FindLua*: Update documentation

This updates FindLua, FindLua50, and FindLua51 modules:

- Added examples section.
- Synced module documentation with other similar find modules.
- Added notes about Lua 5.0 and 5.1 branches being obsolete and newer
  version should be used with the FindLua module.
- For the example of including Lua headers the angled includes are now
  used instead of quoted style. Angled brackets are more convenient
  for system and such dependencies as they indicate that include
  directories have priority over local files found in the current
  directory by the compiler.
- Removed mentioning CMake 2.x for version variables being introduced as
  these are now being cleaned in the CMake 4 documentation (CMake docs
  are at this point considering the 2.8.12.2 as the initial state upon
  which new and changed items are documented through versions - at least
  for modules).
- `<PackageName>_FOUND` variables used (since CMake 3.3), the uppercased
  `<PACKAGENAME>_FOUND` are also set to the same value.
This commit is contained in:
Peter Kokot
2025-04-23 22:08:03 +02:00
parent 0a0f33dfad
commit e83f322938
3 changed files with 180 additions and 49 deletions

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@@ -5,42 +5,79 @@
FindLua
-------
Locate Lua library.
Finds the Lua library. Lua is a embeddable scripting language.
.. versionadded:: 3.18
Support for Lua 5.4.
This module defines:
``LUA_FOUND``
if false, do not try to link to Lua
``LUA_LIBRARIES``
both lua and lualib
``LUA_INCLUDE_DIR``
where to find lua.h
``LUA_VERSION_STRING``
the version of Lua found
``LUA_VERSION_MAJOR``
the major version of Lua
``LUA_VERSION_MINOR``
the minor version of Lua
``LUA_VERSION_PATCH``
the patch version of Lua
Note that the expected include convention is
When working with Lua, its library headers are intended to be included in
project source code as:
.. code-block:: c
#include "lua.h"
#include <lua.h>
and not
and not:
.. code-block:: c
#include <lua/lua.h>
This is because, the lua location is not standardized and may exist in
locations other than lua/
This is because, the location of Lua headers may differ across platforms and may
exist in locations other than ``lua/``.
Result Variables
^^^^^^^^^^^^^^^^
This module defines the following variables:
``Lua_FOUND``
Boolean indicating whether (the requested version of) Lua is found. For
backward compatibility, the ``LUA_FOUND`` variable is also set to the same
value.
``LUA_VERSION_STRING``
The version of Lua found.
``LUA_VERSION_MAJOR``
The major version of Lua found.
``LUA_VERSION_MINOR``
The minor version of Lua found.
``LUA_VERSION_PATCH``
The patch version of Lua found.
``LUA_LIBRARIES``
Libraries needed to link against to use Lua. This list includes both ``lua``
and ``lualib`` libraries.
Cache Variables
^^^^^^^^^^^^^^^
The following cache variables may also be set:
``LUA_INCLUDE_DIR``
The directory containing the Lua header files, such as ``lua.h``,
``lualib.h``, and ``lauxlib.h``, needed to use Lua.
Examples
^^^^^^^^
Finding the Lua library and creating an interface :ref:`imported target
<Imported Targets>` that encapsulates its usage requirements for linking to a
project target:
.. code-block:: cmake
find_package(Lua)
if(Lua_FOUND AND NOT TARGET Lua::Lua)
add_library(Lua::Lua INTERFACE IMPORTED)
set_target_properties(
Lua::Lua
PROPERTIES
INTERFACE_INCLUDE_DIRECTORIES "${LUA_INCLUDE_DIR}"
INTERFACE_LINK_LIBRARIES "${LUA_LIBRARIES}"
)
endif()
target_link_libraries(project_target PRIVATE Lua::Lua)
#]=======================================================================]
cmake_policy(PUSH) # Policies apply to functions at definition-time
@@ -231,8 +268,6 @@ if (LUA_LIBRARY)
endif ()
include(FindPackageHandleStandardArgs)
# handle the QUIETLY and REQUIRED arguments and set LUA_FOUND to TRUE if
# all listed variables are TRUE
find_package_handle_standard_args(Lua
REQUIRED_VARS LUA_LIBRARIES LUA_INCLUDE_DIR
VERSION_VAR LUA_VERSION_STRING)

