mirror of
https://github.com/Kitware/CMake.git
synced 2026-01-02 20:00:38 -06:00
Help: Populate tutorial guide text
Migrate tutorial text from individual `directions.txt` files to the main tutorial document. Add some comments to source code to provide anchors for inclusion.
This commit is contained in:
@@ -1,20 +1,20 @@
|
||||
cmake_minimum_required(VERSION 3.3)
|
||||
project(Tutorial)
|
||||
|
||||
set(CMAKE_CXX_STANDARD 14)
|
||||
|
||||
# set the version number
|
||||
set(Tutorial_VERSION_MAJOR 1)
|
||||
set(Tutorial_VERSION_MINOR 0)
|
||||
|
||||
# control where the static and shared libraries are built so that on windows
|
||||
# we don't need to tinker with the path to run the executable
|
||||
set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY "${PROJECT_BINARY_DIR}")
|
||||
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY "${PROJECT_BINARY_DIR}")
|
||||
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY "${PROJECT_BINARY_DIR}")
|
||||
|
||||
set(CMAKE_CXX_STANDARD 14)
|
||||
|
||||
option(BUILD_SHARED_LIBS "Build using shared libraries" ON)
|
||||
|
||||
# the version number.
|
||||
set(Tutorial_VERSION_MAJOR 1)
|
||||
set(Tutorial_VERSION_MINOR 0)
|
||||
|
||||
if(APPLE)
|
||||
set(CMAKE_INSTALL_RPATH "@executable_path/../lib")
|
||||
elseif(UNIX)
|
||||
|
||||
@@ -1,4 +1,3 @@
|
||||
|
||||
# add the library that runs
|
||||
add_library(MathFunctions MathFunctions.cxx)
|
||||
|
||||
@@ -62,6 +61,7 @@ target_compile_definitions(MathFunctions PRIVATE "EXPORTING_MYMATH")
|
||||
set_property(TARGET MathFunctions PROPERTY VERSION "1.0.0")
|
||||
set_property(TARGET MathFunctions PROPERTY SOVERSION "1")
|
||||
|
||||
# install rules
|
||||
install(TARGETS MathFunctions
|
||||
DESTINATION lib
|
||||
EXPORT MathFunctionsTargets)
|
||||
|
||||
@@ -1,6 +0,0 @@
|
||||
# Import a CMake Project#
|
||||
|
||||
This examples shows how a project can find other CMake packages that
|
||||
generated Config.cmake files.
|
||||
|
||||
It also shows how to state a projects external dependencies when generating a Config.cmake.
|
||||
@@ -1,34 +0,0 @@
|
||||
# Packaging Debug and Release #
|
||||
|
||||
By default CMake is model is that a build directory only contains a single
|
||||
configuration, be it Debug, Release, MinSizeRel, or RelWithDebInfo.
|
||||
|
||||
But it is possible to setup CPack to bundle multiple build directories at the same
|
||||
time to build a package that contains multiple configurations of the same project.
|
||||
|
||||
First we need to ahead and construct a directory called 'multi_config' this
|
||||
will contain all the builds that we want to package together.
|
||||
|
||||
Second create a 'debug' and 'release' directory underneath 'multi_config'. At
|
||||
the end you should have a layout that looks like:
|
||||
|
||||
─ multi_config
|
||||
├── debug
|
||||
└── release
|
||||
|
||||
Now we need to setup debug and release builds, which would roughly entail
|
||||
the following:
|
||||
|
||||
cd debug
|
||||
cmake -DCMAKE_BUILD_TYPE=Debug ../../MultiPackage/
|
||||
cmake --build .
|
||||
cd ../release
|
||||
cmake -DCMAKE_BUILD_TYPE=Release ../../MultiPackage/
|
||||
cmake --build .
|
||||
cd ..
|
||||
|
||||
|
||||
Now that both the debug and release builds are complete we can now use
|
||||
the custom MultiCPackConfig to package both builds into a single release.
|
||||
|
||||
cpack --config ../../MultiPackage/MultiCPackConfig.cmake
|
||||
@@ -1,16 +0,0 @@
|
||||
|
||||
Step 0: A Starting Point
|
||||
Step 1: Configure a File and C++11 Controls
|
||||
Step 2: Adding a Library
|
||||
Step 3: Usage Requirements for Library
|
||||
Step 4: Installing and Testing
|
||||
Step 5: System Introspection
|
||||
Step 6: Custom Command and Generated File
|
||||
Step 7: Building an Installer
|
||||
Step 8: CDash submission
|
||||
Step 9: Mixing Static and Shared
|
||||
Step 10: Generator Expressions
|
||||
Step 11: Adding Export Configuration
|
||||
Complete: End result of Step 11
|
||||
Consumer: Example of Import Packages
|
||||
MultiPackage: How to package Debug and Release versions
|
||||
@@ -1,95 +0,0 @@
|
||||
# Adding a Version Number and Configured Header File #
|
||||
|
||||
The first feature we will add is to provide our executable and project with a
|
||||
version number. While we could do this exclusively in the source code, using
|
||||
CMakeLists provides more flexibility.
|
||||
|
||||
To add a version number we modify the CMakeLists file as follows:
|
||||
|
||||
cmake_minimum_required(VERSION 3.3)
|
||||
project(Tutorial)
|
||||
|
||||
# the version number.
|
||||
set(Tutorial_VERSION_MAJOR 1)
|
||||
set(Tutorial_VERSION_MINOR 0)
|
||||
|
||||
# configure a header file to pass some of the CMake settings
|
||||
# to the source code
|
||||
configure_file(
|
||||
"${PROJECT_SOURCE_DIR}/TutorialConfig.h.in"
|
||||
"${PROJECT_BINARY_DIR}/TutorialConfig.h"
|
||||
)
|
||||
|
||||
# add the executable
|
||||
add_executable(Tutorial tutorial.cxx)
|
||||
|
||||
# add the binary tree to the search path for include files
|
||||
# so that we will find TutorialConfig.h
|
||||
target_include_directories(Tutorial PUBLIC
|
||||
"${PROJECT_BINARY_DIR}"
|
||||
)
|
||||
|
||||
|
||||
We then create a TutorialConfig.h.in file in the source tree with the
|
||||
following contents:
|
||||
|
||||
// the configured options and settings for Tutorial
|
||||
#define Tutorial_VERSION_MAJOR @Tutorial_VERSION_MAJOR@
|
||||
#define Tutorial_VERSION_MINOR @Tutorial_VERSION_MINOR@
|
||||
|
||||
When CMake configures this header file the values for @Tutorial_VERSION_MAJOR@
|
||||
and @Tutorial_VERSION_MINOR@ will be replaced by the values from the CMakeLists
|
||||
file. Next we modify tutorial.cxx to include the configured header file and to
|
||||
make use of the version numbers. The resulting source code is listed below.
|
||||
|
||||
// A simple program that computes the square root of a number
|
||||
#include <cmath>
|
||||
#include <iostream>
|
||||
#include <string>
|
||||
#include <sstream>
|
||||
|
||||
#include "TutorialConfig.h"
|
||||
|
||||
int main (int argc, char *argv[])
|
||||
{
|
||||
if (argc < 2) {
|
||||
std::cout << argv[0] << " Version "
|
||||
<< Tutorial_VERSION_MAJOR << "." << Tutorial_VERSION_MINOR
|
||||
<< std::endl;
|
||||
std::cout << "Usage: " << argv[0] << " number" << std::endl;
|
||||
return 1;
|
||||
}
|
||||
|
||||
double inputValue = atof(argv[1]);
|
||||
|
||||
double outputValue = sqrt(inputValue);
|
||||
std::cout << "The square root of "
|
||||
<< inputValue << " is " << outputValue << std::endl;
|
||||
return 0;
|
||||
}
|
||||
|
||||
# Adding C++11 support #
|
||||
|
||||
Let's add some C++11 features to our project. We will need to explicitly state
|
||||
in the CMake code that it should use the correct flags. The easiest way to
|
||||
enable C++11 support for CMake is by using the CMAKE_CXX_STANDARD
|
||||
and CMAKE_CXX_STANDARD_REQUIRED variables.
|
||||
|
||||
First, replace `atof` with `std::stod` in tutorial.cxx.
|
||||
|
||||
Then, add the CMAKE_CXX_STANDARD and CMAKE_CXX_STANDARD_REQUIRED variables to
|
||||
the CMakeLists file. The STANADARD value should be set to 11, and REQUIRED
|
||||
should be set to True.
|
||||
|
||||
|
||||
# Build and Test #
|
||||
|
||||
Run cmake or cmake-gui to configure the project and then build it with your
|
||||
chosen build tool
|
||||
|
||||
cd to the directory where Tutorial was built (likely the make directory or
|
||||
a Debug or Release build configuration subdirectory) and run these commands:
|
||||
|
||||
Tutorial 4294967296
|
||||
Tutorial 10
|
||||
Tutorial
|
||||
@@ -1,20 +1,20 @@
|
||||
cmake_minimum_required(VERSION 3.3)
|
||||
project(Tutorial)
|
||||
|
||||
set(CMAKE_CXX_STANDARD 14)
|
||||
|
||||
# Set the version number
|
||||
set(Tutorial_VERSION_MAJOR 1)
|
||||
set(Tutorial_VERSION_MINOR 0)
|
||||
|
||||
# control where the static and shared libraries are built so that on windows
|
||||
# we don't need to tinker with the path to run the executable
|
||||
set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY "${PROJECT_BINARY_DIR}")
|
||||
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY "${PROJECT_BINARY_DIR}")
|
||||
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY "${PROJECT_BINARY_DIR}")
|
||||
|
||||
set(CMAKE_CXX_STANDARD 14)
|
||||
|
||||
option(BUILD_SHARED_LIBS "Build using shared libraries" ON)
|
||||
|
||||
# the version number.
|
||||
set(Tutorial_VERSION_MAJOR 1)
|
||||
set(Tutorial_VERSION_MINOR 0)
|
||||
|
||||
# configure a header file to pass the version number only
|
||||
configure_file(
|
||||
"${PROJECT_SOURCE_DIR}/TutorialConfig.h.in"
|
||||
|
||||
@@ -1,4 +1,3 @@
|
||||
|
||||
# add the library that runs
|
||||
add_library(MathFunctions MathFunctions.cxx)
|
||||
|
||||
@@ -57,5 +56,6 @@ endif()
|
||||
# building on windows
|
||||
target_compile_definitions(MathFunctions PRIVATE "EXPORTING_MYMATH")
|
||||
|
||||
# install rules
|
||||
install(TARGETS MathFunctions DESTINATION lib)
|
||||
install(FILES MathFunctions.h DESTINATION include)
|
||||
|
||||
@@ -1,38 +0,0 @@
|
||||
# Adding Generator Expressions #
|
||||
|
||||
Generator expressions are evaluated during build system generation to produce
|
||||
information specific to each build configuration.
|
||||
|
||||
Generator expressions are allowed in the context of many target properties, such
|
||||
as LINK_LIBRARIES, INCLUDE_DIRECTORIES, COMPILE_DEFINITIONS and others. They may
|
||||
also be used when using commands to populate those properties, such as
|
||||
target_link_libraries(), target_include_directories(),
|
||||
target_compile_definitions() and others.
|
||||
|
||||
Generator expressions may to used to enable conditional linking, conditional
|
||||
definitions used when compiling, and conditional include directories and more.
|
||||
The conditions may be based on the build configuration, target properties,
|
||||
platform information or any other queryable information.
|
||||
|
||||
There are different types of generator expressions including Logical,
|
||||
Informational, and Output expressions.
|
||||
|
||||
Logical expressions are used to create conditional output. The basic expressions
|
||||
are the 0 and 1 expressions. A "$<0:...>" results in the empty string, and
|
||||
"$<1:...>" results in the content of "...". They can also be nested.
