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# - Functions to help assemble a standalone bundle application.
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#.rst:
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# BundleUtilities
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# ---------------
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#
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# Functions to help assemble a standalone bundle application.
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#
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# A collection of CMake utility functions useful for dealing with .app
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# bundles on the Mac and bundle-like directories on any OS.
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#
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# The following functions are provided by this module:
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# fixup_bundle
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# copy_and_fixup_bundle
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# verify_app
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# get_bundle_main_executable
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# get_dotapp_dir
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# get_bundle_and_executable
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# get_bundle_all_executables
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# get_item_key
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# clear_bundle_keys
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# set_bundle_key_values
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# get_bundle_keys
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# copy_resolved_item_into_bundle
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# copy_resolved_framework_into_bundle
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# fixup_bundle_item
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# verify_bundle_prerequisites
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# verify_bundle_symlinks
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#
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# ::
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#
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# fixup_bundle
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# copy_and_fixup_bundle
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# verify_app
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# get_bundle_main_executable
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# get_dotapp_dir
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# get_bundle_and_executable
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# get_bundle_all_executables
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# get_item_key
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# clear_bundle_keys
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# set_bundle_key_values
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# get_bundle_keys
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# copy_resolved_item_into_bundle
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# copy_resolved_framework_into_bundle
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# fixup_bundle_item
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# verify_bundle_prerequisites
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# verify_bundle_symlinks
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#
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# Requires CMake 2.6 or greater because it uses function, break and
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# PARENT_SCOPE. Also depends on GetPrerequisites.cmake.
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# PARENT_SCOPE. Also depends on GetPrerequisites.cmake.
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#
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# ::
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#
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# FIXUP_BUNDLE(<app> <libs> <dirs>)
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#
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# FIXUP_BUNDLE(<app> <libs> <dirs>)
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# Fix up a bundle in-place and make it standalone, such that it can be
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# drag-n-drop copied to another machine and run on that machine as long as all
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# of the system libraries are compatible.
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# drag-n-drop copied to another machine and run on that machine as long
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# as all of the system libraries are compatible.
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#
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# If you pass plugins to fixup_bundle as the libs parameter, you should install
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# them or copy them into the bundle before calling fixup_bundle. The "libs"
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# parameter is a list of libraries that must be fixed up, but that cannot be
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# determined by otool output analysis. (i.e., plugins)
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# If you pass plugins to fixup_bundle as the libs parameter, you should
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# install them or copy them into the bundle before calling fixup_bundle.
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# The "libs" parameter is a list of libraries that must be fixed up, but
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# that cannot be determined by otool output analysis. (i.e., plugins)
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#
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# Gather all the keys for all the executables and libraries in a bundle, and
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# then, for each key, copy each prerequisite into the bundle. Then fix each one
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# up according to its own list of prerequisites.
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# Gather all the keys for all the executables and libraries in a bundle,
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# and then, for each key, copy each prerequisite into the bundle. Then
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# fix each one up according to its own list of prerequisites.
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#
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# Then clear all the keys and call verify_app on the final bundle to ensure
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# that it is truly standalone.
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# Then clear all the keys and call verify_app on the final bundle to
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# ensure that it is truly standalone.
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#
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# COPY_AND_FIXUP_BUNDLE(<src> <dst> <libs> <dirs>)
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# Makes a copy of the bundle <src> at location <dst> and then fixes up the
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# new copied bundle in-place at <dst>...
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# ::
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#
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# VERIFY_APP(<app>)
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# Verifies that an application <app> appears valid based on running analysis
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# tools on it. Calls "message(FATAL_ERROR" if the application is not verified.
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# COPY_AND_FIXUP_BUNDLE(<src> <dst> <libs> <dirs>)
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#
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# GET_BUNDLE_MAIN_EXECUTABLE(<bundle> <result_var>)
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# The result will be the full path name of the bundle's main executable file
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# or an "error:" prefixed string if it could not be determined.
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# Makes a copy of the bundle <src> at location <dst> and then fixes up
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# the new copied bundle in-place at <dst>...
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#
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# GET_DOTAPP_DIR(<exe> <dotapp_dir_var>)
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# Returns the nearest parent dir whose name ends with ".app" given the full
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# path to an executable. If there is no such parent dir, then simply return
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# the dir containing the executable.
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# ::
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#
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# VERIFY_APP(<app>)
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#
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# Verifies that an application <app> appears valid based on running
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# analysis tools on it. Calls "message(FATAL_ERROR" if the application
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# is not verified.
