) Value(); // Construct a default value using placement new
}
}
Value& ValueInternalArray::resolveReference(ArrayIndex index) {
if (index >= size_)
makeIndexValid(index);
return pages_[index / itemsPerPage][index % itemsPerPage];
}
Value* ValueInternalArray::find(ArrayIndex index) const {
if (index >= size_)
return 0;
return &(pages_[index / itemsPerPage][index % itemsPerPage]);
}
ValueInternalArray::ArrayIndex ValueInternalArray::size() const {
return size_;
}
int ValueInternalArray::distance(const IteratorState& x,
const IteratorState& y) {
return indexOf(y) - indexOf(x);
}
ValueInternalArray::ArrayIndex
ValueInternalArray::indexOf(const IteratorState& iterator) {
if (!iterator.array_)
return ArrayIndex(-1);
return ArrayIndex((iterator.currentPageIndex_ - iterator.array_->pages_) *
itemsPerPage +
iterator.currentItemIndex_);
}
int ValueInternalArray::compare(const ValueInternalArray& other) const {
int sizeDiff(size_ - other.size_);
if (sizeDiff != 0)
return sizeDiff;
for (ArrayIndex index = 0; index < size_; ++index) {
int diff = pages_[index / itemsPerPage][index % itemsPerPage].compare(
other.pages_[index / itemsPerPage][index % itemsPerPage]);
if (diff != 0)
return diff;
}
return 0;
}
} // namespace Json

View File

@@ -1,473 +0,0 @@
// Copyright 2007-2010 Baptiste Lepilleur
// Distributed under MIT license, or public domain if desired and
// recognized in your jurisdiction.
// See file LICENSE for detail or copy at http://jsoncpp.sourceforge.net/LICENSE
// included by json_value.cpp
namespace Json {
// //////////////////////////////////////////////////////////////////
// //////////////////////////////////////////////////////////////////
// //////////////////////////////////////////////////////////////////
// class ValueInternalMap
// //////////////////////////////////////////////////////////////////
// //////////////////////////////////////////////////////////////////
// //////////////////////////////////////////////////////////////////
/** \internal MUST be safely initialized using memset( this, 0,
* sizeof(ValueInternalLink) );
* This optimization is used by the fast allocator.
*/
ValueInternalLink::ValueInternalLink() : previous_(0), next_(0) {}
ValueInternalLink::~ValueInternalLink() {
for (int index = 0; index < itemPerLink; ++index) {
if (!items_[index].isItemAvailable()) {
if (!items_[index].isMemberNameStatic())
free(keys_[index]);
} else
break;
}
}
ValueMapAllocator::~ValueMapAllocator() {}
#ifdef JSON_USE_SIMPLE_INTERNAL_ALLOCATOR
class DefaultValueMapAllocator : public ValueMapAllocator {
public: // overridden from ValueMapAllocator
virtual ValueInternalMap* newMap() { return new ValueInternalMap(); }
virtual ValueInternalMap* newMapCopy(const ValueInternalMap& other) {
return new ValueInternalMap(other);
}
virtual void destructMap(ValueInternalMap* map) { delete map; }
virtual ValueInternalLink* allocateMapBuckets(unsigned int size) {
return new ValueInternalLink[size];
}
virtual void releaseMapBuckets(ValueInternalLink* links) { delete[] links; }
virtual ValueInternalLink* allocateMapLink() {
return new ValueInternalLink();
}
virtual void releaseMapLink(ValueInternalLink* link) { delete link; }
};
#else
/// @todo make this thread-safe (lock when accessign batch allocator)
class DefaultValueMapAllocator : public ValueMapAllocator {
public: // overridden from ValueMapAllocator
virtual ValueInternalMap* newMap() {
ValueInternalMap* map = mapsAllocator_.allocate();
new (map) ValueInternalMap(); // placement new
return map;
}
virtual ValueInternalMap* newMapCopy(const ValueInternalMap& other) {
ValueInternalMap* map = mapsAllocator_.allocate();
new (map) ValueInternalMap(other); // placement new
return map;
}
virtual void destructMap(ValueInternalMap* map) {
if (map) {
map->~ValueInternalMap();
mapsAllocator_.release(map);
}
}
virtual ValueInternalLink* allocateMapBuckets(unsigned int size) {
return new ValueInternalLink[size];
}
virtual void releaseMapBuckets(ValueInternalLink* links) { delete[] links; }
virtual ValueInternalLink* allocateMapLink() {
ValueInternalLink* link = linksAllocator_.allocate();
memset(link, 0, sizeof(ValueInternalLink));
return link;
}
virtual void releaseMapLink(ValueInternalLink* link) {
link->~ValueInternalLink();
linksAllocator_.release(link);
}
private:
BatchAllocator<ValueInternalMap, 1> mapsAllocator_;
BatchAllocator<ValueInternalLink, 1> linksAllocator_;
};
#endif
static ValueMapAllocator*& mapAllocator() {
static DefaultValueMapAllocator defaultAllocator;
static ValueMapAllocator* mapAllocator = &defaultAllocator;
return mapAllocator;
}
static struct DummyMapAllocatorInitializer {
DummyMapAllocatorInitializer() {
mapAllocator(); // ensure mapAllocator() statics are initialized before
// main().
