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https://github.com/Kitware/CMake.git
synced 2026-04-28 01:49:23 -05:00
cmake: Drop unnecessary working mode checks
In `cmake::Run` we return before `Configure` or `Generate` when not working in normal mode so they do not need mode checks. While at it, remove a long-outdated comment about when to save the cache.
This commit is contained in:
+6
-13
@@ -1262,10 +1262,7 @@ int cmake::ActualConfigure()
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this->UpdateConversionPathTable();
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this->UpdateConversionPathTable();
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this->CleanupCommandsAndMacros();
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this->CleanupCommandsAndMacros();
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int res = 0;
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int res = this->DoPreConfigureChecks();
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if (this->GetWorkingMode() == NORMAL_MODE) {
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res = this->DoPreConfigureChecks();
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}
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if (res < 0) {
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if (res < 0) {
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return -2;
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return -2;
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}
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}
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@@ -1431,11 +1428,8 @@ int cmake::ActualConfigure()
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"CMakeLists.txt ?");
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"CMakeLists.txt ?");
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}
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}
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// only save the cache if there were no fatal errors
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this->State->SaveVerificationScript(this->GetHomeOutputDirectory());
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if (this->GetWorkingMode() == NORMAL_MODE) {
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this->SaveCache(this->GetHomeOutputDirectory());
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this->State->SaveVerificationScript(this->GetHomeOutputDirectory());
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this->SaveCache(this->GetHomeOutputDirectory());
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}
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if (cmSystemTools::GetErrorOccuredFlag()) {
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if (cmSystemTools::GetErrorOccuredFlag()) {
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return -1;
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return -1;
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}
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}
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@@ -1588,7 +1582,7 @@ int cmake::Run(const std::vector<std::string>& args, bool noconfigure)
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}
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}
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int ret = this->Configure();
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int ret = this->Configure();
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if (ret || this->GetWorkingMode() != NORMAL_MODE) {
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if (ret) {
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#if defined(CMAKE_HAVE_VS_GENERATORS)
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#if defined(CMAKE_HAVE_VS_GENERATORS)
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if (!this->VSSolutionFile.empty() && this->GlobalGenerator) {
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if (!this->VSSolutionFile.empty() && this->GlobalGenerator) {
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// CMake is running to regenerate a Visual Studio build tree
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// CMake is running to regenerate a Visual Studio build tree
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@@ -1634,9 +1628,8 @@ int cmake::Generate()
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// Save the cache again after a successful Generate so that any internal
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// Save the cache again after a successful Generate so that any internal
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// variables created during Generate are saved. (Specifically target GUIDs
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// variables created during Generate are saved. (Specifically target GUIDs
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// for the Visual Studio and Xcode generators.)
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// for the Visual Studio and Xcode generators.)
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if (this->GetWorkingMode() == NORMAL_MODE) {
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this->SaveCache(this->GetHomeOutputDirectory());
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this->SaveCache(this->GetHomeOutputDirectory());
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}
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return 0;
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return 0;
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}
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}
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