|
||||
For example:
|
||||
|
||||
if(HAVE_LOG AND HAVE_EXP)
|
||||
target_compile_definitions(SqrtLibrary
|
||||
PRIVATE "HAVE_LOG" "HAVE_EXP")
|
||||
endif()
|
||||
|
||||
Can be rewritten with generator expressions:
|
||||
|
||||
target_compile_definitions(SqrtLibrary PRIVATE
|
||||
"$<$<BOOL:${HAVE_LOG}>:HAVE_LOG>"
|
||||
"$<$<BOOL:${HAVE_EXP}>:HAVE_EXP>"
|
||||
)
|
||||
|
||||
Note that "${HAVE_LOG}" is evaluated at CMake configure time while
|
||||
"$<$<BOOL:${HAVE_LOG}>:HAVE_LOG>" is evaluated at build system generation time.
|
||||
@@ -9,6 +9,7 @@
|
||||
int main(int argc, char* argv[])
|
||||
{
|
||||
if (argc < 2) {
|
||||
// report version
|
||||
std::cout << argv[0] << " Version " << Tutorial_VERSION_MAJOR << "."
|
||||
<< Tutorial_VERSION_MINOR << std::endl;
|
||||
std::cout << "Usage: " << argv[0] << " number" << std::endl;
|
||||
|
||||
@@ -1,20 +1,20 @@
|
||||
cmake_minimum_required(VERSION 3.3)
|
||||
project(Tutorial)
|
||||
|
||||
set(CMAKE_CXX_STANDARD 14)
|
||||
|
||||
# set the version number
|
||||
set(Tutorial_VERSION_MAJOR 1)
|
||||
set(Tutorial_VERSION_MINOR 0)
|
||||
|
||||
# control where the static and shared libraries are built so that on windows
|
||||
# we don't need to tinker with the path to run the executable
|
||||
set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY "${PROJECT_BINARY_DIR}")
|
||||
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY "${PROJECT_BINARY_DIR}")
|
||||
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY "${PROJECT_BINARY_DIR}")
|
||||
|
||||
set(CMAKE_CXX_STANDARD 14)
|
||||
|
||||
option(BUILD_SHARED_LIBS "Build using shared libraries" ON)
|
||||
|
||||
# the version number.
|
||||
set(Tutorial_VERSION_MAJOR 1)
|
||||
set(Tutorial_VERSION_MINOR 0)
|
||||
|
||||
# configure a header file to pass the version number only
|
||||
configure_file(
|
||||
"${PROJECT_SOURCE_DIR}/TutorialConfig.h.in"
|
||||
|
||||
@@ -1,4 +1,3 @@
|
||||
|
||||
# add the library that runs
|
||||
add_library(MathFunctions MathFunctions.cxx)
|
||||
|
||||
@@ -56,5 +55,6 @@ target_compile_definitions(MathFunctions PRIVATE "$<$<BOOL:${USE_MYMATH}>:USE_MY
|
||||
#building on windows
|
||||
target_compile_definitions(MathFunctions PRIVATE "EXPORTING_MYMATH")
|
||||
|
||||
# install rules
|
||||
install(TARGETS MathFunctions DESTINATION lib)
|
||||
install(FILES MathFunctions.h DESTINATION include)
|
||||
|
||||
@@ -1,104 +0,0 @@
|
||||
# Adding Export Configuration #
|
||||
|
||||
During Step 4 of the tutorial we added the ability for CMake to install the
|
||||
library and headers of the project. During Step 7 we added the ability
|
||||
to package up this information so it could be distributed to other people.
|
||||
|
||||
The next step is to add the necessary information so that other CMake projects
|
||||
can use our project, be it from a build directory, a local install or when
|
||||
packaged.
|
||||
|
||||
The first step is to update our install(TARGETS) commands to not only specify
|
||||
a DESTINATION but also an EXPORT. The EXPORT keyword generates and installs a
|
||||
CMake file containing code to import all targets listed in the install command
|
||||
from the installation tree. So let's go ahead and explicitly EXPORT the
|
||||
MathFunctions library by updating the install command in
|
||||
MathFunctions/CMakeLists.txt to look like:
|
||||
|
||||
install(TARGETS MathFunctions DESTINATION lib EXPORT MathFunctionsTargets)
|
||||
|
||||
Now that we have MathFunctions being exported, we also need to explicitly install
|
||||
the generated MathFunctionsTargets.cmake file. This is done by adding
|
||||
the following to the bottom of the top-level CMakeLists.txt:
|
||||
|
||||
# install the configuration targets
|
||||
install(EXPORT MathFunctionsTargets
|
||||
FILE MathFunctionsTargets.cmake
|
||||
DESTINATION lib/cmake/MathFunctions
|
||||
)
|
||||
|
||||
At this point you should try and run CMake. If everything is setup properly
|
||||
you will see that CMake will generate an error that looks like:
|
||||
|
||||
Target "MathFunctions" INTERFACE_INCLUDE_DIRECTORIES property contains
|
||||
path:
|
||||
|
||||
"/Users/robert/Documents/CMakeClass/Tutorial/Step11/MathFunctions"
|
||||
|
||||
which is prefixed in the source directory.
|
||||
|
||||
What CMake is trying to say is that during generating the export information
|
||||
it will export a path that is intrinsically tied to the current machine and
|
||||
will not be valid on other machines. The solution to this is to update the
|
||||
MathFunctions target_include_directories to understand that it needs different
|
||||
INTERFACE locations when being used from within the build directory and from an
|
||||
install / package. This means converting the target_include_directories
|
||||
call for MathFunctions to look like:
|
||||
|
||||
target_include_directories(MathFunctions
|
||||
INTERFACE
|
||||
$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}>
|
||||
$<INSTALL_INTERFACE:include>
|
||||
)
|
||||
|
||||
Once this has been updated, we can re-run CMake and see verify that it doesn't
|
||||
warn anymore.
|
||||
|
||||
At this point, we have CMake properly packaging the target information that is
|
||||
required but we will still need to generate a MathFunctionsConfig.cmake, so
|
||||
that the CMake find_package command can find our project. So let's go ahead and
|
||||
add a new file to the top-level of the project called Config.cmake.in with the
|
||||
following contents:
|
||||
|
||||
@PACKAGE_INIT@
|
||||
|
||||
include ( "${CMAKE_CURRENT_LIST_DIR}/MathFunctionsTargets.cmake" )
|
||||
|
||||
Then, to properly configure and install that file, add the following to the
|
||||
bottom of the top-level CMakeLists:
|
||||
|
||||
include(CMakePackageConfigHelpers)
|
||||
# generate the config file that is includes the exports
|
||||
configure_package_config_file(${CMAKE_CURRENT_SOURCE_DIR}/Config.cmake.in
|
||||
"${CMAKE_CURRENT_BINARY_DIR}/MathFunctionsConfig.cmake"
|
||||
INSTALL_DESTINATION "lib/cmake/example"
|
||||
NO_SET_AND_CHECK_MACRO
|
||||
NO_CHECK_REQUIRED_COMPONENTS_MACRO
|
||||
)
|
||||
# generate the version file for the config file
|
||||
write_basic_package_version_file(
|
||||
"${CMAKE_CURRENT_BINARY_DIR}/MathFunctionsConfigVersion.cmake"
|
||||
VERSION "${Tutorial_VERSION_MAJOR}.${Tutorial_VERSION_MINOR}"
|
||||
COMPATIBILITY AnyNewerVersion
|
||||
)
|
||||
|
||||
# install the configuration file
|
||||
install(FILES
|
||||
${CMAKE_CURRENT_BINARY_DIR}/MathFunctionsConfig.cmake
|
||||
DESTINATION lib/cmake/MathFunctions
|
||||
)
|
||||
|
||||
At this point, we have generated a relocatable CMake Configuration for our project
|
||||
that can be used after the project has been installed or packaged. If we want
|
||||
our project to also be used from a build directory we only have to add
|
||||
the following to the bottom of the top level CMakeLists:
|
||||
|
||||
# generate the export targets for the build tree
|
||||
# needs to be after the install(TARGETS ) command
|
||||
export(EXPORT MathFunctionsTargets
|
||||
FILE "${CMAKE_CURRENT_BINARY_DIR}/MathFunctionsTargets.cmake"
|
||||
)
|
||||
|
||||
With this export call we now generate a Targets.cmake, allowing the configured
|
||||
MathFunctionsConfig.cmake in the build directory to be used by other projects,
|
||||
without needing it to be installed.
|
||||
@@ -9,6 +9,7 @@
|
||||
int main(int argc, char* argv[])
|
||||
{
|
||||
if (argc < 2) {
|
||||
// report version
|
||||
std::cout << argv[0] << " Version " << Tutorial_VERSION_MAJOR << "."
|
||||
<< Tutorial_VERSION_MINOR << std::endl;
|
||||
std::cout << "Usage: " << argv[0] << " number" << std::endl;
|
||||
|
||||
@@ -2,7 +2,8 @@ cmake_minimum_required(VERSION 3.3)
|
||||
project(Tutorial)
|
||||
|
||||
set(CMAKE_CXX_STANDARD 14)
|
||||
# the version number.
|
||||
|
||||
# set the version number
|
||||
set(Tutorial_VERSION_MAJOR 1)
|
||||
set(Tutorial_VERSION_MINOR 0)
|
||||
|
||||
|
||||
@@ -1,101 +0,0 @@
|
||||
# Adding a Library #
|
||||
|
||||
Now we will add a library to our project. This library will contain our own
|
||||
implementation for computing the square root of a number. The executable can
|
||||
then use this library instead of the standard square root function provided by
|
||||
the compiler.
|
||||
|
||||
For this tutorial we will put the library into a subdirectory
|
||||
called MathFunctions. It will have the following one line CMakeLists file:
|
||||
|
||||
add_library(MathFunctions mysqrt.cxx)
|
||||
|
||||
The source file mysqrt.cxx has one function called mysqrt that provides similar
|
||||
functionality to the compiler’s sqrt function. To make use of the new library
|
||||
we add an add_subdirectory call in the top-level CMakeLists file so that the
|
||||
library will get built. We add the new library to the executable, and add the
|
||||
MathFunctions as an include directory so that mqsqrt.h header file can be
|
||||
found. The last few lines of the top-level CMakeLists file now look like:
|
||||
|
||||
|
||||
add_subdirectory(MathFunctions)
|
||||
|
||||
#add the executable
|
||||
add_executable(Tutorial tutorial.cxx)
|
||||
|
||||
target_link_libraries(Tutorial ${EXTRA_LIBS})
|
||||
|
||||
|
||||
Now let us make the MathFunctions library optional. While for the tutorial
|
||||
there really isn’t any need to do so, but with larger projects this is a common
|
||||
occurrence. The first step is to add an option to the top-level CMakeLists file.
|
||||
|
||||
option (USE_MYMATH
|
||||
"Use tutorial provided math implementation" ON)
|
||||
|
||||
This will show up in CMake GUI and ccmake with a default value of ON that can
|
||||
be changed by the user. This setting will be stored so that the user does not
|
||||
need to set the value each time they run CMake on this build directory.
