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FindLua*: Update documentation
This updates FindLua, FindLua50, and FindLua51 modules: - Added examples section. - Synced module documentation with other similar find modules. - Added notes about Lua 5.0 and 5.1 branches being obsolete and newer version should be used with the FindLua module. - For the example of including Lua headers the angled includes are now used instead of quoted style. Angled brackets are more convenient for system and such dependencies as they indicate that include directories have priority over local files found in the current directory by the compiler. - Removed mentioning CMake 2.x for version variables being introduced as these are now being cleaned in the CMake 4 documentation (CMake docs are at this point considering the 2.8.12.2 as the initial state upon which new and changed items are documented through versions - at least for modules). - `<PackageName>_FOUND` variables used (since CMake 3.3), the uppercased `<PACKAGENAME>_FOUND` are also set to the same value.
This commit is contained in:
@@ -5,42 +5,79 @@
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FindLua
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-------
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Locate Lua library.
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Finds the Lua library. Lua is a embeddable scripting language.
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.. versionadded:: 3.18
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Support for Lua 5.4.
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This module defines:
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``LUA_FOUND``
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if false, do not try to link to Lua
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``LUA_LIBRARIES``
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both lua and lualib
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``LUA_INCLUDE_DIR``
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where to find lua.h
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``LUA_VERSION_STRING``
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the version of Lua found
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``LUA_VERSION_MAJOR``
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the major version of Lua
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``LUA_VERSION_MINOR``
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the minor version of Lua
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``LUA_VERSION_PATCH``
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the patch version of Lua
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Note that the expected include convention is
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When working with Lua, its library headers are intended to be included in
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project source code as:
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.. code-block:: c
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#include "lua.h"
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#include <lua.h>
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and not
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and not:
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.. code-block:: c
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#include <lua/lua.h>
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This is because, the lua location is not standardized and may exist in
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locations other than lua/
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This is because, the location of Lua headers may differ across platforms and may
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exist in locations other than ``lua/``.
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Result Variables
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^^^^^^^^^^^^^^^^
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This module defines the following variables:
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``Lua_FOUND``
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Boolean indicating whether (the requested version of) Lua is found. For
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backward compatibility, the ``LUA_FOUND`` variable is also set to the same
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value.
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``LUA_VERSION_STRING``
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The version of Lua found.
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``LUA_VERSION_MAJOR``
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The major version of Lua found.
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``LUA_VERSION_MINOR``
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The minor version of Lua found.
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``LUA_VERSION_PATCH``
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The patch version of Lua found.
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``LUA_LIBRARIES``
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Libraries needed to link against to use Lua. This list includes both ``lua``
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and ``lualib`` libraries.
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Cache Variables
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^^^^^^^^^^^^^^^
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The following cache variables may also be set:
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``LUA_INCLUDE_DIR``
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The directory containing the Lua header files, such as ``lua.h``,
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``lualib.h``, and ``lauxlib.h``, needed to use Lua.
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Examples
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^^^^^^^^
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Finding the Lua library and creating an interface :ref:`imported target
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<Imported Targets>` that encapsulates its usage requirements for linking to a
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project target:
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.. code-block:: cmake
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find_package(Lua)
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if(Lua_FOUND AND NOT TARGET Lua::Lua)
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add_library(Lua::Lua INTERFACE IMPORTED)
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set_target_properties(
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Lua::Lua
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PROPERTIES
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INTERFACE_INCLUDE_DIRECTORIES "${LUA_INCLUDE_DIR}"
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INTERFACE_LINK_LIBRARIES "${LUA_LIBRARIES}"
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)
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endif()
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target_link_libraries(project_target PRIVATE Lua::Lua)
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#]=======================================================================]
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cmake_policy(PUSH) # Policies apply to functions at definition-time
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@@ -231,8 +268,6 @@ if (LUA_LIBRARY)
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endif ()
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include(FindPackageHandleStandardArgs)
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# handle the QUIETLY and REQUIRED arguments and set LUA_FOUND to TRUE if
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# all listed variables are TRUE
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find_package_handle_standard_args(Lua
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REQUIRED_VARS LUA_LIBRARIES LUA_INCLUDE_DIR
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VERSION_VAR LUA_VERSION_STRING)
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@@ -5,19 +5,20 @@
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FindLua50
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---------
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Locate Lua library.
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.. note::
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This module defines::
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This module is specifically for Lua version branch 5.0, which is obsolete and
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not maintained anymore. In new code use the latest supported Lua version and
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the version-agnostic module :module:`FindLua` instead.
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LUA50_FOUND, if false, do not try to link to Lua
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LUA_LIBRARIES, both lua and lualib
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LUA_INCLUDE_DIR, where to find lua.h and lualib.h (and probably lauxlib.h)
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Finds the Lua library. Lua is a embeddable scripting language.
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Note that the expected include convention is:
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When working with Lua, its library headers are intended to be included in
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project source code as:
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.. code-block:: c
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#include "lua.h"
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#include <lua.h>
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and not:
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@@ -25,8 +26,58 @@ and not:
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#include <lua/lua.h>
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This is because, the lua location is not standardized and may exist in
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locations other than lua/
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This is because, the location of Lua headers may differ across platforms and may
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exist in locations other than ``lua/``.