}
} dummyMapAllocatorInitializer;
// h(K) = value * K >> w ; with w = 32 & K prime w.r.t. 2^32.
/*
use linked list hash map.
buckets array is a container.
linked list element contains 6 key/values. (memory = (16+4) * 6 + 4 = 124)
value have extra state: valid, available, deleted
*/
ValueInternalMap::ValueInternalMap()
: buckets_(0), tailLink_(0), bucketsSize_(0), itemCount_(0) {}
ValueInternalMap::ValueInternalMap(const ValueInternalMap& other)
: buckets_(0), tailLink_(0), bucketsSize_(0), itemCount_(0) {
reserve(other.itemCount_);
IteratorState it;
IteratorState itEnd;
other.makeBeginIterator(it);
other.makeEndIterator(itEnd);
for (; !equals(it, itEnd); increment(it)) {
bool isStatic;
const char* memberName = key(it, isStatic);
const Value& aValue = value(it);
resolveReference(memberName, isStatic) = aValue;
}
}
ValueInternalMap& ValueInternalMap::operator=(ValueInternalMap other) {
swap(other);
return *this;
}
ValueInternalMap::~ValueInternalMap() {
if (buckets_) {
for (BucketIndex bucketIndex = 0; bucketIndex < bucketsSize_;
++bucketIndex) {
ValueInternalLink* link = buckets_[bucketIndex].next_;
while (link) {
ValueInternalLink* linkToRelease = link;
link = link->next_;
mapAllocator()->releaseMapLink(linkToRelease);
}
}
mapAllocator()->releaseMapBuckets(buckets_);
}
}
void ValueInternalMap::swap(ValueInternalMap& other) {
ValueInternalLink* tempBuckets = buckets_;
buckets_ = other.buckets_;
other.buckets_ = tempBuckets;
ValueInternalLink* tempTailLink = tailLink_;
tailLink_ = other.tailLink_;
other.tailLink_ = tempTailLink;
BucketIndex tempBucketsSize = bucketsSize_;
bucketsSize_ = other.bucketsSize_;
other.bucketsSize_ = tempBucketsSize;
BucketIndex tempItemCount = itemCount_;
itemCount_ = other.itemCount_;
other.itemCount_ = tempItemCount;
}
void ValueInternalMap::clear() {
ValueInternalMap dummy;
swap(dummy);
}
ValueInternalMap::BucketIndex ValueInternalMap::size() const {
return itemCount_;
}
bool ValueInternalMap::reserveDelta(BucketIndex growth) {
return reserve(itemCount_ + growth);
}
bool ValueInternalMap::reserve(BucketIndex newItemCount) {
if (!buckets_ && newItemCount > 0) {
buckets_ = mapAllocator()->allocateMapBuckets(1);
bucketsSize_ = 1;
tailLink_ = &buckets_[0];
}
// BucketIndex idealBucketCount = (newItemCount +
// ValueInternalLink::itemPerLink) / ValueInternalLink::itemPerLink;
return true;
}
const Value* ValueInternalMap::find(const char* key) const {
if (!bucketsSize_)
return 0;
HashKey hashedKey = hash(key);
BucketIndex bucketIndex = hashedKey % bucketsSize_;
for (const ValueInternalLink* current = &buckets_[bucketIndex]; current != 0;
current = current->next_) {
for (BucketIndex index = 0; index < ValueInternalLink::itemPerLink;
++index) {
if (current->items_[index].isItemAvailable())
return 0;
if (strcmp(key, current->keys_[index]) == 0)
return &current->items_[index];
}
}
return 0;
}
Value* ValueInternalMap::find(const char* key) {
const ValueInternalMap* constThis = this;
return const_cast<Value*>(constThis->find(key));
}
Value& ValueInternalMap::resolveReference(const char* key, bool isStatic) {