|
||||
|
||||
The next change is to make building and linking the MathFunctions library
|
||||
conditional. To do this we change the top-level CMakeLists file to look like
|
||||
the following:
|
||||
|
||||
cmake_minimum_required(VERSION 3.3)
|
||||
project(Tutorial)
|
||||
|
||||
set(CMAKE_CXX_STANDARD 14)
|
||||
|
||||
# the version number.
|
||||
set(Tutorial_VERSION_MAJOR 1)
|
||||
set(Tutorial_VERSION_MINOR 0)
|
||||
|
||||
# configure a header file to pass some of the CMake settings
|
||||
# to the source code
|
||||
configure_file(
|
||||
"${PROJECT_SOURCE_DIR}/TutorialConfig.h.in"
|
||||
"${PROJECT_BINARY_DIR}/TutorialConfig.h"
|
||||
)
|
||||
|
||||
# should we use our own math functions
|
||||
option(USE_MYMATH "Use tutorial provided math implementation" ON)
|
||||
|
||||
# add the MathFunctions library?
|
||||
if(USE_MYMATH)
|
||||
add_subdirectory(MathFunctions)
|
||||
list(APPEND EXTRA_LIBS MathFunctions)
|
||||
list(APPEND EXTRA_INCLUDES "${PROJECT_SOURCE_DIR}/MathFunctions")
|
||||
endif(USE_MYMATH)
|
||||
|
||||
# add the executable
|
||||
add_executable(Tutorial tutorial.cxx)
|
||||
|
||||
target_link_libraries(Tutorial ${EXTRA_LIBS})
|
||||
|
||||
# add the binary tree to the search path for include files
|
||||
# so that we will find TutorialConfig.h
|
||||
target_include_directories(Tutorial PUBLIC
|
||||
"${PROJECT_BINARY_DIR}"
|
||||
${EXTRA_INCLUDES}
|
||||
)
|
||||
|
||||
Note the use of the variables EXTRA_LIBS, and EXTRA_INCLUDES to collect
|
||||
up any optional libraries to later be linked into the executable. This is a
|
||||
classic approach when dealing with many optional components, we will cover the
|
||||
modern approach in the next step. For now the corresponding changes to the
|
||||
source code are fairly straightforward and leave us with:
|
||||
|
||||
#ifdef USE_MYMATH
|
||||
double outputValue = mysqrt(inputValue);
|
||||
#else
|
||||
double outputValue = sqrt(inputValue);
|
||||
#endif
|
||||
|
||||
Since the source code now requires USE_MYMATH we can add it to the
|
||||
TutorialConfig.h.in. Simply add the following line:
|
||||
#cmakedefine USE_MYMATH
|
||||
|
||||
Run cmake or cmake-gui to configure the project and then build it with your
|
||||
chosen build tool and then run the built Tutorial executable.
|
||||
|
||||
Which function gives better results, Step1’s sqrt or Step2’s mysqrt?
|
||||
@@ -8,6 +8,7 @@
|
||||
int main(int argc, char* argv[])
|
||||
{
|
||||
if (argc < 2) {
|
||||
// report version
|
||||
std::cout << argv[0] << " Version " << Tutorial_VERSION_MAJOR << "."
|
||||
<< Tutorial_VERSION_MINOR << std::endl;
|
||||
std::cout << "Usage: " << argv[0] << " number" << std::endl;
|
||||
|
||||
@@ -6,7 +6,7 @@ set(CMAKE_CXX_STANDARD 14)
|
||||
# should we use our own math functions
|
||||
option(USE_MYMATH "Use tutorial provided math implementation" ON)
|
||||
|
||||
# the version number.
|
||||
# set the version number
|
||||
set(Tutorial_VERSION_MAJOR 1)
|
||||
set(Tutorial_VERSION_MINOR 0)
|
||||
|
||||
|
||||
@@ -1,26 +0,0 @@
|
||||
# Adding Usage Requirements for Library #
|
||||
|
||||
Usage requirements allow for far better control over a library / executable's
|
||||
link and include line. While also giving more control over the transitive
|
||||
property of targets inside CMake. The primary commands that leverage usage
|
||||
requirements are:
|
||||
|
||||
- target_compile_definitions
|
||||
- target_compile_options
|
||||
- target_include_directories
|
||||
- target_link_libraries
|
||||
|
||||
First up is MathFunctions. We first state that anybody linking to MathFunctions
|
||||
needs to include the current source directory, while MathFunctions itself
|
||||
doesn't. So this can become an INTERFACE usage requirement.
|
||||
|
||||
Remember INTERFACE means things that consumers require but the producer doesn't.
|
||||
|
||||
target_include_directories(MathFunctions
|
||||
INTERFACE ${CMAKE_CURRENT_SOURCE_DIR})
|
||||
|
||||
Now that we've specified usage requirements for MathFunctions we can safely remove
|
||||
our uses of the EXTRA_INCLUDES variable.
|
||||
|
||||
Run cmake or cmake-gui to configure the project and then build it with your
|
||||
chosen build tool.
|
||||
@@ -5,6 +5,7 @@
|
||||
|
||||
#include "TutorialConfig.h"
|
||||
|
||||
// should we include the MathFunctions header?
|
||||
#ifdef USE_MYMATH
|
||||
# include "MathFunctions.h"
|
||||
#endif
|
||||
@@ -12,6 +13,7 @@
|
||||
int main(int argc, char* argv[])
|
||||
{
|
||||
if (argc < 2) {
|
||||
// report version
|
||||
std::cout << argv[0] << " Version " << Tutorial_VERSION_MAJOR << "."
|
||||
<< Tutorial_VERSION_MINOR << std::endl;
|
||||
std::cout << "Usage: " << argv[0] << " number" << std::endl;
|
||||
@@ -20,6 +22,7 @@ int main(int argc, char* argv[])
|
||||
|
||||
double inputValue = std::stod(argv[1]);
|
||||
|
||||
// which square root function should we use?
|
||||
#ifdef USE_MYMATH
|
||||
double outputValue = mysqrt(inputValue);
|
||||
#else
|
||||
|
||||
@@ -6,7 +6,7 @@ set(CMAKE_CXX_STANDARD 14)
|
||||
# should we use our own math functions
|
||||
option(USE_MYMATH "Use tutorial provided math implementation" ON)
|
||||
|
||||
# the version number.
|
||||
# set the version number
|
||||
set(Tutorial_VERSION_MAJOR 1)
|
||||
set(Tutorial_VERSION_MINOR 0)
|
||||
|
||||
|
||||
@@ -1,72 +0,0 @@
|
||||
# Installing and Testing #
|
||||
|
||||
Now we can start adding testing support and install rules to our project.
|
||||
|
||||
The install rules are fairly simple; for MathFunctions we install the library
|
||||
and header file, for the application we install the executable and configured
|
||||
header.
|
||||
|
||||
So to MathFunctions/CMakeLists.txt we add:
|
||||
|
||||
install (TARGETS MathFunctions DESTINATION bin)
|
||||
install (FILES MathFunctions.h DESTINATION include)
|
||||
|
||||
And the to top-level CMakeLists.txt we add:
|
||||
|
||||
install(TARGETS Tutorial DESTINATION bin)
|
||||
install(FILES "${PROJECT_BINARY_DIR}/TutorialConfig.h"
|
||||
DESTINATION include
|
||||
)
|
||||
|
||||
That is all that is needed to create a basic local install of the tutorial.
|
||||
|
||||
Run cmake or cmake-gui to configure the project and then build it with your
|
||||
chosen build tool. Then build the “install” target by typing 'make install'
|
||||
from the command line or build the INSTALL target from an IDE. This will
|
||||
install the appropriate header files, libraries, and executables.
|
||||
|
||||
Verify that the installed Tutorial runs. Note: The CMake variable
|
||||
CMAKE_INSTALL_PREFIX is used to determine the root of where the files will
|
||||
be installed.
|
||||
|
||||
Next let's test our application. Adding testing is an easy process. At the
|
||||
end of the top-level CMakeLists file we can add a number of basic tests to
|
||||
verify that the application is working correctly.
|
||||
|
||||
# enable testing
|
||||
enable_testing()
|
||||
|
||||
# does the application run
|
||||
add_test(NAME Runs COMMAND Tutorial 25)
|
||||
|
||||
# does the usage message work?
|
||||
add_test(NAME Usage COMMAND Tutorial)
|
||||
set_tests_properties(Usage
|
||||
PROPERTIES PASS_REGULAR_EXPRESSION "Usage:.*number"
|
||||
)
|
||||
|
||||
# define a function to simplify adding tests
|
||||
function(do_test target arg result)
|
||||
add_test(NAME Comp${arg} COMMAND ${target} ${arg})
|
||||
set_tests_properties(Comp${arg}
|
||||
PROPERTIES PASS_REGULAR_EXPRESSION ${result}
|
||||
)
|
||||
endfunction(do_test)
|
||||
|
||||
# do a bunch of result based tests
|
||||
do_test(Tutorial 25 "25 is 5")
|
||||
do_test(Tutorial -25 "-25 is [-nan|nan|0]")
|
||||
do_test(Tutorial 0.0001 "0.0001 is 0.01")
|
||||
|
||||
The first test simply verifies that the application runs, does not segfault or
|
||||
otherwise crash, and has a zero return value. This is the basic form of a CTest
|
||||
test.
|
||||
|
||||
The Usage test uses a regular expression to verify that the usage message
|
||||
is printed when an incorrect number of arguments are provided.
|
||||
|
||||
Lastly, we have a function called do_test that simplifies running the
|
||||
application and verifying that the computed square root is correct for given
|
||||
input.
|
||||
|
||||
To run tests, cd to the binary directory and run “ctest -N” and “ctest -VV”.
|
||||
@@ -5,6 +5,7 @@
|
||||
|
||||
#include "TutorialConfig.h"
|
||||
|
||||
// should we include the MathFunctions header?
|
||||
#ifdef USE_MYMATH
|
||||
# include "MathFunctions.h"
|
||||
#endif
|
||||
@@ -12,6 +13,7 @@
|
||||
int main(int argc, char* argv[])
|
||||
{
|
||||
if (argc < 2) {
|
||||
// report version
|
||||
std::cout << argv[0] << " Version " << Tutorial_VERSION_MAJOR << "."
|
||||
<< Tutorial_VERSION_MINOR << std::endl;
|
||||
std::cout << "Usage: " << argv[0] << " number" << std::endl;
|
||||
@@ -20,6 +22,7 @@ int main(int argc, char* argv[])
|
||||
|
||||
double inputValue = std::stod(argv[1]);
|
||||
|
||||
// which square root function should we use?
|
||||
#ifdef USE_MYMATH
|
||||
double outputValue = mysqrt(inputValue);
|
||||
#else
|
||||
|
||||
@@ -6,7 +6,7 @@ set(CMAKE_CXX_STANDARD 14)
|
||||
# should we use our own math functions
|
||||
option(USE_MYMATH "Use tutorial provided math implementation" ON)
|
||||
|
||||
# the version number.
|
||||
# set the version number
|
||||
set(Tutorial_VERSION_MAJOR 1)
|
||||
set(Tutorial_VERSION_MINOR 0)
|
||||
|
||||
|
||||
@@ -6,5 +6,6 @@ target_include_directories(MathFunctions
|
||||
INTERFACE ${CMAKE_CURRENT_SOURCE_DIR}
|
||||
)
|
||||
|
||||
# install rules
|
||||
install(TARGETS MathFunctions DESTINATION lib)
|
||||
install(FILES MathFunctions.h DESTINATION include)
|
||||
|
||||
@@ -1,69 +0,0 @@
|
||||
# Adding System Introspection #
|
||||
|
||||
Let us consider adding some code to our project that depends on features the
|
||||
target platform may not have. For this example, we will add some code that
|
||||
depends on whether or not the target platform has the log and exp functions. Of
|
||||
course almost every platform has these functions but for this tutorial assume
|
||||
that they are not common.
|
||||
|
||||
If the platform has log and exp then we will use them to compute the square
|
||||
root in the mysqrt function. We first test for the availability of these
|
||||
functions using the CheckSymbolExists.cmake macro in the top-level CMakeLists
|
||||
file as follows:
|
||||
|
||||
# does this system provide the log and exp functions?
|
||||
include(CheckSymbolExists)
|
||||
set(CMAKE_REQUIRED_LIBRARIES "m")
|
||||
check_symbol_exists(log "math.h" HAVE_LOG)
|
||||
check_symbol_exists(exp "math.h" HAVE_EXP)
|
||||
|
||||
Now let's add these defines to TutorialConfig.h.in so that we can use them
|
||||
from mysqrt.cxx:
|
||||
|
||||
// does the platform provide exp and log functions?