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#
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# ::
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#
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# GET_BUNDLE_MAIN_EXECUTABLE(<bundle> <result_var>)
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#
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# The result will be the full path name of the bundle's main executable
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# file or an "error:" prefixed string if it could not be determined.
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#
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# ::
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#
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# GET_DOTAPP_DIR(<exe> <dotapp_dir_var>)
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#
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# Returns the nearest parent dir whose name ends with ".app" given the
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# full path to an executable. If there is no such parent dir, then
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# simply return the dir containing the executable.
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#
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# The returned directory may or may not exist.
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#
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# GET_BUNDLE_AND_EXECUTABLE(<app> <bundle_var> <executable_var> <valid_var>)
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# ::
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#
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# GET_BUNDLE_AND_EXECUTABLE(<app> <bundle_var> <executable_var> <valid_var>)
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#
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# Takes either a ".app" directory name or the name of an executable
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# nested inside a ".app" directory and returns the path to the ".app"
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# directory in <bundle_var> and the path to its main executable in
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# <executable_var>
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#
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# GET_BUNDLE_ALL_EXECUTABLES(<bundle> <exes_var>)
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# Scans the given bundle recursively for all executable files and accumulates
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# them into a variable.
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# ::
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#
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# GET_ITEM_KEY(<item> <key_var>)
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# Given a file (item) name, generate a key that should be unique considering
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# the set of libraries that need copying or fixing up to make a bundle
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# standalone. This is essentially the file name including extension with "."
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# replaced by "_"
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# GET_BUNDLE_ALL_EXECUTABLES(<bundle> <exes_var>)
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#
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# This key is used as a prefix for CMake variables so that we can associate a
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# set of variables with a given item based on its key.
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# Scans the given bundle recursively for all executable files and
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# accumulates them into a variable.
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#
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# CLEAR_BUNDLE_KEYS(<keys_var>)
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# Loop over the list of keys, clearing all the variables associated with each
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# key. After the loop, clear the list of keys itself.
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# ::
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#
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# Caller of get_bundle_keys should call clear_bundle_keys when done with list
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# of keys.
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# GET_ITEM_KEY(<item> <key_var>)
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#
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# SET_BUNDLE_KEY_VALUES(<keys_var> <context> <item> <exepath> <dirs>
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# <copyflag>)
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# Add a key to the list (if necessary) for the given item. If added,
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# Given a file (item) name, generate a key that should be unique
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# considering the set of libraries that need copying or fixing up to
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# make a bundle standalone. This is essentially the file name including
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# extension with "." replaced by "_"
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#
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# This key is used as a prefix for CMake variables so that we can
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# associate a set of variables with a given item based on its key.
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#
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# ::
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#
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# CLEAR_BUNDLE_KEYS(<keys_var>)
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#
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# Loop over the list of keys, clearing all the variables associated with
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# each key. After the loop, clear the list of keys itself.
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#
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# Caller of get_bundle_keys should call clear_bundle_keys when done with
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# list of keys.
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#
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# ::
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#
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# SET_BUNDLE_KEY_VALUES(<keys_var> <context> <item> <exepath> <dirs>
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# <copyflag>)
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#
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# Add a key to the list (if necessary) for the given item. If added,
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# also set all the variables associated with that key.
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#
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# GET_BUNDLE_KEYS(<app> <libs> <dirs> <keys_var>)
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# Loop over all the executable and library files within the bundle (and given
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# as extra <libs>) and accumulate a list of keys representing them. Set
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# values associated with each key such that we can loop over all of them and
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# copy prerequisite libs into the bundle and then do appropriate
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# install_name_tool fixups.
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# ::
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#
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# COPY_RESOLVED_ITEM_INTO_BUNDLE(<resolved_item> <resolved_embedded_item>)
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# Copy a resolved item into the bundle if necessary. Copy is not necessary if
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# the resolved_item is "the same as" the resolved_embedded_item.
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# GET_BUNDLE_KEYS(<app> <libs> <dirs> <keys_var>)
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#
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# COPY_RESOLVED_FRAMEWORK_INTO_BUNDLE(<resolved_item> <resolved_embedded_item>)
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# Copy a resolved framework into the bundle if necessary. Copy is not necessary
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# if the resolved_item is "the same as" the resolved_embedded_item.
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# Loop over all the executable and library files within the bundle (and
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# given as extra <libs>) and accumulate a list of keys representing
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# them. Set values associated with each key such that we can loop over
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# all of them and copy prerequisite libs into the bundle and then do
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# appropriate install_name_tool fixups.