HashKey hashedKey = hash(key);
if (bucketsSize_) {
BucketIndex bucketIndex = hashedKey % bucketsSize_;
ValueInternalLink** previous = 0;
BucketIndex index;
for (ValueInternalLink* current = &buckets_[bucketIndex]; current != 0;
previous = &current->next_, current = current->next_) {
for (index = 0; index < ValueInternalLink::itemPerLink; ++index) {
if (current->items_[index].isItemAvailable())
return setNewItem(key, isStatic, current, index);
if (strcmp(key, current->keys_[index]) == 0)
return current->items_[index];
}
}
}
reserveDelta(1);
return unsafeAdd(key, isStatic, hashedKey);
}
void ValueInternalMap::remove(const char* key) {
HashKey hashedKey = hash(key);
if (!bucketsSize_)
return;
BucketIndex bucketIndex = hashedKey % bucketsSize_;
for (ValueInternalLink* link = &buckets_[bucketIndex]; link != 0;
link = link->next_) {
BucketIndex index;
for (index = 0; index < ValueInternalLink::itemPerLink; ++index) {
if (link->items_[index].isItemAvailable())
return;
if (strcmp(key, link->keys_[index]) == 0) {
doActualRemove(link, index, bucketIndex);
return;
}
}
}
}
void ValueInternalMap::doActualRemove(ValueInternalLink* link,
BucketIndex index,
BucketIndex bucketIndex) {
// find last item of the bucket and swap it with the 'removed' one.
// set removed items flags to 'available'.
// if last page only contains 'available' items, then desallocate it (it's
// empty)
ValueInternalLink*& lastLink = getLastLinkInBucket(index);
BucketIndex lastItemIndex = 1; // a link can never be empty, so start at 1
for (; lastItemIndex < ValueInternalLink::itemPerLink;
++lastItemIndex) // may be optimized with dicotomic search
{
if (lastLink->items_[lastItemIndex].isItemAvailable())
break;
}
BucketIndex lastUsedIndex = lastItemIndex - 1;
Value* valueToDelete = &link->items_[index];
Value* valueToPreserve = &lastLink->items_[lastUsedIndex];
if (valueToDelete != valueToPreserve)
valueToDelete->swap(*valueToPreserve);
if (lastUsedIndex == 0) // page is now empty
{ // remove it from bucket linked list and delete it.
ValueInternalLink* linkPreviousToLast = lastLink->previous_;
if (linkPreviousToLast != 0) // can not deleted bucket link.
{
mapAllocator()->releaseMapLink(lastLink);
linkPreviousToLast->next_ = 0;
lastLink = linkPreviousToLast;
}
} else {
Value dummy;
valueToPreserve->swap(dummy); // restore deleted to default Value.
valueToPreserve->setItemUsed(false);
}
--itemCount_;
}
ValueInternalLink*&
ValueInternalMap::getLastLinkInBucket(BucketIndex bucketIndex) {
if (bucketIndex == bucketsSize_ - 1)
return tailLink_;
ValueInternalLink*& previous = buckets_[bucketIndex + 1].previous_;
if (!previous)
previous = &buckets_[bucketIndex];
return previous;
}
Value& ValueInternalMap::setNewItem(const char* key,
bool isStatic,
ValueInternalLink* link,
BucketIndex index) {
char* duplicatedKey = makeMemberName(key);
++itemCount_;
link->keys_[index] = duplicatedKey;
link->items_[index].setItemUsed();
link->items_[index].setMemberNameIsStatic(isStatic);
return link->items_[index]; // items already default constructed.