|
||||
#cmakedefine HAVE_LOG
|
||||
#cmakedefine HAVE_EXP
|
||||
|
||||
Modify mysqrt.cxx to include math.h. Next, in the mysqrt function we can
|
||||
provide an alternate implementation based on log and exp if they are available
|
||||
on the system using the following code:
|
||||
|
||||
// if we have both log and exp then use them
|
||||
#if defined(HAVE_LOG) && defined (HAVE_EXP)
|
||||
double result = exp(log(x)*0.5);
|
||||
std::cout << "Computing sqrt of " << x << " to be " << result << " using log" << std::endl;
|
||||
#else
|
||||
...
|
||||
|
||||
Run cmake or cmake-gui to configure the project and then build it with your
|
||||
chosen build tool.
|
||||
|
||||
You will notice that even though HAVE_LOG and HAVE_EXP are both defined mysqrt
|
||||
isn't using them. We should realize quickly that we have forgotten to include
|
||||
TutorialConfig.h in mysqrt.cxx. We will also need to update
|
||||
MathFunctions/CMakeLists.txt with where it is located.
|
||||
|
||||
So let's go ahead and update MathFunctions/CMakeLists.txt to look like:
|
||||
|
||||
add_library(MathFunctions mysqrt.cxx)
|
||||
|
||||
target_include_directories(MathFunctions
|
||||
INTERFACE ${CMAKE_CURRENT_SOURCE_DIR}
|
||||
PRIVATE ${Tutorial_BINARY_DIR}
|
||||
)
|
||||
|
||||
install(TARGETS MathFunctions DESTINATION lib)
|
||||
install(FILES MathFunctions.h DESTINATION include)
|
||||
|
||||
Now all we need to do is include TutorialConfig.h in mysqrt.cxx
|
||||
|
||||
At this point you should go ahead and build the project again.
|
||||
|
||||
Run the built Tutorial executable. Which function gives better results now,
|
||||
Step1’s sqrt or Step5’s mysqrt?
|
||||
|
||||
Exercise: Why is it important that we configure TutorialConfig.h.in after the
|
||||
checks for HAVE_LOG and HAVE_EXP? What would happen if we inverted the two?
|
||||
|
||||
Exercise: Is there a better place for us to save the HAVE_LOG and HAVE_EXP
|
||||
values other than in TutorialConfig.h?
|
||||
@@ -5,6 +5,7 @@
|
||||
|
||||
#include "TutorialConfig.h"
|
||||
|
||||
// should we include the MathFunctions header?
|
||||
#ifdef USE_MYMATH
|
||||
# include "MathFunctions.h"
|
||||
#endif
|
||||
@@ -12,6 +13,7 @@
|
||||
int main(int argc, char* argv[])
|
||||
{
|
||||
if (argc < 2) {
|
||||
// report version
|
||||
std::cout << argv[0] << " Version " << Tutorial_VERSION_MAJOR << "."
|
||||
<< Tutorial_VERSION_MINOR << std::endl;
|
||||
std::cout << "Usage: " << argv[0] << " number" << std::endl;
|
||||
@@ -20,6 +22,7 @@ int main(int argc, char* argv[])
|
||||
|
||||
double inputValue = std::stod(argv[1]);
|
||||
|
||||
// which square root function should we use?
|
||||
#ifdef USE_MYMATH
|
||||
double outputValue = mysqrt(inputValue);
|
||||
#else
|
||||
|
||||
@@ -3,7 +3,7 @@ project(Tutorial)
|
||||
|
||||
set(CMAKE_CXX_STANDARD 14)
|
||||
|
||||
# the version number.
|
||||
# set the version number
|
||||
set(Tutorial_VERSION_MAJOR 1)
|
||||
set(Tutorial_VERSION_MINOR 0)
|
||||
|
||||
|
||||
@@ -4,11 +4,11 @@ add_library(MathFunctions mysqrt.cxx)
|
||||
# to find MathFunctions.h, while we don't.
|
||||
# state that we depend on Tutorial_BINARY_DIR but consumers don't, as the
|
||||
# TutorialConfig.h include is an implementation detail
|
||||
|
||||
target_include_directories(MathFunctions
|
||||
INTERFACE ${CMAKE_CURRENT_SOURCE_DIR}
|
||||
PRIVATE ${Tutorial_BINARY_DIR}
|
||||
)
|
||||
|
||||
# install rules
|
||||
install(TARGETS MathFunctions DESTINATION lib)
|
||||
install(FILES MathFunctions.h DESTINATION include)
|
||||
|
||||
@@ -1,104 +0,0 @@
|
||||
# Adding a Custom Command and Generated File #
|
||||
|
||||
In this section we will show how you can add a generated source file into the
|
||||
build process of an application. For this example, we will create a table of
|
||||
precomputed square roots as part of the build process, and then compile that
|
||||
table into our application.
|
||||
|
||||
To accomplish this, we first need a program that will generate the table. In the
|
||||
MathFunctions subdirectory a new source file named MakeTable.cxx will do just that.
|
||||
|
||||
// A simple program that builds a sqrt table
|
||||
#include <iostream>
|
||||
#include <fstream>
|
||||
#include <cmath>
|
||||
|
||||
int main (int argc, char *argv[])
|
||||
{
|
||||
// make sure we have enough arguments
|
||||
if (argc < 2) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
std::ofstream fout(argv[1],std::ios_base::out);
|
||||
const bool fileOpen = fout.is_open();
|
||||
if(fileOpen) {
|
||||
fout << "double sqrtTable[] = {" << std::endl;
|
||||
for (int i = 0; i < 10; ++i) {
|
||||
fout << sqrt(static_cast<double>(i)) << "," << std::endl;
|
||||
}
|
||||
// close the table with a zero
|
||||
fout << "0};" << std::endl;
|
||||
fout.close();
|
||||
}
|
||||
return fileOpen ? 0 : 1; // return 0 if wrote the file
|
||||
}
|
||||
|
||||
Note that the table is produced as valid C++ code and that the output filename
|
||||
is passed in as an argument.
|
||||
|
||||
The next step is to add the appropriate commands to MathFunctions’ CMakeLists
|
||||
file to build the MakeTable executable and then run it as part of the build
|
||||
process. A few commands are needed to accomplish this, as shown below:
|
||||
|
||||
# first we add the executable that generates the table
|
||||
add_executable(MakeTable MakeTable.cxx)
|
||||
|
||||
# add the command to generate the source code
|
||||
add_custom_command(
|
||||
OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/Table.h
|
||||
COMMAND MakeTable ${CMAKE_CURRENT_BINARY_DIR}/Table.h
|
||||
DEPENDS MakeTable
|
||||
)
|
||||
|
||||
# add the main library
|
||||
add_library(MathFunctions
|
||||
mysqrt.cxx
|
||||
${CMAKE_CURRENT_BINARY_DIR}/Table.h
|
||||
)
|
||||
|
||||
target_include_directories(MathFunctions
|
||||
INTERFACE ${CMAKE_CURRENT_SOURCE_DIR}
|
||||
PUBLIC ${Tutorial_BINARY_DIR}
|
||||
# add the binary tree directory to the search path for include files
|
||||
${CMAKE_CURRENT_BINARY_DIR}
|
||||
)
|
||||
|
||||
install(TARGETS MathFunctions DESTINATION lib)
|
||||
install(FILES MathFunctions.h DESTINATION include)
|
||||
|
||||
First, the executable for MakeTable is added as any other executable would be
|
||||
added. Then we add a custom command that specifies how to produce Table.h by
|
||||
running MakeTable. Next we have to let CMake know that mysqrt.cxx depends on
|
||||
the generated file Table.h. This is done by adding the generated Table.h to the
|
||||
list of sources for the library MathFunctions. We also have to add the current
|
||||
binary directory to the list of include directories so that Table.h can be
|
||||
found and included by mysqrt.cxx.
|
||||
|
||||
Now let's use the generated table. First, modify mysqrt.cxx to include Table.h.
|
||||
Next, we can rewrite the mysqrt function to use the table:
|
||||
|
||||
if (x <= 0) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
// use the table to help find an initial value
|
||||
double result = x;
|
||||
if (x >= 1 && x < 10) {
|
||||
result = sqrtTable[static_cast<int>(x)];
|
||||
}
|
||||
|
||||
// do ten iterations
|
||||
for (int i = 0; i < 10; ++i) {
|
||||
if (result <= 0) {
|
||||
result = 0.1;
|
||||
}
|
||||
double delta = x - (result*result);
|
||||
result = result + 0.5*delta/result;
|
||||
std::cout << "Computing sqrt of " << x << " to be " << result << std::endl;
|
||||
}
|
||||
|
||||
Run cmake or cmake-gui to configure the project and then build it with your
|
||||
chosen build tool. When this project is built it will first build the MakeTable
|
||||
executable. It will then run MakeTable to produce Table.h. Finally, it will
|
||||
compile mysqrt.cxx which includes Table.h to produce the MathFunctions library.
|
||||
@@ -5,6 +5,7 @@
|
||||
|
||||
#include "TutorialConfig.h"
|
||||
|
||||
// should we include the MathFunctions header?
|
||||
#ifdef USE_MYMATH
|
||||
# include "MathFunctions.h"
|
||||
#endif
|
||||
@@ -12,6 +13,7 @@
|
||||
int main(int argc, char* argv[])
|
||||
{
|
||||
if (argc < 2) {
|
||||
// report version
|
||||
std::cout << argv[0] << " Version " << Tutorial_VERSION_MAJOR << "."
|
||||
<< Tutorial_VERSION_MINOR << std::endl;
|
||||
std::cout << "Usage: " << argv[0] << " number" << std::endl;
|
||||
@@ -20,6 +22,7 @@ int main(int argc, char* argv[])
|
||||
|
||||
double inputValue = std::stod(argv[1]);
|
||||
|
||||
// which square root function should we use?
|
||||
#ifdef USE_MYMATH
|
||||
double outputValue = mysqrt(inputValue);
|
||||
#else
|
||||
|
||||
@@ -3,7 +3,7 @@ project(Tutorial)
|
||||
|
||||
set(CMAKE_CXX_STANDARD 14)
|
||||
|
||||
# the version number.
|
||||
# set the version number
|
||||
set(Tutorial_VERSION_MAJOR 1)
|
||||
set(Tutorial_VERSION_MINOR 0)
|
||||
|
||||
|
||||
@@ -25,5 +25,6 @@ target_include_directories(MathFunctions
|
||||
${CMAKE_CURRENT_BINARY_DIR}
|
||||
)
|
||||
|
||||
# install rules
|
||||
install(TARGETS MathFunctions DESTINATION lib)
|
||||
install(FILES MathFunctions.h DESTINATION include)
|
||||
|
||||
@@ -1,40 +0,0 @@
|
||||
# Building an Installer #
|
||||
|
||||
Next suppose that we want to distribute our project to other people so that they
|
||||
can use it. We want to provide both binary and source distributions on a variety
|
||||
of platforms. This is a little different from the install we did previously in
|
||||
the Installing and Testing section (Step 4), where we were installing the
|
||||
binaries that we had built from the source code. In this example we will be
|
||||
building installation packages that support binary installations and package
|
||||
management features. To accomplish this we will use CPack to create platform
|
||||
specific installers. Specifically we need to add a few lines to the bottom of
|
||||
our top-level CMakeLists.txt file.
|
||||
|
||||
include(InstallRequiredSystemLibraries)
|
||||
set(CPACK_RESOURCE_FILE_LICENSE "${CMAKE_CURRENT_SOURCE_DIR}/License.txt")
|
||||
set(CPACK_PACKAGE_VERSION_MAJOR "${Tutorial_VERSION_MAJOR}")
|
||||
set(CPACK_PACKAGE_VERSION_MINOR "${Tutorial_VERSION_MINOR}")
|
||||
include(CPack)
|
||||
|
||||
That is all there is to it. We start by including InstallRequiredSystemLibraries.