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@@ -5,19 +5,20 @@
FindLua50
---------
Locate Lua library.
.. note::
This module defines::
This module is specifically for Lua version branch 5.0, which is obsolete and
not maintained anymore. In new code use the latest supported Lua version and
the version-agnostic module :module:`FindLua` instead.
LUA50_FOUND, if false, do not try to link to Lua
LUA_LIBRARIES, both lua and lualib
LUA_INCLUDE_DIR, where to find lua.h and lualib.h (and probably lauxlib.h)
Finds the Lua library. Lua is a embeddable scripting language.
Note that the expected include convention is:
When working with Lua, its library headers are intended to be included in
project source code as:
.. code-block:: c
#include "lua.h"
#include <lua.h>
and not:
@@ -25,8 +26,58 @@ and not:
#include <lua/lua.h>
This is because, the lua location is not standardized and may exist in
locations other than lua/
This is because, the location of Lua headers may differ across platforms and may
exist in locations other than ``lua/``.
Result Variables
^^^^^^^^^^^^^^^^
This module defines the following variables:
``Lua50_FOUND``
Boolean indicating whether Lua is found. For backward compatibility, the
``LUA50_FOUND`` variable is also set to the same value.
Cache Variables
^^^^^^^^^^^^^^^
The following cache variables may also be set:
``LUA_INCLUDE_DIR``
The directory containing the Lua header files, such as ``lua.h``,
``lualib.h``, and ``lauxlib.h``, needed to use Lua.
``LUA_LIBRARIES``
Libraries needed to link against to use Lua. This list includes both ``lua``
and ``lualib`` libraries.
Examples
^^^^^^^^
Finding the Lua 5.0 library and creating an interface :ref:`imported target
<Imported Targets>` that encapsulates its usage requirements for linking to a
project target:
.. code-block:: cmake
find_package(Lua50)
if(Lua50_FOUND AND NOT TARGET Lua50::Lua50)
add_library(Lua50::Lua50 INTERFACE IMPORTED)
set_target_properties(
Lua50::Lua50
PROPERTIES
INTERFACE_INCLUDE_DIRECTORIES "${LUA_INCLUDE_DIR}"
INTERFACE_LINK_LIBRARIES "${LUA_LIBRARIES}"
)
endif()
target_link_libraries(project_target PRIVATE Lua50::Lua50)
See Also
^^^^^^^^
* The :module:`FindLua` module to find Lua in version-agnostic way.
#]=======================================================================]
find_path(LUA_INCLUDE_DIR lua.h
@@ -76,10 +127,7 @@ else()
endif()
endif()
include(FindPackageHandleStandardArgs)
# handle the QUIETLY and REQUIRED arguments and set LUA_FOUND to TRUE if
# all listed variables are TRUE
find_package_handle_standard_args(Lua50 DEFAULT_MSG LUA_LIBRARIES LUA_INCLUDE_DIR)
mark_as_advanced(LUA_INCLUDE_DIR LUA_LIBRARIES)

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@@ -5,20 +5,20 @@
FindLua51
---------
Locate Lua library.
This module defines::
.. note::
LUA51_FOUND, if false, do not try to link to Lua
LUA_LIBRARIES
LUA_INCLUDE_DIR, where to find lua.h
LUA_VERSION_STRING, the version of Lua found (since CMake 2.8.8)
This module is specifically for Lua version branch 5.1, which is obsolete and
not maintained anymore. In new code use the latest supported Lua version and
the version-agnostic module :module:`FindLua` instead.
Finds the Lua library. Lua is a embeddable scripting language.
Note that the expected include convention is:
When working with Lua, its library headers are intended to be included in
project source code as:
.. code-block:: c
#include "lua.h"
#include <lua.h>
and not:
@@ -26,8 +26,58 @@ and not:
#include <lua/lua.h>
This is because, the lua location is not standardized and may exist in
locations other than lua/
This is because, the location of Lua headers may differ across platforms and may
exist in locations other than ``lua/``.
Result Variables
^^^^^^^^^^^^^^^^
This module defines the following variables:
``Lua51_FOUND``
Boolean indicating whether Lua is found. For backward compatibility, the
``LUA51_FOUND`` variable is also set to the same value.
``LUA_VERSION_STRING``
The version of Lua found.
Cache Variables
^^^^^^^^^^^^^^^
The following cache variables may also be set:
``LUA_INCLUDE_DIR``
The directory containing the Lua header files, such as ``lua.h``,
``lualib.h``, and ``lauxlib.h``, needed to use Lua.
``LUA_LIBRARIES``
Libraries needed to link against to use Lua.
Examples
^^^^^^^^
Finding the Lua 5.1 library and creating an interface :ref:`imported target
<Imported Targets>` that encapsulates its usage requirements for linking to a
project target:
.. code-block:: cmake
find_package(Lua51)
if(Lua51_FOUND AND NOT TARGET Lua51::Lua51)
add_library(Lua51::Lua51 INTERFACE IMPORTED)
set_target_properties(
Lua51::Lua51
PROPERTIES
INTERFACE_INCLUDE_DIRECTORIES "${LUA_INCLUDE_DIR}"
INTERFACE_LINK_LIBRARIES "${LUA_LIBRARIES}"
)
endif()
target_link_libraries(project_target PRIVATE Lua51::Lua51)
See Also
^^^^^^^^
* The :module:`FindLua` module to find Lua in version-agnostic way.
#]=======================================================================]
cmake_policy(PUSH)
@@ -73,8 +123,6 @@ if(LUA_INCLUDE_DIR AND EXISTS "${LUA_INCLUDE_DIR}/lua.h")
endif()
include(FindPackageHandleStandardArgs)
# handle the QUIETLY and REQUIRED arguments and set LUA_FOUND to TRUE if
# all listed variables are TRUE
find_package_handle_standard_args(Lua51
REQUIRED_VARS LUA_LIBRARIES LUA_INCLUDE_DIR
VERSION_VAR LUA_VERSION_STRING)