}
Value&
ValueInternalMap::unsafeAdd(const char* key, bool isStatic, HashKey hashedKey) {
JSON_ASSERT_MESSAGE(bucketsSize_ > 0,
"ValueInternalMap::unsafeAdd(): internal logic error.");
BucketIndex bucketIndex = hashedKey % bucketsSize_;
ValueInternalLink*& previousLink = getLastLinkInBucket(bucketIndex);
ValueInternalLink* link = previousLink;
BucketIndex index;
for (index = 0; index < ValueInternalLink::itemPerLink; ++index) {
if (link->items_[index].isItemAvailable())
break;
}
if (index == ValueInternalLink::itemPerLink) // need to add a new page
{
ValueInternalLink* newLink = mapAllocator()->allocateMapLink();
index = 0;
link->next_ = newLink;
previousLink = newLink;
link = newLink;
}
return setNewItem(key, isStatic, link, index);
}
ValueInternalMap::HashKey ValueInternalMap::hash(const char* key) const {
HashKey hash = 0;
while (*key)
hash += *key++ * 37;
return hash;
}
int ValueInternalMap::compare(const ValueInternalMap& other) const {
int sizeDiff(itemCount_ - other.itemCount_);
if (sizeDiff != 0)
return sizeDiff;
// Strict order guaranty is required. Compare all keys FIRST, then compare
// values.
IteratorState it;
IteratorState itEnd;
makeBeginIterator(it);
makeEndIterator(itEnd);
for (; !equals(it, itEnd); increment(it)) {
if (!other.find(key(it)))
return 1;
}
// All keys are equals, let's compare values
makeBeginIterator(it);
for (; !equals(it, itEnd); increment(it)) {
const Value* otherValue = other.find(key(it));
int valueDiff = value(it).compare(*otherValue);
if (valueDiff != 0)
return valueDiff;
}
return 0;
}
void ValueInternalMap::makeBeginIterator(IteratorState& it) const {
it.map_ = const_cast<ValueInternalMap*>(this);
it.bucketIndex_ = 0;
it.itemIndex_ = 0;
it.link_ = buckets_;
}
void ValueInternalMap::makeEndIterator(IteratorState& it) const {
it.map_ = const_cast<ValueInternalMap*>(this);
it.bucketIndex_ = bucketsSize_;
it.itemIndex_ = 0;
it.link_ = 0;
}
bool ValueInternalMap::equals(const IteratorState& x,
const IteratorState& other) {
return x.map_ == other.map_ && x.bucketIndex_ == other.bucketIndex_ &&
x.link_ == other.link_ && x.itemIndex_ == other.itemIndex_;
}
void ValueInternalMap::incrementBucket(IteratorState& iterator) {
++iterator.bucketIndex_;
JSON_ASSERT_MESSAGE(
iterator.bucketIndex_ <= iterator.map_->bucketsSize_,
"ValueInternalMap::increment(): attempting to iterate beyond end.");
if (iterator.bucketIndex_ == iterator.map_->bucketsSize_)
iterator.link_ = 0;
else
iterator.link_ = &(iterator.map_->buckets_[iterator.bucketIndex_]);
iterator.itemIndex_ = 0;
}
void ValueInternalMap::increment(IteratorState& iterator) {
JSON_ASSERT_MESSAGE(iterator.map_,
"Attempting to iterator using invalid iterator.");
++iterator.itemIndex_;
if (iterator.itemIndex_ == ValueInternalLink::itemPerLink) {
JSON_ASSERT_MESSAGE(
iterator.link_ != 0,
"ValueInternalMap::increment(): attempting to iterate beyond end.");
iterator.link_ = iterator.link_->next_;
if (iterator.link_ == 0)
incrementBucket(iterator);
} else if (iterator.link_->items_[iterator.itemIndex_].isItemAvailable()) {
incrementBucket(iterator);
}
}
void ValueInternalMap::decrement(IteratorState& iterator) {
if (iterator.itemIndex_ == 0) {