|
||||
This module will include any runtime libraries that are needed by the project
|
||||
for the current platform. Next we set some CPack variables to where we have
|
||||
stored the license and version information for this project. The version
|
||||
information makes use of the variables we set earlier in this tutorial. Finally
|
||||
we include the CPack module which will use these variables and some other
|
||||
properties of the system you are on to setup an installer.
|
||||
|
||||
The next step is to build the project in the usual manner and then run CPack
|
||||
on it. To build a binary distribution you would run:
|
||||
|
||||
cpack
|
||||
|
||||
To create a source distribution you would type:
|
||||
|
||||
cpack -C CPackSourceConfig.cmake
|
||||
|
||||
Alternatively, run “make package” or right click the Package target and
|
||||
“Build Project” from an IDE.
|
||||
|
||||
Run the installer executable found in the binary directory. Then run the
|
||||
installed executable and verify that it works.
|
||||
@@ -5,6 +5,7 @@
|
||||
|
||||
#include "TutorialConfig.h"
|
||||
|
||||
// should we include the MathFunctions header?
|
||||
#ifdef USE_MYMATH
|
||||
# include "MathFunctions.h"
|
||||
#endif
|
||||
@@ -12,6 +13,7 @@
|
||||
int main(int argc, char* argv[])
|
||||
{
|
||||
if (argc < 2) {
|
||||
// report version
|
||||
std::cout << argv[0] << " Version " << Tutorial_VERSION_MAJOR << "."
|
||||
<< Tutorial_VERSION_MINOR << std::endl;
|
||||
std::cout << "Usage: " << argv[0] << " number" << std::endl;
|
||||
@@ -20,6 +22,7 @@ int main(int argc, char* argv[])
|
||||
|
||||
double inputValue = std::stod(argv[1]);
|
||||
|
||||
// which square root function should we use?
|
||||
#ifdef USE_MYMATH
|
||||
double outputValue = mysqrt(inputValue);
|
||||
#else
|
||||
|
||||
@@ -3,7 +3,7 @@ project(Tutorial)
|
||||
|
||||
set(CMAKE_CXX_STANDARD 14)
|
||||
|
||||
# the version number.
|
||||
# set the version number
|
||||
set(Tutorial_VERSION_MAJOR 1)
|
||||
set(Tutorial_VERSION_MINOR 0)
|
||||
|
||||
@@ -74,6 +74,7 @@ do_test(Tutorial 25 "25 is 5")
|
||||
do_test(Tutorial -25 "-25 is [-nan|nan|0]")
|
||||
do_test(Tutorial 0.0001 "0.0001 is 0.01")
|
||||
|
||||
# setup installer
|
||||
include(InstallRequiredSystemLibraries)
|
||||
set(CPACK_RESOURCE_FILE_LICENSE "${CMAKE_CURRENT_SOURCE_DIR}/License.txt")
|
||||
set(CPACK_PACKAGE_VERSION_MAJOR "${Tutorial_VERSION_MAJOR}")
|
||||
|
||||
@@ -25,5 +25,6 @@ target_include_directories(MathFunctions
|
||||
${CMAKE_CURRENT_BINARY_DIR}
|
||||
)
|
||||
|
||||
# install rules
|
||||
install(TARGETS MathFunctions DESTINATION lib)
|
||||
install(FILES MathFunctions.h DESTINATION include)
|
||||
|
||||
@@ -1,38 +0,0 @@
|
||||
# Adding Support for a Dashboard #
|
||||
|
||||
Adding support for submitting our test results to a dashboard is very easy. We
|
||||
already defined a number of tests for our project in the earlier steps of this
|
||||
tutorial. We just have to run those tests and submit them to a dashboard. To
|
||||
include support for dashboards we include the CTest module in our top-level
|
||||
CMakeLists.txt.
|
||||
|
||||
Replace:
|
||||
# enable testing
|
||||
enable_testing()
|
||||
|
||||
With:
|
||||
# enable dashboard scripting
|
||||
include(CTest)
|
||||
|
||||
The CTest module will automatically call enable_testing(), so
|
||||
we can remove it from our CMake files.
|
||||
|
||||
We will also need to create a CTestConfig.cmake file where we can specify the
|
||||
name of the project and where to submit the dashboard.
|
||||
|
||||
set(CTEST_PROJECT_NAME "CMakeTutorial")
|
||||
set(CTEST_NIGHTLY_START_TIME "01:00:00 UTC")
|
||||
|
||||
set(CTEST_DROP_METHOD "http")
|
||||
set(CTEST_DROP_SITE "my.cdash.org/")
|
||||
set(CTEST_DROP_LOCATION "/submit.php?project=CMakeTutorial")
|
||||
set(CTEST_DROP_SITE_CDASH TRUE)
|
||||
|
||||
CTest will read in this file when it runs. To create a simple dashboard you can
|
||||
run cmake or cmake-gui to configure the project, but do not build it yet.
|
||||
Instead, change directory to the binary tree, and then run:
|
||||
'ctest [-VV] –D Experimental'. On Windows, build the EXPERIMENTAL target.
|
||||
|
||||
Ctest will build and test the project and submit results to the Kitware public
|
||||
dashboard. The results of your dashboard will be uploaded to Kitware's public
|
||||
dashboard here: https://my.cdash.org/index.php?project=CMakeTutorial.
|
||||
@@ -5,6 +5,7 @@
|
||||
|
||||
#include "TutorialConfig.h"
|
||||
|
||||
// should we include the MathFunctions header?
|
||||
#ifdef USE_MYMATH
|
||||
# include "MathFunctions.h"
|
||||
#endif
|
||||
@@ -12,6 +13,7 @@
|
||||
int main(int argc, char* argv[])
|
||||
{
|
||||
if (argc < 2) {
|
||||
// report version
|
||||
std::cout << argv[0] << " Version " << Tutorial_VERSION_MAJOR << "."
|
||||
<< Tutorial_VERSION_MINOR << std::endl;
|
||||
std::cout << "Usage: " << argv[0] << " number" << std::endl;
|
||||
@@ -20,6 +22,7 @@ int main(int argc, char* argv[])
|
||||
|
||||
double inputValue = std::stod(argv[1]);
|
||||
|
||||
// which square root function should we use?
|
||||
#ifdef USE_MYMATH
|
||||
double outputValue = mysqrt(inputValue);
|
||||
#else
|
||||
|
||||
@@ -3,7 +3,7 @@ project(Tutorial)
|
||||
|
||||
set(CMAKE_CXX_STANDARD 14)
|
||||
|
||||
# the version number.
|
||||
# set the version number
|
||||
set(Tutorial_VERSION_MAJOR 1)
|
||||
set(Tutorial_VERSION_MINOR 0)
|
||||
|
||||
|
||||
@@ -31,5 +31,6 @@ if(HAVE_LOG AND HAVE_EXP)
|
||||
PRIVATE "HAVE_LOG" "HAVE_EXP")
|
||||
endif()
|
||||
|
||||
# install rules
|
||||
install(TARGETS MathFunctions DESTINATION lib)
|
||||
install(FILES MathFunctions.h DESTINATION include)
|
||||
|
||||
@@ -1,166 +0,0 @@
|
||||
# Mixing Static and Shared #
|
||||
|
||||
In this section we will show how by using the BUILD_SHARED_LIBS variable we can
|
||||
control the default behavior of add_library, and allow control over how
|
||||
libraries without an explicit type ( STATIC/SHARED/MODULE/OBJECT ) are built.
|
||||
|
||||
To accomplish this we need to add BUILD_SHARED_LIBS to the top level
|
||||
CMakeLists.txt. We use the option command as it allows users to optionally
|
||||
select if the value should be On or Off.
|
||||
|
||||
Next we are going to refactor MathFunctions to become a real library that
|
||||
encapsulates using mysqrt or sqrt, instead of requiring the calling code
|
||||
to do this logic. This will also mean that USE_MYMATH will not control building
|
||||
MathFuctions, but instead will control the behavior of this library.
|
||||
|
||||
The first step is to update the starting section of the top level CMakeLists.txt
|
||||
to look like:
|
||||
|
||||
cmake_minimum_required(VERSION 3.3)
|
||||
project(Tutorial)
|
||||
|
||||
# control where the static and shared libraries are built so that on windows
|
||||
# we don't need to tinker with the path to run the executable
|
||||
set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY "${PROJECT_BINARY_DIR}")
|
||||
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY "${PROJECT_BINARY_DIR}")
|
||||
|
||||
set(CMAKE_CXX_STANDARD 11)
|
||||
set(CMAKE_CXX_STANDARD_REQUIRED True)
|
||||
|
||||
option(BUILD_SHARED_LIBS "Build using shared libraries" ON)
|
||||
|
||||
# the version number.
|
||||
set(Tutorial_VERSION_MAJOR 1)
|
||||
set(Tutorial_VERSION_MINOR 0)
|
||||
|
||||
# configure a header file to pass the version number only
|
||||
configure_file(
|
||||
"${PROJECT_SOURCE_DIR}/TutorialConfig.h.in"
|
||||
"${PROJECT_BINARY_DIR}/TutorialConfig.h"
|
||||
)
|
||||
|
||||
# add the MathFunctions library
|
||||
add_subdirectory(MathFunctions)
|
||||
|
||||
# add the executable
|
||||
add_executable(Tutorial tutorial.cxx)
|
||||
target_link_libraries(Tutorial PUBLIC MathFunctions)
|
||||
|
||||
Now that we have made MathFunctions always be used, we will need to update
|
||||
the logic of that library. So, in MathFunctions/CMakeLists.txt we need to
|
||||
create a SqrtLibrary that will conditionally be built when USE_MYMATH is
|
||||
enabled. Now, since this is a tutorial, we are going to explicitly require
|
||||
that SqrtLibrary is built statically.
|
||||
|
||||
The end result is that MathFunctions/CMakeLists.txt should look like:
|
||||
|
||||
# add the library that runs
|
||||
add_library(MathFunctions MathFunctions.cxx)
|
||||
|
||||
# state that anybody linking to us needs to include the current source dir
|
||||
# to find MathFunctions.h, while we don't.
|
||||
target_include_directories(MathFunctions
|
||||
INTERFACE ${CMAKE_CURRENT_SOURCE_DIR}
|
||||
)
|
||||
|
||||
# should we use our own math functions
|
||||
option(USE_MYMATH "Use tutorial provided math implementation" ON)
|
||||
if(USE_MYMATH)
|
||||
|
||||
# does this system provide the log and exp functions?
|
||||
include(CheckSymbolExists)
|
||||
set(CMAKE_REQUIRED_LIBRARIES "m")
|
||||
check_symbol_exists(log "math.h" HAVE_LOG)
|
||||
check_symbol_exists(exp "math.h" HAVE_EXP)
|
||||
|
||||
# first we add the executable that generates the table
|
||||
add_executable(MakeTable MakeTable.cxx)
|
||||
|
||||
# add the command to generate the source code
|
||||
add_custom_command(
|
||||
OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/Table.h
|
||||
COMMAND MakeTable ${CMAKE_CURRENT_BINARY_DIR}/Table.h
|
||||
DEPENDS MakeTable
|
||||
)
|
||||
|
||||
# library that just does sqrt
|
||||
add_library(SqrtLibrary STATIC
|
||||
mysqrt.cxx
|
||||
${CMAKE_CURRENT_BINARY_DIR}/Table.h
|
||||
)
|
||||
|
||||
# state that we depend on our binary dir to find Table.h
|
||||
target_include_directories(SqrtLibrary PRIVATE
|
||||
${CMAKE_CURRENT_BINARY_DIR}
|
||||
)
|
||||
|
||||
target_compile_definitions(MathFunctions PRIVATE "USE_MYMATH")
|
||||
if(HAVE_LOG AND HAVE_EXP)
|
||||
target_compile_definitions(SqrtLibrary
|
||||
PRIVATE "HAVE_LOG" "HAVE_EXP")
|
||||
endif()
|
||||
|
||||
target_link_libraries(MathFunctions PRIVATE SqrtLibrary)
|
||||
endif()
|
||||
|
||||
# define the symbol stating we are using the declspec(dllexport) when
|
||||
# building on windows
|
||||
target_compile_definitions(MathFunctions PRIVATE "EXPORTING_MYMATH")
|
||||
|
||||
install(TARGETS MathFunctions DESTINATION lib)
|
||||
install(FILES MathFunctions.h DESTINATION include)
|
||||
|
||||
Next, update MathFunctions/mysqrt.cxx to use the mathfunctions and detail namespaces:
|
||||
|
||||
#include <iostream>
|
||||
#include "MathFunctions.h"
|
||||
|
||||
// include the generated table
|
||||
#include "Table.h"
|
||||
|
||||
#include <cmath>
|
||||
|
||||
namespace mathfunctions {
|
||||
namespace detail {
|
||||
// a hack square root calculation using simple operations
|
||||
double mysqrt(double x)
|
||||
{
|
||||
...