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#
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# By default, BU_COPY_FULL_FRAMEWORK_CONTENTS is not set. If you want full
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# frameworks embedded in your bundles, set BU_COPY_FULL_FRAMEWORK_CONTENTS to
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# ON before calling fixup_bundle. By default,
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# COPY_RESOLVED_FRAMEWORK_INTO_BUNDLE copies the framework dylib itself plus
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# the framework Resources directory.
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# ::
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#
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# FIXUP_BUNDLE_ITEM(<resolved_embedded_item> <exepath> <dirs>)
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# Get the direct/non-system prerequisites of the resolved embedded item. For
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# each prerequisite, change the way it is referenced to the value of the
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# _EMBEDDED_ITEM keyed variable for that prerequisite. (Most likely changing to
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# an "@executable_path" style reference.)
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# COPY_RESOLVED_ITEM_INTO_BUNDLE(<resolved_item> <resolved_embedded_item>)
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#
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# This function requires that the resolved_embedded_item be "inside" the bundle
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# already. In other words, if you pass plugins to fixup_bundle as the libs
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# parameter, you should install them or copy them into the bundle before
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# calling fixup_bundle. The "libs" parameter is a list of libraries that must
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# be fixed up, but that cannot be determined by otool output analysis. (i.e.,
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# plugins)
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# Copy a resolved item into the bundle if necessary. Copy is not
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# necessary if the resolved_item is "the same as" the
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# resolved_embedded_item.
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#
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# Also, change the id of the item being fixed up to its own _EMBEDDED_ITEM
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# value.
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# ::
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#
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# COPY_RESOLVED_FRAMEWORK_INTO_BUNDLE(<resolved_item> <resolved_embedded_item>)
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#
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# Copy a resolved framework into the bundle if necessary. Copy is not
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# necessary if the resolved_item is "the same as" the
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# resolved_embedded_item.
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#
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# By default, BU_COPY_FULL_FRAMEWORK_CONTENTS is not set. If you want
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# full frameworks embedded in your bundles, set
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# BU_COPY_FULL_FRAMEWORK_CONTENTS to ON before calling fixup_bundle. By
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# default, COPY_RESOLVED_FRAMEWORK_INTO_BUNDLE copies the framework
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# dylib itself plus the framework Resources directory.
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#
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# ::
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#
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# FIXUP_BUNDLE_ITEM(<resolved_embedded_item> <exepath> <dirs>)
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#
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# Get the direct/non-system prerequisites of the resolved embedded item.
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# For each prerequisite, change the way it is referenced to the value of
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# the _EMBEDDED_ITEM keyed variable for that prerequisite. (Most likely
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# changing to an "@executable_path" style reference.)
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#
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# This function requires that the resolved_embedded_item be "inside" the
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# bundle already. In other words, if you pass plugins to fixup_bundle
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# as the libs parameter, you should install them or copy them into the
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# bundle before calling fixup_bundle. The "libs" parameter is a list of
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# libraries that must be fixed up, but that cannot be determined by
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# otool output analysis. (i.e., plugins)
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#
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# Also, change the id of the item being fixed up to its own
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# _EMBEDDED_ITEM value.
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#
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# Accumulate changes in a local variable and make *one* call to
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# install_name_tool at the end of the function with all the changes at once.
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# install_name_tool at the end of the function with all the changes at
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# once.
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#
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# If the BU_CHMOD_BUNDLE_ITEMS variable is set then bundle items will be
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# marked writable before install_name_tool tries to change them.
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#
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# VERIFY_BUNDLE_PREREQUISITES(<bundle> <result_var> <info_var>)
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# Verifies that the sum of all prerequisites of all files inside the bundle
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# are contained within the bundle or are "system" libraries, presumed to exist
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# everywhere.
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# ::
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#
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# VERIFY_BUNDLE_SYMLINKS(<bundle> <result_var> <info_var>)
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# Verifies that any symlinks found in the bundle point to other files that are
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# already also in the bundle... Anything that points to an external file causes
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# this function to fail the verification.
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# VERIFY_BUNDLE_PREREQUISITES(<bundle> <result_var> <info_var>)
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#
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# Verifies that the sum of all prerequisites of all files inside the
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# bundle are contained within the bundle or are "system" libraries,
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# presumed to exist everywhere.
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#
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# ::
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#
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# VERIFY_BUNDLE_SYMLINKS(<bundle> <result_var> <info_var>)
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#
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# Verifies that any symlinks found in the bundle point to other files
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# that are already also in the bundle... Anything that points to an
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# external file causes this function to fail the verification.
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#=============================================================================
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# Copyright 2008-2009 Kitware, Inc.
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