JSON_ASSERT_MESSAGE(iterator.map_,
"Attempting to iterate using invalid iterator.");
if (iterator.link_ == &iterator.map_->buckets_[iterator.bucketIndex_]) {
JSON_ASSERT_MESSAGE(iterator.bucketIndex_ > 0,
"Attempting to iterate beyond beginning.");
--(iterator.bucketIndex_);
}
iterator.link_ = iterator.link_->previous_;
iterator.itemIndex_ = ValueInternalLink::itemPerLink - 1;
}
}
const char* ValueInternalMap::key(const IteratorState& iterator) {
JSON_ASSERT_MESSAGE(iterator.link_,
"Attempting to iterate using invalid iterator.");
return iterator.link_->keys_[iterator.itemIndex_];
}
const char* ValueInternalMap::key(const IteratorState& iterator,
bool& isStatic) {
JSON_ASSERT_MESSAGE(iterator.link_,
"Attempting to iterate using invalid iterator.");
isStatic = iterator.link_->items_[iterator.itemIndex_].isMemberNameStatic();
return iterator.link_->keys_[iterator.itemIndex_];
}
Value& ValueInternalMap::value(const IteratorState& iterator) {
JSON_ASSERT_MESSAGE(iterator.link_,
"Attempting to iterate using invalid iterator.");
return iterator.link_->items_[iterator.itemIndex_];
}
int ValueInternalMap::distance(const IteratorState& x, const IteratorState& y) {
int offset = 0;
IteratorState it = x;
while (!equals(it, y))
increment(it);
return offset;
}
} // namespace Json

File diff suppressed because it is too large Load Diff

View File

@@ -1,4 +1,4 @@
// Copyright 2007-2010 Baptiste Lepilleur
// Copyright 2007-2010 Baptiste Lepilleur and The JsonCpp Authors
// Distributed under MIT license, or public domain if desired and
// recognized in your jurisdiction.
// See file LICENSE for detail or copy at http://jsoncpp.sourceforge.net/LICENSE
@@ -6,6 +6,16 @@
#ifndef LIB_JSONCPP_JSON_TOOL_H_INCLUDED
#define LIB_JSONCPP_JSON_TOOL_H_INCLUDED
// Also support old flag NO_LOCALE_SUPPORT
#ifdef NO_LOCALE_SUPPORT
#define JSONCPP_NO_LOCALE_SUPPORT
#endif
#ifndef JSONCPP_NO_LOCALE_SUPPORT
#include <clocale>
#endif
/* This header provides common string manipulation support, such as UTF-8,
* portable conversion from/to string...
*
@@ -13,10 +23,18 @@
*/
namespace Json {
static char getDecimalPoint() {
#ifdef JSONCPP_NO_LOCALE_SUPPORT
return '\0';
#else
struct lconv* lc = localeconv();
return lc ? *(lc->decimal_point) : '\0';
#endif
}
/// Converts a unicode code-point to UTF-8.
static inline std::string codePointToUTF8(unsigned int cp) {
std::string result;
static inline JSONCPP_STRING codePointToUTF8(unsigned int cp) {
JSONCPP_STRING result;
// based on description from http://en.wikipedia.org/wiki/UTF-8
@@ -30,8 +48,8 @@ static inline std::string codePointToUTF8(unsigned int cp) {
} else if (cp <= 0xFFFF) {
result.resize(3);
result[2] = static_cast<char>(0x80 | (0x3f & cp));
result[1] = 0x80 | static_cast<char>((0x3f & (cp >> 6)));
result[0] = 0xE0 | static_cast<char>((0xf & (cp >> 12)));
result[1] = static_cast<char>(0x80 | (0x3f & (cp >> 6)));
result[0] = static_cast<char>(0xE0 | (0xf & (cp >> 12)));
} else if (cp <= 0x10FFFF) {
result.resize(4);
result[3] = static_cast<char>(0x80 | (0x3f & cp));
@@ -43,7 +61,7 @@ static inline std::string codePointToUTF8(unsigned int cp) {
return result;
}
/// Returns true if ch is a control character (in range [0,32[).