|
||||
|
||||
return result;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
We also need to make some changes in tutorial.cxx, so that it no longer uses USE_MYMATH:
|
||||
1. Always include MathFunctions.h
|
||||
2. Always use mathfunctions::sqrt
|
||||
|
||||
Finally, update MathFunctions/MathFunctions.h to use dll export defines:
|
||||
|
||||
#if defined(_WIN32)
|
||||
#if defined(EXPORTING_MYMATH)
|
||||
#define DECLSPEC __declspec(dllexport)
|
||||
#else
|
||||
#define DECLSPEC __declspec(dllimport)
|
||||
#endif
|
||||
#else //non windows
|
||||
#define DECLSPEC
|
||||
#endif
|
||||
|
||||
namespace mathfunctions
|
||||
{
|
||||
double DECLSPEC sqrt(double x);
|
||||
}
|
||||
|
||||
At this point, if you build everything, you will notice that linking fails
|
||||
as we are combining a static library without position enabled code with a
|
||||
library that has position enabled code. This solution to this is to explicitly
|
||||
set the POSITION_INDEPENDENT_CODE target property of SqrtLibrary to be True no
|
||||
matter the build type.
|
||||
|
||||
Exercise: We modified MathFunctions.h to use dll export defines. Using CMake
|
||||
documentation can you find a helper module to simplify this?
|
||||
|
||||
Exercise: Determine what command is enabling PIC for SqrtLibrary.
|
||||
What happens if we remove said command?
|
||||
@@ -6,6 +6,7 @@
|
||||
|
||||
#include "TutorialConfig.h"
|
||||
|
||||
// should we include the MathFunctions header?
|
||||
#ifdef USE_MYMATH
|
||||
# include "MathFunctions.h"
|
||||
#endif
|
||||
@@ -13,6 +14,7 @@
|
||||
int main(int argc, char* argv[])
|
||||
{
|
||||
if (argc < 2) {
|
||||
// report version
|
||||
std::cout << argv[0] << " Version " << Tutorial_VERSION_MAJOR << "."
|
||||
<< Tutorial_VERSION_MINOR << std::endl;
|
||||
std::cout << "Usage: " << argv[0] << " number" << std::endl;
|
||||
@@ -21,6 +23,7 @@ int main(int argc, char* argv[])
|
||||
|
||||
double inputValue = std::stod(argv[1]);
|
||||
|
||||
// which square root function should we use?
|
||||
#ifdef USE_MYMATH
|
||||
double outputValue = mysqrt(inputValue);
|
||||
#else
|
||||
|
||||
@@ -1,2 +1,719 @@
|
||||
CMake Tutorial
|
||||
**************
|
||||
|
||||
A Basic Starting Point (Step 1)
|
||||
===============================
|
||||
|
||||
Adding a Version Number and Configured Header File
|
||||
--------------------------------------------------
|
||||
|
||||
The first feature we will add is to provide our executable and project with a
|
||||
version number. While we could do this exclusively in the source code, using
|
||||
CMakeLists provides more flexibility.
|
||||
|
||||
To add a version number we modify the CMakeLists file as follows:
|
||||
|
||||
.. literalinclude:: Step2/CMakeLists.txt
|
||||
:language: cmake
|
||||
:start-after: # set the version number
|
||||
:end-before: # configure a header file
|
||||
|
||||
We then create a ``TutorialConfig.h.in`` file in the source tree with the
|
||||
following contents:
|
||||
|
||||
.. literalinclude:: Step1/TutorialConfig.h.in
|
||||
:language: cmake
|
||||
|
||||
When CMake configures this header file the values for
|
||||
``@Tutorial_VERSION_MAJOR@`` and ``@Tutorial_VERSION_MINOR@`` will be
|
||||
replaced by the values from the CMakeLists file. Next we modify
|
||||
``tutorial.cxx`` to include the configured header file and to make use of the
|
||||
version numbers. The updated source code is listed below.
|
||||
|
||||
.. literalinclude:: Step2/tutorial.cxx
|
||||
:language: c++
|
||||
:start-after: // report version
|
||||
:end-before: return 1;
|
||||
|
||||
|
||||
Specify the C++ Standard
|
||||
-------------------------
|
||||
|
||||
Next let's add some C++11 features to our project. We will need to explicitly
|
||||
state in the CMake code that it should use the correct flags. The easiest way
|
||||
to enable C++11 support for CMake is by using the ``CMAKE_CXX_STANDARD``
|
||||
variable.
|
||||
|
||||
First, replace ``atof`` with ``std::stod`` in ``tutorial.cxx``.
|
||||
|
||||
Then, set the ``CMAKE_CXX_STANDARD`` variable in the CMakeLists file.
|
||||
|
||||
Which variable can we set in the CMakeLists file to treat the
|
||||
``CMAKE_CXX_STANDARD`` value as a requirement?
|
||||
|
||||
Build and Test
|
||||
--------------
|
||||
|
||||
Run **cmake** or **cmake-gui** to configure the project and then build it
|
||||
with your chosen build tool.
|
||||
|
||||
cd to the directory where Tutorial was built (likely the make directory or
|
||||
a Debug or Release build configuration subdirectory) and run these commands:
|
||||
|
||||
.. code-block:: console
|
||||
|
||||
Tutorial 4294967296
|
||||
Tutorial 10
|
||||
Tutorial
|
||||
|
||||
Adding a Library (Step 2)
|
||||
=========================
|
||||
|
||||
Now we will add a library to our project. This library will contain our own
|
||||
implementation for computing the square root of a number. The executable can
|
||||
then use this library instead of the standard square root function provided by
|
||||
the compiler.
|
||||
|
||||
For this tutorial we will put the library into a subdirectory
|
||||
called MathFunctions. It will have the following one line CMakeLists file:
|
||||
|
||||
.. literalinclude:: Step2/MathFunctions/CMakeLists.txt
|
||||
:language: cmake
|
||||
|
||||
The source file ``mysqrt.cxx`` has one function called ``mysqrt`` that
|
||||
provides similar functionality to the compiler’s ``sqrt`` function. To make use
|
||||
of the new library we add an ``add_subdirectory`` call in the top-level
|
||||
CMakeLists file so that the library will get built. We add the new library to
|
||||
the executable, and add MathFunctions as an include directory so that the
|
||||
``mqsqrt.h`` header file can be found. The last few lines of the top-level
|
||||
CMakeLists file now look like:
|
||||
|
||||
.. code-block:: cmake
|
||||
|
||||
# add the MathFunctions library
|
||||
add_subdirectory(MathFunctions)
|
||||
|
||||
# add the executable
|
||||
add_executable(Tutorial tutorial.cxx)
|
||||
|
||||
target_link_libraries(Tutorial MathFunctions)
|
||||
|
||||
# add the binary tree to the search path for include files
|
||||
# so that we will find TutorialConfig.h
|
||||
target_include_directories(Tutorial PUBLIC
|
||||
"${PROJECT_BINARY_DIR}"
|
||||
"${PROJECT_SOURCE_DIR}/MathFunctions"
|
||||
)
|
||||
|
||||
Now let us make the MathFunctions library optional. While for the tutorial
|
||||
there really isn’t any need to do so, for larger projects this is a common
|
||||
occurrence. The first step is to add an option to the top-level CMakeLists
|
||||
file.
|
||||
|
||||
.. literalinclude:: Step3/CMakeLists.txt
|
||||
:language: cmake
|
||||
:start-after: # should we use our own math functions
|
||||
:end-before: # set the version number
|
||||
|
||||
This will show up in the CMake GUI and ccmake with a default value of ON
|
||||
that can be changed by the user. This setting will be stored in the cache so
|
||||
that the user does not need to set the value each time they run CMake on this
|
||||
build directory.
|
||||
|
||||
The next change is to make building and linking the MathFunctions library
|
||||
conditional. To do this we change the end of the top-level CMakeLists file to
|
||||
look like the following:
|
||||
|
||||
.. literalinclude:: Step3/CMakeLists.txt
|
||||
:language: cmake
|
||||
:start-after: # add the MathFunctions library?
|
||||
|
||||
Note the use of the variables ``EXTRA_LIBS`` and ``EXTRA_INCLUDES`` to collect
|
||||
up any optional libraries to later be linked into the executable. This is a
|
||||
classic approach when dealing with many optional components, we will cover the
|
||||
modern approach in the next step.
|
||||
|
||||
The corresponding changes to the source code are fairly straightforward. First,
|
||||
include the MathFunctions header if we need it:
|
||||
|
||||
.. literalinclude:: Step3/tutorial.cxx
|
||||
:language: c++
|
||||
:start-after: // should we include the MathFunctions header
|
||||
:end-before: int main
|
||||
|
||||
Then make which square root function is used dependent on ``USE_MYMATH``:
|
||||
|
||||
.. literalinclude:: Step3/tutorial.cxx
|
||||
:language: c++
|
||||
:start-after: // which square root function should we use?
|
||||
:end-before: std::cout << "The square root of
|
||||
|
||||
Since the source code now requires ``USE_MYMATH`` we can add it to
|
||||
``TutorialConfig.h.in`` with the following line:
|
||||
|
||||
.. literalinclude:: Step3/TutorialConfig.h.in
|
||||
:language: c
|
||||
:lines: 4
|
||||
|
||||
Run **cmake** or **cmake-gui** to configure the project and then build it
|
||||
with your chosen build tool. Then run the built Tutorial executable.
|
||||
|
||||
Which function gives better results, Step1’s sqrt or Step2’s mysqrt?
|
||||
|
||||
Adding Usage Requirements for Library (Step 3)
|
||||
==============================================
|
||||
|
||||
Usage requirements allow for far better control over a library or executable's
|
||||
link and include line while also giving more control over the transitive
|
||||
property of targets inside CMake. The primary commands that leverage usage
|
||||
requirements are:
|
||||
|
||||
- ``target_compile_definitions``
|
||||
- ``target_compile_options``
|
||||
- ``target_include_directories``
|
||||
- ``target_link_libraries``
|
||||
|
||||
First up is MathFunctions. We first state that anybody linking to MathFunctions
|
||||
needs to include the current source directory, while MathFunctions itself
|
||||
doesn't. So this can become an ``INTERFACE`` usage requirement.
|
||||
|
||||
Remember ``INTERFACE`` means things that consumers require but the producer
|
||||
doesn't. Update ``MathFunctions/CMakeLists.txt`` with:
|
||||
|
||||
.. literalinclude:: Step4/MathFunctions/CMakeLists.txt
|
||||
:language: cmake
|
||||
:start-after: # to find MathFunctions.h
|
||||
|
||||
Now that we've specified usage requirements for MathFunctions we can safely
|
||||
remove our uses of the ``EXTRA_INCLUDES`` variable from the top-level
|
||||
CMakeLists.
|
||||
|
||||
Once this is done, run **cmake** or **cmake-gui** to configure the project
|
||||
and then build it with your chosen build tool.
|
||||
|
||||
Installing and Testing (Step 4)
|
||||
===============================
|
||||
|
||||
Now we can start adding install rules and testing support to our project.
