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Xcode: Completely disable code signing for compiler id detection
Issue: #17870
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@@ -564,6 +564,8 @@ code signing. If the :generator:`Xcode` generator is being used and
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code signing is required or desired, the developmemt team ID can be
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specified via the ``CMAKE_XCODE_ATTRIBUTE_DEVELOPMENT_TEAM`` CMake variable.
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This team ID will then be included in the generated Xcode project.
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By default, CMake avoids the need for code signing during the internal
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configuration phase (i.e compiler ID and feature detection).
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.. _`Switching Between Device and Simulator`:
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@@ -358,18 +358,6 @@ Id flags: ${testflags} ${CMAKE_${lang}_COMPILER_ID_FLAGS_ALWAYS}
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else()
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set(id_sdkroot "")
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endif()
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if(CMAKE_XCODE_ATTRIBUTE_DEVELOPMENT_TEAM)
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set(id_development_team
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"DEVELOPMENT_TEAM = \"${CMAKE_XCODE_ATTRIBUTE_DEVELOPMENT_TEAM}\";")
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else()
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set(id_development_team "")
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endif()
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if(DEFINED CMAKE_XCODE_ATTRIBUTE_CODE_SIGN_IDENTITY)
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set(id_code_sign_identity
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"CODE_SIGN_IDENTITY = \"${CMAKE_XCODE_ATTRIBUTE_CODE_SIGN_IDENTITY}\";")
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else()
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set(id_code_sign_identity "CODE_SIGN_IDENTITY = \"\";")
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endif()
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configure_file(${CMAKE_ROOT}/Modules/CompilerId/Xcode-3.pbxproj.in
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${id_dir}/CompilerId${lang}.xcodeproj/project.pbxproj @ONLY)
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unset(_ENV_MACOSX_DEPLOYMENT_TARGET)
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@@ -72,8 +72,7 @@
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1DEB928608733DD80010E9CD = {
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isa = XCBuildConfiguration;
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buildSettings = {
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@id_development_team@
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@id_code_sign_identity@
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CODE_SIGN_IDENTITY = "";
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PRODUCT_NAME = CompilerId@id_lang@;
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};
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name = Debug;
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