/// Returns true if ch is a control character (in range [1,31]).
static inline bool isControlCharacter(char ch) { return ch > 0 && ch <= 0x1F; }
enum {
@@ -63,7 +81,7 @@ typedef char UIntToStringBuffer[uintToStringBufferSize];
static inline void uintToString(LargestUInt value, char*& current) {
*--current = 0;
do {
*--current = char(value % 10) + '0';
*--current = static_cast<char>(value % 10U + static_cast<unsigned>('0'));
value /= 10;
} while (value != 0);
}
@@ -82,6 +100,18 @@ static inline void fixNumericLocale(char* begin, char* end) {
}
}
static inline void fixNumericLocaleInput(char* begin, char* end) {
char decimalPoint = getDecimalPoint();
if (decimalPoint != '\0' && decimalPoint != '.') {
while (begin < end) {
if (*begin == '.') {
*begin = decimalPoint;
}
++begin;
}
}
}
} // namespace Json {
#endif // LIB_JSONCPP_JSON_TOOL_H_INCLUDED

File diff suppressed because it is too large Load Diff

View File

@@ -1,4 +1,4 @@
// Copyright 2007-2010 Baptiste Lepilleur
// Copyright 2007-2010 Baptiste Lepilleur and The JsonCpp Authors
// Distributed under MIT license, or public domain if desired and
// recognized in your jurisdiction.
// See file LICENSE for detail or copy at http://jsoncpp.sourceforge.net/LICENSE
@@ -16,68 +16,29 @@ namespace Json {
// //////////////////////////////////////////////////////////////////
ValueIteratorBase::ValueIteratorBase()
#ifndef JSON_VALUE_USE_INTERNAL_MAP
: current_(), isNull_(true) {
}
#else
: isArray_(true), isNull_(true) {
iterator_.array_ = ValueInternalArray::IteratorState();
}
#endif
#ifndef JSON_VALUE_USE_INTERNAL_MAP
ValueIteratorBase::ValueIteratorBase(
const Value::ObjectValues::iterator& current)
: current_(current), isNull_(false) {}
#else
ValueIteratorBase::ValueIteratorBase(
const ValueInternalArray::IteratorState& state)
: isArray_(true) {
iterator_.array_ = state;
}
ValueIteratorBase::ValueIteratorBase(
const ValueInternalMap::IteratorState& state)
: isArray_(false) {
iterator_.map_ = state;
}
#endif
Value& ValueIteratorBase::deref() const {
#ifndef JSON_VALUE_USE_INTERNAL_MAP
return current_->second;
#else
if (isArray_)
return ValueInternalArray::dereference(iterator_.array_);
return ValueInternalMap::value(iterator_.map_);
#endif
}
void ValueIteratorBase::increment() {
#ifndef JSON_VALUE_USE_INTERNAL_MAP
++current_;
#else
if (isArray_)
ValueInternalArray::increment(iterator_.array_);
ValueInternalMap::increment(iterator_.map_);
#endif
}
void ValueIteratorBase::decrement() {
#ifndef JSON_VALUE_USE_INTERNAL_MAP
--current_;
#else
if (isArray_)
ValueInternalArray::decrement(iterator_.array_);
ValueInternalMap::decrement(iterator_.map_);
#endif
}
ValueIteratorBase::difference_type
ValueIteratorBase::computeDistance(const SelfType& other) const {
#ifndef JSON_VALUE_USE_INTERNAL_MAP
#ifdef JSON_USE_CPPTL_SMALLMAP
return current_ - other.current_;
return other.current_ - current_;
#else
// Iterator for null value are initialized using the default
// constructor, which initialize current_ to the default
@@ -100,80 +61,58 @@ ValueIteratorBase::computeDistance(const SelfType& other) const {
}
return myDistance;
#endif
#else
if (isArray_)
return ValueInternalArray::distance(iterator_.array_,
other.iterator_.array_);
return ValueInternalMap::distance(iterator_.map_, other.iterator_.map_);
#endif
}
bool ValueIteratorBase::isEqual(const SelfType& other) const {
#ifndef JSON_VALUE_USE_INTERNAL_MAP
if (isNull_) {
return other.isNull_;
}
return current_ == other.current_;
#else
if (isArray_)
return ValueInternalArray::equals(iterator_.array_, other.iterator_.array_);
return ValueInternalMap::equals(iterator_.map_, other.iterator_.map_);