|
||||
|
||||
Install Rules
|
||||
-------------
|
||||
|
||||
The install rules are fairly simple for MathFunctions we want to install the
|
||||
library and header file and for the application we want to install the
|
||||
executable and configured header.
|
||||
|
||||
So to ``MathFunctions/CMakeLists.txt`` we add:
|
||||
|
||||
.. literalinclude:: Step5/MathFunctions/CMakeLists.txt
|
||||
:language: cmake
|
||||
:start-after: # install rules
|
||||
|
||||
And the to top-level ``CMakeLists.txt`` we add:
|
||||
|
||||
.. literalinclude:: Step5/CMakeLists.txt
|
||||
:language: cmake
|
||||
:start-after: # add the install targets
|
||||
:end-before: # enable testing
|
||||
|
||||
That is all that is needed to create a basic local install of the tutorial.
|
||||
|
||||
Run **cmake** or **cmake-gui** to configure the project and then build it
|
||||
with your chosen build tool. Build the ``install`` target by typing
|
||||
``make install`` from the command line or build the ``INSTALL`` target from
|
||||
an IDE. This will install the appropriate header files, libraries, and
|
||||
executables.
|
||||
|
||||
Verify that the installed Tutorial runs. Note: The CMake variable
|
||||
``CMAKE_INSTALL_PREFIX`` is used to determine the root of where the files will
|
||||
be installed.
|
||||
|
||||
Testing Support
|
||||
---------------
|
||||
|
||||
Next let's test our application. At the end of the top-level CMakeLists file we
|
||||
can add a number of basic tests to verify that the application is
|
||||
working correctly.
|
||||
|
||||
.. literalinclude:: Step5/CMakeLists.txt
|
||||
:language: cmake
|
||||
:start-after: # enable testing
|
||||
|
||||
The first test simply verifies that the application runs, does not segfault or
|
||||
otherwise crash, and has a zero return value. This is the basic form of a CTest
|
||||
test.
|
||||
|
||||
The next test makes use of the ``PASS_REGULAR_EXPRESSION`` test property to
|
||||
verify that the output of the test contains certain strings, in this case:
|
||||
verifying that the the usage message is printed when an incorrect number of
|
||||
arguments are provided.
|
||||
|
||||
Lastly, we have a function called ``do_test`` that runs the application and
|
||||
verifies that the computed square root is correct for given input. For each
|
||||
invocation of ``do_test``, another test is added to the project with a name,
|
||||
input, and expected results based on the passed arguments.
|
||||
|
||||
Rebuild the application and then cd to the binary directory and run
|
||||
``ctest -N`` and ``ctest -VV``.
|
||||
|
||||
Adding System Introspection (Step 5)
|
||||
====================================
|
||||
|
||||
Let us consider adding some code to our project that depends on features the
|
||||
target platform may not have. For this example, we will add some code that
|
||||
depends on whether or not the target platform has the ``log`` and ``exp``
|
||||
functions. Of course almost every platform has these functions but for this
|
||||
tutorial assume that they are not common.
|
||||
|
||||
If the platform has ``log`` and ``exp`` then we will use them to compute the
|
||||
square root in the ``mysqrt`` function. We first test for the availability of
|
||||
these functions using the ``CheckSymbolExists.cmake`` macro in the top-level
|
||||
CMakeLists file as follows:
|
||||
|
||||
.. literalinclude:: Step6/CMakeLists.txt
|
||||
:language: cmake
|
||||
:start-after: # does this system provide the log and exp functions?
|
||||
:end-before: # should we use our own math functions
|
||||
|
||||
Now let's add these defines to ``TutorialConfig.h.in`` so that we can use them
|
||||
from ``mysqrt.cxx``:
|
||||
|
||||
.. literalinclude:: Step6/TutorialConfig.h.in
|
||||
:language: c
|
||||
:start-after: // does the platform provide exp and log functions?
|
||||
|
||||
Finally, in the ``mysqrt`` function we can provide an alternate implementation
|
||||
based on ``log`` and ``exp`` if they are available on the system using the
|
||||
following code:
|
||||
|
||||
.. literalinclude:: Step6/MathFunctions/mysqrt.cxx
|
||||
:language: c++
|
||||
:start-after: // if we have both log and exp then use them
|
||||
:end-before: #else
|
||||
|
||||
Run **cmake** or **cmake-gui** to configure the project and then build it
|
||||
with your chosen build tool.
|
||||
|
||||
You will notice that even though ``HAVE_LOG`` and ``HAVE_EXP`` are both
|
||||
defined ``mysqrt`` isn't using them. We should realize quickly that we have
|
||||
forgotten to include ``TutorialConfig.h`` in ``mysqrt.cxx``.
|
||||
|
||||
After making this update, go ahead and build the project again.
|
||||
|
||||
Run the built Tutorial executable. Which function gives better results now,
|
||||
Step1’s sqrt or Step5’s mysqrt?
|
||||
|
||||
**Exercise**: Why is it important that we configure ``TutorialConfig.h.in``
|
||||
after the checks for ``HAVE_LOG`` and ``HAVE_EXP``? What would happen if we
|
||||
inverted the two?
|
||||
|
||||
**Exercise**: Is there a better place for us to save the ``HAVE_LOG`` and
|
||||
``HAVE_EXP`` values other than in ``TutorialConfig.h``?
|
||||
|
||||
Adding a Custom Command and Generated File (Step 6)
|
||||
===================================================
|
||||
|
||||
In this section, we will add a generated source file into the build process
|
||||
of an application. For this example, we will create a table of precomputed
|
||||
square roots as part of the build process, and then compile that
|
||||
table into our application.
|
||||
|
||||
To accomplish this, we first need a program that will generate the table. In
|
||||
the MathFunctions subdirectory a new source file named ``MakeTable.cxx`` will
|
||||
do just that.
|
||||
|
||||
.. literalinclude:: Step7/MathFunctions/MakeTable.cxx
|
||||
:language: c++
|
||||
|
||||
Note that the table is produced as valid C++ code and that the output filename
|
||||
is passed in as an argument.
|
||||
|
||||
The next step is to add the appropriate commands to MathFunctions' CMakeLists
|
||||
file to build the MakeTable executable and then run it as part of the build
|
||||
process. A few commands are needed to accomplish this.
|
||||
|
||||
First, the executable for ``MakeTable`` is added as any other executable would
|
||||
be added.
|
||||
|
||||
.. literalinclude:: Step7/MathFunctions/CMakeLists.txt
|
||||
:language: cmake
|
||||
:start-after: # first we add the executable that generates the table
|
||||
:end-before: # add the command to generate the source code
|
||||
|
||||
Then we add a custom command that specifies how to produce ``Table.h``
|
||||
by running MakeTable.
|
||||
|
||||
.. literalinclude:: Step7/MathFunctions/CMakeLists.txt
|
||||
:language: cmake
|
||||
:start-after: # add the command to generate the source code
|
||||
:end-before: # add the main library
|
||||
|
||||
Next we have to let CMake know that ``mysqrt.cxx`` depends on the generated
|
||||
file ``Table.h``. This is done by adding the generated ``Table.h`` to the list
|
||||
of sources for the library MathFunctions.
|
||||
|
||||
.. literalinclude:: Step7/MathFunctions/CMakeLists.txt
|
||||
:language: cmake
|
||||
:start-after: # add the main library
|
||||
:end-before: # state that anybody linking
|
||||
|
||||
We also have to add the current binary directory to the list of include
|
||||
directories so that ``Table.h`` can be found and included by ``mysqrt.cxx``.
|
||||
|
||||
.. literalinclude:: Step7/MathFunctions/CMakeLists.txt
|
||||
:start-after: # state that we depend on our bin
|
||||
:end-before: # install rules
|
||||
|
||||
Now let's use the generated table. First, modify ``mysqrt.cxx`` to include
|
||||
``Table.h``. Next, we can rewrite the mysqrt function to use the table:
|
||||
|
||||
.. literalinclude:: Step7/MathFunctions/mysqrt.cxx
|
||||
:language: c++
|
||||
:start-after: // a hack square root calculation using simple operations
|
||||
|
||||
Run **cmake** or **cmake-gui** to configure the project and then build it
|
||||
with your chosen build tool. When this project is built it will first build
|
||||
the ``MakeTable`` executable. It will then run ``MakeTable`` to produce
|
||||
``Table.h``. Finally, it will compile ``mysqrt.cxx`` which includes
|
||||
``Table.h`` to produce the MathFunctions library.
|
||||
|
||||
Building an Installer (Step 7)
|
||||
==============================
|
||||
|
||||
Next suppose that we want to distribute our project to other people so that
|
||||
they can use it. We want to provide both binary and source distributions on a
|
||||
variety of platforms. This is a little different from the install we did
|
||||
previously in `Installing and Testing (Step 4)`_ , where we were
|
||||
installing the binaries that we had built from the source code. In this
|
||||
example we will be building installation packages that support binary
|
||||
installations and package management features. To accomplish this we will use
|
||||
CPack to create platform specific installers. Specifically we need to add
|
||||
a few lines to the bottom of our top-level ``CMakeLists.txt`` file.
|
||||
|
||||
.. literalinclude:: Step8/CMakeLists.txt
|
||||
:language: cmake
|
||||
:start-after: # setup installer
|
||||
|
||||
That is all there is to it. We start by including
|
||||
``InstallRequiredSystemLibraries``. This module will include any runtime
|
||||
libraries that are needed by the project for the current platform. Next we
|
||||
set some CPack variables to where we have stored the license and version
|
||||
information for this project. The version information makes use of the
|
||||
variables we set earlier in this tutorial. Finally we include the CPack
|
||||
module which will use these variables and some other properties of the system
|
||||
you are on to setup an installer.
|
||||
|
||||
The next step is to build the project in the usual manner and then run
|
||||
CPack on it. To build a binary distribution you would run:
|
||||
|
||||
.. code-block:: console
|
||||
|
||||
cpack
|
||||
|
||||
To create a source distribution you would type:
|
||||
|
||||
.. code-block:: console
|
||||
|
||||
cpack -C CPackSourceConfig.cmake
|
||||
|
||||
Alternatively, run ``make package`` or right click the ``Package`` target and
|
||||
``Build Project`` from an IDE.
|
||||
|
||||
Run the installer executable found in the binary directory. Then run the
|
||||
installed executable and verify that it works.
|
||||
|
||||
Adding Support for a Dashboard (Step 8)
|
||||
=======================================
|
||||
|
||||
Adding support for submitting our test results to a dashboard is very easy. We
|
||||
already defined a number of tests for our project in the earlier steps of this
|
||||
tutorial. We just have to run those tests and submit them to a dashboard. To
|
||||
include support for dashboards we include the CTest module in our top-level
|
||||
``CMakeLists.txt``.
|
||||
|
||||
Replace:
|
||||
|
||||
.. code-block:: cmake
|
||||
|
||||
# enable testing
|
||||
enable_testing()
|
||||
|
||||
With:
|
||||
|
||||
.. code-block:: cmake
|
||||
|
||||
# enable dashboard scripting
|
||||
include(CTest)
|
||||
|
||||
The CTest module will automatically call ``enable_testing()``, so
|
||||
we can remove it from our CMake files.
|
||||
|
||||
We will also need to create a ``CTestConfig.cmake`` file where we can specify
|
||||
the name of the project and where to submit the dashboard.
|
||||
|
||||
.. literalinclude:: Step9/CTestConfig.cmake
|
||||
:language: cmake
|
||||
|
||||
CTest will read in this file when it runs. To create a simple dashboard you can
|
||||
run **cmake** or **cmake-gui** to configure the project, but do not build it
|
||||
yet. Instead, change directory to the binary tree, and then run:
|
||||
|
||||
.. code-block:: console
|
||||
|
||||
'ctest [-VV] –D Experimental'
|
||||
|
||||
On Windows, build the EXPERIMENTAL target.