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Result Variables
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^^^^^^^^^^^^^^^^
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This module defines the following variables:
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``Lua50_FOUND``
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Boolean indicating whether Lua is found. For backward compatibility, the
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``LUA50_FOUND`` variable is also set to the same value.
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Cache Variables
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^^^^^^^^^^^^^^^
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The following cache variables may also be set:
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``LUA_INCLUDE_DIR``
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The directory containing the Lua header files, such as ``lua.h``,
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``lualib.h``, and ``lauxlib.h``, needed to use Lua.
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``LUA_LIBRARIES``
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Libraries needed to link against to use Lua. This list includes both ``lua``
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and ``lualib`` libraries.
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Examples
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^^^^^^^^
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Finding the Lua 5.0 library and creating an interface :ref:`imported target
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<Imported Targets>` that encapsulates its usage requirements for linking to a
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project target:
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.. code-block:: cmake
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find_package(Lua50)
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if(Lua50_FOUND AND NOT TARGET Lua50::Lua50)
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add_library(Lua50::Lua50 INTERFACE IMPORTED)
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set_target_properties(
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Lua50::Lua50
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PROPERTIES
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INTERFACE_INCLUDE_DIRECTORIES "${LUA_INCLUDE_DIR}"
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INTERFACE_LINK_LIBRARIES "${LUA_LIBRARIES}"
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)
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endif()
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target_link_libraries(project_target PRIVATE Lua50::Lua50)
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See Also
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^^^^^^^^
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* The :module:`FindLua` module to find Lua in version-agnostic way.
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#]=======================================================================]
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find_path(LUA_INCLUDE_DIR lua.h
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@@ -76,10 +127,7 @@ else()
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endif()
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endif()
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include(FindPackageHandleStandardArgs)
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# handle the QUIETLY and REQUIRED arguments and set LUA_FOUND to TRUE if
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# all listed variables are TRUE
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find_package_handle_standard_args(Lua50 DEFAULT_MSG LUA_LIBRARIES LUA_INCLUDE_DIR)
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mark_as_advanced(LUA_INCLUDE_DIR LUA_LIBRARIES)
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@@ -5,20 +5,20 @@
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FindLua51
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---------
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Locate Lua library.
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This module defines::
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.. note::
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LUA51_FOUND, if false, do not try to link to Lua
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LUA_LIBRARIES
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LUA_INCLUDE_DIR, where to find lua.h
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LUA_VERSION_STRING, the version of Lua found (since CMake 2.8.8)
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This module is specifically for Lua version branch 5.1, which is obsolete and
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not maintained anymore. In new code use the latest supported Lua version and
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the version-agnostic module :module:`FindLua` instead.
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Finds the Lua library. Lua is a embeddable scripting language.
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Note that the expected include convention is:
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When working with Lua, its library headers are intended to be included in
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project source code as:
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.. code-block:: c
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#include "lua.h"
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#include <lua.h>
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and not:
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@@ -26,8 +26,58 @@ and not:
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#include <lua/lua.h>
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This is because, the lua location is not standardized and may exist in
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locations other than lua/
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This is because, the location of Lua headers may differ across platforms and may
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exist in locations other than ``lua/``.
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Result Variables
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^^^^^^^^^^^^^^^^
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This module defines the following variables:
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``Lua51_FOUND``
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Boolean indicating whether Lua is found. For backward compatibility, the
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``LUA51_FOUND`` variable is also set to the same value.
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``LUA_VERSION_STRING``
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The version of Lua found.
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Cache Variables
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^^^^^^^^^^^^^^^
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The following cache variables may also be set:
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``LUA_INCLUDE_DIR``
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The directory containing the Lua header files, such as ``lua.h``,
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``lualib.h``, and ``lauxlib.h``, needed to use Lua.
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``LUA_LIBRARIES``
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Libraries needed to link against to use Lua.
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Examples
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^^^^^^^^
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Finding the Lua 5.1 library and creating an interface :ref:`imported target
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<Imported Targets>` that encapsulates its usage requirements for linking to a
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project target:
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.. code-block:: cmake
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find_package(Lua51)
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if(Lua51_FOUND AND NOT TARGET Lua51::Lua51)
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add_library(Lua51::Lua51 INTERFACE IMPORTED)
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set_target_properties(
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Lua51::Lua51
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PROPERTIES
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INTERFACE_INCLUDE_DIRECTORIES "${LUA_INCLUDE_DIR}"
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INTERFACE_LINK_LIBRARIES "${LUA_LIBRARIES}"
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)
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endif()
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target_link_libraries(project_target PRIVATE Lua51::Lua51)
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See Also
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^^^^^^^^
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* The :module:`FindLua` module to find Lua in version-agnostic way.
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#]=======================================================================]
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cmake_policy(PUSH)
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@@ -73,8 +123,6 @@ if(LUA_INCLUDE_DIR AND EXISTS "${LUA_INCLUDE_DIR}/lua.h")
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endif()
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include(FindPackageHandleStandardArgs)
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# handle the QUIETLY and REQUIRED arguments and set LUA_FOUND to TRUE if
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# all listed variables are TRUE
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find_package_handle_standard_args(Lua51
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REQUIRED_VARS LUA_LIBRARIES LUA_INCLUDE_DIR
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VERSION_VAR LUA_VERSION_STRING)
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