#endif
}
void ValueIteratorBase::copy(const SelfType& other) {
#ifndef JSON_VALUE_USE_INTERNAL_MAP
current_ = other.current_;
isNull_ = other.isNull_;
#else
if (isArray_)
iterator_.array_ = other.iterator_.array_;
iterator_.map_ = other.iterator_.map_;
#endif
}
Value ValueIteratorBase::key() const {
#ifndef JSON_VALUE_USE_INTERNAL_MAP
const Value::CZString czstring = (*current_).first;
if (czstring.c_str()) {
if (czstring.data()) {
if (czstring.isStaticString())
return Value(StaticString(czstring.c_str()));
return Value(czstring.c_str());
return Value(StaticString(czstring.data()));
return Value(czstring.data(), czstring.data() + czstring.length());
}
return Value(czstring.index());
#else
if (isArray_)
return Value(ValueInternalArray::indexOf(iterator_.array_));
bool isStatic;
const char* memberName = ValueInternalMap::key(iterator_.map_, isStatic);
if (isStatic)
return Value(StaticString(memberName));
return Value(memberName);
#endif
}
UInt ValueIteratorBase::index() const {
#ifndef JSON_VALUE_USE_INTERNAL_MAP
const Value::CZString czstring = (*current_).first;
if (!czstring.c_str())
if (!czstring.data())
return czstring.index();
return Value::UInt(-1);
#else
if (isArray_)
return Value::UInt(ValueInternalArray::indexOf(iterator_.array_));
return Value::UInt(-1);
#endif
}
const char* ValueIteratorBase::memberName() const {
#ifndef JSON_VALUE_USE_INTERNAL_MAP
const char* name = (*current_).first.c_str();
return name ? name : "";
#else
if (!isArray_)
return ValueInternalMap::key(iterator_.map_);
return "";
#endif
JSONCPP_STRING ValueIteratorBase::name() const {
char const* keey;
char const* end;
keey = memberName(&end);
if (!keey) return JSONCPP_STRING();
return JSONCPP_STRING(keey, end);
}
char const* ValueIteratorBase::memberName() const {
const char* cname = (*current_).first.data();
return cname ? cname : "";
}
char const* ValueIteratorBase::memberName(char const** end) const {
const char* cname = (*current_).first.data();
if (!cname) {
*end = NULL;
return NULL;
}
*end = cname + (*current_).first.length();
return cname;
}
// //////////////////////////////////////////////////////////////////
@@ -186,19 +125,12 @@ const char* ValueIteratorBase::memberName() const {
ValueConstIterator::ValueConstIterator() {}
#ifndef JSON_VALUE_USE_INTERNAL_MAP
ValueConstIterator::ValueConstIterator(
const Value::ObjectValues::iterator& current)
: ValueIteratorBase(current) {}
#else
ValueConstIterator::ValueConstIterator(
const ValueInternalArray::IteratorState& state)
: ValueIteratorBase(state) {}
ValueConstIterator::ValueConstIterator(
const ValueInternalMap::IteratorState& state)
: ValueIteratorBase(state) {}
#endif
ValueConstIterator::ValueConstIterator(ValueIterator const& other)
: ValueIteratorBase(other) {}
ValueConstIterator& ValueConstIterator::
operator=(const ValueIteratorBase& other) {
@@ -216,19 +148,13 @@ operator=(const ValueIteratorBase& other) {
ValueIterator::ValueIterator() {}
#ifndef JSON_VALUE_USE_INTERNAL_MAP
ValueIterator::ValueIterator(const Value::ObjectValues::iterator& current)
: ValueIteratorBase(current) {}
#else
ValueIterator::ValueIterator(const ValueInternalArray::IteratorState& state)
: ValueIteratorBase(state) {}
ValueIterator::ValueIterator(const ValueInternalMap::IteratorState& state)
: ValueIteratorBase(state) {}
#endif
ValueIterator::ValueIterator(const ValueConstIterator& other)
: ValueIteratorBase(other) {}
: ValueIteratorBase(other) {
throwRuntimeError("ConstIterator to Iterator should never be allowed.");
}
ValueIterator::ValueIterator(const ValueIterator& other)
: ValueIteratorBase(other) {}

File diff suppressed because it is too large Load Diff