|
||||
|
||||
Ctest will build and test the project and submit the results to the Kitware
|
||||
public dashboard. The results of your dashboard will be uploaded to Kitware's
|
||||
public dashboard here: https://my.cdash.org/index.php?project=CMakeTutorial.
|
||||
|
||||
Mixing Static and Shared (Step 9)
|
||||
=================================
|
||||
|
||||
In this section we will show how by using the ``BUILD_SHARED_LIBS`` variable
|
||||
we can control the default behavior of ``add_library``, and allow control
|
||||
over how libraries without an explicit type (STATIC/SHARED/MODULE/OBJECT) are
|
||||
built.
|
||||
|
||||
To accomplish this we need to add ``BUILD_SHARED_LIBS`` to the top-level
|
||||
``CMakeLists.txt``. We use the ``option`` command as it allows users to
|
||||
optionally select if the value should be On or Off.
|
||||
|
||||
Next we are going to refactor MathFunctions to become a real library that
|
||||
encapsulates using ``mysqrt`` or ``sqrt``, instead of requiring the calling
|
||||
code to do this logic. This will also mean that ``USE_MYMATH`` will not control
|
||||
building MathFuctions, but instead will control the behavior of this library.
|
||||
|
||||
The first step is to update the starting section of the top-level
|
||||
``CMakeLists.txt`` to look like:
|
||||
|
||||
.. literalinclude:: Step10/CMakeLists.txt
|
||||
:language: cmake
|
||||
:start-after: set(Tutorial_VERSION_MINOR
|
||||
:end-before: # add the binary tree
|
||||
|
||||
Now that we have made MathFunctions always be used, we will need to update
|
||||
the logic of that library. So, in ``MathFunctions/CMakeLists.txt`` we need to
|
||||
create a SqrtLibrary that will conditionally be built when ``USE_MYMATH`` is
|
||||
enabled. Now, since this is a tutorial, we are going to explicitly require
|
||||
that SqrtLibrary is built statically.
|
||||
|
||||
The end result is that ``MathFunctions/CMakeLists.txt`` should look like:
|
||||
|
||||
.. literalinclude:: Step10/MathFunctions/CMakeLists.txt
|
||||
:language: cmake
|
||||
:lines: 1-40,46-
|
||||
|
||||
Next, update ``MathFunctions/mysqrt.cxx`` to use the ``mathfunctions`` and
|
||||
``detail`` namespaces:
|
||||
|
||||
.. literalinclude:: Step10/MathFunctions/mysqrt.cxx
|
||||
:language: c++
|
||||
|
||||
We also need to make some changes in ``tutorial.cxx``, so that it no longer
|
||||
uses ``USE_MYMATH``:
|
||||
|
||||
#. Always include ``MathFunctions.h``
|
||||
#. Always use ``mathfunctions::sqrt``
|
||||
|
||||
Finally, update ``MathFunctions/MathFunctions.h`` to use dll export defines:
|
||||
|
||||
.. literalinclude:: Step10/MathFunctions/MathFunctions.h
|
||||
:language: c++
|
||||
|
||||
At this point, if you build everything, you will notice that linking fails
|
||||
as we are combining a static library without position enabled code with a
|
||||
library that has position enabled code. The solution to this is to explicitly
|
||||
set the ``POSITION_INDEPENDENT_CODE`` target property of SqrtLibrary to be
|
||||
True no matter the build type.
|
||||
|
||||
**Exercise**: We modified ``MathFunctions.h`` to use dll export defines.
|
||||
Using CMake documentation can you find a helper module to simplify this?
|
||||
|
||||
Adding Generator Expressions (Step 10)
|
||||
======================================
|
||||
|
||||
Generator expressions are evaluated during build system generation to produce
|
||||
information specific to each build configuration.
|
||||
|
||||
Generator expressions are allowed in the context of many target properties,
|
||||
such as ``LINK_LIBRARIES``, ``INCLUDE_DIRECTORIES``, ``COMPILE_DEFINITIONS``
|
||||
and others. They may also be used when using commands to populate those
|
||||
properties, such as ``target_link_libraries()``,
|
||||
``target_include_directories()``,
|
||||
``target_compile_definitions()`` and others.
|
||||
|
||||
Generator expressions may be used to enable conditional linking, conditional
|
||||
definitions used when compiling, conditional include directories and more.
|
||||
The conditions may be based on the build configuration, target properties,
|
||||
platform information or any other queryable information.
|
||||
|
||||
There are different types of generator expressions including Logical,
|
||||
Informational, and Output expressions.
|
||||
|
||||
Logical expressions are used to create conditional output. The basic
|
||||
expressions are the 0 and 1 expressions. A ``$<0:...>`` results in the empty
|
||||
string, and ``<1:...>`` results in the content of "...". They can also be
|
||||
nested.
|
||||
|
||||
For example:
|
||||
|
||||
.. code-block:: cmake
|
||||
|
||||
if(HAVE_LOG AND HAVE_EXP)
|
||||
target_compile_definitions(SqrtLibrary
|
||||
PRIVATE "HAVE_LOG" "HAVE_EXP")
|
||||
endif()
|
||||
|
||||
Can be rewritten with generator expressions:
|
||||
|
||||
.. code-block:: cmake
|
||||
|
||||
target_compile_definitions(SqrtLibrary PRIVATE
|
||||
"$<$<BOOL:${HAVE_LOG}>:HAVE_LOG>"
|
||||
"$<$<BOOL:${HAVE_EXP}>:HAVE_EXP>"
|
||||
)
|
||||
|
||||
Note that ``${HAVE_LOG}`` is evaluated at CMake configure time while
|
||||
``$<$<BOOL:${HAVE_LOG}>:HAVE_LOG>`` is evaluated at build system generation
|
||||
time.
|
||||
|
||||
Adding Export Configuration (Step 11)
|
||||
=====================================
|
||||
|
||||
During `Installing and Testing (Step 4)`_ of the tutorial we added the ability
|
||||
for CMake to install the library and headers of the project. During
|
||||
`Building an Installer (Step 7)`_ we added the ability to package up this
|
||||
information so it could be distributed to other people.
|
||||
|
||||
The next step is to add the necessary information so that other CMake projects
|
||||
can use our project, be it from a build directory, a local install or when
|
||||
packaged.
|
||||
|
||||
The first step is to update our ``install(TARGETS)`` commands to not only
|
||||
specify a ``DESTINATION`` but also an ``EXPORT``. The ``EXPORT`` keyword
|
||||
generates and installs a CMake file containing code to import all targets
|
||||
listed in the install command from the installation tree. So let's go ahead
|
||||
and explicitly ``EXPORT`` the MathFunctions library by updating the
|
||||
``install`` command in ``MathFunctions/CMakeLists.txt`` to look like:
|
||||
|
||||
.. literalinclude:: Complete/MathFunctions/CMakeLists.txt
|
||||
:language: cmake
|
||||
:start-after: # install rules
|
||||
|
||||
Now that we have MathFunctions being exported, we also need to explicitly
|
||||
install the generated ``MathFunctionsTargets.cmake`` file. This is done by
|
||||
adding the following to the bottom of the top-level ``CMakeLists.txt``:
|
||||
|
||||
.. literalinclude:: Complete/CMakeLists.txt
|
||||
:language: cmake
|
||||
:start-after: # install the configuration targets
|
||||
:end-before: include(CMakePackageConfigHelpers)
|
||||
|
||||
At this point you should try and run CMake. If everything is setup properly
|
||||
you will see that CMake will generate an error that looks like:
|
||||
|
||||
.. code-block:: console
|
||||
|
||||
Target "MathFunctions" INTERFACE_INCLUDE_DIRECTORIES property contains
|
||||
path:
|
||||
|
||||
"/Users/robert/Documents/CMakeClass/Tutorial/Step11/MathFunctions"
|
||||
|
||||
which is prefixed in the source directory.
|
||||
|
||||
What CMake is trying to say is that during generating the export information
|
||||
it will export a path that is intrinsically tied to the current machine and
|
||||
will not be valid on other machines. The solution to this is to update the
|
||||
MathFunctions ``target_include_directories`` to understand that it needs
|
||||
different ``INTERFACE`` locations when being used from within the build
|
||||
directory and from an install / package. This means converting the
|
||||
``target_include_directories`` call for MathFunctions to look like:
|
||||
|
||||
.. literalinclude:: Complete/MathFunctions/CMakeLists.txt
|
||||
:language: cmake
|
||||
:start-after: # to find MathFunctions.h, while we don't.
|
||||
:end-before: # should we use our own math functions
|
||||
|
||||
Once this has been updated, we can re-run CMake and see verify that it doesn't
|
||||
warn anymore.
|
||||
|
||||
At this point, we have CMake properly packaging the target information that is
|
||||
required but we will still need to generate a ``MathFunctionsConfig.cmake`` so
|
||||
that the CMake ``find_package command`` can find our project. So let's go
|
||||
ahead and add a new file to the top-level of the project called
|
||||
``Config.cmake.in`` with the following contents:
|
||||
|
||||
.. literalinclude:: Complete/Config.cmake.in
|
||||
|
||||
Then, to properly configure and install that file, add the following to the
|
||||
bottom of the top-level CMakeLists:
|
||||
|
||||
.. literalinclude:: Complete/CMakeLists.txt
|
||||
:language: cmake
|
||||
:start-after: # install the configuration targets
|
||||
:end-before: # generate the export
|
||||
|
||||
At this point, we have generated a relocatable CMake Configuration for our
|
||||
project that can be used after the project has been installed or packaged. If
|
||||
we want our project to also be used from a build directory we only have to add
|
||||
the following to the bottom of the top level CMakeLists:
|
||||
|
||||
.. literalinclude:: Complete/CMakeLists.txt
|
||||
:language: cmake
|
||||
:start-after: # needs to be after the install(TARGETS ) command
|
||||
|
||||
With this export call we now generate a ``Targets.cmake``, allowing the
|
||||
configured ``MathFunctionsConfig.cmake`` in the build directory to be used by
|
||||
other projects, without needing it to be installed.
|
||||
|
||||
Import a CMake Project (Consumer)
|
||||
=================================
|
||||
|
||||
This examples shows how a project can find other CMake packages that
|
||||
generate ``Config.cmake`` files.
|
||||
|
||||
It also shows how to state a project's external dependencies when generating
|
||||
a ``Config.cmake``.
|
||||
|
||||
Packaging Debug and Release (MultiPackage)
|
||||
==========================================
|
||||
|
||||
By default CMake is model is that a build directory only contains a single
|
||||
configuration, be it Debug, Release, MinSizeRel, or RelWithDebInfo.
|
||||
|
||||
But it is possible to setup CPack to bundle multiple build directories at the
|
||||
same time to build a package that contains multiple configurations of the
|
||||
same project.
|
||||
|
||||
First we need to ahead and construct a directory called ``multi_config`` this
|
||||
will contain all the builds that we want to package together.
|
||||
|
||||
Second create a ``debug`` and ``release`` directory underneath
|
||||
``multi_config``. At the end you should have a layout that looks like:
|
||||
|
||||
─ multi_config
|
||||
├── debug
|
||||
└── release
|
||||
|
||||
Now we need to setup debug and release builds, which would roughly entail
|
||||
the following:
|
||||
|
||||
.. code-block:: console
|
||||
|
||||
cd debug
|
||||
cmake -DCMAKE_BUILD_TYPE=Debug ../../MultiPackage/
|
||||
cmake --build .
|
||||
cd ../release
|
||||
cmake -DCMAKE_BUILD_TYPE=Release ../../MultiPackage/
|
||||
cmake --build .
|
||||
cd ..
|
||||
|
||||
|
||||
Now that both the debug and release builds are complete we can now use
|
||||
the custom MultiCPackConfig to package both builds into a single release.
|
||||
|
||||
.. code-block:: console
|
||||
|
||||
cpack --config ../../MultiPackage/MultiCPackConfig.cmake
|
||||
|
||||
Reference in New Issue
Block a user